gtk/testsuite/reftests/glarea-gl-only.c

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#include <gtk/gtk.h>
#include <epoxy/gl.h>
/* A png for a red/yellow checkerboard */
static const char image_data[] = {
0211, 0120, 0116, 0107, 0015, 0012, 0032, 0012, 0000, 0000, 0000, 0015, 0111, 0110, 0104, 0122,
0000, 0000, 0000, 0040, 0000, 0000, 0000, 0040, 0001, 0003, 0000, 0000, 0000, 0111, 0264, 0350,
0267, 0000, 0000, 0000, 0006, 0120, 0114, 0124, 0105, 0377, 0000, 0000, 0377, 0340, 0000, 0241,
0105, 0325, 0002, 0000, 0000, 0000, 0025, 0111, 0104, 0101, 0124, 0010, 0327, 0143, 0230, 0011,
0004, 0014, 0151, 0100, 0000, 0041, 0300, 0334, 0101, 0044, 0006, 0000, 0355, 0275, 0077, 0301,
0347, 0173, 0153, 0007, 0000, 0000, 0000, 0000, 0111, 0105, 0116, 0104, 0256, 0102, 0140, 0202
};
G_MODULE_EXPORT gboolean
render_orange_glonly (GtkWidget *glarea,
GdkGLContext *context)
{
GdkTexture *texture;
GdkTextureDownloader *downloader;
GBytes *bytes;
gsize stride, width, height;
GLuint tex_id, fb_id;
gdk_gl_context_make_current (context);
/* Clear to green, so that errors in the following code cause a problem */
glClearColor (0.0, 1.0, 0.0, 1.0);
glClear (GL_COLOR_BUFFER_BIT);
/* load the checkerboard image */
bytes = g_bytes_new_static (image_data, G_N_ELEMENTS (image_data));
texture = gdk_texture_new_from_bytes (bytes, NULL);
g_bytes_unref (bytes);
width = gdk_texture_get_width (texture);
height = gdk_texture_get_height (texture);
downloader = gdk_texture_downloader_new (texture);
/* Make sure we use a format that GLES does *NOT* support.
* And that must include extensions.
* But GL_EXT_texture_norm16 does support RGB16 as a source, which
* is why we also use mipmaps below. */
gdk_texture_downloader_set_format (downloader, GDK_MEMORY_R16G16B16);
bytes = gdk_texture_downloader_download_bytes (downloader, &stride);
g_object_unref (texture);
gdk_texture_downloader_free (downloader);
glGenTextures (1, &tex_id);
glActiveTexture (GL_TEXTURE0);
glBindTexture (GL_TEXTURE_2D, tex_id);
/* Now load the image in this ideally unsupported format. Maybe
* things fail already here. Usually they don't. */
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB16,
width, height,
0, GL_RGB, GL_UNSIGNED_SHORT, g_bytes_get_data (bytes, NULL));
g_bytes_unref (bytes);
/* Generate mipmaps. GLES should give up now.
* GL should turn the checkerboard into orange mipmap levels though.
*/
glGenerateMipmap (GL_TEXTURE_2D);
glGenFramebuffers (1, &fb_id);
glBindFramebuffer (GL_READ_FRAMEBUFFER, fb_id);
/* Bind mipmap level 2 for reading, so we rely on properly converted
* mipmaps. */
glFramebufferTexture2D (GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex_id, 2);
/* On GLES, this should now fail due to incomplete framebuffer and
* leave us with the green contents we've drawn above.
* Or we are on GL, everything works perfectly, and we now get orange. */
glBlitFramebuffer (0, 0,
width / 4, height / 4,
0, 0,
gtk_widget_get_width (glarea) * gtk_widget_get_scale_factor (glarea),
gtk_widget_get_height (glarea) * gtk_widget_get_scale_factor (glarea),
GL_COLOR_BUFFER_BIT,
GL_LINEAR);
glDeleteFramebuffers (1, &fb_id);
glDeleteTextures (1, &tex_id);
return TRUE;
}