gtk/gdk-pixbuf/io-gdip-animation.c

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Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and 2008-03-21 Tor Lillqvist <tml@novell.com> Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and Alberto Ruiz into the GTK+ tree, from the gdip-pixbuf-loader module. * configure.in: Add switch --disable-gdiplus-loaders that disables building of the GDI+ loaders. When including loaders in the gdk-pixbuf library, either build in abll the GDI+ ones or none of them. Use just -DINCLUDE_gdiplus in $INCLUDED_LOADER_DEFINE to signal building them in. Add Automake conditionals BUILD_GDIPLUS_LOADERS to indicate whether the GDI+ loaders should be built and INCLUDE_GDIPLUS to indicate whether they should be built-in. For the rest of the changes, see gdk-pixbuf/ChangeLog. In gdk-pixbuf: * Makefile.am: Add the bits and pieces for the GDI+ loaders. When building GDI+ loaders don't build the traditional ones for the same formats. Always build the traditional PNG loader, though, as it isn't possible to read and write PNG tEXt chunks through GDI+, and GIMP at least needs that functionality in the gdk-pixbuf PNG loader. Either build all the GDI+ loaders (except the PNG one) into libgdk-pixbuf, or build them all as DLLs. I don't see any reason to enable cherry-picking among them whether to build in or not. * io-gdip-animation.c * io-gdip-animation.h * io-gdip-bmp.c * io-gdip-emf.c * io-gdip-gif.c * io-gdip-ico.c * io-gdip-jpeg.c * io-gdip-native.h * io-gdip-png.c * io-gdip-propertytags.h * io-gdip-tiff.c * io-gdip-utils.c * io-gdip-utils.h * io-gdip-wmf.c: New files. Note that io-gdip-png.c is not currently used. * gdk-pixbuf-io.c: Add the bits and pieces for built-in GDI+ loaders. svn path=/trunk/; revision=19914
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/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* GdkPixbuf library - animated gdip support
*
* Copyright (C) 1999 The Free Software Foundation
*
* Authors: Jonathan Blandford <jrb@redhat.com>
* Havoc Pennington <hp@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#include <errno.h>
#include "io-gdip-native.h"
#include "io-gdip-animation.h"
static void gdk_pixbuf_gdip_anim_class_init (GdkPixbufGdipAnimClass *klass);
static void gdk_pixbuf_gdip_anim_finalize (GObject *object);
static gboolean gdk_pixbuf_gdip_anim_is_static_image (GdkPixbufAnimation *animation);
static GdkPixbuf* gdk_pixbuf_gdip_anim_get_static_image (GdkPixbufAnimation *animation);
static void gdk_pixbuf_gdip_anim_get_size (GdkPixbufAnimation *anim,
int *width,
int *height);
static GdkPixbufAnimationIter* gdk_pixbuf_gdip_anim_get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time);
static gpointer parent_class;
GType
gdk_pixbuf_gdip_anim_get_type (void)
{
static GType object_type = 0;
if (!object_type) {
const GTypeInfo object_info = {
Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and 2008-03-21 Tor Lillqvist <tml@novell.com> Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and Alberto Ruiz into the GTK+ tree, from the gdip-pixbuf-loader module. * configure.in: Add switch --disable-gdiplus-loaders that disables building of the GDI+ loaders. When including loaders in the gdk-pixbuf library, either build in abll the GDI+ ones or none of them. Use just -DINCLUDE_gdiplus in $INCLUDED_LOADER_DEFINE to signal building them in. Add Automake conditionals BUILD_GDIPLUS_LOADERS to indicate whether the GDI+ loaders should be built and INCLUDE_GDIPLUS to indicate whether they should be built-in. For the rest of the changes, see gdk-pixbuf/ChangeLog. In gdk-pixbuf: * Makefile.am: Add the bits and pieces for the GDI+ loaders. When building GDI+ loaders don't build the traditional ones for the same formats. Always build the traditional PNG loader, though, as it isn't possible to read and write PNG tEXt chunks through GDI+, and GIMP at least needs that functionality in the gdk-pixbuf PNG loader. Either build all the GDI+ loaders (except the PNG one) into libgdk-pixbuf, or build them all as DLLs. I don't see any reason to enable cherry-picking among them whether to build in or not. * io-gdip-animation.c * io-gdip-animation.h * io-gdip-bmp.c * io-gdip-emf.c * io-gdip-gif.c * io-gdip-ico.c * io-gdip-jpeg.c * io-gdip-native.h * io-gdip-png.c * io-gdip-propertytags.h * io-gdip-tiff.c * io-gdip-utils.c * io-gdip-utils.h * io-gdip-wmf.c: New files. Note that io-gdip-png.c is not currently used. * gdk-pixbuf-io.c: Add the bits and pieces for built-in GDI+ loaders. svn path=/trunk/; revision=19914
