1999-11-11 22:12:27 +00:00
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/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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* Copyright (C) 1998-2002 Tor Lillqvist
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1999-11-11 22:12:27 +00:00
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*
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* This library is free software; you can redistribute it and/or
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2000-07-26 11:33:08 +00:00
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* modify it under the terms of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2000-07-26 11:33:08 +00:00
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* Lesser General Public License for more details.
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1999-11-11 22:12:27 +00:00
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*
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2000-07-26 11:33:08 +00:00
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* You should have received a copy of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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2000-07-26 11:33:08 +00:00
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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1999-11-11 22:12:27 +00:00
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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/* Cannot use TrackMouseEvent, as the stupid WM_MOUSELEAVE message
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* doesn't tell us where the mouse has gone. Thus we cannot use it to
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* generate a correct GdkNotifyType. Pity, as using TrackMouseEvent
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* otherwise would make it possible to reliably generate
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* GDK_LEAVE_NOTIFY events, which would help get rid of those pesky
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* tooltips sometimes popping up in the wrong place.
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*/
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2001-01-09 16:45:44 +00:00
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/* Do use SetCapture, it works now. Thanks to jpe@archaeopteryx.com */
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#define USE_SETCAPTURE 1
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1999-11-11 22:12:27 +00:00
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#include <stdio.h>
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2001-10-29 06:50:55 +00:00
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#include "gdk.h"
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Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
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#include "gdkprivate-win32.h"
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2001-10-29 06:50:55 +00:00
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#include "gdkinput-win32.h"
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#include "gdkkeysyms.h"
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1999-11-11 22:12:27 +00:00
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2002-08-31 18:06:02 +00:00
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#ifdef G_WITH_CYGWIN
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#include <fcntl.h>
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#include <errno.h>
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#endif
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1999-11-11 22:12:27 +00:00
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#include <objbase.h>
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2001-11-08 20:57:18 +00:00
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#if defined (__GNUC__) && defined (HAVE_DIMM_H)
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/* The w32api imm.h clashes a bit with the IE5.5 dimm.h */
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# define IMEMENUITEMINFOA hidden_IMEMENUITEMINFOA
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# define IMEMENUITEMINFOW hidden_IMEMENUITEMINFOW
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#endif
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1999-11-11 22:12:27 +00:00
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#include <imm.h>
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2001-11-08 20:57:18 +00:00
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#if defined (__GNUC__) && defined (HAVE_DIMM_H)
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# undef IMEMENUITEMINFOA
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# undef IMEMENUITEMINFOW
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#endif
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1999-11-11 22:12:27 +00:00
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#ifdef HAVE_DIMM_H
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#include <dimm.h>
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#endif
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/*
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* Private function declarations
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*/
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static GdkFilterReturn
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2000-07-23 21:43:23 +00:00
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gdk_event_apply_filters(MSG *msg,
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1999-11-11 22:12:27 +00:00
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GdkEvent *event,
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GList *filters);
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Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
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static gboolean gdk_event_translate (GdkDisplay *display,
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GdkEvent *event,
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2000-07-23 21:43:23 +00:00
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MSG *msg,
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1999-11-11 22:12:27 +00:00
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gboolean *ret_val_flagp,
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2001-03-10 18:13:03 +00:00
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gint *ret_valp,
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gboolean return_exposes);
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2000-12-05 20:53:30 +00:00
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static gboolean gdk_event_prepare (GSource *source,
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gint *timeout);
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static gboolean gdk_event_check (GSource *source);
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static gboolean gdk_event_dispatch (GSource *source,
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GSourceFunc callback,
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gpointer user_data);
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1999-11-11 22:12:27 +00:00
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/* Private variable declarations
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*/
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static GdkWindow *p_grab_window = NULL; /* Window that currently
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* holds the pointer grab
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*/
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static GdkWindow *k_grab_window = NULL; /* Window the holds the
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* keyboard grab
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*/
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static GList *client_filters; /* Filters for client messages */
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static gboolean p_grab_automatic;
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static GdkEventMask p_grab_mask;
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static gboolean p_grab_owner_events, k_grab_owner_events;
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static HCURSOR p_grab_cursor;
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static GSourceFuncs event_funcs = {
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gdk_event_prepare,
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gdk_event_check,
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gdk_event_dispatch,
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2000-12-30 20:06:14 +00:00
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NULL
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1999-11-11 22:12:27 +00:00
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};
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GPollFD event_poll_fd;
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2000-07-23 21:43:23 +00:00
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static GdkWindow *current_window = NULL;
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static gint current_x, current_y;
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static gdouble current_x_root, current_y_root;
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1999-11-11 22:12:27 +00:00
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static UINT gdk_ping_msg;
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2000-11-11 18:39:57 +00:00
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static UINT msh_mousewheel_msg;
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2000-07-23 21:43:23 +00:00
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static gboolean ignore_wm_char = FALSE;
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static gboolean is_altgr_key = FALSE;
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1999-11-11 22:12:27 +00:00
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2001-11-08 20:57:18 +00:00
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#ifdef HAVE_DIMM_H
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2000-07-23 21:43:23 +00:00
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static IActiveIMMApp *active_imm_app = NULL;
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static IActiveIMMMessagePumpOwner *active_imm_msgpump_owner = NULL;
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2001-11-08 20:57:18 +00:00
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#endif
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1999-11-11 22:12:27 +00:00
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2000-07-23 21:43:23 +00:00
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static gboolean use_ime_composition = FALSE;
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1999-11-11 22:12:27 +00:00
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2002-09-11 20:59:04 +00:00
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static HKL latin_locale = NULL;
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gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|
|
|
|
gulong
|
|
|
|
_gdk_win32_get_next_tick (gulong suggested_tick)
|
|
|
|
{
|
|
|
|
static gulong cur_tick = 0;
|
|
|
|
|
|
|
|
if (suggested_tick == 0)
|
|
|
|
suggested_tick = GetTickCount ();
|
|
|
|
if (suggested_tick <= cur_tick)
|
|
|
|
return ++cur_tick;
|
|
|
|
else
|
|
|
|
return cur_tick = suggested_tick;
|
|
|
|
}
|
2002-09-11 20:59:04 +00:00
|
|
|
|
2000-09-07 19:51:32 +00:00
|
|
|
static LRESULT
|
|
|
|
real_window_procedure (HWND hwnd,
|
|
|
|
UINT message,
|
|
|
|
WPARAM wparam,
|
|
|
|
LPARAM lparam)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
/* any way to have more than one display on win32 ? */
|
2002-06-20 23:59:27 +00:00
|
|
|
GdkDisplay *display = gdk_display_get_default ();
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GdkEvent *event;
|
1999-11-11 22:12:27 +00:00
|
|
|
MSG msg;
|
|
|
|
DWORD pos;
|
2001-11-10 13:23:36 +00:00
|
|
|
#ifdef HAVE_DIMM_H
|
1999-11-11 22:12:27 +00:00
|
|
|
LRESULT lres;
|
2001-11-10 13:23:36 +00:00
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
gint ret_val;
|
|
|
|
gboolean ret_val_flag;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
msg.hwnd = hwnd;
|
1999-11-11 22:12:27 +00:00
|
|
|
msg.message = message;
|
2000-07-23 21:43:23 +00:00
|
|
|
msg.wParam = wparam;
|
|
|
|
msg.lParam = lparam;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
msg.time = _gdk_win32_get_next_tick (0);
|
1999-11-11 22:12:27 +00:00
|
|
|
pos = GetMessagePos ();
|
|
|
|
msg.pt.x = LOWORD (pos);
|
|
|
|
msg.pt.y = HIWORD (pos);
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event = gdk_event_new (GDK_NOTHING);
|
|
|
|
((GdkEventPrivate *)event)->flags |= GDK_EVENT_PENDING;
|
|
|
|
if (gdk_event_translate (display, event, &msg, &ret_val_flag, &ret_val, FALSE))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
((GdkEventPrivate *)event)->flags &= ~GDK_EVENT_PENDING;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
_gdk_event_queue_append (display, event);
|
2002-09-11 20:59:04 +00:00
|
|
|
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
if (event->type == GDK_BUTTON_PRESS)
|
|
|
|
_gdk_event_button_generate (display, event);
|
1999-11-11 22:12:27 +00:00
|
|
|
#if 1
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
/* Wake up WaitMessage */
|
|
|
|
PostMessage (NULL, gdk_ping_msg, 0, 0);
|
1999-11-11 22:12:27 +00:00
|
|
|
#endif
|
|
|
|
|
|
|
|
if (ret_val_flag)
|
|
|
|
return ret_val;
|
|
|
|
else
|
|
|
|
return FALSE;
|
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
else
|
|
|
|
gdk_event_free (event);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (ret_val_flag)
|
|
|
|
return ret_val;
|
|
|
|
else
|
|
|
|
{
|
2001-11-08 20:57:18 +00:00
|
|
|
#ifndef HAVE_DIMM_H
|
|
|
|
return DefWindowProc (hwnd, message, wparam, lparam);
|
|
|
|
#else
|
2000-07-23 21:43:23 +00:00
|
|
|
if (active_imm_app == NULL
|
|
|
|
|| (*active_imm_app->lpVtbl->OnDefWindowProc) (active_imm_app, hwnd, message, wparam, lparam, &lres) == S_FALSE)
|
|
|
|
return DefWindowProc (hwnd, message, wparam, lparam);
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
|
|
|
return lres;
|
2001-11-08 20:57:18 +00:00
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-09-07 19:51:32 +00:00
|
|
|
LRESULT CALLBACK
|
2001-10-28 21:28:51 +00:00
|
|
|
_gdk_win32_window_procedure (HWND hwnd,
|
|
|
|
UINT message,
|
|
|
|
WPARAM wparam,
|
|
|
|
LPARAM lparam)
|
2000-09-07 19:51:32 +00:00
|
|
|
{
|
|
|
|
LRESULT retval;
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (MISC, g_print ("_gdk_win32_window_procedure: %p %s\n",
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
hwnd, _gdk_win32_message_to_string (message)));
|
2000-09-07 19:51:32 +00:00
|
|
|
|
|
|
|
retval = real_window_procedure (hwnd, message, wparam, lparam);
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (MISC, g_print ("_gdk_win32_window_procedure: %p %s return %ld\n",
|
|
|
|
hwnd, _gdk_win32_message_to_string (message), retval));
|
2000-09-07 19:51:32 +00:00
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
void
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
_gdk_events_init (void)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-12-05 20:53:30 +00:00
|
|
|
GSource *source;
|
2001-11-10 13:23:36 +00:00
|
|
|
#ifdef HAVE_DIMM_H
|
1999-11-11 22:12:27 +00:00
|
|
|
HRESULT hres;
|
2000-09-07 19:51:32 +00:00
|
|
|
#endif
|
2002-09-11 20:59:04 +00:00
|
|
|
int i, j, n;
|
|
|
|
|
|
|
|
/* List of languages that use a latin keyboard. Somewhat sorted in
|
|
|
|
* "order of least surprise", in case we have to load one of them if
|
|
|
|
* the user only has arabic loaded, for instance.
|
|
|
|
*/
|
|
|
|
static int latin_languages[] = {
|
|
|
|
LANG_ENGLISH,
|
|
|
|
LANG_SPANISH,
|
|
|
|
LANG_PORTUGUESE,
|
|
|
|
LANG_FRENCH,
|
|
|
|
LANG_GERMAN,
|
|
|
|
/* Rest in numeric order */
|
|
|
|
LANG_CZECH,
|
|
|
|
LANG_DANISH,
|
|
|
|
LANG_FINNISH,
|
|
|
|
LANG_HUNGARIAN,
|
|
|
|
LANG_ICELANDIC,
|
|
|
|
LANG_ITALIAN,
|
|
|
|
LANG_DUTCH,
|
|
|
|
LANG_NORWEGIAN,
|
|
|
|
LANG_POLISH,
|
|
|
|
LANG_ROMANIAN,
|
|
|
|
LANG_SLOVAK,
|
|
|
|
LANG_ALBANIAN,
|
|
|
|
LANG_SWEDISH,
|
|
|
|
LANG_TURKISH,
|
|
|
|
LANG_INDONESIAN,
|
|
|
|
LANG_SLOVENIAN,
|
|
|
|
LANG_ESTONIAN,
|
|
|
|
LANG_LATVIAN,
|
|
|
|
LANG_LITHUANIAN,
|
|
|
|
LANG_VIETNAMESE,
|
|
|
|
LANG_AFRIKAANS,
|
|
|
|
LANG_FAEROESE,
|
|
|
|
LANG_SWAHILI
|
|
|
|
};
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
gdk_ping_msg = RegisterWindowMessage ("gdk-ping");
|
2000-11-11 18:39:57 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk-ping = %#x\n", gdk_ping_msg));
|
|
|
|
|
|
|
|
/* This is the string MSH_MOUSEWHEEL from zmouse.h,
|
|
|
|
* http://www.microsoft.com/mouse/intellimouse/sdk/zmouse.h
|
|
|
|
* This message is used by mouse drivers than cannot generate WM_MOUSEWHEEL
|
|
|
|
* or on Win95.
|
|
|
|
*/
|
|
|
|
msh_mousewheel_msg = RegisterWindowMessage ("MSWHEEL_ROLLMSG");
|
|
|
|
GDK_NOTE (EVENTS, g_print ("MSH_MOUSEWHEEL = %#x\n", msh_mousewheel_msg));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2002-09-11 20:59:04 +00:00
|
|
|
/* Check if we have some input locale identifier loaded that uses a
|
|
|
|
* latin keyboard, to be able to get the virtual-key code for the
|
|
|
|
* latin characters corresponding to ASCII control characters.
|
|
|
|
*/
|
|
|
|
if ((n = GetKeyboardLayoutList (0, NULL)) == 0)
|
|
|
|
WIN32_API_FAILED ("GetKeyboardLayoutList");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
HKL *hkl_list = g_new (HKL, n);
|
|
|
|
if (GetKeyboardLayoutList (n, hkl_list) == 0)
|
|
|
|
WIN32_API_FAILED ("GetKeyboardLayoutList");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
for (i = 0; latin_locale == NULL && i < n; i++)
|
|
|
|
for (j = 0; j < G_N_ELEMENTS (latin_languages); j++)
|
|
|
|
if (PRIMARYLANGID (LOWORD (hkl_list[i])) == latin_languages[j])
|
|
|
|
{
|
|
|
|
latin_locale = hkl_list [i];
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
g_free (hkl_list);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (latin_locale == NULL)
|
|
|
|
{
|
|
|
|
/* Try to load a keyboard layout with latin characters then.
|
|
|
|
*/
|
|
|
|
i = 0;
|
|
|
|
while (latin_locale == NULL && i < G_N_ELEMENTS (latin_languages))
|
|
|
|
{
|
|
|
|
char id[9];
|
|
|
|
sprintf (id, "%08x", MAKELANGID (latin_languages[i++], SUBLANG_DEFAULT));
|
|
|
|
latin_locale = LoadKeyboardLayout (id, KLF_NOTELLSHELL|KLF_SUBSTITUTE_OK);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, g_print ("latin_locale = %08x\n", (guint) latin_locale));
|
|
|
|
|
2000-12-05 20:53:30 +00:00
|
|
|
source = g_source_new (&event_funcs, sizeof (GSource));
|
|
|
|
g_source_set_priority (source, GDK_PRIORITY_EVENTS);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2002-08-31 18:06:02 +00:00
|
|
|
#ifdef G_WITH_CYGWIN
|
|
|
|
event_poll_fd.fd = open ("/dev/windows", O_RDONLY);
|
|
|
|
if (event_poll_fd.fd == -1)
|
|
|
|
g_error ("can't open \"/dev/windows\": %s", g_strerror (errno));
|
|
|
|
#else
|
1999-11-11 22:12:27 +00:00
|
|
|
event_poll_fd.fd = G_WIN32_MSG_HANDLE;
|
2002-08-31 18:06:02 +00:00
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
event_poll_fd.events = G_IO_IN;
|
|
|
|
|
2000-12-05 20:53:30 +00:00
|
|
|
g_source_add_poll (source, &event_poll_fd);
|
|
|
|
g_source_set_can_recurse (source, TRUE);
|
|
|
|
g_source_attach (source, NULL);
|
|
|
|
|
2001-11-08 20:57:18 +00:00
|
|
|
#ifdef HAVE_DIMM_H
|
1999-11-11 22:12:27 +00:00
|
|
|
hres = CoCreateInstance (&CLSID_CActiveIMM,
|
|
|
|
NULL,
|
|
|
|
CLSCTX_ALL,
|
|
|
|
&IID_IActiveIMMApp,
|
2000-07-23 21:43:23 +00:00
|
|
|
(LPVOID *) &active_imm_app);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (hres == S_OK)
|
|
|
|
{
|
2000-09-07 19:51:32 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("IActiveIMMApp created %p\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
active_imm_app));
|
|
|
|
(*active_imm_app->lpVtbl->Activate) (active_imm_app, TRUE);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
hres = (*active_imm_app->lpVtbl->QueryInterface) (active_imm_app, &IID_IActiveIMMMessagePumpOwner, &active_imm_msgpump_owner);
|
2000-09-07 19:51:32 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("IActiveIMMMessagePumpOwner created %p\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
active_imm_msgpump_owner));
|
|
|
|
(active_imm_msgpump_owner->lpVtbl->Start) (active_imm_msgpump_owner);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
2001-11-08 20:57:18 +00:00
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (IS_WIN_NT () && (_windows_version & 0xFF) == 5)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* On Win2k (Beta 3, at least) WM_IME_CHAR doesn't seem to work
|
|
|
|
* correctly for non-Unicode applications. Handle
|
|
|
|
* WM_IME_COMPOSITION with GCS_RESULTSTR instead, fetch the
|
|
|
|
* Unicode char from the IME with ImmGetCompositionStringW().
