2023-12-23 22:43:06 +00:00
|
|
|
#include "config.h"
|
|
|
|
|
|
|
|
#include "gskgpumaskopprivate.h"
|
|
|
|
|
|
|
|
#include "gskgpuframeprivate.h"
|
|
|
|
#include "gskgpuprintprivate.h"
|
|
|
|
#include "gskrectprivate.h"
|
2024-06-15 17:58:56 +00:00
|
|
|
#include "gskenumtypes.h"
|
2023-12-23 22:43:06 +00:00
|
|
|
|
|
|
|
#include "gpu/shaders/gskgpumaskinstance.h"
|
|
|
|
|
|
|
|
typedef struct _GskGpuMaskOp GskGpuMaskOp;
|
|
|
|
|
|
|
|
struct _GskGpuMaskOp
|
|
|
|
{
|
|
|
|
GskGpuShaderOp op;
|
|
|
|
};
|
|
|
|
|
|
|
|
static void
|
2024-03-15 12:37:31 +00:00
|
|
|
gsk_gpu_mask_op_print_instance (GskGpuShaderOp *shader,
|
|
|
|
gpointer instance_,
|
|
|
|
GString *string)
|
2023-12-23 22:43:06 +00:00
|
|
|
{
|
2024-03-15 12:37:31 +00:00
|
|
|
GskGpuMaskInstance *instance = (GskGpuMaskInstance *) instance_;
|
2023-12-23 22:43:06 +00:00
|
|
|
|
2024-06-15 17:58:56 +00:00
|
|
|
gsk_gpu_print_enum (string, GSK_TYPE_MASK_MODE, shader->variation);
|
2023-12-23 22:43:06 +00:00
|
|
|
gsk_gpu_print_rect (string, instance->rect);
|
|
|
|
gsk_gpu_print_image_descriptor (string, shader->desc, instance->source_id);
|
|
|
|
gsk_gpu_print_image_descriptor (string, shader->desc, instance->mask_id);
|
|
|
|
}
|
|
|
|
|
|
|
|
static const GskGpuShaderOpClass GSK_GPU_MASK_OP_CLASS = {
|
|
|
|
{
|
|
|
|
GSK_GPU_OP_SIZE (GskGpuMaskOp),
|
|
|
|
GSK_GPU_STAGE_SHADER,
|
|
|
|
gsk_gpu_shader_op_finish,
|
2024-03-15 12:37:31 +00:00
|
|
|
gsk_gpu_shader_op_print,
|
2023-12-23 22:43:06 +00:00
|
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
|
|
gsk_gpu_shader_op_vk_command,
|
|
|
|
#endif
|
|
|
|
gsk_gpu_shader_op_gl_command
|
|
|
|
},
|
|
|
|
"gskgpumask",
|
|
|
|
sizeof (GskGpuMaskInstance),
|
|
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
|
|
&gsk_gpu_mask_info,
|
|
|
|
#endif
|
2024-03-15 12:37:31 +00:00
|
|
|
gsk_gpu_mask_op_print_instance,
|
2024-01-04 13:52:03 +00:00
|
|
|
gsk_gpu_mask_setup_attrib_locations,
|
2023-12-23 22:43:06 +00:00
|
|
|
gsk_gpu_mask_setup_vao
|
|
|
|
};
|
|
|
|
|
|
|
|
void
|
|
|
|
gsk_gpu_mask_op (GskGpuFrame *frame,
|
|
|
|
GskGpuShaderClip clip,
|
|
|
|
GskGpuDescriptors *desc,
|
|
|
|
const graphene_rect_t *rect,
|
|
|
|
const graphene_point_t *offset,
|
|
|
|
float opacity,
|
|
|
|
GskMaskMode mask_mode,
|
|
|
|
guint32 source_descriptor,
|
|
|
|
const graphene_rect_t *source_rect,
|
|
|
|
guint32 mask_descriptor,
|
|
|
|
const graphene_rect_t *mask_rect)
|
|
|
|
{
|
|
|
|
GskGpuMaskInstance *instance;
|
|
|
|
|
|
|
|
gsk_gpu_shader_op_alloc (frame,
|
|
|
|
&GSK_GPU_MASK_OP_CLASS,
|
2024-07-06 01:50:07 +00:00
|
|
|
gsk_gpu_color_states_create_equal (TRUE, TRUE),
|
2023-12-31 05:14:34 +00:00
|
|
|
mask_mode,
|
2023-12-23 22:43:06 +00:00
|
|
|
clip,
|
|
|
|
desc,
|
|
|
|
&instance);
|
|
|
|
|
|
|
|
gsk_gpu_rect_to_float (rect, offset, instance->rect);
|
|
|
|
gsk_gpu_rect_to_float (source_rect, offset, instance->source_rect);
|
|
|
|
instance->source_id = source_descriptor;
|
|
|
|
gsk_gpu_rect_to_float (mask_rect, offset, instance->mask_rect);
|
|
|
|
instance->mask_id = mask_descriptor;
|
|
|
|
instance->opacity = opacity;
|
|
|
|
}
|