gtk/demos/gtk-demo/gtkshaderstack.c

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#include "gtkshaderstack.h"
struct _GtkShaderStack
{
GtkWidget parent_instance;
GskGLShader *shader;
GPtrArray *children;
int current;
int next;
gboolean backwards;
guint tick_id;
float time;
float duration;
gint64 start_time;
};
struct _GtkShaderStackClass
{
GtkWidgetClass parent_class;
};
enum {
PROP_DURATION = 1,
NUM_PROPERTIES
};
static GParamSpec *properties[NUM_PROPERTIES] = { NULL };
G_DEFINE_TYPE (GtkShaderStack, gtk_shader_stack, GTK_TYPE_WIDGET)
static void
gtk_shader_stack_finalize (GObject *object)
{
GtkShaderStack *self = GTK_SHADER_STACK (object);
g_object_unref (self->shader);
G_OBJECT_CLASS (gtk_shader_stack_parent_class)->finalize (object);
}
static void
update_child_visible (GtkShaderStack *self)
{
int i;
for (i = 0; i < self->children->len; i++)
{
GtkWidget *child = g_ptr_array_index (self->children, i);
gtk_widget_set_child_visible (child,
i == self->current || i == self->next);
}
}
static gboolean
transition_cb (GtkWidget *widget,
GdkFrameClock *clock,
gpointer unused)
{
GtkShaderStack *self = GTK_SHADER_STACK (widget);
gint64 frame_time;
frame_time = gdk_frame_clock_get_frame_time (clock);
if (self->start_time == 0)
self->start_time = frame_time;
self->time = (frame_time - self->start_time) / (float)G_USEC_PER_SEC;
gtk_widget_queue_draw (widget);
if (self->time >= self->duration)
{
self->current = self->next;
self->next = -1;
update_child_visible (self);
return G_SOURCE_REMOVE;
}
else
return G_SOURCE_CONTINUE;
}
static void
start_transition (GtkShaderStack *self)
{
self->start_time = 0;
self->tick_id = gtk_widget_add_tick_callback (GTK_WIDGET (self),
transition_cb,
NULL, NULL);
}
static void
stop_transition (GtkShaderStack *self)
{
if (self->tick_id != 0)
{
gtk_widget_remove_tick_callback (GTK_WIDGET (self), self->tick_id);
self->tick_id = 0;
}
if (self->next != -1)
self->current = self->next;
self->next = -1;
update_child_visible (self);
}
static void
gtk_shader_stack_dispose (GObject *object)
{
GtkShaderStack *self = GTK_SHADER_STACK (object);
stop_transition (self);
g_clear_pointer (&self->children, g_ptr_array_unref);
G_OBJECT_CLASS (gtk_shader_stack_parent_class)->dispose (object);
}
void
gtk_shader_stack_transition (GtkShaderStack *self,
gboolean forward)
{
stop_transition (self);
self->backwards = !forward;
if (self->backwards)
self->next = (self->current + self->children->len - 1) % self->children->len;
else
self->next = (self->current + 1) % self->children->len;
update_child_visible (self);
start_transition (self);
}
static void
gtk_shader_stack_init (GtkShaderStack *self)
{
self->children = g_ptr_array_new_with_free_func ((GDestroyNotify)gtk_widget_unparent);
self->current = -1;
self->next = -1;
self->backwards = FALSE;
self->duration = 1.0;
}
static void
gtk_shader_stack_measure (GtkWidget *widget,
GtkOrientation orientation,
int for_size,
int *minimum,
int *natural,
int *minimum_baseline,
int *natural_baseline)
{
GtkShaderStack *self = GTK_SHADER_STACK (widget);
int i;
*minimum = 0;
*natural = 0;
for (i = 0; i < self->children->len; i++)
{
GtkWidget *child = g_ptr_array_index (self->children, i);
int child_min, child_nat;
if (gtk_widget_get_visible (child))
{
gtk_widget_measure (child, orientation, for_size, &child_min, &child_nat, NULL, NULL);
*minimum = MAX (*minimum, child_min);
*natural = MAX (*natural, child_nat);
}
}
}
static void
gtk_shader_stack_size_allocate (GtkWidget *widget,
int width,
int height,
int baseline)
{
GtkShaderStack *self = GTK_SHADER_STACK (widget);
GtkAllocation child_allocation;
GtkWidget *child;
int i;
child_allocation.x = 0;