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
use_ime_composition = TRUE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
* gdk_events_pending
|
|
|
|
*
|
|
|
|
* Returns if events are pending on the queue.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
*
|
|
|
|
* Results:
|
|
|
|
* Returns TRUE if events are pending
|
|
|
|
*
|
|
|
|
* Side effects:
|
|
|
|
*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
gboolean
|
|
|
|
gdk_events_pending (void)
|
|
|
|
{
|
|
|
|
MSG msg;
|
2002-06-20 23:59:27 +00:00
|
|
|
GdkDisplay *display = gdk_display_get_default ();
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
return (_gdk_event_queue_find_first (display) ||
|
2000-07-23 21:43:23 +00:00
|
|
|
PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
* gdk_event_get_graphics_expose
|
|
|
|
*
|
|
|
|
* Waits for a GraphicsExpose or NoExpose event
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
*
|
|
|
|
* Results:
|
|
|
|
* For GraphicsExpose events, returns a pointer to the event
|
|
|
|
* converted into a GdkEvent Otherwise, returns NULL.
|
|
|
|
*
|
|
|
|
* Side effects:
|
|
|
|
*
|
|
|
|
*-------------------------------------------------------------- */
|
|
|
|
|
|
|
|
GdkEvent*
|
|
|
|
gdk_event_get_graphics_expose (GdkWindow *window)
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG msg;
|
1999-11-11 22:12:27 +00:00
|
|
|
GdkEvent *event;
|
|
|
|
|
|
|
|
g_return_val_if_fail (window != NULL, NULL);
|
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose\n"));
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (PeekMessage (&msg, GDK_WINDOW_HWND (window), WM_PAINT, WM_PAINT, PM_REMOVE))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2002-10-03 20:53:30 +00:00
|
|
|
event = gdk_event_new (GDK_NOTHING);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
if (gdk_event_translate (gdk_drawable_get_display (window),
|
|
|
|
event, &msg, NULL, NULL, TRUE))
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: got it!\n"));
|
|
|
|
return event;
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
|
|
|
gdk_event_free (event);
|
|
|
|
}
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_event_get_graphics_expose: nope\n"));
|
1999-11-11 22:12:27 +00:00
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
static char *
|
|
|
|
event_mask_string (GdkEventMask mask)
|
|
|
|
{
|
|
|
|
static char bfr[500];
|
|
|
|
char *p = bfr;
|
|
|
|
|
|
|
|
*p = '\0';
|
|
|
|
#define BIT(x) \
|
|
|
|
if (mask & GDK_##x##_MASK) \
|
|
|
|
p += sprintf (p, "%s" #x, (p > bfr ? " " : ""))
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
BIT (EXPOSURE);
|
|
|
|
BIT (POINTER_MOTION);
|
|
|
|
BIT (POINTER_MOTION_HINT);
|
|
|
|
BIT (BUTTON_MOTION);
|
|
|
|
BIT (BUTTON1_MOTION);
|
|
|
|
BIT (BUTTON2_MOTION);
|
|
|
|
BIT (BUTTON3_MOTION);
|
|
|
|
BIT (BUTTON_PRESS);
|
|
|
|
BIT (BUTTON_RELEASE);
|
|
|
|
BIT (KEY_PRESS);
|
|
|
|
BIT (KEY_RELEASE);
|
|
|
|
BIT (ENTER_NOTIFY);
|
|
|
|
BIT (LEAVE_NOTIFY);
|
|
|
|
BIT (FOCUS_CHANGE);
|
|
|
|
BIT (STRUCTURE);
|
|
|
|
BIT (PROPERTY_CHANGE);
|
|
|
|
BIT (VISIBILITY_NOTIFY);
|
|
|
|
BIT (PROXIMITY_IN);
|
|
|
|
BIT (PROXIMITY_OUT);
|
|
|
|
BIT (SUBSTRUCTURE);
|
|
|
|
BIT (SCROLL);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
#undef BIT
|
|
|
|
|
|
|
|
return bfr;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
/*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
* gdk_pointer_grab
|
|
|
|
*
|
|
|
|
* Grabs the pointer to a specific window
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* "window" is the window which will receive the grab
|
|
|
|
* "owner_events" specifies whether events will be reported as is,
|
|
|
|
* or relative to "window"
|
|
|
|
* "event_mask" masks only interesting events
|
|
|
|
* "confine_to" limits the cursor movement to the specified window
|
|
|
|
* "cursor" changes the cursor for the duration of the grab
|
|
|
|
* "time" specifies the time
|
|
|
|
*
|
|
|
|
* Results:
|
|
|
|
*
|
|
|
|
* Side effects:
|
|
|
|
* requires a corresponding call to gdk_pointer_ungrab
|
|
|
|
*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
2000-07-06 16:20:45 +00:00
|
|
|
GdkGrabStatus
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_pointer_grab (GdkWindow *window,
|
|
|
|
gboolean owner_events,
|
|
|
|
GdkEventMask event_mask,
|
|
|
|
GdkWindow *confine_to,
|
|
|
|
GdkCursor *cursor,
|
|
|
|
guint32 time)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
HWND hwnd_confined_to;
|
|
|
|
HCURSOR hcursor;
|
1999-11-11 22:12:27 +00:00
|
|
|
GdkCursorPrivate *cursor_private;
|
2002-03-06 00:36:08 +00:00
|
|
|
gint return_val = GDK_GRAB_SUCCESS;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
g_return_val_if_fail (window != NULL, 0);
|
|
|
|
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
|
|
|
|
g_return_val_if_fail (confine_to == NULL || GDK_IS_WINDOW (confine_to), 0);
|
|
|
|
|
|
|
|
cursor_private = (GdkCursorPrivate*) cursor;
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (!confine_to || GDK_WINDOW_DESTROYED (confine_to))
|
2000-07-23 21:43:23 +00:00
|
|
|
hwnd_confined_to = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
hwnd_confined_to = GDK_WINDOW_HWND (confine_to);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (!cursor)
|
2000-07-23 21:43:23 +00:00
|
|
|
hcursor = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
hcursor = cursor_private->hcursor;
|
2002-03-06 00:36:08 +00:00
|
|
|
#if 0
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = _gdk_input_grab_pointer (window,
|
|
|
|
owner_events,
|
|
|
|
event_mask,
|
|
|
|
confine_to,
|
|
|
|
time);
|
2002-03-06 00:36:08 +00:00
|
|
|
#endif
|
2000-07-06 16:20:45 +00:00
|
|
|
if (return_val == GDK_GRAB_SUCCESS)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-25 17:31:05 +00:00
|
|
|
if (!GDK_WINDOW_DESTROYED (window))
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_pointer_grab: %p %s %p %s\n",
|
|
|
|
GDK_WINDOW_HWND (window),
|
2000-07-25 17:31:05 +00:00
|
|
|
(owner_events ? "TRUE" : "FALSE"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
hcursor,
|
2000-07-25 17:31:05 +00:00
|
|
|
event_mask_string (event_mask)));
|
|
|
|
p_grab_mask = event_mask;
|
|
|
|
p_grab_owner_events = (owner_events != 0);
|
|
|
|
p_grab_automatic = FALSE;
|
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
#if USE_SETCAPTURE
|
2000-07-25 17:31:05 +00:00
|
|
|
SetCapture (GDK_WINDOW_HWND (window));
|
1999-11-11 22:12:27 +00:00
|
|
|
#endif
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = GDK_GRAB_SUCCESS;
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-06 16:20:45 +00:00
|
|
|
return_val = GDK_GRAB_ALREADY_GRABBED;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-07-06 16:20:45 +00:00
|
|
|
if (return_val == GDK_GRAB_SUCCESS)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
p_grab_window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
p_grab_cursor = hcursor;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return return_val;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_display_pointer_ungrab (GdkDisplay *display,
|
|
|
|
guint32 time)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-25 17:31:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_pointer_ungrab\n"));
|
2002-06-20 23:59:27 +00:00
|
|
|
g_return_if_fail (display == gdk_display_get_default ());
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
|
2002-03-06 00:36:08 +00:00
|
|
|
#if 0
|
2000-07-25 17:31:05 +00:00
|
|
|
_gdk_input_ungrab_pointer (time);
|
2002-03-06 00:36:08 +00:00
|
|
|
#endif
|
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
#if USE_SETCAPTURE
|
1999-11-11 22:12:27 +00:00
|
|
|
if (GetCapture () != NULL)
|
|
|
|
ReleaseCapture ();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
p_grab_window = NULL;
|
|
|
|
}
|
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
/*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
* find_window_for_pointer_event
|
|
|
|
*
|
|
|
|
* Find the window a pointer event (mouse up, down, move) should
|
|
|
|
* be reported to. If the return value != reported_window then
|
|
|
|
* the ref count of reported_window will be decremented and the
|
|
|
|
* ref count of the return value will be incremented.
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
*
|
|
|
|
* "reported_window" is the gdk window the xevent was reported relative to
|
|
|
|
* "xevent" is the win32 message
|
|
|
|
*
|
|
|
|
* Results:
|
|
|
|
*
|
|
|
|
* Side effects:
|
|
|
|
*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
static GdkWindow*
|
|
|
|
find_window_for_pointer_event (GdkWindow* reported_window,
|
2001-01-15 19:48:53 +00:00
|
|
|
MSG* msg)
|
2001-01-09 16:45:44 +00:00
|
|
|
{
|
|
|
|
HWND hwnd;
|
|
|
|
POINTS points;
|
|
|
|
POINT pt;
|
|
|
|
GdkWindow* other_window;
|
|
|
|
|
|
|
|
if (p_grab_window == NULL || !p_grab_owner_events)
|
|
|
|
return reported_window;
|
|
|
|
|
2001-01-15 19:48:53 +00:00
|
|
|
points = MAKEPOINTS (msg->lParam);
|
2001-01-09 16:45:44 +00:00
|
|
|
pt.x = points.x;
|
|
|
|
pt.y = points.y;
|
2001-01-15 19:48:53 +00:00
|
|
|
ClientToScreen (msg->hwnd, &pt);
|
2001-01-09 16:45:44 +00:00
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, g_print ("Finding window for grabbed pointer event at (%ld, %ld)\n",
|
|
|
|
pt.x, pt.y));
|
|
|
|
|
2001-01-15 19:48:53 +00:00
|
|
|
hwnd = WindowFromPoint (pt);
|
2001-01-09 16:45:44 +00:00
|
|
|
if (hwnd == NULL)
|
|
|
|
return reported_window;
|
2001-01-15 19:48:53 +00:00
|
|
|
other_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) hwnd);
|
2001-01-09 16:45:44 +00:00
|
|
|
if (other_window == NULL)
|
|
|
|
return reported_window;
|
|
|
|
|
2002-03-06 00:36:08 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("Found window %p for point (%ld, %ld)\n",
|
|
|
|
hwnd, pt.x, pt.y));
|
2001-01-09 16:45:44 +00:00
|
|
|
|
2001-01-15 19:48:53 +00:00
|
|
|
gdk_window_unref (reported_window);
|
|
|
|
gdk_window_ref (other_window);
|
2001-01-09 16:45:44 +00:00
|
|
|
|
|
|
|
return other_window;
|
|
|
|
}
|
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gboolean
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_display_pointer_is_grabbed (GdkDisplay *display)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2002-06-20 23:59:27 +00:00
|
|
|
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
|
2002-03-06 00:36:08 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_pointer_is_grabbed: %s\n",
|
|
|
|
p_grab_window != NULL ? "TRUE" : "FALSE"));
|
1999-11-11 22:12:27 +00:00
|
|
|
return p_grab_window != NULL;
|
|
|
|
}
|
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
gboolean
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_pointer_grab_info_libgtk_only (GdkDisplay *display,
|
|
|
|
GdkWindow **grab_window,
|
2002-03-02 22:49:45 +00:00
|
|
|
gboolean *owner_events)
|
|
|
|
{
|
2002-06-20 23:59:27 +00:00
|
|
|
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
if (p_grab_window != NULL)
|
|
|
|
{
|
|
|
|
if (grab_window)
|
|
|
|
*grab_window = p_grab_window;
|
|
|
|
if (owner_events)
|
|
|
|
*owner_events = p_grab_owner_events;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
/*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
* gdk_keyboard_grab
|
|
|
|
*
|
|
|
|
* Grabs the keyboard to a specific window
|
|
|
|
*
|
|
|
|
* Arguments:
|
|
|
|
* "window" is the window which will receive the grab
|
|
|
|
* "owner_events" specifies whether events will be reported as is,
|
|
|
|
* or relative to "window"
|
|
|
|
* "time" specifies the time
|
|
|
|
*
|
|
|
|
* Results:
|
|
|
|
*
|
|
|
|
* Side effects:
|
|
|
|
* requires a corresponding call to gdk_keyboard_ungrab
|
|
|
|
*
|
|
|
|
*--------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
2000-07-06 16:20:45 +00:00
|
|
|
GdkGrabStatus
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_keyboard_grab (GdkWindow *window,
|
|
|
|
gboolean owner_events,
|
|
|
|
guint32 time)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
gint return_val;
|
|
|
|
|
|
|
|
g_return_val_if_fail (window != NULL, 0);
|
|
|
|
g_return_val_if_fail (GDK_IS_WINDOW (window), 0);
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_grab %p\n",
|
|
|
|
GDK_WINDOW_HWND (window)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (!GDK_WINDOW_DESTROYED (window))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
k_grab_owner_events = owner_events != 0;
|
2000-07-06 16:20:45 +00:00
|
|
|
return_val = GDK_GRAB_SUCCESS;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else
|
2000-07-06 16:20:45 +00:00
|
|
|
return_val = GDK_GRAB_ALREADY_GRABBED;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-06 16:20:45 +00:00
|
|
|
if (return_val == GDK_GRAB_SUCCESS)
|
1999-11-11 22:12:27 +00:00
|
|
|
k_grab_window = window;
|
|
|
|
|
|
|
|
return return_val;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_display_keyboard_ungrab (GdkDisplay *display,
|
|
|
|
guint32 time)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2002-06-20 23:59:27 +00:00
|
|
|
g_return_if_fail (display == gdk_display_get_default ());
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_keyboard_ungrab\n"));
|
|
|
|
|
|
|
|
k_grab_window = NULL;
|
|
|
|
}
|
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
gboolean
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_keyboard_grab_info_libgtk_only (GdkDisplay *display,
|
|
|
|
GdkWindow **grab_window,
|
2002-03-02 22:49:45 +00:00
|
|
|
gboolean *owner_events)
|
|
|
|
{
|
2002-06-20 23:59:27 +00:00
|
|
|
g_return_val_if_fail (display == gdk_display_get_default (), FALSE);
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
if (k_grab_window)
|
|
|
|
{
|
|
|
|
if (grab_window)
|
|
|
|
*grab_window = k_grab_window;
|
|
|
|
if (owner_events)
|
|
|
|
*owner_events = k_grab_owner_events;
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
static GdkFilterReturn
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_event_apply_filters (MSG *msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
GdkEvent *event,
|
|
|
|
GList *filters)
|
|
|
|
{
|
|
|
|
GdkEventFilter *filter;
|
|
|
|
GList *tmp_list;
|
|
|
|
GdkFilterReturn result;
|
|
|
|
|
|
|
|
tmp_list = filters;
|
|
|
|
|
|
|
|
while (tmp_list)
|
|
|
|
{
|
|
|
|
filter = (GdkEventFilter *) tmp_list->data;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
result = (*filter->function) (msg, event, filter->data);
|
1999-11-11 22:12:27 +00:00
|
|
|
if (result != GDK_FILTER_CONTINUE)
|
|
|
|
return result;
|
|
|
|
|
|
|
|
tmp_list = tmp_list->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
return GDK_FILTER_CONTINUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
gdk_add_client_message_filter (GdkAtom message_type,
|
|
|
|
GdkFilterFunc func,
|
|
|
|
gpointer data)
|
|
|
|
{
|
|
|
|
GdkClientFilter *filter = g_new (GdkClientFilter, 1);
|
|
|
|
|
|
|
|
filter->type = message_type;
|
|
|
|
filter->function = func;
|
|
|
|
filter->data = data;
|
|
|
|
|
|
|
|
client_filters = g_list_prepend (client_filters, filter);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
build_key_event_state (GdkEvent *event)
|
|
|
|
{
|
|
|
|
if (GetKeyState (VK_SHIFT) < 0)
|
|
|
|
event->key.state |= GDK_SHIFT_MASK;
|
|
|
|
if (GetKeyState (VK_CAPITAL) & 0x1)
|
|
|
|
event->key.state |= GDK_LOCK_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!is_altgr_key)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
if (GetKeyState (VK_CONTROL) < 0)
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
event->key.state |= GDK_CONTROL_MASK;
|
1999-11-11 22:12:27 +00:00
|
|
|
if (GetKeyState (VK_MENU) < 0)
|
|
|
|
event->key.state |= GDK_MOD1_MASK;
|
|
|
|
}
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
else
|
2002-03-06 00:36:08 +00:00
|
|
|
{
|
|
|
|
event->key.state |= GDK_MOD2_MASK;
|
|
|
|
event->key.group = 1;
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static gint
|
2000-07-23 21:43:23 +00:00
|
|
|
build_pointer_event_state (MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
gint state;
|
|
|
|
|
|
|
|
state = 0;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & MK_CONTROL)
|
1999-11-11 22:12:27 +00:00
|
|
|
state |= GDK_CONTROL_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & MK_LBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
state |= GDK_BUTTON1_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & MK_MBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
state |= GDK_BUTTON2_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & MK_RBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
state |= GDK_BUTTON3_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & MK_SHIFT)
|
1999-11-11 22:12:27 +00:00
|
|
|
state |= GDK_SHIFT_MASK;
|
|
|
|
if (GetKeyState (VK_MENU) < 0)
|
|
|
|
state |= GDK_MOD1_MASK;
|
|
|
|
if (GetKeyState (VK_CAPITAL) & 0x1)
|
|
|
|
state |= GDK_LOCK_MASK;
|
|
|
|
|
|
|
|
return state;
|
|
|
|
}
|
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
static guint
|
|
|
|
vk_from_char (guint c)
|
|
|
|
{
|
2002-09-11 20:59:04 +00:00
|
|
|
HKL locale = _gdk_input_locale;
|
|
|
|
|
|
|
|
/* For some control characters (control-C, control-J and control-M),
|
|
|
|
* VkKeyScanEx returns special keycodes (different from the
|
|
|
|
* corresponding uncontrolified character). Thus, for control
|
|
|
|
* characters, uncontrolify it first and return the virtual-key code
|
|
|
|
* it would have on a Latin-based keyboard, otherwise stuff breaks.
|
|
|
|
*/
|
|
|
|
if (latin_locale != NULL && c >= '\000' && c <= '\032')
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
{
|
2002-09-11 20:59:04 +00:00
|
|
|
c += '@';
|
|
|
|
locale = latin_locale;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
}
|
2002-09-11 20:59:04 +00:00
|
|
|
|
|
|
|
return (VkKeyScanEx (c, locale) & 0xFF);
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
static void
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
build_keypress_event (GdkEvent *event,
|
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
HIMC himc;
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
gint i, bytecount, ucount;
|
|
|
|
guchar buf[100];
|
|
|
|
wchar_t wbuf[100];
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
event->key.type = GDK_KEY_PRESS;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->key.time = _gdk_win32_get_next_tick (msg->time);
|
2000-07-04 06:12:54 +00:00
|
|
|
event->key.state = 0;
|
2002-02-23 23:51:19 +00:00
|
|
|
event->key.group = 0; /* ??? */
|
2002-03-02 22:49:45 +00:00
|
|
|
event->key.keyval = GDK_VoidSymbol;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_IME_COMPOSITION)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
himc = ImmGetContext (msg->hwnd);
|
|
|
|
bytecount = ImmGetCompositionStringW (himc, GCS_RESULTSTR,
|
1999-11-11 22:12:27 +00:00
|
|
|
wbuf, sizeof (wbuf));
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
ImmReleaseContext (msg->hwnd, himc);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
ucount = bytecount / 2;
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
event->key.hardware_keycode = wbuf[0]; /* ??? */
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_CHAR || msg->message == WM_SYSCHAR)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
bytecount = MIN ((msg->lParam & 0xFFFF), sizeof (buf));
|
1999-11-11 22:12:27 +00:00
|
|
|
for (i = 0; i < bytecount; i++)
|
2000-07-23 21:43:23 +00:00
|
|
|
buf[i] = msg->wParam;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
event->key.hardware_keycode = vk_from_char (msg->wParam);
|
2002-03-02 22:49:45 +00:00
|
|
|
if (msg->wParam < ' ')
|
|
|
|
{
|
|
|
|
/* For ASCII control chars, the keyval should be the
|
|
|
|
* corresponding ASCII character.
|
|
|
|
*/
|
|
|
|
event->key.keyval = msg->wParam + '@';
|
|
|
|
/* This is needed in case of Alt+nnn or Alt+0nnn (on the numpad)
|
|
|
|
* where nnn<32
|
|
|
|
*/
|
|
|
|
event->key.state |= GDK_CONTROL_MASK;
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else /* WM_IME_CHAR */
|
|
|
|
{
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
event->key.hardware_keycode = 0; /* ??? */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam & 0xFF00)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Contrary to some versions of the documentation,
|
|
|
|
* the lead byte is the most significant byte.
