2017-11-22 20:02:50 +00:00
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#ifndef __GSK_GL_RENDER_OPS_H__
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#define __GSK_GL_RENDER_OPS_H__
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#include <glib.h>
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#include <graphene.h>
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#include <gdk/gdk.h>
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#include "gskgldriverprivate.h"
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#include "gskroundedrectprivate.h"
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2019-05-02 00:13:16 +00:00
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#include "gskglrenderer.h"
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2019-02-23 06:50:51 +00:00
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#include "gskrendernodeprivate.h"
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2019-10-11 14:23:33 +00:00
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#include "opbuffer.h"
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#define GL_N_VERTICES 6
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#define GL_N_PROGRAMS 13
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2018-11-26 16:52:35 +00:00
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typedef struct
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{
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float translate_x;
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float translate_y;
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float scale_x;
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float scale_y;
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float dx_before;
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float dy_before;
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2018-11-26 16:52:35 +00:00
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} OpsMatrixMetadata;
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typedef struct
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{
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GskTransform *transform;
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OpsMatrixMetadata metadata;
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} MatrixStackEntry;
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struct _Program
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{
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int index; /* Into the renderer's program array */
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int id;
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/* Common locations (gl_common)*/
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int source_location;
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int position_location;
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int uv_location;
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int alpha_location;
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int blend_mode_location;
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int viewport_location;
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int projection_location;
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int modelview_location;
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int clip_location;
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int clip_corner_widths_location;
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int clip_corner_heights_location;
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union {
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struct {
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int color_location;
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} color;
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struct {
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int color_location;
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} coloring;
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struct {
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int color_matrix_location;
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int color_offset_location;
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} color_matrix;
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struct {
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int num_color_stops_location;
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int color_stops_location;
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int color_offsets_location;
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int start_point_location;
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int end_point_location;
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} linear_gradient;
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struct {
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int blur_radius_location;
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int blur_size_location;
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int dir_location;
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} blur;
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struct {
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int color_location;
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int spread_location;
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int offset_location;
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int outline_location;
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int corner_widths_location;
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int corner_heights_location;
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} inset_shadow;
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struct {
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int outline_location;
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int corner_widths_location;
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int corner_heights_location;
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} outset_shadow;
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struct {
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int outline_location;
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int corner_widths_location;
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int corner_heights_location;
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int color_location;
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int spread_location;
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int offset_location;
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} unblurred_outset_shadow;
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struct {
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int color_location;
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int widths_location;
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int outline_location;
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int corner_widths_location;
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int corner_heights_location;
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} border;
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struct {
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int source2_location;
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int progress_location;
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} cross_fade;
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struct {
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int source2_location;
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int mode_location;
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} blend;
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struct {
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int child_bounds_location;
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int texture_rect_location;
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} repeat;
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};
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};
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typedef struct
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{
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GskTransform *modelview;
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GskRoundedRect clip;
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graphene_matrix_t projection;
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int source_texture;
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graphene_rect_t viewport;
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float opacity;
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/* Per-program state */
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union {
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GdkRGBA color;
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struct {
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graphene_matrix_t matrix;
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graphene_vec4_t offset;
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} color_matrix;
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struct {
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float widths[4];
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float color[4];
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GskRoundedRect outline;
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} border;
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};
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} ProgramState;
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typedef struct
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{
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ProgramState program_state[GL_N_PROGRAMS];
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const Program *current_program;
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int current_render_target;
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int current_texture;
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graphene_matrix_t current_projection;
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graphene_rect_t current_viewport;
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float current_opacity;
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float dx, dy;
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OpBuffer render_ops;
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GArray *vertices;
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GskGLRenderer *renderer;
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/* Stack of modelview matrices */
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GArray *mv_stack;
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GskTransform *current_modelview;
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/* Same thing */
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GArray *clip_stack;
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/* Pointer into clip_stack */
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const GskRoundedRect *current_clip;
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} RenderOpBuilder;
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2018-12-02 07:12:09 +00:00
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void ops_dump_framebuffer (RenderOpBuilder *builder,
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const char *filename,
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int width,
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int height);
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void ops_init (RenderOpBuilder *builder);
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void ops_free (RenderOpBuilder *builder);
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void ops_reset (RenderOpBuilder *builder);
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void ops_push_debug_group (RenderOpBuilder *builder,
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const char *text);
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void ops_pop_debug_group (RenderOpBuilder *builder);
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void ops_finish (RenderOpBuilder *builder);
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void ops_push_modelview (RenderOpBuilder *builder,
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GskTransform *transform);
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void ops_set_modelview (RenderOpBuilder *builder,
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GskTransform *transform);
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void ops_pop_modelview (RenderOpBuilder *builder);
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float ops_get_scale (const RenderOpBuilder *builder);
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void ops_set_program (RenderOpBuilder *builder,
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const Program *program);
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void ops_push_clip (RenderOpBuilder *builder,
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const GskRoundedRect *clip);
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void ops_pop_clip (RenderOpBuilder *builder);
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gboolean ops_has_clip (RenderOpBuilder *builder);
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void ops_transform_bounds_modelview (const RenderOpBuilder *builder,
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const graphene_rect_t *src,
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graphene_rect_t *dst);
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graphene_matrix_t ops_set_projection (RenderOpBuilder *builder,
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const graphene_matrix_t *projection);
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graphene_rect_t ops_set_viewport (RenderOpBuilder *builder,
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const graphene_rect_t *viewport);
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void ops_set_texture (RenderOpBuilder *builder,
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int texture_id);
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int ops_set_render_target (RenderOpBuilder *builder,
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int render_target_id);
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float ops_set_opacity (RenderOpBuilder *builder,
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float opacity);
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void ops_set_color (RenderOpBuilder *builder,
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const GdkRGBA *color);
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void ops_set_color_matrix (RenderOpBuilder *builder,
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const graphene_matrix_t *matrix,
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const graphene_vec4_t *offset);
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2017-12-05 07:38:42 +00:00
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void ops_set_border (RenderOpBuilder *builder,
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const GskRoundedRect *outline);
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void ops_set_border_width (RenderOpBuilder *builder,
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const float *widths);
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void ops_set_border_color (RenderOpBuilder *builder,
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const GdkRGBA *color);
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void ops_draw (RenderOpBuilder *builder,
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const GskQuadVertex vertex_data[GL_N_VERTICES]);
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2017-12-09 17:26:29 +00:00
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void ops_offset (RenderOpBuilder *builder,
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float x,
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float y);
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2019-10-11 14:23:33 +00:00
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gpointer ops_begin (RenderOpBuilder *builder,
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OpKind kind);
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OpBuffer *ops_get_buffer (RenderOpBuilder *builder);
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#endif
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