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sizeof (GdkPixbufGdipAnimClass),
(GBaseInitFunc) NULL,
(GBaseFinalizeFunc) NULL,
(GClassInitFunc) gdk_pixbuf_gdip_anim_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (GdkPixbufGdipAnim),
0, /* n_preallocs */
(GInstanceInitFunc) NULL,
};
object_type = g_type_from_name ("GdkPixbufGdipAnim");
if (object_type == 0) {
object_type = g_type_register_static (GDK_TYPE_PIXBUF_ANIMATION,
g_intern_static_string ("GdkPixbufGdipAnim"),
&object_info, 0);
}
}
return object_type;
}
static void
gdk_pixbuf_gdip_anim_class_init (GdkPixbufGdipAnimClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkPixbufAnimationClass *anim_class = GDK_PIXBUF_ANIMATION_CLASS (klass);
parent_class = g_type_class_peek_parent (klass);
object_class->finalize = gdk_pixbuf_gdip_anim_finalize;
anim_class->is_static_image = gdk_pixbuf_gdip_anim_is_static_image;
anim_class->get_static_image = gdk_pixbuf_gdip_anim_get_static_image;
anim_class->get_size = gdk_pixbuf_gdip_anim_get_size;
anim_class->get_iter = gdk_pixbuf_gdip_anim_get_iter;
}
static void
gdk_pixbuf_gdip_anim_finalize (GObject *object)
{
GdkPixbufGdipAnim *gdip_anim = GDK_PIXBUF_GDIP_ANIM (object);
GList *l;
GdkPixbufFrame *frame;
for (l = gdip_anim->frames; l; l = l->next) {
frame = l->data;
g_object_unref (frame->pixbuf);
g_free (frame);
}
g_list_free (gdip_anim->frames);
G_OBJECT_CLASS (parent_class)->finalize (object);
}
static gboolean
gdk_pixbuf_gdip_anim_is_static_image (GdkPixbufAnimation *animation)
{
GdkPixbufGdipAnim *gdip_anim;
gdip_anim = GDK_PIXBUF_GDIP_ANIM (animation);
return (gdip_anim->frames != NULL &&
gdip_anim->frames->next == NULL);
}
static GdkPixbuf*
gdk_pixbuf_gdip_anim_get_static_image (GdkPixbufAnimation *animation)
{
GdkPixbufGdipAnim *gdip_anim;
gdip_anim = GDK_PIXBUF_GDIP_ANIM (animation);
if (gdip_anim->frames == NULL)
return NULL;
else
return GDK_PIXBUF (((GdkPixbufFrame*)gdip_anim->frames->data)->pixbuf);
}
static void
gdk_pixbuf_gdip_anim_get_size (GdkPixbufAnimation *anim,
int *width,
int *height)
{
GdkPixbufGdipAnim *gdip_anim;
gdip_anim = GDK_PIXBUF_GDIP_ANIM (anim);
if (width)
*width = gdip_anim->width;
if (height)
*height = gdip_anim->height;
}
static void
iter_clear (GdkPixbufGdipAnimIter *iter)
{
iter->current_frame = NULL;
}
static void
iter_restart (GdkPixbufGdipAnimIter *iter)
{
iter_clear (iter);
iter->current_frame = iter->gdip_anim->frames;
}
static GdkPixbufAnimationIter*
gdk_pixbuf_gdip_anim_get_iter (GdkPixbufAnimation *anim,
const GTimeVal *start_time)
{
GdkPixbufGdipAnimIter *iter;
iter = g_object_new (GDK_TYPE_PIXBUF_GDIP_ANIM_ITER, NULL);
iter->gdip_anim = GDK_PIXBUF_GDIP_ANIM (anim);
g_object_ref (iter->gdip_anim);
iter_restart (iter);
iter->start_time = *start_time;
iter->current_time = *start_time;
iter->first_loop_slowness = 0;
return GDK_PIXBUF_ANIMATION_ITER (iter);
}
static void gdk_pixbuf_gdip_anim_iter_class_init (GdkPixbufGdipAnimIterClass *klass);
static void gdk_pixbuf_gdip_anim_iter_finalize (GObject *object);
static int gdk_pixbuf_gdip_anim_iter_get_delay_time (GdkPixbufAnimationIter *iter);
static GdkPixbuf* gdk_pixbuf_gdip_anim_iter_get_pixbuf (GdkPixbufAnimationIter *iter);
static gboolean gdk_pixbuf_gdip_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter);
static gboolean gdk_pixbuf_gdip_anim_iter_advance (GdkPixbufAnimationIter *iter,
const GTimeVal *current_time);
static gpointer iter_parent_class;
GType