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
buf[0] = ((msg->wParam >> 8) & 0xFF);
|
|
|
|
buf[1] = (msg->wParam & 0xFF);
|
1999-11-11 22:12:27 +00:00
|
|
|
bytecount = 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
buf[0] = (msg->wParam & 0xFF);
|
1999-11-11 22:12:27 +00:00
|
|
|
bytecount = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
/* Convert from the thread's current code page
|
2002-03-02 22:49:45 +00:00
|
|
|
* to Unicode. (Followed by conversion to UTF-8 below.)
|
1999-11-11 22:12:27 +00:00
|
|
|
*/
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
ucount = MultiByteToWideChar (_gdk_input_codepage,
|
1999-11-11 22:12:27 +00:00
|
|
|
0, buf, bytecount,
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
wbuf, G_N_ELEMENTS (wbuf));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
build_key_event_state (event);
|
|
|
|
|
2000-07-04 06:12:54 +00:00
|
|
|
/* Build UTF-8 string */
|
2002-03-02 22:49:45 +00:00
|
|
|
if (ucount > 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2002-03-02 22:49:45 +00:00
|
|
|
if (ucount == 1 && wbuf[0] < 0200)
|
|
|
|
{
|
|
|
|
event->key.string = g_malloc (2);
|
|
|
|
event->key.string[0] = wbuf[0];
|
|
|
|
event->key.string[1] = '\0';
|
|
|
|
event->key.length = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
event->key.string = _gdk_ucs2_to_utf8 (wbuf, ucount);
|
|
|
|
event->key.length = strlen (event->key.string);
|
|
|
|
}
|
|
|
|
if (event->key.keyval == GDK_VoidSymbol)
|
|
|
|
event->key.keyval = gdk_unicode_to_keyval (wbuf[0]);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
build_keyrelease_event (GdkEvent *event,
|
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
guchar buf;
|
|
|
|
wchar_t wbuf;
|
|
|
|
|
|
|
|
event->key.type = GDK_KEY_RELEASE;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->key.time = _gdk_win32_get_next_tick (msg->time);
|
2000-07-04 06:12:54 +00:00
|
|
|
event->key.state = 0;
|
2002-02-23 23:51:19 +00:00
|
|
|
event->key.group = 0; /* ??? */
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_CHAR || msg->message == WM_SYSCHAR)
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->key.hardware_keycode = vk_from_char (msg->wParam);
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
if (msg->wParam < ' ')
|
2002-03-02 22:49:45 +00:00
|
|
|
{
|
|
|
|
event->key.keyval = msg->wParam + '@';
|
|
|
|
event->key.state |= GDK_CONTROL_MASK;
|
|
|
|
}
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
else
|
|
|
|
{
|
|
|
|
buf = msg->wParam;
|
|
|
|
MultiByteToWideChar (_gdk_input_codepage,
|
|
|
|
0, &buf, 1, &wbuf, 1);
|
|
|
|
|
|
|
|
event->key.keyval = gdk_unicode_to_keyval (wbuf);
|
|
|
|
}
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
{
|
|
|
|
event->key.keyval = GDK_VoidSymbol;
|
|
|
|
event->key.hardware_keycode = 0; /* ??? */
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
build_key_event_state (event);
|
|
|
|
event->key.string = NULL;
|
|
|
|
event->key.length = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
print_event_state (gint state)
|
|
|
|
{
|
2001-03-18 22:16:41 +00:00
|
|
|
#define CASE(bit) if (state & GDK_ ## bit ## _MASK) g_print (#bit " ");
|
|
|
|
CASE (SHIFT);
|
|
|
|
CASE (LOCK);
|
|
|
|
CASE (CONTROL);
|
|
|
|
CASE (MOD1);
|
2002-03-06 00:36:08 +00:00
|
|
|
CASE (MOD2);
|
|
|
|
CASE (MOD3);
|
|
|
|
CASE (MOD4);
|
|
|
|
CASE (MOD5);
|
2001-03-18 22:16:41 +00:00
|
|
|
CASE (BUTTON1);
|
|
|
|
CASE (BUTTON2);
|
|
|
|
CASE (BUTTON3);
|
2002-03-06 00:36:08 +00:00
|
|
|
CASE (BUTTON4);
|
|
|
|
CASE (BUTTON5);
|
2001-03-18 22:16:41 +00:00
|
|
|
#undef CASE
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
print_window_state (GdkWindowState state)
|
|
|
|
{
|
|
|
|
#define CASE(bit) if (state & GDK_WINDOW_STATE_ ## bit ) g_print (#bit " ");
|
|
|
|
CASE (WITHDRAWN);
|
|
|
|
CASE (ICONIFIED);
|
|
|
|
CASE (MAXIMIZED);
|
|
|
|
CASE (STICKY);
|
|
|
|
#undef CASE
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
print_event (GdkEvent *event)
|
|
|
|
{
|
|
|
|
gchar *escaped, *kvname;
|
|
|
|
|
|
|
|
switch (event->any.type)
|
|
|
|
{
|
2001-03-18 22:16:41 +00:00
|
|
|
#define CASE(x) case x: g_print ( #x " "); break;
|
|
|
|
CASE (GDK_NOTHING);
|
|
|
|
CASE (GDK_DELETE);
|
|
|
|
CASE (GDK_DESTROY);
|
|
|
|
CASE (GDK_EXPOSE);
|
|
|
|
CASE (GDK_MOTION_NOTIFY);
|
|
|
|
CASE (GDK_BUTTON_PRESS);
|
|
|
|
CASE (GDK_2BUTTON_PRESS);
|
|
|
|
CASE (GDK_3BUTTON_PRESS);
|
|
|
|
CASE (GDK_BUTTON_RELEASE);
|
|
|
|
CASE (GDK_KEY_PRESS);
|
|
|
|
CASE (GDK_KEY_RELEASE);
|
|
|
|
CASE (GDK_ENTER_NOTIFY);
|
|
|
|
CASE (GDK_LEAVE_NOTIFY);
|
|
|
|
CASE (GDK_FOCUS_CHANGE);
|
|
|
|
CASE (GDK_CONFIGURE);
|
|
|
|
CASE (GDK_MAP);
|
|
|
|
CASE (GDK_UNMAP);
|
|
|
|
CASE (GDK_PROPERTY_NOTIFY);
|
|
|
|
CASE (GDK_SELECTION_CLEAR);
|
|
|
|
CASE (GDK_SELECTION_REQUEST);
|
|
|
|
CASE (GDK_SELECTION_NOTIFY);
|
|
|
|
CASE (GDK_PROXIMITY_IN);
|
|
|
|
CASE (GDK_PROXIMITY_OUT);
|
|
|
|
CASE (GDK_DRAG_ENTER);
|
|
|
|
CASE (GDK_DRAG_LEAVE);
|
|
|
|
CASE (GDK_DRAG_MOTION);
|
|
|
|
CASE (GDK_DRAG_STATUS);
|
|
|
|
CASE (GDK_DROP_START);
|
|
|
|
CASE (GDK_DROP_FINISHED);
|
|
|
|
CASE (GDK_CLIENT_EVENT);
|
|
|
|
CASE (GDK_VISIBILITY_NOTIFY);
|
|
|
|
CASE (GDK_NO_EXPOSE);
|
|
|
|
CASE (GDK_SCROLL);
|
|
|
|
CASE (GDK_WINDOW_STATE);
|
2001-10-29 06:50:55 +00:00
|
|
|
CASE (GDK_SETTING);
|
2001-03-18 22:16:41 +00:00
|
|
|
#undef CASE
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("%p ", GDK_WINDOW_HWND (event->any.window));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
switch (event->any.type)
|
|
|
|
{
|
|
|
|
case GDK_EXPOSE:
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
g_print ("%s %d",
|
|
|
|
_gdk_win32_gdkrectangle_to_string (&event->expose.area),
|
1999-11-11 22:12:27 +00:00
|
|
|
event->expose.count);
|
|
|
|
break;
|
|
|
|
case GDK_MOTION_NOTIFY:
|
|
|
|
g_print ("(%.4g,%.4g) %s",
|
|
|
|
event->motion.x, event->motion.y,
|
|
|
|
event->motion.is_hint ? "HINT " : "");
|
|
|
|
print_event_state (event->motion.state);
|
|
|
|
break;
|
|
|
|
case GDK_BUTTON_PRESS:
|
|
|
|
case GDK_2BUTTON_PRESS:
|
|
|
|
case GDK_3BUTTON_PRESS:
|
|
|
|
case GDK_BUTTON_RELEASE:
|
|
|
|
g_print ("%d (%.4g,%.4g) ",
|
|
|
|
event->button.button,
|
|
|
|
event->button.x, event->button.y);
|
|
|
|
print_event_state (event->button.state);
|
|
|
|
break;
|
|
|
|
case GDK_KEY_PRESS:
|
|
|
|
case GDK_KEY_RELEASE:
|
|
|
|
if (event->key.length == 0)
|
|
|
|
escaped = g_strdup ("");
|
|
|
|
else
|
|
|
|
escaped = g_strescape (event->key.string, NULL);
|
|
|
|
kvname = gdk_keyval_name (event->key.keyval);
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
g_print ("%#.02x %d %s %d:\"%s\" ",
|
|
|
|
event->key.hardware_keycode, event->key.group,
|
1999-11-11 22:12:27 +00:00
|
|
|
(kvname ? kvname : "??"),
|
|
|
|
event->key.length,
|
|
|
|
escaped);
|
|
|
|
g_free (escaped);
|
|
|
|
print_event_state (event->key.state);
|
|
|
|
break;
|
|
|
|
case GDK_ENTER_NOTIFY:
|
|
|
|
case GDK_LEAVE_NOTIFY:
|
2000-03-03 23:21:51 +00:00
|
|
|
g_print ("%s ",
|
1999-11-11 22:12:27 +00:00
|
|
|
(event->crossing.detail == GDK_NOTIFY_INFERIOR ? "INFERIOR" :
|
|
|
|
(event->crossing.detail == GDK_NOTIFY_ANCESTOR ? "ANCESTOR" :
|
|
|
|
(event->crossing.detail == GDK_NOTIFY_NONLINEAR ? "NONLINEAR" :
|
|
|
|
"???"))));
|
|
|
|
break;
|
2002-09-11 20:59:04 +00:00
|
|
|
case GDK_CONFIGURE:
|
|
|
|
g_print ("x:%d y:%d w:%d h:%d",
|
|
|
|
event->configure.x, event->configure.y,
|
|
|
|
event->configure.width, event->configure.height);
|
|
|
|
break;
|
2000-03-03 23:21:51 +00:00
|
|
|
case GDK_SCROLL:
|
|
|
|
g_print ("%s ",
|
|
|
|
(event->scroll.direction == GDK_SCROLL_UP ? "UP" :
|
|
|
|
(event->scroll.direction == GDK_SCROLL_DOWN ? "DOWN" :
|
|
|
|
(event->scroll.direction == GDK_SCROLL_LEFT ? "LEFT" :
|
|
|
|
(event->scroll.direction == GDK_SCROLL_RIGHT ? "RIGHT" :
|
|
|
|
"???")))));
|
|
|
|
print_event_state (event->scroll.state);
|
|
|
|
break;
|
2001-03-18 22:16:41 +00:00
|
|
|
case GDK_WINDOW_STATE:
|
|
|
|
print_window_state (event->window_state.changed_mask);
|
|
|
|
print_window_state (event->window_state.new_window_state);
|
2000-09-07 19:51:32 +00:00
|
|
|
default:
|
|
|
|
/* Nothing */
|
|
|
|
break;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
g_print ("\n");
|
|
|
|
}
|
|
|
|
|
2001-01-15 19:48:53 +00:00
|
|
|
static gboolean
|
|
|
|
gdk_window_is_child (GdkWindow *parent,
|
|
|
|
GdkWindow *window)
|
|
|
|
{
|
|
|
|
if (parent == NULL || window == NULL)
|
|
|
|
return FALSE;
|
|
|
|
|
|
|
|
return (gdk_window_get_parent (window) == parent ||
|
|
|
|
gdk_window_is_child (parent, gdk_window_get_parent (window)));
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_enter_or_leave_event (GdkWindow *window,
|
|
|
|
MSG *msg,
|
|
|
|
GdkEventType type,
|
|
|
|
GdkNotifyType detail,
|
|
|
|
gint x,
|
|
|
|
gint y)
|
|
|
|
{
|
|
|
|
GdkEvent *event;
|
|
|
|
|
2002-10-03 20:53:30 +00:00
|
|
|
event = gdk_event_new (type);
|
2001-01-15 19:48:53 +00:00
|
|
|
event->crossing.window = window;
|
|
|
|
event->crossing.send_event = FALSE;
|
|
|
|
gdk_window_ref (event->crossing.window);
|
|
|
|
event->crossing.subwindow = NULL;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->crossing.time = _gdk_win32_get_next_tick (msg->time);
|
2001-01-15 19:48:53 +00:00
|
|
|
event->crossing.x = x;
|
|
|
|
event->crossing.y = y;
|
|
|
|
event->crossing.x_root = msg->pt.x;
|
|
|
|
event->crossing.y_root = msg->pt.y;
|
|
|
|
event->crossing.mode = GDK_CROSSING_NORMAL;
|
|
|
|
event->crossing.detail = detail;
|
|
|
|
event->crossing.focus = TRUE; /* ??? */
|
|
|
|
event->crossing.state = 0; /* ??? */
|
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
_gdk_event_queue_append (gdk_drawable_get_display (window), event);
|
2001-01-15 19:48:53 +00:00
|
|
|
|
|
|
|
if (type == GDK_ENTER_NOTIFY
|
|
|
|
&& GDK_WINDOW_OBJECT (window)->extension_events != 0)
|
|
|
|
_gdk_input_enter_event (&event->crossing, window);
|
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, print_event (event));
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_leave_event (GdkWindow *window,
|
|
|
|
MSG *msg,
|
|
|
|
GdkNotifyType detail)
|
|
|
|
{
|
|
|
|
POINT pt;
|
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(GDK_WINDOW_OBJECT (window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
|
2001-01-15 19:48:53 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
/* Leave events are at (current_x,current_y) in current_window */
|
|
|
|
|
|
|
|
if (current_window != window)
|
|
|
|
{
|
|
|
|
pt.x = current_x;
|
|
|
|
pt.y = current_y;
|
|
|
|
ClientToScreen (GDK_WINDOW_HWND (current_window), &pt);
|
|
|
|
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
|
|
|
|
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, detail, pt.x, pt.y);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
synthesize_enter_or_leave_event (window, msg, GDK_LEAVE_NOTIFY, detail, current_x, current_y);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_enter_event (GdkWindow *window,
|
|
|
|
MSG *msg,
|
|
|
|
GdkNotifyType detail)
|
|
|
|
{
|
|
|
|
POINT pt;
|
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(GDK_WINDOW_OBJECT (window)->event_mask & GDK_ENTER_NOTIFY_MASK))
|
2001-01-15 19:48:53 +00:00
|
|
|
return;
|
|
|
|
|
|
|
|
/* Enter events are at LOWORD (msg->lParam), HIWORD
|
|
|
|
* (msg->lParam) in msg->hwnd */
|
|
|
|
|
|
|
|
pt.x = LOWORD (msg->lParam);
|
|
|
|
pt.y = HIWORD (msg->lParam);
|
|
|
|
if (msg->hwnd != GDK_WINDOW_HWND (window))
|
|
|
|
{
|
|
|
|
ClientToScreen (msg->hwnd, &pt);
|
|
|
|
ScreenToClient (GDK_WINDOW_HWND (window), &pt);
|
|
|
|
}
|
|
|
|
synthesize_enter_or_leave_event (window, msg, GDK_ENTER_NOTIFY, detail, pt.x, pt.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_enter_events (GdkWindow *from,
|
|
|
|
GdkWindow *to,
|
|
|
|
MSG *msg,
|
|
|
|
GdkNotifyType detail)
|
|
|
|
{
|
|
|
|
GdkWindow *prev = gdk_window_get_parent (to);
|
|
|
|
|
|
|
|
if (prev != from)
|
|
|
|
synthesize_enter_events (from, prev, msg, detail);
|
|
|
|
synthesize_enter_event (to, msg, detail);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_leave_events (GdkWindow *from,
|
|
|
|
GdkWindow *to,
|
|
|
|
MSG *msg,
|
|
|
|
GdkNotifyType detail)
|
|
|
|
{
|
|
|
|
GdkWindow *next = gdk_window_get_parent (from);
|
|
|
|
|
|
|
|
synthesize_leave_event (from, msg, detail);
|
|
|
|
if (next != to)
|
|
|
|
synthesize_leave_events (next, to, msg, detail);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_crossing_events (GdkWindow *window,
|
|
|
|
MSG *msg)
|
|
|
|
{
|
|
|
|
GdkWindow *intermediate, *tem, *common_ancestor;
|
|
|
|
|
|
|
|
if (gdk_window_is_child (current_window, window))
|
|
|
|
{
|
|
|
|
/* Pointer has moved to an inferior window. */
|
|
|
|
synthesize_leave_event (current_window, msg, GDK_NOTIFY_INFERIOR);
|
|
|
|
|
|
|
|
/* If there are intermediate windows, generate ENTER_NOTIFY
|
|
|
|
* events for them
|
|
|
|
*/
|
|
|
|
intermediate = gdk_window_get_parent (window);
|
|
|
|
if (intermediate != current_window)
|
|
|
|
{
|
|
|
|
synthesize_enter_events (current_window, intermediate, msg, GDK_NOTIFY_VIRTUAL);
|
|
|
|
}
|
|
|
|
|
|
|
|
synthesize_enter_event (window, msg, GDK_NOTIFY_ANCESTOR);
|
|
|
|
}
|
|
|
|
else if (gdk_window_is_child (window, current_window))
|
|
|
|
{
|
|
|
|
/* Pointer has moved to an ancestor window. */
|
|
|
|
synthesize_leave_event (current_window, msg, GDK_NOTIFY_ANCESTOR);
|
|
|
|
|
|
|
|
/* If there are intermediate windows, generate LEAVE_NOTIFY
|
|
|
|
* events for them
|
|
|
|
*/
|
|
|
|
intermediate = gdk_window_get_parent (current_window);
|
|
|
|
if (intermediate != window)
|
|
|
|
{
|
|
|
|
synthesize_leave_events (intermediate, window, msg, GDK_NOTIFY_VIRTUAL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if (current_window)
|
|
|
|
{
|
|
|
|
/* Find least common ancestor of current_window and window */
|
|
|
|
tem = current_window;
|
|
|
|
do {
|
|
|
|
common_ancestor = gdk_window_get_parent (tem);
|
|
|
|
tem = common_ancestor;
|
|
|
|
} while (common_ancestor &&
|
|
|
|
!gdk_window_is_child (common_ancestor, window));
|
|
|
|
if (common_ancestor)
|
|
|
|
{
|
|
|
|
synthesize_leave_event (current_window, msg, GDK_NOTIFY_NONLINEAR);
|
|
|
|
intermediate = gdk_window_get_parent (current_window);
|
|
|
|
if (intermediate != common_ancestor)
|
|
|
|
{
|
|
|
|
synthesize_leave_events (intermediate, common_ancestor,
|
|
|
|
msg, GDK_NOTIFY_NONLINEAR_VIRTUAL);
|
|
|
|
}
|
|
|
|
intermediate = gdk_window_get_parent (window);
|
|
|
|
if (intermediate != common_ancestor)
|
|
|
|
{
|
|
|
|
synthesize_enter_events (common_ancestor, intermediate,
|
|
|
|
msg, GDK_NOTIFY_NONLINEAR_VIRTUAL);
|
|
|
|
}
|
|
|
|
synthesize_enter_event (window, msg, GDK_NOTIFY_NONLINEAR);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* Dunno where we are coming from */
|
|
|
|
synthesize_enter_event (window, msg, GDK_NOTIFY_UNKNOWN);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (current_window)
|
|
|
|
gdk_window_unref (current_window);
|
|
|
|
current_window = window;
|
2002-09-11 20:59:04 +00:00
|
|
|
if (current_window)
|
|
|
|
gdk_window_ref (current_window);
|
2001-01-15 19:48:53 +00:00
|
|
|
}
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
#if 0
|
|
|
|
|
|
|
|
static GList *
|
|
|
|
get_descendants (GdkWindow *window)
|
|
|
|
{
|
|
|
|
GList *list = gdk_window_get_children (window);
|
|
|
|
GList *head = list;
|
|
|
|
GList *tmp = NULL;
|
|
|
|
|
|
|
|
while (list)
|
|
|
|
{
|
|
|
|
tmp = g_list_concat (tmp, get_descendants ((GdkWindow *) list->data));
|
|
|
|
list = list->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
return g_list_concat (tmp, head);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static void
|
|
|
|
synthesize_expose_events (GdkWindow *window)
|
|
|
|
{
|
|
|
|
RECT r;
|
|
|
|
HDC hdc;
|
|
|
|
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (GDK_WINDOW_OBJECT (window)->impl);
|
|
|
|
GList *list = gdk_window_get_children (window);
|
|
|
|
GList *head = list;
|
|
|
|
GdkEvent *event;
|
|
|
|
int k;
|
|
|
|
|
|
|
|
while (list)
|
|
|
|
{
|
|
|
|
synthesize_expose_events ((GdkWindow *) list->data);
|
|
|
|
list = list->next;
|
|
|
|
}
|
|
|
|
|
|
|
|
g_list_free (head);
|
|
|
|
|
|
|
|
if (!(hdc = GetDC (impl->handle)))
|
|
|
|
WIN32_GDI_FAILED ("GetDC");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if ((k = GetClipBox (hdc, &r)) == ERROR)
|
|
|
|
WIN32_GDI_FAILED ("GetClipBox");
|
|
|
|
else if (k != NULLREGION)
|
|
|
|
{
|
2002-10-03 20:53:30 +00:00
|
|
|
event = gdk_event_new (GDK_EXPOSE);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
event->expose.window = window;
|
|
|
|
gdk_window_ref (window);
|
|
|
|
event->expose.area.x = r.left;
|
|
|
|
event->expose.area.y = r.top;
|
|
|
|
event->expose.area.width = r.right - r.left;
|
|
|
|
event->expose.area.height = r.bottom - r.top;
|
|
|
|
event->expose.region = gdk_region_rectangle (&(event->expose.area));
|
|
|
|
event->expose.count = 0;
|
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
_gdk_event_queue_append (gdk_drawable_get_display (window), event);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
|
|
|
GDK_NOTE (EVENTS_OR_COLORMAP, print_event (event));
|
|
|
|
}
|
|
|
|
if (!ReleaseDC (impl->handle, hdc))
|
|
|
|
WIN32_GDI_FAILED ("ReleaseDC");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void
|
|
|
|
update_colors (GdkWindow *window,
|
|
|
|
gboolean top)
|
|
|
|
{
|
|
|
|
HDC hdc;
|
|
|
|
GdkDrawableImplWin32 *impl = GDK_DRAWABLE_IMPL_WIN32 (GDK_WINDOW_OBJECT (window)->impl);
|
|
|
|
GList *list = gdk_window_get_children (window);
|
|
|
|
GList *head = list;
|
|
|
|
|
|
|
|
GDK_NOTE (COLORMAP, (top ? g_print ("update_colors:") : (void) 0));
|
|
|
|
|
|
|
|
while (list)
|
|
|
|
{
|
|
|
|
update_colors ((GdkWindow *) list->data, FALSE);
|
|
|
|
list = list->next;
|
|
|
|
}
|
|
|
|
g_list_free (head);
|
|
|
|
|
|
|
|
if (((GdkWindowObject *) window)->input_only ||
|
|
|
|
impl->colormap == NULL)
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!(hdc = GetDC (impl->handle)))
|
|
|
|
WIN32_GDI_FAILED ("GetDC");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GdkColormapPrivateWin32 *cmapp = GDK_WIN32_COLORMAP_DATA (impl->colormap);
|
|
|
|
HPALETTE holdpal;
|
|
|
|
gint k;
|
|
|
|
|
|
|
|
if ((holdpal = SelectPalette (hdc, cmapp->hpal, TRUE)) == NULL)
|
|
|
|
WIN32_GDI_FAILED ("SelectPalette");
|
|
|
|
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
|
|
|
|
WIN32_GDI_FAILED ("RealizePalette");
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GDK_NOTE (COLORMAP,
|
|
|
|
(k > 0 ?
