gtk/gdk/gdkproperty.c

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/* GDK - The GIMP Drawing Kit
* Copyright (C) 2000 Red Hat, Inc.
* 2005 Imendio AB
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkproperty.h"
#include "gdkinternals.h"
/**
* SECTION:properties
* @Short_description: Functions to manipulate properties on windows
* @Title: Properties and Atoms
*
* Each window under X can have any number of associated
* properties attached to it.
* Properties are arbitrary chunks of data identified by
* atoms. (An atom
* is a numeric index into a string table on the X server. They are used
* to transfer strings efficiently between clients without
* having to transfer the entire string.) A property
* has an associated type, which is also identified
* using an atom.
*
* A property has an associated format,
* an integer describing how many bits are in each unit
* of data inside the property. It must be 8, 16, or 32.
* When data is transferred between the server and client,
* if they are of different endianesses it will be byteswapped
* as necessary according to the format of the property.
* Note that on the client side, properties of format 32
* will be stored with one unit per long,
* even if a long integer has more than 32 bits on the platform.
* (This decision was apparently made for Xlib to maintain
* compatibility with programs that assumed longs were 32
* bits, at the expense of programs that knew better.)
*
* The functions in this section are used to add, remove
* and change properties on windows, to convert atoms
* to and from strings and to manipulate some types of
* data commonly stored in X window properties.
*/
/**
* gdk_atom_intern:
* @atom_name: a string.
* @only_if_exists: if %TRUE, GDK is allowed to not create a new atom, but
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* just return %NULL if the requested atom doesnt already
* exists. Currently, the flag is ignored, since checking the
* existance of an atom is as expensive as creating it.
*
* Finds or creates an atom corresponding to a given string.
*
* Returns: (transfer none): the atom corresponding to @atom_name.
*/
GdkAtom
gdk_atom_intern (const gchar *atom_name,
gboolean only_if_exists)
{
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g_return_val_if_fail (atom_name != NULL, NULL);
return g_intern_string (atom_name);
}
/**
* gdk_atom_intern_static_string:
* @atom_name: a static string
*
* Finds or creates an atom corresponding to a given string.
*
* Note that this function is identical to gdk_atom_intern() except
* that if a new #GdkAtom is created the string itself is used rather
* than a copy. This saves memory, but can only be used if the string
* will always exist. It can be used with statically
* allocated strings in the main program, but not with statically
* allocated memory in dynamically loaded modules, if you expect to
* ever unload the module again (e.g. do not use this function in
* GTK+ theme engines).
*
* Returns: (transfer none): the atom corresponding to @atom_name
*
* Since: 2.10
*/
GdkAtom
gdk_atom_intern_static_string (const gchar *atom_name)
{
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g_return_val_if_fail (atom_name != NULL, NULL);
return g_intern_static_string (atom_name);
}
/**
* gdk_atom_name:
* @atom: a #GdkAtom.
*
* Determines the string corresponding to an atom.
*
* Returns: a newly-allocated string containing the string
* corresponding to @atom. When you are done with the
* return value, you should free it using g_free().
*/
gchar *
gdk_atom_name (GdkAtom atom)
{
return g_strdup (_gdk_atom_name_const (atom));
}
const gchar *
_gdk_atom_name_const (GdkAtom atom)
{
return atom;
}