gtk/gsk/gskrectprivate.h

182 lines
4.9 KiB
C
Raw Normal View History

#pragma once
#include <graphene.h>
#include <math.h>
2023-11-24 15:03:53 +00:00
static inline void
gsk_rect_init (graphene_rect_t *r,
float x,
float y,
float width,
float height)
{
r->origin.x = x;
r->origin.y = y;
r->size.width = width;
r->size.height = height;
}
static inline void
gsk_rect_init_from_rect (graphene_rect_t *r,
const graphene_rect_t *r1)
{
gsk_rect_init (r, r1->origin.x, r1->origin.y, r1->size.width, r1->size.height);
}
static inline void
gsk_rect_init_offset (graphene_rect_t *r,
const graphene_rect_t *src,
float dx,
float dy)
{
gsk_rect_init (r, src->origin.x + dx, src->origin.y + dy, src->size.width, src->size.height);
}
static inline gboolean G_GNUC_PURE
gsk_rect_contains_rect (const graphene_rect_t *r1,
const graphene_rect_t *r2)
{
return r2->origin.x >= r1->origin.x &&
(r2->origin.x + r2->size.width) <= (r1->origin.x + r1->size.width) &&
r2->origin.y >= r1->origin.y &&
(r2->origin.y + r2->size.height) <= (r1->origin.y + r1->size.height);
}
static inline gboolean G_GNUC_PURE
gsk_rect_intersects (const graphene_rect_t *r1,
const graphene_rect_t *r2)
{
2023-11-24 15:03:53 +00:00
float x1, y1, x2, y2;
/* Assume both rects are already normalized, as they usually are */
2023-11-24 15:03:53 +00:00
x1 = MAX (r1->origin.x, r2->origin.x);
y1 = MAX (r1->origin.y, r2->origin.y);
x2 = MIN (r1->origin.x + r1->size.width, r2->origin.x + r2->size.width);
y2 = MIN (r1->origin.y + r1->size.height, r2->origin.y + r2->size.height);
if (x1 >= x2 || y1 >= y2)
return FALSE;
else
return TRUE;
}
2023-11-24 15:03:53 +00:00
static inline gboolean
gsk_rect_intersection (const graphene_rect_t *r1,
const graphene_rect_t *r2,
graphene_rect_t *res)
{
float x1, y1, x2, y2;
/* Assume both rects are already normalized, as they usually are */
x1 = MAX (r1->origin.x, r2->origin.x);
y1 = MAX (r1->origin.y, r2->origin.y);
x2 = MIN (r1->origin.x + r1->size.width, r2->origin.x + r2->size.width);
y2 = MIN (r1->origin.y + r1->size.height, r2->origin.y + r2->size.height);
if (x1 >= x2 || y1 >= y2)
{
gsk_rect_init (res, 0.f, 0.f, 0.f, 0.f);
return FALSE;
}
else
{
gsk_rect_init (res, x1, y1, x2 - x1, y2 - y1);
return TRUE;
}
}
static inline gboolean G_GNUC_PURE
gsk_rect_is_empty (const graphene_rect_t *rect)
{
return rect->size.width == 0 || rect->size.height == 0;
}
static inline void
gsk_rect_to_float (const graphene_rect_t *rect,
float values[4])
{
values[0] = rect->origin.x;
values[1] = rect->origin.y;
values[2] = rect->size.width;
values[3] = rect->size.height;
}
static inline void
gsk_rect_to_cairo_grow (const graphene_rect_t *graphene,
cairo_rectangle_int_t *cairo)
{
cairo->x = floorf (graphene->origin.x);
cairo->y = floorf (graphene->origin.y);
cairo->width = ceilf (graphene->origin.x + graphene->size.width) - cairo->x;
cairo->height = ceilf (graphene->origin.y + graphene->size.height) - cairo->y;
}
2023-11-13 07:17:40 +00:00
static inline gboolean
gsk_rect_equal (const graphene_rect_t *r1,
const graphene_rect_t *r2)
{
return r1->origin.x == r2->origin.x &&
r1->origin.y == r2->origin.y &&
r1->size.width == r2->size.width &&
r1->size.height == r2->size.height;
}
static inline void
gsk_gpu_rect_to_float (const graphene_rect_t *rect,
const graphene_point_t *offset,
float values[4])
{
values[0] = rect->origin.x + offset->x;
values[1] = rect->origin.y + offset->y;
values[2] = rect->size.width;
values[3] = rect->size.height;
}
static inline void
gsk_rect_round_larger (graphene_rect_t *rect)
{
float x = floor (rect->origin.x);
float y = floor (rect->origin.y);
*rect = GRAPHENE_RECT_INIT (x, y,
ceil (rect->origin.x + rect->size.width) - x,
ceil (rect->origin.y + rect->size.height) - y);
}
static inline void
gsk_rect_scale (const graphene_rect_t *r,
float sx,
float sy,
graphene_rect_t *res)
{
if (G_UNLIKELY (sx < 0 || sy < 0))
{
graphene_rect_scale (r, sx, sy, res);
return;
}
res->origin.x = r->origin.x * sx;
res->origin.y = r->origin.y * sy;
res->size.width = r->size.width * sx;
res->size.height = r->size.height * sy;
}
static inline void
gsk_rect_normalize (graphene_rect_t *r)
{
if (r->size.width < 0.f)
{
float size = fabsf (r->size.width);
r->origin.x -= size;
r->size.width = size;
}
if (r->size.height < 0.f)
{
float size = fabsf (r->size.height);
r->origin.y -= size;
r->size.height = size;
}
}