|
|
|
|
g_print (" %p pal=%p: realized %d colors\n"
|
|
|
|
"update_colors:",
|
|
|
|
impl->handle, cmapp->hpal, k) :
|
|
|
|
(void) 0,
|
|
|
|
g_print (" %p", impl->handle)));
|
|
|
|
if (!UpdateColors (hdc))
|
|
|
|
WIN32_GDI_FAILED ("UpdateColors");
|
|
|
|
SelectPalette (hdc, holdpal, TRUE);
|
|
|
|
RealizePalette (hdc);
|
|
|
|
}
|
|
|
|
if (!ReleaseDC (impl->handle, hdc))
|
|
|
|
WIN32_GDI_FAILED ("ReleaseDC");
|
|
|
|
}
|
|
|
|
GDK_NOTE (COLORMAP, (top ? g_print ("\n") : (void) 0));
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
static void
|
|
|
|
translate_mouse_coords (GdkWindow *window1,
|
|
|
|
GdkWindow *window2,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
POINT pt;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
pt.x = LOWORD (msg->lParam);
|
|
|
|
pt.y = HIWORD (msg->lParam);
|
|
|
|
ClientToScreen (GDK_WINDOW_HWND (window1), &pt);
|
|
|
|
ScreenToClient (GDK_WINDOW_HWND (window2), &pt);
|
|
|
|
msg->lParam = MAKELPARAM (pt.x, pt.y);
|
2000-09-07 19:51:32 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("...new coords are (%ld,%ld)\n", pt.x, pt.y));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
propagate (GdkWindow **window,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
GdkWindow *grab_window,
|
|
|
|
gboolean grab_owner_events,
|
|
|
|
gint grab_mask,
|
|
|
|
gboolean (*doesnt_want_it) (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2001-08-04 13:17:33 +00:00
|
|
|
gboolean in_propagation = FALSE;
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
if (grab_window != NULL && !grab_owner_events)
|
|
|
|
{
|
|
|
|
/* Event source is grabbed with owner_events FALSE */
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...grabbed, owner_events FALSE, "));
|
2000-07-23 21:43:23 +00:00
|
|
|
if ((*doesnt_want_it) (grab_mask, msg))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...grabber doesn't want it\n"));
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("...sending to grabber %p\n",
|
|
|
|
GDK_WINDOW_HWND (grab_window)));
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_unref (*window);
|
1999-11-11 22:12:27 +00:00
|
|
|
*window = grab_window;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (*window);
|
1999-11-11 22:12:27 +00:00
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
while (TRUE)
|
|
|
|
{
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if ((*doesnt_want_it) (GDK_WINDOW_OBJECT (*window)->event_mask, msg))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Owner doesn't want it, propagate to parent. */
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
if (GDK_WINDOW (GDK_WINDOW_OBJECT (*window)->parent) == _gdk_parent_root)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* No parent; check if grabbed */
|
|
|
|
if (grab_window != NULL)
|
|
|
|
{
|
|
|
|
/* Event source is grabbed with owner_events TRUE */
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...undelivered, but grabbed\n"));
|
2000-07-23 21:43:23 +00:00
|
|
|
if ((*doesnt_want_it) (grab_mask, msg))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Grabber doesn't want it either */
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...grabber doesn't want it\n"));
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* Grabbed! */
|
2000-09-07 19:51:32 +00:00
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("...sending to grabber %p\n",
|
|
|
|
GDK_WINDOW_HWND (grab_window)));
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_unref (*window);
|
1999-11-11 22:12:27 +00:00
|
|
|
*window = grab_window;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (*window);
|
1999-11-11 22:12:27 +00:00
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...undelivered\n"));
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
}
|
2002-09-11 20:59:04 +00:00
|
|
|
else if (GDK_WINDOW_OBJECT (*window)->parent == NULL)
|
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...parent NULL (?), undelivered\n"));
|
|
|
|
return FALSE;
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
|
|
|
{
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_unref (*window);
|
2000-07-23 21:43:23 +00:00
|
|
|
*window = GDK_WINDOW (GDK_WINDOW_OBJECT (*window)->parent);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (*window);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("%s %p",
|
2001-08-04 13:17:33 +00:00
|
|
|
(in_propagation ? "," : " ...propagating to"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_WINDOW_HWND (*window)));
|
1999-11-11 22:12:27 +00:00
|
|
|
/* The only branch where we actually continue the loop */
|
2001-08-04 13:17:33 +00:00
|
|
|
in_propagation = TRUE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
doesnt_want_key (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
return (((msg->message == WM_KEYUP || msg->message == WM_SYSKEYUP)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& !(mask & GDK_KEY_RELEASE_MASK))
|
|
|
|
||
|
2000-07-23 21:43:23 +00:00
|
|
|
((msg->message == WM_KEYDOWN || msg->message == WM_SYSKEYDOWN)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& !(mask & GDK_KEY_PRESS_MASK)));
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
doesnt_want_char (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
return !(mask & (GDK_KEY_PRESS_MASK | GDK_KEY_RELEASE_MASK));
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
doesnt_want_button_press (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
return !(mask & GDK_BUTTON_PRESS_MASK);
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
doesnt_want_button_release (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
return !(mask & GDK_BUTTON_RELEASE_MASK);
|
|
|
|
}
|
|
|
|
|
|
|
|
static gboolean
|
|
|
|
doesnt_want_button_motion (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
return !((mask & GDK_POINTER_MOTION_MASK)
|
2000-07-23 21:43:23 +00:00
|
|
|
|| ((msg->wParam & (MK_LBUTTON|MK_MBUTTON|MK_RBUTTON))
|
1999-11-11 22:12:27 +00:00
|
|
|
&& (mask & GDK_BUTTON_MOTION_MASK))
|
2000-07-23 21:43:23 +00:00
|
|
|
|| ((msg->wParam & MK_LBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& (mask & GDK_BUTTON1_MOTION_MASK))
|
2000-07-23 21:43:23 +00:00
|
|
|
|| ((msg->wParam & MK_MBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& (mask & GDK_BUTTON2_MOTION_MASK))
|
2000-07-23 21:43:23 +00:00
|
|
|
|| ((msg->wParam & MK_RBUTTON)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& (mask & GDK_BUTTON3_MOTION_MASK)));
|
|
|
|
}
|
|
|
|
|
2000-03-03 23:21:51 +00:00
|
|
|
static gboolean
|
|
|
|
doesnt_want_scroll (gint mask,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg)
|
2000-03-03 23:21:51 +00:00
|
|
|
{
|
Internal GDK error reporting changes: (gdk_win32_gdi_failed) New function
2000-03-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkmain-win32.c: Internal GDK error reporting changes:
(gdk_win32_gdi_failed) New function for reporting errors from GDI,
for which it is no use to call GetLastError on Win9x.
(gdk_other_api_failed) New function, for
general error reporting without calling GetLastError.
(gdk_win32_api_failed) OTOH, this function always calls
GetLastError. (gdk_win32_last_error_string) Remove this function,
GLib has the equivalent now.
* gdk/win32/gdkprivate-win32.h: Declare the above, and macros to
call them with function name, file name and line number in the
arguments.
* gdk/win32/*.c: Use the new macros for reporting errors from GDI
functions.
* gtk/gtk.def: Add some missing entry points.
* gtk/gtkcompat.h.in: Define gtk_paned_gutter_size and
gtk_paned_set_gutter_size, which don't exist any longer, as void.
Fixes by Hans Breuer:
* gdk/makefile.msc: Update for debugging.
* gdk/win32/gdkgc-win32.c (gdk_win32_gc_set_dashes): Fake
implementation, just use the PS_DASH, PS_DOT, PS_DASHDOT or
PS_DASHDOTDOT or PS_DASH styles depending on the number of entries
in the dash_list.
* gdk/win32/gdkwin32.h (GDK_FONT_XFONT): New macro, similar as in
the x11 backend.
* gdk/win32/gdkprivate-win32.h (IS_WIN_NT): New macro.
* gtk/testgtk.c: Include config.h, guard inclusion of unistd.h.
2000-03-08 06:18:41 +00:00
|
|
|
#if 0
|
2000-03-03 23:21:51 +00:00
|
|
|
return !(mask & GDK_SCROLL_MASK);
|
Internal GDK error reporting changes: (gdk_win32_gdi_failed) New function
2000-03-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkmain-win32.c: Internal GDK error reporting changes:
(gdk_win32_gdi_failed) New function for reporting errors from GDI,
for which it is no use to call GetLastError on Win9x.
(gdk_other_api_failed) New function, for
general error reporting without calling GetLastError.
(gdk_win32_api_failed) OTOH, this function always calls
GetLastError. (gdk_win32_last_error_string) Remove this function,
GLib has the equivalent now.
* gdk/win32/gdkprivate-win32.h: Declare the above, and macros to
call them with function name, file name and line number in the
arguments.
* gdk/win32/*.c: Use the new macros for reporting errors from GDI
functions.
* gtk/gtk.def: Add some missing entry points.
* gtk/gtkcompat.h.in: Define gtk_paned_gutter_size and
gtk_paned_set_gutter_size, which don't exist any longer, as void.
Fixes by Hans Breuer:
* gdk/makefile.msc: Update for debugging.
* gdk/win32/gdkgc-win32.c (gdk_win32_gc_set_dashes): Fake
implementation, just use the PS_DASH, PS_DOT, PS_DASHDOT or
PS_DASHDOTDOT or PS_DASH styles depending on the number of entries
in the dash_list.
* gdk/win32/gdkwin32.h (GDK_FONT_XFONT): New macro, similar as in
the x11 backend.
* gdk/win32/gdkprivate-win32.h (IS_WIN_NT): New macro.
* gtk/testgtk.c: Include config.h, guard inclusion of unistd.h.
2000-03-08 06:18:41 +00:00
|
|
|
#else
|
|
|
|
return !(mask & GDK_BUTTON_PRESS_MASK);
|
|
|
|
#endif
|
2000-03-03 23:21:51 +00:00
|
|
|
}
|
|
|
|
|
2000-07-04 06:12:54 +00:00
|
|
|
static char *
|
|
|
|
decode_key_lparam (LPARAM lParam)
|
|
|
|
{
|
|
|
|
static char buf[100];
|
|
|
|
char *p = buf;
|
|
|
|
|
|
|
|
if (HIWORD (lParam) & KF_UP)
|
|
|
|
p += sprintf (p, "KF_UP ");
|
|
|
|
if (HIWORD (lParam) & KF_REPEAT)
|
|
|
|
p += sprintf (p, "KF_REPEAT ");
|
|
|
|
if (HIWORD (lParam) & KF_ALTDOWN)
|
|
|
|
p += sprintf (p, "KF_ALTDOWN ");
|
|
|
|
if (HIWORD (lParam) & KF_EXTENDED)
|
|
|
|
p += sprintf (p, "KF_EXTENDED ");
|
2002-03-06 00:36:08 +00:00
|
|
|
p += sprintf (p, "sc:%d rep:%d", LOBYTE (HIWORD (lParam)), LOWORD (lParam));
|
2000-07-04 06:12:54 +00:00
|
|
|
|
|
|
|
return buf;
|
|
|
|
}
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
static void
|
|
|
|
erase_background (GdkWindow *window,
|
|
|
|
HDC hdc)
|
|
|
|
{
|
|
|
|
HDC bgdc = NULL;
|
|
|
|
HBRUSH hbr = NULL;
|
|
|
|
HPALETTE holdpal = NULL;
|
|
|
|
RECT rect;
|
|
|
|
COLORREF bg;
|
|
|
|
GdkColormap *colormap;
|
|
|
|
GdkColormapPrivateWin32 *colormap_private;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
int x, y;
|
|
|
|
int x_offset, y_offset;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (((GdkWindowObject *) window)->input_only ||
|
|
|
|
((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG ||
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
|
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print (((GdkWindowObject *) window)->input_only ? "...input_only\n" :
|
|
|
|
((GdkWindowObject *) window)->bg_pixmap == GDK_NO_BG ? "GDK_NO_BG" :
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg ? "no_bg\n" : "???\n"));
|
|
|
|
return;
|
|
|
|
}
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
|
|
|
colormap = gdk_drawable_get_colormap (window);
|
|
|
|
|
|
|
|
if (colormap &&
|
|
|
|
(colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR ||
|
|
|
|
colormap->visual->type == GDK_VISUAL_STATIC_COLOR))
|
|
|
|
{
|
|
|
|
int k;
|
|
|
|
|
|
|
|
colormap_private = GDK_WIN32_COLORMAP_DATA (colormap);
|
|
|
|
|
|
|
|
if (!(holdpal = SelectPalette (hdc, colormap_private->hpal, FALSE)))
|
|
|
|
WIN32_GDI_FAILED ("SelectPalette");
|
|
|
|
else if ((k = RealizePalette (hdc)) == GDI_ERROR)
|
|
|
|
WIN32_GDI_FAILED ("RealizePalette");
|
|
|
|
else if (k > 0)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (COLORMAP, g_print ("erase_background: realized %p: %d colors\n",
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
colormap_private->hpal, k));
|
|
|
|
}
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
x_offset = y_offset = 0;
|
|
|
|
while (window && ((GdkWindowObject *) window)->bg_pixmap == GDK_PARENT_RELATIVE_BG)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
|
|
|
/* If this window should have the same background as the parent,
|
|
|
|
* fetch the parent. (And if the same goes for the parent, fetch
|
|
|
|
* the grandparent, etc.)