child_allocation.y = 0;
child_allocation.width = width;
child_allocation.height = height;
for (i = 0; i < self->children->len; i++)
{
child = g_ptr_array_index (self->children, i);
if (gtk_widget_get_visible (child))
gtk_widget_size_allocate (child, &child_allocation, -1);
}
}
static void
gtk_shader_stack_snapshot (GtkWidget *widget,
GtkSnapshot *snapshot)
{
GtkShaderStack *self = GTK_SHADER_STACK (widget);
int width, height;
GtkWidget *current, *next;
width = gtk_widget_get_width (widget);
height = gtk_widget_get_height (widget);
current = g_ptr_array_index (self->children, self->current);
if (self->next == -1)
{
gtk_widget_snapshot_child (widget, current, snapshot);
}
else
{
GtkNative *native = gtk_widget_get_native (widget);
GskRenderer *renderer = gtk_native_get_renderer (native);
float progress;
next = g_ptr_array_index (self->children, self->next);
progress = self->time / self->duration;
if (self->backwards)
{
GtkWidget *tmp = next;
next = current;
current = tmp;
progress = 1. - progress;
}
if (gsk_gl_shader_compile (self->shader, renderer, NULL))
{
gtk_snapshot_push_gl_shader (snapshot,
self->shader,
&GRAPHENE_RECT_INIT(0, 0, width, height),
gsk_gl_shader_format_args (self->shader,
"progress", progress,
NULL));
gtk_widget_snapshot_child (widget, current, snapshot);
gtk_snapshot_gl_shader_pop_texture (snapshot); /* current child */
gtk_widget_snapshot_child (widget, next, snapshot);
gtk_snapshot_gl_shader_pop_texture (snapshot); /* next child */
gtk_snapshot_pop (snapshot);
}
else
{
/* Non-shader fallback */
gtk_widget_snapshot_child (widget, current, snapshot);
}
}
}
static void
gtk_shader_stack_get_property (GObject *object,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GtkShaderStack *self = GTK_SHADER_STACK (object);
switch (prop_id)
{
case PROP_DURATION:
g_value_set_float (value, self->duration);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gtk_shader_stack_set_property (GObject *object,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GtkShaderStack *self = GTK_SHADER_STACK (object);
switch (prop_id)
{
case PROP_DURATION:
self->duration = g_value_get_float (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
break;
}
}
static void
gtk_shader_stack_class_init (GtkShaderStackClass *class)
{
GtkWidgetClass *widget_class = GTK_WIDGET_CLASS (class);
GObjectClass *object_class = G_OBJECT_CLASS (class);
object_class->finalize = gtk_shader_stack_finalize;
object_class->dispose = gtk_shader_stack_dispose;
object_class->get_property = gtk_shader_stack_get_property;
object_class->set_property = gtk_shader_stack_set_property;
widget_class->snapshot = gtk_shader_stack_snapshot;
widget_class->measure = gtk_shader_stack_measure;
widget_class->size_allocate = gtk_shader_stack_size_allocate;
properties[PROP_DURATION] =
g_param_spec_float ("duration", "Duration", "Duration",
0.1, 3.0, 1.0,
G_PARAM_READWRITE);
g_object_class_install_properties (object_class, NUM_PROPERTIES, properties);
}
GtkWidget *
gtk_shader_stack_new (void)
{
return g_object_new (GTK_TYPE_SHADER_STACK, NULL);
}
void
gtk_shader_stack_set_shader (GtkShaderStack *self,
GskGLShader *shader)
{
g_set_object (&self->shader, shader);
}
void
gtk_shader_stack_add_child (GtkShaderStack *self,
GtkWidget *child)
{
g_ptr_array_add (self->children, child);
gtk_widget_set_parent (child, GTK_WIDGET (self));
gtk_widget_queue_resize (GTK_WIDGET (self));
if (self->current == -1)
self->current = 0;
else
gtk_widget_set_child_visible (child, FALSE);
}
void
gtk_shader_stack_set_active (GtkShaderStack *self,
int index)
{
stop_transition (self);
self->current = MIN (index, self->children->len);
update_child_visible (self);
}