gtk/gdk/gdkdnd.c

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 1995-1999 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
/*
* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GTK+ Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
*/
#include "config.h"
#include "gdkdnd.h"
#include "gdkdisplay.h"
#include "gdkwindow.h"
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/**
* SECTION:dnd
* @title: Drag And Drop
* @short_description: Functions for controlling drag and drop handling
*
* These functions provide a low level interface for drag and drop.
* The X backend of GDK supports both the Xdnd and Motif drag and drop
* protocols transparently, the Win32 backend supports the WM_DROPFILES
* protocol.
*
* GTK+ provides a higher level abstraction based on top of these functions,
* and so they are not normally needed in GTK+ applications.
* See the <link linkend="gtk-Drag-and-Drop">Drag and Drop</link> section of
* the GTK+ documentation for more information.
*/
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/**
* gdk_drag_find_window:
* @context: a #GdkDragContext.
* @drag_window: a window which may be at the pointer position, but
* should be ignored, since it is put up by the drag source as an icon.
* @x_root: the x position of the pointer in root coordinates.
* @y_root: the y position of the pointer in root coordinates.
* @dest_window: (out): location to store the destination window in.
* @protocol: (out): location to store the DND protocol in.
*
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* Finds the destination window and DND protocol to use at the
* given pointer position.
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*
* This function is called by the drag source to obtain the
* @dest_window and @protocol parameters for gdk_drag_motion().
**/
void
gdk_drag_find_window (GdkDragContext *context,
GdkWindow *drag_window,
gint x_root,
gint y_root,
GdkWindow **dest_window,
GdkDragProtocol *protocol)
{
gdk_drag_find_window_for_screen (context, drag_window,
gdk_window_get_screen (context->source_window),
x_root, y_root, dest_window, protocol);
}
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/**
* gdk_drag_get_protocol:
* @xid: the windowing system id of the destination window.
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* @protocol: location where the supported DND protocol is returned.
*
* Finds out the DND protocol supported by a window.
*
* Return value: the windowing system specific id for the window where
* the drop should happen. This may be @xid or the id of a proxy
* window, or zero if @xid doesn't support Drag and Drop.
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**/
GdkNativeWindow
gdk_drag_get_protocol (GdkNativeWindow xid,
GdkDragProtocol *protocol)
{
return gdk_drag_get_protocol_for_display (gdk_display_get_default (), xid, protocol);
}
/**
* gdk_drag_context_list_targets:
* @context: a #GdkDragContext
*
* Retrieves the list of targets of the context.
*
* Return value: (transfer none) (element-type GdkAtom): a #GList of targets
*
* Since: 2.22
**/
GList *
gdk_drag_context_list_targets (GdkDragContext *context)
{
g_return_val_if_fail (GDK_IS_DRAG_CONTEXT (context), NULL);
return context->targets;
}
/**
* gdk_drag_context_get_actions:
* @context: a #GdkDragContext
*
* Determines the bitmask of actions proposed by the source if
* gdk_drag_context_suggested_action() returns GDK_ACTION_ASK.
*
* Return value: the #GdkDragAction flags
*
* Since: 2.22
**/
GdkDragAction
gdk_drag_context_get_actions (GdkDragContext *context)
{
g_return_val_if_fail (GDK_IS_DRAG_CONTEXT (context), GDK_ACTION_DEFAULT);
return context->actions;
}
/**
* gdk_drag_context_get_suggested_action:
* @context: a #GdkDragContext
*
* Determines the suggested drag action of the context.
*
* Return value: a #GdkDragAction value
*
* Since: 2.22
**/
GdkDragAction
gdk_drag_context_get_suggested_action (GdkDragContext *context)
{
g_return_val_if_fail (GDK_IS_DRAG_CONTEXT (context), 0);
return context->suggested_action;
}
/**
* gdk_drag_context_get_selected_action:
* @context: a #GdkDragContext
*
* Determines the action chosen by the drag destination.
*
* Return value: a #GdkDragAction value
*
* Since: 2.22
**/
GdkDragAction
gdk_drag_context_get_selected_action (GdkDragContext *context)
{
g_return_val_if_fail (GDK_IS_DRAG_CONTEXT (context), 0);
return context->action;
}
/**
* gdk_drag_context_get_source_window:
* @context: a #GdkDragContext
*
* Returns the #GdkWindow where the DND operation started.
*
* Return value: (transfer none): a #GdkWindow
*
* Since: 2.22
**/
GdkWindow *
gdk_drag_context_get_source_window (GdkDragContext *context)
{
g_return_val_if_fail (GDK_IS_DRAG_CONTEXT (context), NULL);
return context->source_window;
}