|
|
|
|
*/
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
x_offset += ((GdkWindowObject *) window)->x;
|
|
|
|
y_offset += ((GdkWindowObject *) window)->y;
|
|
|
|
window = GDK_WINDOW (((GdkWindowObject *) window)->parent);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
}
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (GDK_WINDOW_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->position_info.no_bg)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("no_bg on ancestor (?)\n"));
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
/* Improves scolling effect, e.g. main buttons of testgtk */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GetClipBox (hdc, &rect);
|
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, (hbr = GetStockObject (BLACK_BRUSH),
|
|
|
|
FillRect (hdc, &rect, hbr),
|
|
|
|
GdiFlush (),
|
|
|
|
Sleep (200)));
|
|
|
|
|
|
|
|
if (((GdkWindowObject *) window)->bg_pixmap == NULL)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
bg = _gdk_win32_colormap_color (GDK_DRAWABLE_IMPL_WIN32 (((GdkWindowObject *) window)->impl)->colormap,
|
|
|
|
((GdkWindowObject *) window)->bg_color.pixel);
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("...%s bg %06lx\n",
|
|
|
|
_gdk_win32_rect_to_string (&rect),
|
|
|
|
(gulong) bg));
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
if (!(hbr = CreateSolidBrush (bg)))
|
|
|
|
WIN32_GDI_FAILED ("CreateSolidBrush");
|
|
|
|
else if (!FillRect (hdc, &rect, hbr))
|
|
|
|
WIN32_GDI_FAILED ("FillRect");
|
|
|
|
if (hbr != NULL)
|
|
|
|
DeleteObject (hbr);
|
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
else if (((GdkWindowObject *) window)->bg_pixmap != GDK_NO_BG)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GdkPixmap *pixmap = ((GdkWindowObject *) window)->bg_pixmap;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GdkPixmapImplWin32 *pixmap_impl = GDK_PIXMAP_IMPL_WIN32 (GDK_PIXMAP_OBJECT (pixmap)->impl);
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (x_offset == 0 && y_offset == 0 &&
|
|
|
|
pixmap_impl->width <= 8 && pixmap_impl->height <= 8)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...small pixmap, using brush\n"));
|
|
|
|
if (!(hbr = CreatePatternBrush (GDK_PIXMAP_HBITMAP (pixmap))))
|
|
|
|
WIN32_GDI_FAILED ("CreatePatternBrush");
|
|
|
|
else if (!FillRect (hdc, &rect, hbr))
|
|
|
|
WIN32_GDI_FAILED ("FillRect");
|
|
|
|
if (hbr != NULL)
|
|
|
|
DeleteObject (hbr);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
HGDIOBJ oldbitmap;
|
|
|
|
|
|
|
|
GDK_NOTE (EVENTS,
|
|
|
|
g_print ("...blitting pixmap %p (%dx%d) "
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
" clip box = %s\n",
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_PIXMAP_HBITMAP (pixmap),
|
|
|
|
pixmap_impl->width, pixmap_impl->height,
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_win32_rect_to_string (&rect)));
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
|
|
|
|
if (!(bgdc = CreateCompatibleDC (hdc)))
|
|
|
|
{
|
|
|
|
WIN32_GDI_FAILED ("CreateCompatibleDC");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (!(oldbitmap = SelectObject (bgdc, GDK_PIXMAP_HBITMAP (pixmap))))
|
|
|
|
{
|
|
|
|
WIN32_GDI_FAILED ("SelectObject");
|
|
|
|
DeleteDC (bgdc);
|
|
|
|
return;
|
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
x = -x_offset;
|
|
|
|
while (x < rect.right)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (x + pixmap_impl->width >= rect.left)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
y = -y_offset;
|
|
|
|
while (y < rect.bottom)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (y + pixmap_impl->height >= rect.top)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if (!BitBlt (hdc, x, y,
|
|
|
|
pixmap_impl->width, pixmap_impl->height,
|
|
|
|
bgdc, 0, 0, SRCCOPY))
|
|
|
|
{
|
|
|
|
WIN32_GDI_FAILED ("BitBlt");
|
|
|
|
SelectObject (bgdc, oldbitmap);
|
|
|
|
DeleteDC (bgdc);
|
|
|
|
return;
|
|
|
|
}
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
y += pixmap_impl->height;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
}
|
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
x += pixmap_impl->width;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
}
|
|
|
|
SelectObject (bgdc, oldbitmap);
|
|
|
|
DeleteDC (bgdc);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static GdkRegion *
|
|
|
|
_gdk_win32_hrgn_to_region (HRGN hrgn)
|
|
|
|
{
|
|
|
|
RGNDATA *rgndata;
|
|
|
|
RECT *rects;
|
|
|
|
GdkRegion *result;
|
|
|
|
gint nbytes;
|
|
|
|
gint i;
|
|
|
|
|
|
|
|
if ((nbytes = GetRegionData (hrgn, 0, NULL)) == 0)
|
|
|
|
{
|
|
|
|
WIN32_GDI_FAILED ("GetRegionData");
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
rgndata = (RGNDATA *) g_malloc (nbytes);
|
|
|
|
|
|
|
|
if (GetRegionData (hrgn, nbytes, rgndata) == 0)
|
|
|
|
{
|
|
|
|
WIN32_GDI_FAILED ("GetRegionData");
|
|
|
|
g_free (rgndata);
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
result = gdk_region_new ();
|
|
|
|
rects = (RECT *) rgndata->Buffer;
|
|
|
|
for (i = 0; i < rgndata->rdh.nCount; i++)
|
|
|
|
{
|
|
|
|
GdkRectangle r;
|
|
|
|
|
|
|
|
r.x = rects[i].left;
|
|
|
|
r.y = rects[i].top;
|
|
|
|
r.width = rects[i].right - r.x;
|
|
|
|
r.height = rects[i].bottom - r.y;
|
|
|
|
|
|
|
|
gdk_region_union_with_rect (result, &r);
|
|
|
|
}
|
|
|
|
|
|
|
|
g_free (rgndata);
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
static gboolean
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_event_translate (GdkDisplay *display,
|
|
|
|
GdkEvent *event,
|
2000-07-23 21:43:23 +00:00
|
|
|
MSG *msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
gboolean *ret_val_flagp,
|
2001-03-10 18:13:03 +00:00
|
|
|
gint *ret_valp,
|
|
|
|
gboolean return_exposes)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
DWORD pidActWin;
|
|
|
|
DWORD pidThis;
|
|
|
|
PAINTSTRUCT paintstruct;
|
|
|
|
HDC hdc;
|
|
|
|
RECT rect;
|
|
|
|
POINT pt;
|
2000-07-23 21:43:23 +00:00
|
|
|
MINMAXINFO *mmi;
|
2000-03-03 23:21:51 +00:00
|
|
|
HWND hwnd;
|
2000-07-23 21:43:23 +00:00
|
|
|
HCURSOR hcursor;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HRGN hrgn;
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
CHARSETINFO charset_info;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
|
|
|
/* Invariant:
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
* private == GDK_WINDOW_OBJECT (window)
|
2000-07-25 17:31:05 +00:00
|
|
|
*/
|
|
|
|
GdkWindow *window;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
GdkWindowObject *private;
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
#define ASSIGN_WINDOW(rhs) \
|
|
|
|
(window = rhs, \
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private = (GdkWindowObject *) window)
|
|
|
|
|
|
|
|
GdkWindowImplWin32 *impl;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
|
|
|
GdkWindow *orig_window, *new_window;
|
2001-06-22 14:08:51 +00:00
|
|
|
gint xoffset, yoffset;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
static gint update_colors_counter = 0;
|
|
|
|
gint button;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
gchar buf[256];
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
gboolean return_val = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (ret_val_flagp)
|
|
|
|
*ret_val_flagp = FALSE;
|
|
|
|
|
2000-07-25 20:38:35 +00:00
|
|
|
ASSIGN_WINDOW (gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd));
|
1999-11-11 22:12:27 +00:00
|
|
|
orig_window = window;
|
|
|
|
|
2000-05-16 21:27:10 +00:00
|
|
|
event->any.window = window;
|
2001-01-15 19:48:53 +00:00
|
|
|
|
|
|
|
/* InSendMessage() does not really mean the same as X11's send_event flag,
|
|
|
|
* but it is close enough, says jpe@archaeopteryx.com.
|
|
|
|
*/
|
|
|
|
event->any.send_event = InSendMessage ();
|
2000-05-16 21:27:10 +00:00
|
|
|
|
2000-07-25 20:38:35 +00:00
|
|
|
if (window == NULL)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Handle WM_QUIT here ? */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_QUIT)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_QUIT: %d\n", msg->wParam));
|
|
|
|
exit (msg->wParam);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
2000-07-23 21:43:23 +00:00
|
|
|
else if (msg->message == WM_MOVE
|
|
|
|
|| msg->message == WM_SIZE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* It's quite normal to get these messages before we have
|
|
|
|
* had time to register the window in our lookup table, or
|
|
|
|
* when the window is being destroyed and we already have
|
|
|
|
* removed it. Repost the same message to our queue so that
|
|
|
|
* we will get it later when we are prepared.
|
|
|
|
*/
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (MISC, g_print ("gdk_event_translate: %p %s posted.\n",
|
|
|
|
msg->hwnd,
|
|
|
|
msg->message == WM_MOVE ?
|
|
|
|
"WM_MOVE" : "WM_SIZE"));
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
PostMessage (msg->hwnd, msg->message,
|
|
|
|
msg->wParam, msg->lParam);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
2000-10-09 19:49:42 +00:00
|
|
|
#ifndef WITHOUT_WM_CREATE
|
|
|
|
else if (WM_CREATE == msg->message)
|
|
|
|
{
|
|
|
|
window = (UNALIGNED GdkWindow*) (((LPCREATESTRUCT) msg->lParam)->lpCreateParams);
|
|
|
|
GDK_WINDOW_HWND (window) = msg->hwnd;
|
2002-09-11 20:59:04 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_event_translate: created %p\n",
|
|
|
|
msg->hwnd));
|
2000-10-09 19:49:42 +00:00
|
|
|
# if 0
|
|
|
|
/* This should handle allmost all the other window==NULL cases.
|
|
|
|
* This code is executed while gdk_window_new is in it's
|
|
|
|
* CreateWindowEx call.
|
|
|
|
* Don't insert xid there a second time, if it's done here.
|
|
|
|
*/
|
|
|
|
gdk_drawable_ref (window);
|
2002-09-11 20:59:04 +00:00
|
|
|
gdk_win32_handle_table_insert (&GDK_WINDOW_HWND (window), window);
|
2000-10-09 19:49:42 +00:00
|
|
|
# endif
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
2002-09-11 20:59:04 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("gdk_event_translate: %s for %p (NULL)\n",
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_win32_message_to_string (msg->message),
|
2002-09-11 20:59:04 +00:00
|
|
|
msg->hwnd));
|
2000-10-09 19:49:42 +00:00
|
|
|
}
|
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
2000-07-25 20:38:35 +00:00
|
|
|
gdk_drawable_ref (window);
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (!GDK_WINDOW_DESTROYED (window))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Check for filters for this window */
|
|
|
|
GdkFilterReturn result;
|
2000-05-16 21:27:10 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
result = gdk_event_apply_filters
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg, event, GDK_WINDOW_OBJECT (window)->filters);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (result != GDK_FILTER_CONTINUE)
|
|
|
|
{
|
2000-05-16 21:27:10 +00:00
|
|
|
return_val = (result == GDK_FILTER_TRANSLATE) ? TRUE : FALSE;
|
2001-06-22 14:08:51 +00:00
|
|
|
if (ret_val_flagp)
|
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
if (ret_valp)
|
|
|
|
*ret_valp = return_val;
|
2000-05-16 21:27:10 +00:00
|
|
|
goto done;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
if (msg->message == msh_mousewheel_msg)
|
2000-11-11 18:39:57 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("MSH_MOUSEWHEEL: %p %d\n",
|
|
|
|
msg->hwnd, msg->wParam));
|
2000-11-11 18:39:57 +00:00
|
|
|
|
|
|
|
event->scroll.type = GDK_SCROLL;
|
|
|
|
|
|
|
|
/* MSG_MOUSEWHEEL is delivered to the foreground window. Work
|
|
|
|
* around that. Also, the position is in screen coordinates, not
|
|
|
|
* client coordinates as with the button messages.
|
|
|
|
*/
|
|
|
|
pt.x = LOWORD (msg->lParam);
|
|
|
|
pt.y = HIWORD (msg->lParam);
|
|
|
|
if ((hwnd = WindowFromPoint (pt)) == NULL)
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
msg->hwnd = hwnd;
|
|
|
|
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
if (new_window != window)
|
|
|
|
{
|
|
|
|
gdk_drawable_unref (window);
|
|
|
|
ASSIGN_WINDOW (new_window);
|
|
|
|
gdk_drawable_ref (window);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (GDK_WINDOW_OBJECT (window)->extension_events != 0
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
&& _gdk_input_ignore_core)
|
2000-11-11 18:39:57 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
goto done;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!propagate (&window, msg,
|
|
|
|
p_grab_window, p_grab_owner_events, p_grab_mask,
|
|
|
|
doesnt_want_scroll))
|
|
|
|
goto done;
|
|
|
|
|
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
|
|
|
ScreenToClient (msg->hwnd, &pt);
|
|
|
|
event->button.window = window;
|
|
|
|
event->scroll.direction = ((int) msg->wParam > 0) ?
|
|
|
|
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
|
|
|
|
event->scroll.window = window;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
2001-06-22 14:08:51 +00:00
|
|
|
event->scroll.x = (gint16) pt.x + xoffset;
|
|
|
|
event->scroll.y = (gint16) pt.y + yoffset;
|
2000-11-11 18:39:57 +00:00
|
|
|
event->scroll.x_root = (gint16) LOWORD (msg->lParam);
|
|
|
|
event->scroll.y_root = (gint16) HIWORD (msg->lParam);
|
|
|
|
event->scroll.state = 0; /* No state information with MSH_MOUSEWHEEL */
|
2002-06-18 23:23:30 +00:00
|
|
|
event->scroll.device = display->core_pointer;
|
2000-11-11 18:39:57 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
|
|
|
|
|
|
|
goto done;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
GList *tmp_list;
|
|
|
|
GdkFilterReturn result = GDK_FILTER_CONTINUE;
|
|
|
|
|
|
|
|
tmp_list = client_filters;
|
|
|
|
while (tmp_list)
|
|
|
|
{
|
|
|
|
GdkClientFilter *filter = tmp_list->data;
|
2001-10-28 21:28:51 +00:00
|
|
|
/* FIXME: under win32 messages are not really atoms
|
|
|
|
* as the following cast suggest, but the appears to be right
|
|
|
|
* Haven't found a use case though ...
|
|
|
|
*/
|
|
|
|
if (filter->type == GDK_POINTER_TO_ATOM (msg->message))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("client filter matched\n"));
|
1999-11-23 22:38:50 +00:00
|
|
|
event->any.window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
result = (*filter->function) (msg, event, filter->data);
|
1999-11-11 22:12:27 +00:00
|
|
|
switch (result)
|
|
|
|
{
|
|
|
|
case GDK_FILTER_REMOVE:
|
2001-05-06 14:02:45 +00:00
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
*ret_valp = 0;
|
1999-11-11 22:12:27 +00:00
|
|
|
return_val = FALSE;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GDK_FILTER_TRANSLATE:
|
|
|
|
return_val = TRUE;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case GDK_FILTER_CONTINUE:
|
2001-05-06 14:02:45 +00:00
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
*ret_valp = 1;
|
1999-11-11 22:12:27 +00:00
|
|
|
return_val = TRUE;
|
|
|
|
event->client.type = GDK_CLIENT_EVENT;
|
|
|
|
event->client.window = window;
|
2001-10-28 21:28:51 +00:00
|
|
|
/* FIXME: check if the cast is correct, see above */
|
|
|
|
event->client.message_type = GDK_POINTER_TO_ATOM (msg->message);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->client.data_format = 0;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->client.data.l[0] = msg->wParam;
|
|
|
|
event->client.data.l[1] = msg->lParam;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
}
|
2000-05-16 21:27:10 +00:00
|
|
|
goto done;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
tmp_list = tmp_list->next;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
switch (msg->message)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
case WM_INPUTLANGCHANGE:
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
_gdk_input_locale = (HKL) msg->lParam;
|
2000-07-23 21:43:23 +00:00
|
|
|
TranslateCharsetInfo ((DWORD FAR *) msg->wParam,
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
&charset_info,
|
1999-11-11 22:12:27 +00:00
|
|
|
TCI_SRCCHARSET);
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
_gdk_input_codepage = charset_info.ciACP;
|
|
|
|
_gdk_keymap_serial++;
|
|
|
|
GDK_NOTE (EVENTS,
|
|
|
|
g_print ("WM_INPUTLANGCHANGE: %p charset %lu locale %lx cp%d\n",
|
|
|
|
msg->hwnd, (gulong) msg->wParam, msg->lParam,
|
|
|
|
_gdk_input_codepage));
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SYSKEYUP:
|
|
|
|
case WM_SYSKEYDOWN:
|
|
|
|
GDK_NOTE (EVENTS,
|
2002-09-11 20:59:04 +00:00
|
|
|
g_print ("WM_SYSKEY%s: %p %s ch:%.02x %s\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->message == WM_SYSKEYUP ? "UP" : "DOWN"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
(GetKeyNameText (msg->lParam, buf,
|
1999-11-11 22:12:27 +00:00
|
|
|
sizeof (buf)) > 0 ?
|
|
|
|
buf : ""),
|
2000-07-23 21:43:23 +00:00
|
|
|
msg->wParam,
|
|
|
|
decode_key_lparam (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
/* If posted without us having keyboard focus, ignore */
|
2002-09-24 21:53:19 +00:00
|
|
|
if (msg->wParam != VK_F10 && !(HIWORD (msg->lParam) & KF_ALTDOWN))
|
2002-03-02 22:49:45 +00:00
|
|
|
break;
|
2002-08-24 20:26:59 +00:00
|
|
|
|
2002-03-02 22:49:45 +00:00
|
|
|
/* Let the system handle Alt-Tab, Alt-Enter and Alt-F4 */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam == VK_TAB
|
|
|
|
|| msg->wParam == VK_RETURN
|
|
|
|
|| msg->wParam == VK_F4)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
2002-03-02 22:49:45 +00:00
|
|
|
|
2002-08-24 20:26:59 +00:00
|
|
|
/* Let the system handle Alt-Space, and ignore the WM_SYSCHAR too */
|
|
|
|
if (msg->wParam == VK_SPACE)
|
|
|
|
{
|
|
|
|
ignore_wm_char = TRUE;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
/* Jump to code in common with WM_KEYUP and WM_KEYDOWN */
|
|
|
|
goto keyup_or_down;
|
|
|
|
|
|
|
|
case WM_KEYUP:
|
|
|
|
case WM_KEYDOWN:
|
|
|
|
GDK_NOTE (EVENTS,
|
2002-09-11 20:59:04 +00:00
|
|
|
g_print ("WM_KEY%s: %p %s ch:%.02x %s\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->message == WM_KEYUP ? "UP" : "DOWN"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
(GetKeyNameText (msg->lParam, buf,
|
1999-11-11 22:12:27 +00:00
|
|
|
sizeof (buf)) > 0 ?
|
|
|
|
buf : ""),
|
2000-07-23 21:43:23 +00:00
|
|
|
msg->wParam,
|
|
|
|
decode_key_lparam (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-05-16 21:27:10 +00:00
|
|
|
keyup_or_down:
|
2000-07-04 06:12:54 +00:00
|
|
|
|
2002-09-24 21:53:19 +00:00
|
|
|
ignore_wm_char = TRUE;
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.window = window;
|
2001-05-06 14:02:45 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
switch (msg->wParam)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
case VK_LBUTTON:
|
|
|
|
event->key.keyval = GDK_Pointer_Button1; break;
|
|
|
|
case VK_RBUTTON:
|
|
|
|
event->key.keyval = GDK_Pointer_Button3; break;
|
|
|
|
case VK_MBUTTON:
|
|
|
|
event->key.keyval = GDK_Pointer_Button2; break;
|
|
|
|
case VK_CANCEL:
|
|
|
|
event->key.keyval = GDK_Cancel; break;
|
|
|
|
case VK_BACK:
|
|
|
|
event->key.keyval = GDK_BackSpace; break;
|
|
|
|
case VK_TAB:
|
2002-09-11 20:59:04 +00:00
|
|
|
event->key.keyval = (GetKeyState (VK_SHIFT) < 0 ?
|
1999-11-11 22:12:27 +00:00
|
|
|
GDK_ISO_Left_Tab : GDK_Tab);
|
|
|
|
break;
|
|
|
|
case VK_CLEAR:
|
|
|
|
event->key.keyval = GDK_Clear; break;
|
|
|
|
case VK_RETURN:
|
|
|
|
event->key.keyval = GDK_Return; break;
|
|
|
|
case VK_SHIFT:
|
2000-03-03 23:21:51 +00:00
|
|
|
/* Don't let Shift auto-repeat */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_KEYDOWN
|
|
|
|
&& (HIWORD (msg->lParam) & KF_REPEAT))
|
|
|
|
ignore_wm_char = FALSE;
|
2000-03-03 23:21:51 +00:00
|
|
|
else
|
|
|
|
event->key.keyval = GDK_Shift_L;
|
|
|
|
break;
|
1999-11-11 22:12:27 +00:00
|
|
|
case VK_CONTROL:
|
2000-03-03 23:21:51 +00:00
|
|
|
/* And not Control either */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_KEYDOWN
|
|
|
|
&& (HIWORD (msg->lParam) & KF_REPEAT))
|
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
else if (HIWORD (msg->lParam) & KF_EXTENDED)
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.keyval = GDK_Control_R;
|
|
|
|
else
|
|
|
|
event->key.keyval = GDK_Control_L;
|
|
|
|
break;
|
|
|
|
case VK_MENU:
|
2000-03-03 23:21:51 +00:00
|
|
|
/* And not Alt */
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_KEYDOWN
|
|
|
|
&& (HIWORD (msg->lParam) & KF_REPEAT))
|
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
else if (HIWORD (msg->lParam) & KF_EXTENDED)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* AltGr key comes in as Control+Right Alt */
|
|
|
|
if (GetKeyState (VK_CONTROL) < 0)
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
is_altgr_key = TRUE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
event->key.keyval = GDK_Alt_R;
|
|
|
|
}
|
|
|
|
else
|
2000-07-04 06:12:54 +00:00
|
|
|
{
|
|
|
|
event->key.keyval = GDK_Alt_L;
|
|
|
|
/* This needed in case she types Alt+nnn (on the numpad) */
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
2000-07-04 06:12:54 +00:00
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_PAUSE:
|
|
|
|
event->key.keyval = GDK_Pause; break;
|
|
|
|
case VK_CAPITAL:
|
|
|
|
event->key.keyval = GDK_Caps_Lock; break;
|
|
|
|
case VK_ESCAPE:
|
|
|
|
event->key.keyval = GDK_Escape; break;
|
|
|
|
case VK_PRIOR:
|
|
|
|
event->key.keyval = GDK_Prior; break;
|
|
|
|
case VK_NEXT:
|
|
|
|
event->key.keyval = GDK_Next; break;
|
|
|
|
case VK_END:
|
|
|
|
event->key.keyval = GDK_End; break;
|
|
|
|
case VK_HOME:
|
|
|
|
event->key.keyval = GDK_Home; break;
|
|
|
|
case VK_LEFT:
|
|
|
|
event->key.keyval = GDK_Left; break;
|
|
|
|
case VK_UP:
|
|
|
|
event->key.keyval = GDK_Up; break;
|
|
|
|
case VK_RIGHT:
|
|
|
|
event->key.keyval = GDK_Right; break;
|
|
|
|
case VK_DOWN:
|
|
|
|
event->key.keyval = GDK_Down; break;
|
|
|
|
case VK_SELECT:
|
|
|
|
event->key.keyval = GDK_Select; break;
|
|
|
|
case VK_PRINT:
|
|
|
|
event->key.keyval = GDK_Print; break;
|
|
|
|
case VK_EXECUTE:
|
|
|
|
event->key.keyval = GDK_Execute; break;
|
|
|
|
case VK_INSERT:
|
|
|
|
event->key.keyval = GDK_Insert; break;
|
|
|
|
case VK_DELETE:
|
|
|
|
event->key.keyval = GDK_Delete; break;
|
|
|
|
case VK_HELP:
|
|
|
|
event->key.keyval = GDK_Help; break;
|
|
|
|
case VK_NUMPAD0:
|
|
|
|
case VK_NUMPAD1:
|
|
|
|
case VK_NUMPAD2:
|
|
|
|
case VK_NUMPAD3:
|
|
|
|
case VK_NUMPAD4:
|
|
|
|
case VK_NUMPAD5:
|
|
|
|
case VK_NUMPAD6:
|
|
|
|
case VK_NUMPAD7:
|
|
|
|
case VK_NUMPAD8:
|
|
|
|
case VK_NUMPAD9:
|
|
|
|
/* Apparently applications work better if we just pass numpad digits
|
|
|
|
* on as real digits? So wait for the WM_CHAR instead.
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_MULTIPLY:
|
|
|
|
event->key.keyval = GDK_KP_Multiply; break;
|
|
|
|
case VK_ADD:
|
|
|
|
/* Pass it on as an ASCII plus in WM_CHAR. */
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_SEPARATOR:
|
|
|
|
event->key.keyval = GDK_KP_Separator; break;
|
|
|
|
case VK_SUBTRACT:
|
|
|
|
/* Pass it on as an ASCII minus in WM_CHAR. */
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_DECIMAL:
|
|
|
|
/* The keypad decimal key should also be passed on as the decimal
|
|
|
|
* sign ('.' or ',' depending on the Windows locale settings,
|
|
|
|
* apparently). So wait for the WM_CHAR here, also.
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_DIVIDE:
|
|
|
|
event->key.keyval = GDK_KP_Divide; break;
|
|
|
|
case VK_F1:
|
|
|
|
event->key.keyval = GDK_F1; break;
|
|
|
|
case VK_F2:
|
|
|
|
event->key.keyval = GDK_F2; break;
|
|
|
|
case VK_F3:
|
|
|
|
event->key.keyval = GDK_F3; break;
|
|
|
|
case VK_F4:
|
|
|
|
event->key.keyval = GDK_F4; break;
|
|
|
|
case VK_F5:
|
|
|
|
event->key.keyval = GDK_F5; break;
|
|
|
|
case VK_F6:
|
|
|
|
event->key.keyval = GDK_F6; break;
|
|
|
|
case VK_F7:
|
|
|
|
event->key.keyval = GDK_F7; break;
|
|
|
|
case VK_F8:
|
|
|
|
event->key.keyval = GDK_F8; break;
|
|
|
|
case VK_F9:
|
|
|
|
event->key.keyval = GDK_F9; break;
|
|
|
|
case VK_F10:
|
|
|
|
event->key.keyval = GDK_F10; break;
|
|
|
|
case VK_F11:
|
|
|
|
event->key.keyval = GDK_F11; break;
|
|
|
|
case VK_F12:
|
|
|
|
event->key.keyval = GDK_F12; break;
|
|
|
|
case VK_F13:
|
|
|
|
event->key.keyval = GDK_F13; break;
|
|
|
|
case VK_F14:
|
|
|
|
event->key.keyval = GDK_F14; break;
|
|
|
|
case VK_F15:
|
|
|
|
event->key.keyval = GDK_F15; break;
|
|
|
|
case VK_F16:
|
|
|
|
event->key.keyval = GDK_F16; break;
|
|
|
|
case '0':
|
|
|
|
case '1':
|
|
|
|
case '2':
|
|
|
|
case '3':
|
|
|
|
case '4':
|
|
|
|
case '5':
|
|
|
|
case '6':
|
|
|
|
case '7':
|
|
|
|
case '8':
|
|
|
|
case '9':
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!is_altgr_key && (GetKeyState (VK_CONTROL) < 0
|
1999-11-11 22:12:27 +00:00
|
|
|
|| GetKeyState (VK_MENU) < 0))
|
|
|
|
/* Control- or Alt-digits won't come in as a WM_CHAR,
|
|
|
|
* but beware of AltGr-digits, which are used for instance
|
|
|
|
* on Finnish keyboards.
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
event->key.keyval = GDK_0 + (msg->wParam - '0');
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
case VK_OEM_PLUS: /* On my Win98, the '+' key comes in
|
2000-09-07 19:51:32 +00:00
|
|
|
* as VK_OEM_PLUS, etc.
|
1999-11-11 22:12:27 +00:00
|
|
|
*/
|
2000-09-07 19:51:32 +00:00
|
|
|
case VK_OEM_COMMA:
|
|
|
|
case VK_OEM_MINUS:
|
|
|
|
case VK_OEM_PERIOD:
|
|
|
|
case VK_OEM_2:
|
|
|
|
case VK_OEM_4:
|
|
|
|
case VK_OEM_5:
|
|
|
|
case VK_OEM_6:
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!is_altgr_key && (GetKeyState (VK_CONTROL) < 0
|
1999-11-11 22:12:27 +00:00
|
|
|
|| GetKeyState (VK_MENU) < 0))
|
|
|
|
/* Control- or Alt-plus won't come in as WM_CHAR,
|
|
|
|
* but beware of AltGr-plus which is backslash on
|
|
|
|
* Finnish keyboards
|
|
|
|
*/
|
2000-09-07 19:51:32 +00:00
|
|
|
/* All these VK_OEM keycodes happen to be the corresponding ASCII
|
|
|
|
* char + 0x90
|
|
|
|
*/
|
2000-09-07 19:55:36 +00:00
|
|
|
event->key.keyval = msg->wParam - 0x90;
|
2000-09-07 19:51:32 +00:00
|
|
|
else
|
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
break;
|
|
|
|
case VK_OEM_1:
|
|
|
|
if (!is_altgr_key && (GetKeyState (VK_CONTROL) < 0
|
|
|
|
|| GetKeyState (VK_MENU) < 0))
|
|
|
|
/* ;: on US keyboard */
|
|
|
|
event->key.keyval = ';';
|
|
|
|
else
|
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
break;
|
|
|
|
case VK_OEM_3:
|
|
|
|
if (!is_altgr_key && (GetKeyState (VK_CONTROL) < 0
|
|
|
|
|| GetKeyState (VK_MENU) < 0))
|
|
|
|
/* `~ on US keyboard */
|
|
|
|
event->key.keyval = '`';
|
|
|
|
else
|
|
|
|
ignore_wm_char = FALSE;
|
|
|
|
break;
|
|
|
|
case VK_OEM_7:
|
|
|
|
if (!is_altgr_key && (GetKeyState (VK_CONTROL) < 0
|
|
|
|
|| GetKeyState (VK_MENU) < 0))
|
|
|
|
/* '" on US keyboard */
|
|
|
|
event->key.keyval = '\'';
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
default:
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->message == WM_SYSKEYDOWN || msg->message == WM_SYSKEYUP)
|
|
|
|
event->key.keyval = msg->wParam;
|
1999-11-11 22:12:27 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!ignore_wm_char)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
2000-07-04 06:12:54 +00:00
|
|
|
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
|
|
|
|
doesnt_want_key))
|
2002-09-24 21:53:19 +00:00
|
|
|
break;
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (window);
|
2000-07-04 06:12:54 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
is_altgr_key = FALSE;
|
|
|
|
event->key.type = ((msg->message == WM_KEYDOWN
|
|
|
|
|| msg->message == WM_SYSKEYDOWN) ?
|
1999-11-11 22:12:27 +00:00
|
|
|
GDK_KEY_PRESS : GDK_KEY_RELEASE);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->key.time = _gdk_win32_get_next_tick (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.state = 0;
|
2002-03-06 00:36:08 +00:00
|
|
|
if (GetKeyState (VK_SHIFT) < 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.state |= GDK_SHIFT_MASK;
|
|
|
|
if (GetKeyState (VK_CAPITAL) & 0x1)
|
|
|
|
event->key.state |= GDK_LOCK_MASK;
|
|
|
|
if (GetKeyState (VK_CONTROL) < 0)
|
|
|
|
event->key.state |= GDK_CONTROL_MASK;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam != VK_MENU && GetKeyState (VK_MENU) < 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.state |= GDK_MOD1_MASK;
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
event->key.hardware_keycode = msg->wParam;
|
2002-03-06 00:36:08 +00:00
|
|
|
event->key.group = 0;
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.string = NULL;
|
|
|
|
event->key.length = 0;
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_IME_COMPOSITION:
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!use_ime_composition)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
2000-07-23 21:43:23 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_IME_COMPOSITION: %p %#lx\n",
|
|
|
|
msg->hwnd, msg->lParam));
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->lParam & GCS_RESULTSTR)
|
1999-11-11 22:12:27 +00:00
|
|
|
goto wm_char;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_IME_CHAR:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_IME_CHAR: %p bytes: %#.04x\n",
|
|
|
|
msg->hwnd, msg->wParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
goto wm_char;
|
|
|
|
|
|
|
|
case WM_CHAR:
|
2000-07-04 06:12:54 +00:00
|
|
|
case WM_SYSCHAR:
|
1999-11-11 22:12:27 +00:00
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_%sCHAR: %p %#x %s %s\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->message == WM_CHAR ? "" : "SYS"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd, msg->wParam,
|
2000-07-23 21:43:23 +00:00
|
|
|
decode_key_lparam (msg->lParam),
|
|
|
|
(ignore_wm_char ? "ignored" : "")));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (ignore_wm_char)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
ignore_wm_char = FALSE;
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
wm_char:
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
k_grab_window, k_grab_owner_events, GDK_ALL_EVENTS_MASK,
|
|
|
|
doesnt_want_char))
|
|
|
|
break;
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
event->key.window = window;
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
if (return_val && (event->key.window == k_grab_window
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
|| (private->event_mask & GDK_KEY_RELEASE_MASK)))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
if (window == k_grab_window
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
|| (private->event_mask & GDK_KEY_PRESS_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Append a GDK_KEY_PRESS event to the pushback list
|
|
|
|
* (from which it will be fetched before the release
|
|
|
|
* event).
|
|
|
|
*/
|
2002-10-03 20:53:30 +00:00
|
|
|
GdkEvent *event2 = gdk_event_new (GDK_KEY_PRESS);
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
build_keypress_event (event2, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
event2->key.window = window;
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (window);
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
_gdk_event_queue_append (display, event2);
|
1999-11-11 22:12:27 +00:00
|
|
|
GDK_NOTE (EVENTS, print_event (event2));
|
|
|
|
}
|
|
|
|
/* Return the key release event. */
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
build_keyrelease_event (event, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
else if (return_val && (private->event_mask & GDK_KEY_PRESS_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* Return just the key press event. */
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
build_keypress_event (event, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
else
|
|
|
|
return_val = FALSE;
|
|
|
|
|
|
|
|
#if 0 /* Don't reset is_AltGr_key here. Othewise we can't type several
|
|
|
|
* AltGr-accessed chars while keeping the AltGr pressed down
|
|
|
|
* all the time.
|
|
|
|
*/
|
|
|
|
is_AltGr_key = FALSE;
|
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_LBUTTONDOWN:
|
|
|
|
button = 1;
|
|
|
|
goto buttondown0;
|
|
|
|
case WM_MBUTTONDOWN:
|
|
|
|
button = 2;
|
|
|
|
goto buttondown0;
|
|
|
|
case WM_RBUTTONDOWN:
|
|
|
|
button = 3;
|
|
|
|
|
|
|
|
buttondown0:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_%cBUTTONDOWN: %p (%d,%d)\n",
|
1999-11-11 22:12:27 +00:00
|
|
|
" LMR"[button],
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (GDK_WINDOW_OBJECT (window)->extension_events != 0
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
&& _gdk_input_ignore_core)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
ASSIGN_WINDOW (find_window_for_pointer_event (window, msg));
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (window != current_window)
|
|
|
|
synthesize_crossing_events (window, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
event->button.type = GDK_BUTTON_PRESS;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
p_grab_window, p_grab_owner_events, p_grab_mask,
|
|
|
|
doesnt_want_button_press))
|
|
|
|
break;
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
event->button.window = window;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
/* Emulate X11's automatic active grab */
|
|
|
|
if (!p_grab_window)
|
|
|
|
{
|
|
|
|
/* No explicit active grab, let's start one automatically */
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
gint owner_events = (private->event_mask & (GDK_BUTTON_PRESS_MASK|GDK_BUTTON_RELEASE_MASK));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...automatic grab started\n"));
|
|
|
|
gdk_pointer_grab (window,
|
|
|
|
owner_events,
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private->event_mask,
|
1999-11-11 22:12:27 +00:00
|
|
|
NULL, NULL, 0);
|
|
|
|
p_grab_automatic = TRUE;
|
|
|
|
}
|
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->button.time = _gdk_win32_get_next_tick (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
if (window != orig_window)
|
2000-07-23 21:43:23 +00:00
|
|
|
translate_mouse_coords (orig_window, window, msg);
|
|
|
|
event->button.x = current_x = (gint16) LOWORD (msg->lParam);
|
|
|
|
event->button.y = current_y = (gint16) HIWORD (msg->lParam);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
2001-06-22 14:08:51 +00:00
|
|
|
event->button.x += xoffset; /* XXX translate current_x, y too? */
|
|
|
|
event->button.y += yoffset;
|
2002-03-06 00:36:08 +00:00
|
|
|
event->button.x_root = current_x_root = msg->pt.x;
|
|
|
|
event->button.y_root = current_y_root = msg->pt.y;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->button.axes = NULL;
|
|
|
|
event->button.state = build_pointer_event_state (msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->button.button = button;
|
2002-06-18 23:23:30 +00:00
|
|
|
event->button.device = display->core_pointer;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_LBUTTONUP:
|
|
|
|
button = 1;
|
|
|
|
goto buttonup0;
|
|
|
|
case WM_MBUTTONUP:
|
|
|
|
button = 2;
|
|
|
|
goto buttonup0;
|
|
|
|
case WM_RBUTTONUP:
|
|
|
|
button = 3;
|
|
|
|
|
|
|
|
buttonup0:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_%cBUTTONUP: %p (%d,%d)\n",
|
1999-11-11 22:12:27 +00:00
|
|
|
" LMR"[button],
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
ASSIGN_WINDOW (find_window_for_pointer_event (window, msg));
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (GDK_WINDOW_OBJECT (window)->extension_events != 0
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
&& _gdk_input_ignore_core)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (window != current_window)
|
|
|
|
synthesize_crossing_events (window, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
event->button.type = GDK_BUTTON_RELEASE;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
p_grab_window, p_grab_owner_events, p_grab_mask,
|
|
|
|
doesnt_want_button_release))
|
2001-02-23 03:51:41 +00:00
|
|
|
{
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
|
|
|
event->button.window = window;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->button.time = _gdk_win32_get_next_tick (msg->time);
|
2001-02-23 03:51:41 +00:00
|
|
|
if (window != orig_window)
|
|
|
|
translate_mouse_coords (orig_window, window, msg);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
2001-06-22 14:08:51 +00:00
|
|
|
event->button.x = (gint16) LOWORD (msg->lParam) + xoffset;
|
|
|
|
event->button.y = (gint16) HIWORD (msg->lParam) + yoffset;
|
2002-03-06 00:36:08 +00:00
|
|
|
event->button.x_root = current_x_root = msg->pt.x;
|
|
|
|
event->button.y_root = current_y_root = msg->pt.y;
|
2001-02-23 03:51:41 +00:00
|
|
|
event->button.axes = NULL;
|
|
|
|
event->button.state = build_pointer_event_state (msg);
|
|
|
|
event->button.button = button;
|
2002-06-18 23:23:30 +00:00
|
|
|
event->button.device = display->core_pointer;
|
2001-02-23 03:51:41 +00:00
|
|
|
|
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
|
|
|
}
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (p_grab_window != NULL
|
|
|
|
&& p_grab_automatic
|
2001-02-23 03:51:41 +00:00
|
|
|
&& (msg->wParam & (MK_LBUTTON | MK_MBUTTON | MK_RBUTTON)) == 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
gdk_pointer_ungrab (0);
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_MOUSEMOVE:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_MOUSEMOVE: %p %#x (%d,%d)\n",
|
|
|
|
msg->hwnd, msg->wParam,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-01-09 16:45:44 +00:00
|
|
|
ASSIGN_WINDOW (find_window_for_pointer_event (window, msg));
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
/* If we haven't moved, don't create any event.
|
|
|
|
* Windows sends WM_MOUSEMOVE messages after button presses
|
|
|
|
* even if the mouse doesn't move. This disturbs gtk.
|
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
if (window == current_window
|
|
|
|
&& LOWORD (msg->lParam) == current_x
|
|
|
|
&& HIWORD (msg->lParam) == current_y)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
/* HB: only process mouse move messages if we own the active window. */
|
2002-09-11 20:59:04 +00:00
|
|
|
GetWindowThreadProcessId (GetActiveWindow (), &pidActWin);
|
|
|
|
GetWindowThreadProcessId (msg->hwnd, &pidThis);
|
1999-11-11 22:12:27 +00:00
|
|
|
if (pidActWin != pidThis)
|
|
|
|
break;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (window != current_window)
|
|
|
|
synthesize_crossing_events (window, msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (GDK_WINDOW_OBJECT (window)->extension_events != 0
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
&& _gdk_input_ignore_core)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
event->motion.type = GDK_MOTION_NOTIFY;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
1999-11-11 22:12:27 +00:00
|
|
|
p_grab_window, p_grab_owner_events, p_grab_mask,
|
|
|
|
doesnt_want_button_motion))
|
|
|
|
break;
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
event->motion.window = window;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->motion.time = _gdk_win32_get_next_tick (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
if (window != orig_window)
|
2000-07-23 21:43:23 +00:00
|
|
|
translate_mouse_coords (orig_window, window, msg);
|
|
|
|
event->motion.x = current_x = (gint16) LOWORD (msg->lParam);
|
|
|
|
event->motion.y = current_y = (gint16) HIWORD (msg->lParam);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
2001-06-22 14:08:51 +00:00
|
|
|
event->motion.x += xoffset;
|
|
|
|
event->motion.y += yoffset;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->motion.x_root = current_x_root = msg->pt.x;
|
|
|
|
event->motion.y_root = current_y_root = msg->pt.y;
|
|
|
|
event->motion.axes = NULL;
|
|
|
|
event->motion.state = build_pointer_event_state (msg);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->motion.is_hint = FALSE;
|
2002-06-18 23:23:30 +00:00
|
|
|
event->motion.device = display->core_pointer;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_NCMOUSEMOVE:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_NCMOUSEMOVE: %p x,y: %d %d\n",
|
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
Reflect recent renamings and removals of functions.
2002-11-15 Tor Lillqvist <tml@iki.fi>
* gdk/gdk.def: Reflect recent renamings and removals of functions.
Merge from stable:
Start implementing all fill styles (i.e. tiled, stippled, and
opaque stippled in addition to the plain solid style) in the Win32
backend in an elegant and generic way. For now only did the
draw_rectangle() and draw_glyphs() methods. The rest will
follow. Previously some of the drawing methods implemented opaque
stippling, but not tiles or non-opaque stippling.
Seems to work fine, now the check marks show up in check buttons,
the stippled background and stippled text in gtk-demo's Text
Widget look as they should, and GtkText's line wrap arrow shows
correctly instead of an ugly rectangle. [This refers to the stable
branch, haven't actually checked HEAD.]
The implementation does do a lot of pixmap handling and blitting
back and forth, especially on Win9x. But performance is hopefully
not an issue. I don't think many applications do a lot of tiled or
stippled drawing.
* gdk/win32/gdkprivate-win32.h: Define a new macro, GDI_CALL, that
calls a GDI function and prints a warning if it failed. Also
API_CALL for non-GDI calls. Cleans all the the if (!BlaBla())
WIN32_GDI_FAILED ("BlaBla") snippets, these can now be written
GDI_CALL (BlaBla, ()). Declare new functions.
* gdk/win32/gdkdrawable-win32.c: Use GDI_CALL macro in lots of places.
(generic_draw): New function that handles all the blitting
necessary to implement tiles and stipples. A function that
actually draws stuff is passed as a parameter to
generic_draw(). If the fill style is solid, it is called
directly, to draw on the destination drawable. Otherwise it is
called to draw on a temporary mask bitmap, which then is used in
blitting operations. The tiles and/or stipples are rendered into
another temporary pixmap. If MaskBlt() is available (on NT/2k/XP),
it is used, otherwise a sequence of BitBlt() is used to do the
final composition onto the destination drawable.
(draw_tiles_lowlevel, draw_tiles): Some renaming and code
reorg. Use BitBlt() to blit each tile, not gdk_draw_drawable().
(rop2_to_rop3): New function, does binary->ternary rop mapping.
(blit_from_pixmap, blit_inside_window, blit_from_window): Use
rop2_to_rop3(). Previously used SRCCOPY always...
(draw_rectangle, gdk_win32_draw_rectangle, draw_glyphs,
gdk_win32_draw_glyphs): Split functionality into two functions,
with generic_draw() doing its magic inbetween.
* gdk/win32/gdkevents-win32.c: Remove the TrackMouseEvent code, it
was ifdeffed out and wouldn't have done anything even if
enabled. Remove the GDK_EVENT_FUNC_FROM_WINDOW_PROC code, didn't
have any effect any more anyway after all the changes GTK+ has
gone through in the last years. Remove some #if 0 code.
* gdk/win32/gdkgc-win32.c (gdk_gc_copy): Set the copy's hdc field
to NULL in case a GC is copied while it has a Windows DC active.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c: Remove gdk_event_func_from_window_proc.
* gdk/win32/gdkmain-win32.c: Remove -event-func-from-window-proc
option. If there is a PRETEND_WIN9X envvar, set windows_version as
if on Win9x.
* gdk/win32/gdkpixmap-win32.c (_gdk_win32_pixmap_new,
gdk_pixmap_new): Combine these two, _gdk_win32_pixmap_new() wasn't
used or exported. Make a bit more like the X11 version. Hopefully
I didn't break the fragile palettized display ("pseudocolor")
code.
* gdk/win32/gdkgc-win32.c: Various debugging output improvements.
(predraw_set_foreground): Check whether
tile/stipple origins are valid when calling SetBrushOrgEx().
(gdk_win32_hdc_get): Ifdef out code that tries to handle the
stipple by converting it into a region, and combining the clip
region with that. A stipple shouldn't work like that, it should
replicate in x and y directions. Stipples are now handled by
generic_draw() in gdkdrawable-win32.c.
* gdk/win32/gdkmain-win32.c: (gdk_win32_gcvalues_mask_to_string,
gdk_win32_rop2_to_string): New debugging functions.
(gdk_win32_print_dc): Print also DC's rop2 and text color.
2002-11-16 01:12:10 +00:00
|
|
|
if (current_window != NULL
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
&& (GDK_WINDOW_OBJECT (current_window)->event_mask & GDK_LEAVE_NOTIFY_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...synthesizing LEAVE_NOTIFY event\n"));
|
|
|
|
|
|
|
|
event->crossing.type = GDK_LEAVE_NOTIFY;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->crossing.window = current_window;
|
1999-11-11 22:12:27 +00:00
|
|
|
event->crossing.subwindow = NULL;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->crossing.time = _gdk_win32_get_next_tick (msg->time);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (current_window, &xoffset, &yoffset);
|
|
|
|
event->crossing.x = current_x + xoffset;
|
2001-06-22 14:08:51 +00:00
|
|
|
event->crossing.y = current_y + yoffset;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->crossing.x_root = current_x_root;
|
|
|
|
event->crossing.y_root = current_y_root;
|
1999-11-11 22:12:27 +00:00
|
|
|
event->crossing.mode = GDK_CROSSING_NORMAL;
|
|
|
|
event->crossing.detail = GDK_NOTIFY_NONLINEAR;
|
|
|
|
|
|
|
|
event->crossing.focus = TRUE; /* ??? */
|
|
|
|
event->crossing.state = 0; /* ??? */
|
|
|
|
return_val = TRUE;
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (current_window)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_drawable_unref (current_window);
|
|
|
|
current_window = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
break;
|
|
|
|
|
2000-03-03 23:21:51 +00:00
|
|
|
case WM_MOUSEWHEEL:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_MOUSEWHEEL: %p %d\n",
|
|
|
|
msg->hwnd, HIWORD (msg->wParam)));
|
2000-03-03 23:21:51 +00:00
|
|
|
|
|
|
|
event->scroll.type = GDK_SCROLL;
|
|
|
|
|
2000-11-11 18:39:57 +00:00
|
|
|
/* WM_MOUSEWHEEL is delivered to the focus window Work around
|
|
|
|
* that. Also, the position is in screen coordinates, not client
|
|
|
|
* coordinates as with the button messages. I love the
|
|
|
|
* consistency of Windows.
|
2000-03-03 23:21:51 +00:00
|
|
|
*/
|
2000-07-23 21:43:23 +00:00
|
|
|
pt.x = LOWORD (msg->lParam);
|
|
|
|
pt.y = HIWORD (msg->lParam);
|
2000-03-03 23:21:51 +00:00
|
|
|
if ((hwnd = WindowFromPoint (pt)) == NULL)
|
|
|
|
break;
|
2000-11-11 18:39:57 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
msg->hwnd = hwnd;
|
2000-07-25 20:38:35 +00:00
|
|
|
if ((new_window = gdk_win32_handle_table_lookup ((GdkNativeWindow) msg->hwnd)) == NULL)
|
2000-03-03 23:21:51 +00:00
|
|
|
break;
|
2000-11-11 18:39:57 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (new_window != window)
|
2000-03-03 23:21:51 +00:00
|
|
|
{
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_unref (window);
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (new_window);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (window);
|
2000-03-03 23:21:51 +00:00
|
|
|
}
|
2000-11-11 18:39:57 +00:00
|
|
|
|
|
|
|
if (GDK_WINDOW_OBJECT (window)->extension_events != 0
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
&& _gdk_input_ignore_core)
|
2000-11-11 18:39:57 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (!propagate (&window, msg,
|
2000-03-03 23:21:51 +00:00
|
|
|
p_grab_window, p_grab_owner_events, p_grab_mask,
|
|
|
|
doesnt_want_scroll))
|
|
|
|
break;
|
2000-11-11 18:39:57 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
ASSIGN_WINDOW (window);
|
|
|
|
|
2000-11-11 18:39:57 +00:00
|
|
|
ScreenToClient (msg->hwnd, &pt);
|
2000-03-03 23:21:51 +00:00
|
|
|
event->button.window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->scroll.direction = (((short) HIWORD (msg->wParam)) > 0) ?
|
2000-03-03 23:21:51 +00:00
|
|
|
GDK_SCROLL_UP : GDK_SCROLL_DOWN;
|
|
|
|
event->scroll.window = window;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->scroll.time = _gdk_win32_get_next_tick (msg->time);
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
2001-06-22 14:08:51 +00:00
|
|
|
event->scroll.x = (gint16) pt.x + xoffset;
|
|
|
|
event->scroll.y = (gint16) pt.y + yoffset;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->scroll.x_root = (gint16) LOWORD (msg->lParam);
|
2000-11-11 18:39:57 +00:00
|
|
|
event->scroll.y_root = (gint16) HIWORD (msg->lParam);
|
2000-07-23 21:43:23 +00:00
|
|
|
event->scroll.state = build_pointer_event_state (msg);
|
2002-06-18 23:23:30 +00:00
|
|
|
event->scroll.device = display->core_pointer;
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
2000-03-03 23:21:51 +00:00
|
|
|
|
|
|
|
break;
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
case WM_QUERYNEWPALETTE:
|
|
|
|
GDK_NOTE (EVENTS_OR_COLORMAP, g_print ("WM_QUERYNEWPALETTE: %p\n",
|
|
|
|
msg->hwnd));
|
2002-02-17 22:03:29 +00:00
|
|
|
if (gdk_visual_get_system ()->type == GDK_VISUAL_PSEUDO_COLOR)
|
|
|
|
{
|
|
|
|
synthesize_expose_events (window);
|
|
|
|
update_colors_counter = 0;
|
|
|
|
}
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
*ret_valp = FALSE;
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_PALETTECHANGED:
|
|
|
|
GDK_NOTE (EVENTS_OR_COLORMAP, g_print ("WM_PALETTECHANGED: %p %p\n",
|
|
|
|
msg->hwnd, (HWND) msg->wParam));
|
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
*ret_valp = FALSE;
|
|
|
|
|
2002-02-17 22:03:29 +00:00
|
|
|
if (gdk_visual_get_system ()->type != GDK_VISUAL_PSEUDO_COLOR)
|
|
|
|
break;
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
if (msg->hwnd == (HWND) msg->wParam)
|
|
|
|
break;
|
|
|
|
|
|
|
|
if (++update_colors_counter == 5)
|
|
|
|
{
|
|
|
|
synthesize_expose_events (window);
|
|
|
|
update_colors_counter = 0;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
update_colors (window, TRUE);
|
|
|
|
break;
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
case WM_SETFOCUS:
|
|
|
|
case WM_KILLFOCUS:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_%sFOCUS: %p\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->message == WM_SETFOCUS ?
|
1999-11-11 22:12:27 +00:00
|
|
|
"SET" : "KILL"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_FOCUS_CHANGE_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
event->focus_change.type = GDK_FOCUS_CHANGE;
|
|
|
|
event->focus_change.window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->focus_change.in = (msg->message == WM_SETFOCUS);
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_ERASEBKGND:
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_ERASEBKGND: %p dc %p\n",
|
|
|
|
msg->hwnd, (HANDLE) msg->wParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (GDK_WINDOW_DESTROYED (window))
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
erase_background (window, (HDC) msg->wParam);
|
2001-08-19 18:34:59 +00:00
|
|
|
*ret_val_flagp = TRUE; /* always claim as handled */
|
|
|
|
*ret_valp = 1;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
break;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
case WM_PAINT:
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
hrgn = CreateRectRgn (0, 0, 0, 0);
|
|
|
|
if (GetUpdateRgn (msg->hwnd, hrgn, FALSE) == ERROR)
|
2001-08-19 18:34:59 +00:00
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
WIN32_GDI_FAILED ("GetUpdateRgn");
|
2001-08-19 18:34:59 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
hdc = BeginPaint (msg->hwnd, &paintstruct);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_PAINT: %p %s %s dc %p%s\n",
|
|
|
|
msg->hwnd,
|
|
|
|
_gdk_win32_rect_to_string (&paintstruct.rcPaint),
|
|
|
|
(paintstruct.fErase ? "erase" : ""),
|
|
|
|
hdc,
|
|
|
|
(return_exposes ? " return_exposes" : "")));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
EndPaint (msg->hwnd, &paintstruct);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-08-19 18:34:59 +00:00
|
|
|
/* HB: don't generate GDK_EXPOSE events for InputOnly
|
|
|
|
* windows -> backing store now works!
|
|
|
|
*/
|
|
|
|
if (GDK_WINDOW_OBJECT (window)->input_only)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
{
|
|
|
|
DeleteObject (hrgn);
|
|
|
|
break;
|
|
|
|
}
|
2001-08-19 18:34:59 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_EXPOSURE_MASK))
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...ignored\n"));
|
|
|
|
DeleteObject (hrgn);
|
|
|
|
break;
|
|
|
|
}
|
2001-08-19 18:34:59 +00:00
|
|
|
|
2002-02-18 22:56:57 +00:00
|
|
|
#if 0 /* we need to process exposes even with GDK_NO_BG
|
|
|
|
* Otherwise The GIMP canvas update is broken ....
|
|
|
|
*/
|
2001-08-19 18:34:59 +00:00
|
|
|
if (GDK_WINDOW_OBJECT (window)->bg_pixmap == GDK_NO_BG)
|
|
|
|
break;
|
2002-02-18 22:56:57 +00:00
|
|
|
#endif
|
2001-08-19 18:34:59 +00:00
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
if ((paintstruct.rcPaint.right == paintstruct.rcPaint.left)
|
|
|
|
|| (paintstruct.rcPaint.bottom == paintstruct.rcPaint.top))
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
{
|
|
|
|
GDK_NOTE (EVENTS, g_print ("...empty paintstruct, ignored\n"));
|
|
|
|
DeleteObject (hrgn);
|
|
|
|
break;
|
|
|
|
}
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2001-03-10 18:13:03 +00:00
|
|
|
if (return_exposes)
|
|
|
|
{
|
|
|
|
event->expose.type = GDK_EXPOSE;
|
|
|
|
event->expose.window = window;
|
|
|
|
event->expose.area.x = paintstruct.rcPaint.left;
|
|
|
|
event->expose.area.y = paintstruct.rcPaint.top;
|
|
|
|
event->expose.area.width = paintstruct.rcPaint.right - paintstruct.rcPaint.left;
|
|
|
|
event->expose.area.height = paintstruct.rcPaint.bottom - paintstruct.rcPaint.top;
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
event->expose.region = _gdk_win32_hrgn_to_region (hrgn);
|
2001-03-10 18:13:03 +00:00
|
|
|
event->expose.count = 0;
|
|
|
|
|
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
|
|
|
if (return_val)
|
|
|
|
{
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
GList *list = display->queued_events;
|
2001-03-10 18:13:03 +00:00
|
|
|
while (list != NULL )
|
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GdkEventPrivate *event = list->data;
|
|
|
|
if (event->event.any.type == GDK_EXPOSE &&
|
|
|
|
event->event.any.window == window &&
|
|
|
|
!(event->flags & GDK_EVENT_PENDING))
|
|
|
|
event->event.expose.count++;
|
2001-03-10 18:13:03 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
list = list->next;
|
2001-03-10 18:13:03 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
GdkRegion *update_region = _gdk_win32_hrgn_to_region (hrgn);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2002-03-06 00:36:08 +00:00
|
|
|
_gdk_windowing_window_get_offsets (window, &xoffset, &yoffset);
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
gdk_region_offset (update_region, xoffset, yoffset);
|
2001-03-10 18:13:03 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_window_process_expose (window, update_region);
|
|
|
|
gdk_region_destroy (update_region);
|
2002-08-24 20:26:59 +00:00
|
|
|
return_val = FALSE;
|
2001-03-10 18:13:03 +00:00
|
|
|
}
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
DeleteObject (hrgn);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
2001-09-21 19:58:35 +00:00
|
|
|
case WM_GETICON:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_GETICON: %p %s\n",
|
|
|
|
msg->hwnd,
|
2001-09-21 19:58:35 +00:00
|
|
|
(ICON_BIG == msg->wParam ? "big" : "small")));
|
|
|
|
break;
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
case WM_SETCURSOR:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_SETCURSOR: %p %#x %#x\n",
|
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (LOWORD (msg->lParam) != HTCLIENT)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
2000-07-04 06:12:54 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
if (p_grab_window != NULL && p_grab_cursor != NULL)
|
2000-07-23 21:43:23 +00:00
|
|
|
hcursor = p_grab_cursor;
|
2000-07-25 17:31:05 +00:00
|
|
|
else if (!GDK_WINDOW_DESTROYED (window))
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
hcursor = GDK_WINDOW_IMPL_WIN32 (private->impl)->hcursor;
|
2000-07-04 06:12:54 +00:00
|
|
|
else
|
2000-07-23 21:43:23 +00:00
|
|
|
hcursor = NULL;
|
2000-07-04 06:12:54 +00:00
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (hcursor != NULL)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("...SetCursor(%p)\n", hcursor));
|
2000-07-23 21:43:23 +00:00
|
|
|
SetCursor (hcursor);
|
2000-07-04 06:12:54 +00:00
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
*ret_valp = TRUE;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SHOWWINDOW:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_SHOWWINDOW: %p %d\n",
|
|
|
|
msg->hwnd, msg->wParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_STRUCTURE_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
event->any.type = (msg->wParam ? GDK_MAP : GDK_UNMAP);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->any.window = window;
|
|
|
|
|
|
|
|
if (event->any.type == GDK_UNMAP
|
|
|
|
&& p_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_pointer_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (event->any.type == GDK_UNMAP
|
|
|
|
&& k_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_keyboard_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_SIZE:
|
|
|
|
GDK_NOTE (EVENTS,
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_SIZE: %p %s %dx%d\n",
|
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->wParam == SIZE_MAXHIDE ? "MAXHIDE" :
|
|
|
|
(msg->wParam == SIZE_MAXIMIZED ? "MAXIMIZED" :
|
|
|
|
(msg->wParam == SIZE_MAXSHOW ? "MAXSHOW" :
|
|
|
|
(msg->wParam == SIZE_MINIMIZED ? "MINIMIZED" :
|
|
|
|
(msg->wParam == SIZE_RESTORED ? "RESTORED" : "?"))))),
|
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_STRUCTURE_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam == SIZE_MINIMIZED)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
event->any.type = GDK_UNMAP;
|
|
|
|
event->any.window = window;
|
|
|
|
|
|
|
|
if (p_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_pointer_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (k_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_keyboard_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
2000-07-23 21:43:23 +00:00
|
|
|
else if ((msg->wParam == SIZE_RESTORED
|
|
|
|
|| msg->wParam == SIZE_MAXIMIZED)
|
1999-11-11 22:12:27 +00:00
|
|
|
#if 1
|
2000-07-25 17:31:05 +00:00
|
|
|
&& GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD
|
1999-11-11 22:12:27 +00:00
|
|
|
#endif
|
|
|
|
)
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
if (LOWORD (msg->lParam) == 0)
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
event->configure.type = GDK_CONFIGURE;
|
|
|
|
event->configure.window = window;
|
|
|
|
pt.x = 0;
|
|
|
|
pt.y = 0;
|
2000-07-23 21:43:23 +00:00
|
|
|
ClientToScreen (msg->hwnd, &pt);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->configure.x = pt.x;
|
|
|
|
event->configure.y = pt.y;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->configure.width = LOWORD (msg->lParam);
|
|
|
|
event->configure.height = HIWORD (msg->lParam);
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private->x = event->configure.x;
|
|
|
|
private->y = event->configure.y;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->width = event->configure.width;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->height = event->configure.height;
|
2000-07-23 21:43:23 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (private->resize_count > 1)
|
|
|
|
private->resize_count -= 1;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (return_val && private->extension_events != 0)
|
2000-07-25 17:31:05 +00:00
|
|
|
_gdk_input_configure_event (&event->configure, window);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
break;
|
2001-09-21 19:58:35 +00:00
|
|
|
#if 0
|
|
|
|
case WM_SIZING :
|
|
|
|
{
|
|
|
|
LPRECT lpr = (LPRECT) msg->lParam;
|
|
|
|
NONCLIENTMETRICS ncm;
|
|
|
|
ncm.cbSize = sizeof (NONCLIENTMETRICS);
|
|
|
|
|
|
|
|
SystemParametersInfo (SPI_GETNONCLIENTMETRICS, ncm.cbSize, &ncm, 0);
|
|
|
|
|
|
|
|
g_print ("WM_SIZING borderWidth %d captionHeight %d\n",
|
|
|
|
ncm.iBorderWidth, ncm.iCaptionHeight);
|
|
|
|
event->configure.type = GDK_CONFIGURE;
|
|
|
|
event->configure.window = window;
|
|
|
|
|
|
|
|
event->configure.x = lpr->left + ncm.iBorderWidth;
|
|
|
|
event->configure.y = lpr->top + ncm.iCaptionHeight;
|
|
|
|
event->configure.width = lpr->right - lpr->left - 2 * ncm.iBorderWidth;
|
|
|
|
event->configure.height = lpr->bottom - lpr->top - ncm.iCaptionHeight;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private->x = event->configure.x;
|
|
|
|
private->y = event->configure.y;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->width = event->configure.width;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->height = event->configure.height;
|
2001-09-21 19:58:35 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (private->resize_count > 1)
|
|
|
|
private->resize_count -= 1;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-09-21 19:58:35 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (return_val && private->extension_events != 0)
|
2001-09-21 19:58:35 +00:00
|
|
|
_gdk_input_configure_event (&event->configure, window);
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
case WM_GETMINMAXINFO:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_GETMINMAXINFO: %p\n", msg->hwnd));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
impl = GDK_WINDOW_IMPL_WIN32 (private->impl);
|
2000-07-23 21:43:23 +00:00
|
|
|
mmi = (MINMAXINFO*) msg->lParam;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (impl->hint_flags & GDK_HINT_MIN_SIZE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
mmi->ptMinTrackSize.x = impl->hint_min_width;
|
|
|
|
mmi->ptMinTrackSize.y = impl->hint_min_height;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (impl->hint_flags & GDK_HINT_MAX_SIZE)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
mmi->ptMaxTrackSize.x = impl->hint_max_width;
|
|
|
|
mmi->ptMaxTrackSize.y = impl->hint_max_height;
|
2001-08-19 18:34:59 +00:00
|
|
|
|
|
|
|
/* kind of WM functionality, limit maximized size to screen */
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
mmi->ptMaxPosition.x = 0;
|
|
|
|
mmi->ptMaxPosition.y = 0;
|
|
|
|
mmi->ptMaxSize.x = MIN (impl->hint_max_width, gdk_screen_width ());
|
|
|
|
mmi->ptMaxSize.y = MIN (impl->hint_max_height, gdk_screen_height ());
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
else if (impl->hint_flags & GDK_HINT_MIN_SIZE)
|
2001-11-10 13:23:36 +00:00
|
|
|
{
|
|
|
|
/* need to initialize */
|
|
|
|
mmi->ptMaxSize.x = gdk_screen_width ();
|
|
|
|
mmi->ptMaxSize.y = gdk_screen_height ();
|
|
|
|
}
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
/* lovely API inconsistence: return FALSE when handled */
|
|
|
|
if (ret_val_flagp)
|
|
|
|
*ret_val_flagp = !(impl->hint_flags & (GDK_HINT_MIN_SIZE | GDK_HINT_MAX_SIZE));
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
case WM_MOVE:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_MOVE: %p (%d,%d)\n",
|
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam), HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_STRUCTURE_MASK))
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD
|
2002-09-11 20:59:04 +00:00
|
|
|
&& !IsIconic (msg->hwnd)
|
|
|
|
&& IsWindowVisible (msg->hwnd))
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
event->configure.type = GDK_CONFIGURE;
|
|
|
|
event->configure.window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->configure.x = LOWORD (msg->lParam);
|
|
|
|
event->configure.y = HIWORD (msg->lParam);
|
|
|
|
GetClientRect (msg->hwnd, &rect);
|
1999-11-11 22:12:27 +00:00
|
|
|
event->configure.width = rect.right;
|
|
|
|
event->configure.height = rect.bottom;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private->x = event->configure.x;
|
|
|
|
private->y = event->configure.y;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->width = event->configure.width;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->height = event->configure.height;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
break;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
|
|
|
|
#if 0 /* Not quite right, otherwise it may be faster/better than
|
|
|
|
* WM_(MOVE|SIZE) remove decoration (frame) sizes ?
|
2001-06-22 14:08:51 +00:00
|
|
|
*/
|
|
|
|
case WM_WINDOWPOSCHANGED :
|
|
|
|
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
if (!(private->event_mask & GDK_STRUCTURE_MASK))
|
2001-06-22 14:08:51 +00:00
|
|
|
break;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-06-22 14:08:51 +00:00
|
|
|
if (GDK_WINDOW_TYPE (window) != GDK_WINDOW_CHILD
|
2002-09-11 20:59:04 +00:00
|
|
|
&& !IsIconic (msg->hwnd)
|
|
|
|
&& IsWindowVisible (msg->hwnd))
|
2001-06-22 14:08:51 +00:00
|
|
|
{
|
|
|
|
LPWINDOWPOS lpwp = (LPWINDOWPOS) (msg->lParam);
|
|
|
|
|
|
|
|
event->configure.type = GDK_CONFIGURE;
|
|
|
|
event->configure.window = window;
|
|
|
|
event->configure.x = lpwp->x;
|
|
|
|
event->configure.y = lpwp->y;
|
|
|
|
event->configure.width = lpwp->cx;
|
|
|
|
event->configure.height = lpwp->cy;
|
Remove the event_mask, it is now in GdkWindowObject.
2002-03-01 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkwindow-win32.h (struct _GdkWindowImplWin32): Remove
the event_mask, it is now in GdkWindowObject.
* gdk/win32/gdkwindow-win32.c: Change accordingly. Set the
GDK_STRUCTURE_MASK in gdk_window_set_events(), as it is always set
in gdk_window_new(), too. (Bug#72921)
* gdk/win32/gdkevents-win32.c: Change accordingly here, too.
(vk_from_char): New function, calculates the virtual keycode
corresponding to the char in a WM_CHAR message.
(build_keypress_event, build_keyrelease_event): Use it.
(build_keypress_event): Call ImmReleaseContext() after using the
input context. This might plug a memory or resource leak.
(build_key_event_state): Remove #if 0 code.
(gdk_event_translate): Actually, it would be preferrable to always
handle just the WM_KEYDOWN and WM_KEYUP messages, not WM_CHAR at
all, and thus drop the contorted logic with ignore_wm_char etc.
* gdk/win32/gdkkeys-win32.c: (gdk_keymap_get_entries_for_keyval):
Debugging output.
(gdk_keymap_translate_keyboard_state): Return correct value. (But
_gtk_key_hash_lookup() doesn't check the return value...)
2002-02-28 23:38:55 +00:00
|
|
|
private->x = event->configure.x;
|
|
|
|
private->y = event->configure.y;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->width = event->configure.width;
|
|
|
|
GDK_WINDOW_IMPL_WIN32 (private->impl)->height = event->configure.height;
|
2001-06-22 14:08:51 +00:00
|
|
|
|
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_WINDOWPOSCHANGED: %p %ldx%ld@+%ld+%ld\n",
|
|
|
|
msg->hwnd,
|
2001-06-22 14:08:51 +00:00
|
|
|
lpwp->cx, lpwp->cy, lpwp->x, lpwp->y));
|
|
|
|
|
|
|
|
if (ret_val_flagp)
|
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
if (ret_valp)
|
|
|
|
*ret_valp = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
case WM_CLOSE:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_CLOSE: %p\n", msg->hwnd));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
event->any.type = GDK_DELETE;
|
|
|
|
event->any.window = window;
|
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/* No, don't use delayed rendering after all. It works only if the
|
|
|
|
* delayed SetClipboardData is called from the WindowProc, it
|
|
|
|
* seems. (The #else part below is test code for that. It succeeds
|
|
|
|
* in setting the clipboard data. But if I call SetClipboardData
|
|
|
|
* in gdk_property_change (as a consequence of the
|
|
|
|
* GDK_SELECTION_REQUEST event), it fails. I deduce that this is
|
|
|
|
* because delayed rendering requires that SetClipboardData is
|
|
|
|
* called in the window procedure.)
|
|
|
|
*/
|
|
|
|
case WM_RENDERFORMAT:
|
|
|
|
case WM_RENDERALLFORMATS:
|
|
|
|
flag = FALSE;
|
|
|
|
GDK_NOTE (EVENTS, flag = TRUE);
|
|
|
|
if (flag)
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
g_print ("WM_%s: %p %#x (%s)\n",
|
2000-07-23 21:43:23 +00:00
|
|
|
(msg->message == WM_RENDERFORMAT ? "RENDERFORMAT" :
|
1999-11-11 22:12:27 +00:00
|
|
|
"RENDERALLFORMATS"),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd,
|
2000-07-23 21:43:23 +00:00
|
|
|
msg->wParam,
|
|
|
|
(msg->wParam == CF_TEXT ? "CF_TEXT" :
|
|
|
|
(msg->wParam == CF_DIB ? "CF_DIB" :
|
|
|
|
(msg->wParam == CF_UNICODETEXT ? "CF_UNICODETEXT" :
|
|
|
|
(GetClipboardFormatName (msg->wParam, buf, sizeof (buf)), buf)))));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
#if 0
|
|
|
|
event->selection.type = GDK_SELECTION_REQUEST;
|
|
|
|
event->selection.window = window;
|
|
|
|
event->selection.selection = gdk_clipboard_atom;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (msg->wParam == CF_TEXT)
|
1999-11-11 22:12:27 +00:00
|
|
|
event->selection.target = GDK_TARGET_STRING;
|
|
|
|
else
|
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
GetClipboardFormatName (msg->wParam, buf, sizeof (buf));
|
1999-11-11 22:12:27 +00:00
|
|
|
event->selection.target = gdk_atom_intern (buf, FALSE);
|
|
|
|
}
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
event->selection.property = _gdk_selection_property;
|
2000-07-23 21:43:23 +00:00
|
|
|
event->selection.requestor = (guint32) msg->hwnd;
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
event->selection.time = _gdk_win32_get_next_tick (msg->time);
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = !GDK_WINDOW_DESTROYED (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
#else
|
|
|
|
/* Test code, to see if SetClipboardData works when called from
|
|
|
|
* the window procedure.
|
|
|
|
*/
|
|
|
|
{
|
|
|
|
HGLOBAL hdata = GlobalAlloc (GMEM_MOVEABLE|GMEM_DDESHARE, 10);
|
|
|
|
char *ptr = GlobalLock (hdata);
|
|
|
|
strcpy (ptr, "Huhhaa");
|
|
|
|
GlobalUnlock (hdata);
|
|
|
|
if (!SetClipboardData (CF_TEXT, hdata))
|
2000-02-13 14:52:47 +00:00
|
|
|
WIN32_API_FAILED ("SetClipboardData");
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
*ret_valp = 0;
|
|
|
|
*ret_val_flagp = TRUE;
|
|
|
|
return_val = FALSE;
|
|
|
|
#endif
|
|
|
|
break;
|
|
|
|
#endif /* No delayed rendering */
|
|
|
|
|
|
|
|
case WM_DESTROY:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WM_DESTROY: %p\n", msg->hwnd));
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
event->any.type = GDK_DESTROY;
|
|
|
|
event->any.window = window;
|
2000-07-23 21:43:23 +00:00
|
|
|
if (window != NULL && window == current_window)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_drawable_unref (current_window);
|
|
|
|
current_window = NULL;
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if (p_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_pointer_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (k_grab_window == window)
|
2000-07-23 21:43:23 +00:00
|
|
|
gdk_keyboard_ungrab (msg->time);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-07-25 17:31:05 +00:00
|
|
|
return_val = window != NULL && !GDK_WINDOW_DESTROYED (window);
|
2000-05-12 22:29:31 +00:00
|
|
|
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
if ((window != NULL) && (_gdk_root_window != msg->hwnd))
|
2000-05-12 22:29:31 +00:00
|
|
|
gdk_window_destroy_notify (window);
|
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
|
|
|
|
#ifdef HAVE_WINTAB
|
|
|
|
/* Handle WINTAB events here, as we know that gdkinput.c will
|
|
|
|
* use the fixed WT_DEFBASE as lcMsgBase, and we thus can use the
|
|
|
|
* constants as case labels.
|
|
|
|
*/
|
|
|
|
case WT_PACKET:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WT_PACKET: %p %d %#lx\n",
|
|
|
|
msg->hwnd, msg->wParam, msg->lParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
goto wintab;
|
|
|
|
|
|
|
|
case WT_CSRCHANGE:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WT_CSRCHANGE: %p %d %#lx\n",
|
|
|
|
msg->hwnd, msg->wParam, msg->lParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
goto wintab;
|
|
|
|
|
|
|
|
case WT_PROXIMITY:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("WT_PROXIMITY: %p %#x %d %d\n",
|
|
|
|
msg->hwnd, msg->wParam,
|
2000-07-23 21:43:23 +00:00
|
|
|
LOWORD (msg->lParam),
|
|
|
|
HIWORD (msg->lParam)));
|
1999-11-11 22:12:27 +00:00
|
|
|
/* Fall through */
|
|
|
|
wintab:
|
1999-11-17 00:45:37 +00:00
|
|
|
event->any.window = window;
|
2002-09-11 20:59:04 +00:00
|
|
|
return_val = _gdk_input_other_event (event, msg, window);
|
1999-11-11 22:12:27 +00:00
|
|
|
break;
|
|
|
|
#endif
|
2000-05-12 22:29:31 +00:00
|
|
|
|
|
|
|
default:
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
GDK_NOTE (EVENTS, g_print ("%s: %p %#x %#lx\n",
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
_gdk_win32_message_to_string (msg->message),
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
msg->hwnd, msg->wParam, msg->lParam));
|
1999-11-11 22:12:27 +00:00
|
|
|
}
|
|
|
|
|
2000-05-16 21:27:10 +00:00
|
|
|
done:
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (return_val)
|
|
|
|
{
|
|
|
|
if (event->any.window)
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (event->any.window);
|
1999-11-11 22:12:27 +00:00
|
|
|
if (((event->any.type == GDK_ENTER_NOTIFY) ||
|
|
|
|
(event->any.type == GDK_LEAVE_NOTIFY)) &&
|
|
|
|
(event->crossing.subwindow != NULL))
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_ref (event->crossing.subwindow);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_NOTE (EVENTS, print_event (event));
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
/* Mark this event as having no resources to be freed */
|
|
|
|
event->any.window = NULL;
|
|
|
|
event->any.type = GDK_NOTHING;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (window)
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gdk_drawable_unref (window);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
return return_val;
|
|
|
|
}
|
|
|
|
|
1999-11-17 00:45:37 +00:00
|
|
|
void
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
_gdk_events_queue (GdkDisplay *display)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
MSG msg;
|
2001-08-19 18:34:59 +00:00
|
|
|
GdkEvent *event;
|
|
|
|
GList *node;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
while (!_gdk_event_queue_find_first (display)
|
1999-11-11 22:12:27 +00:00
|
|
|
&& PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
|
|
|
{
|
2001-11-08 20:57:18 +00:00
|
|
|
#ifndef HAVE_DIMM_H
|
|
|
|
TranslateMessage (&msg);
|
|
|
|
#else
|
2000-07-23 21:43:23 +00:00
|
|
|
if (active_imm_msgpump_owner == NULL
|
|
|
|
|| (active_imm_msgpump_owner->lpVtbl->OnTranslateMessage) (active_imm_msgpump_owner, &msg) != S_OK)
|
1999-11-11 22:12:27 +00:00
|
|
|
TranslateMessage (&msg);
|
2001-11-08 20:57:18 +00:00
|
|
|
#endif
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
DispatchMessage (&msg);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2000-12-05 20:53:30 +00:00
|
|
|
static gboolean
|
|
|
|
gdk_event_prepare (GSource *source,
|
|
|
|
gint *timeout)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
MSG msg;
|
|
|
|
gboolean retval;
|
2002-06-20 23:59:27 +00:00
|
|
|
GdkDisplay *display = gdk_display_get_default ();
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_THREADS_ENTER ();
|
|
|
|
|
|
|
|
*timeout = -1;
|
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
retval = (_gdk_event_queue_find_first (display) != NULL)
|
gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
|
|
|
|| PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_THREADS_LEAVE ();
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
2000-12-05 20:53:30 +00:00
|
|
|
static gboolean
|
|
|
|
gdk_event_check (GSource *source)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
MSG msg;
|
|
|
|
gboolean retval;
|
2002-06-20 23:59:27 +00:00
|
|
|
GdkDisplay *display = gdk_display_get_default ();
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_THREADS_ENTER ();
|
|
|
|
|
|
|
|
if (event_poll_fd.revents & G_IO_IN)
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
retval = (_gdk_event_queue_find_first (display) != NULL)
|
1999-11-11 22:12:27 +00:00
|
|
|
|| PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
|
|
|
|
else
|
|
|
|
retval = FALSE;
|
|
|
|
|
|
|
|
GDK_THREADS_LEAVE ();
|
|
|
|
|
|
|
|
return retval;
|
|
|
|
}
|
|
|
|
|
2000-12-05 20:53:30 +00:00
|
|
|
static gboolean
|
|
|
|
gdk_event_dispatch (GSource *source,
|
|
|
|
GSourceFunc callback,
|
|
|
|
gpointer user_data)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
GdkEvent *event;
|
2002-06-20 23:59:27 +00:00
|
|
|
GdkDisplay *display = gdk_display_get_default ();
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
GDK_THREADS_ENTER ();
|
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
_gdk_events_queue (display);
|
|
|
|
event = _gdk_event_unqueue (display);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
if (event)
|
|
|
|
{
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
if (_gdk_event_func)
|
|
|
|
(*_gdk_event_func) (event, _gdk_event_data);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
|
|
|
gdk_event_free (event);
|
|
|
|
}
|
|
|
|
|
|
|
|
GDK_THREADS_LEAVE ();
|
|
|
|
|
|
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Sends a ClientMessage to all toplevel client windows */
|
|
|
|
gboolean
|
2002-09-24 09:53:25 +00:00
|
|
|
gdk_event_send_client_message_for_display (GdkDisplay *display,
|
|
|
|
GdkEvent *event,
|
|
|
|
GdkNativeWindow winid)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* XXX */
|
|
|
|
return FALSE;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
|
|
|
gdk_screen_broadcast_client_message (GdkScreen *screen,
|
|
|
|
GdkEvent *event)
|
1999-11-11 22:12:27 +00:00
|
|
|
{
|
|
|
|
/* XXX */
|
|
|
|
}
|
|
|
|
|
1999-11-20 01:22:57 +00:00
|
|
|
void
|
|
|
|
gdk_flush (void)
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
#if 0
|
2001-05-06 14:02:45 +00:00
|
|
|
MSG msg;
|
|
|
|
|
|
|
|
/* Process all messages currently available */
|
|
|
|
while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
TranslateMessage (&msg);
|
|
|
|
DispatchMessage (&msg);
|
2001-05-06 14:02:45 +00:00
|
|
|
}
|
2001-09-21 19:58:35 +00:00
|
|
|
#endif
|
2001-06-22 14:08:51 +00:00
|
|
|
|
1999-11-20 01:22:57 +00:00
|
|
|
GdiFlush ();
|
|
|
|
}
|
2000-05-12 22:29:31 +00:00
|
|
|
|
Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
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void
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gdk_display_sync (GdkDisplay * display)
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{
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MSG msg;
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2002-06-20 23:59:27 +00:00
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g_return_if_fail (display == gdk_display_get_default ());
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Changes multihead reorganizing code for win32 support, mostly from a patch
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-06-06 00:26:42 +00:00
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/* Process all messages currently available */
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while (PeekMessage (&msg, NULL, 0, 0, PM_REMOVE))
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{
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TranslateMessage (&msg);
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DispatchMessage (&msg);
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}
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}
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