gdk_pixbuf_gdip_anim_iter_get_type (void)
{
static GType object_type = 0;
if (!object_type) {
const GTypeInfo object_info = {
Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and 2008-03-21 Tor Lillqvist <tml@novell.com> Import the GDI+ gdk-pixbuf loaders for Windows by Dominic Lachowicz and Alberto Ruiz into the GTK+ tree, from the gdip-pixbuf-loader module. * configure.in: Add switch --disable-gdiplus-loaders that disables building of the GDI+ loaders. When including loaders in the gdk-pixbuf library, either build in abll the GDI+ ones or none of them. Use just -DINCLUDE_gdiplus in $INCLUDED_LOADER_DEFINE to signal building them in. Add Automake conditionals BUILD_GDIPLUS_LOADERS to indicate whether the GDI+ loaders should be built and INCLUDE_GDIPLUS to indicate whether they should be built-in. For the rest of the changes, see gdk-pixbuf/ChangeLog. In gdk-pixbuf: * Makefile.am: Add the bits and pieces for the GDI+ loaders. When building GDI+ loaders don't build the traditional ones for the same formats. Always build the traditional PNG loader, though, as it isn't possible to read and write PNG tEXt chunks through GDI+, and GIMP at least needs that functionality in the gdk-pixbuf PNG loader. Either build all the GDI+ loaders (except the PNG one) into libgdk-pixbuf, or build them all as DLLs. I don't see any reason to enable cherry-picking among them whether to build in or not. * io-gdip-animation.c * io-gdip-animation.h * io-gdip-bmp.c * io-gdip-emf.c * io-gdip-gif.c * io-gdip-ico.c * io-gdip-jpeg.c * io-gdip-native.h * io-gdip-png.c * io-gdip-propertytags.h * io-gdip-tiff.c * io-gdip-utils.c * io-gdip-utils.h * io-gdip-wmf.c: New files. Note that io-gdip-png.c is not currently used. * gdk-pixbuf-io.c: Add the bits and pieces for built-in GDI+ loaders. svn path=/trunk/; revision=19914
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sizeof (GdkPixbufGdipAnimIterClass),
(GBaseInitFunc) NULL,
(GBaseFinalizeFunc) NULL,
(GClassInitFunc) gdk_pixbuf_gdip_anim_iter_class_init,
NULL, /* class_finalize */
NULL, /* class_data */
sizeof (GdkPixbufGdipAnimIter),
0, /* n_preallocs */
(GInstanceInitFunc) NULL,
};
object_type = g_type_from_name ("GdkPixbufGdipAnimIter");
if (object_type == 0) {
object_type = g_type_register_static (GDK_TYPE_PIXBUF_ANIMATION_ITER,
g_intern_static_string ("GdkPixbufGdipAnimIter"),
&object_info, 0);
}
}
return object_type;
}
static void
gdk_pixbuf_gdip_anim_iter_class_init (GdkPixbufGdipAnimIterClass *klass)
{
GObjectClass *object_class = G_OBJECT_CLASS (klass);
GdkPixbufAnimationIterClass *anim_iter_class =
GDK_PIXBUF_ANIMATION_ITER_CLASS (klass);
iter_parent_class = g_type_class_peek_parent (klass);
object_class->finalize = gdk_pixbuf_gdip_anim_iter_finalize;
anim_iter_class->get_delay_time = gdk_pixbuf_gdip_anim_iter_get_delay_time;
anim_iter_class->get_pixbuf = gdk_pixbuf_gdip_anim_iter_get_pixbuf;
anim_iter_class->on_currently_loading_frame = gdk_pixbuf_gdip_anim_iter_on_currently_loading_frame;
anim_iter_class->advance = gdk_pixbuf_gdip_anim_iter_advance;
}
static void
gdk_pixbuf_gdip_anim_iter_finalize (GObject *object)
{
GdkPixbufGdipAnimIter *iter = GDK_PIXBUF_GDIP_ANIM_ITER (object);
iter_clear (iter);
g_object_unref (iter->gdip_anim);
G_OBJECT_CLASS (iter_parent_class)->finalize (object);
}
static gboolean
gdk_pixbuf_gdip_anim_iter_advance (GdkPixbufAnimationIter *anim_iter,
const GTimeVal *current_time)
{
GdkPixbufGdipAnimIter *iter;
gint elapsed;
gint loop;
GList *tmp;
GList *old;
iter = GDK_PIXBUF_GDIP_ANIM_ITER (anim_iter);
iter->current_time = *current_time;
/* We use milliseconds for all times */
elapsed =
(((iter->current_time.tv_sec - iter->start_time.tv_sec) * G_USEC_PER_SEC +
iter->current_time.tv_usec - iter->start_time.tv_usec)) / 1000;
if (elapsed < 0) {
/* Try to compensate; probably the system clock
* was set backwards
*/
iter->start_time = iter->current_time;
elapsed = 0;
}
g_assert (iter->gdip_anim->total_time > 0);
/* See how many times we've already played the full animation,
* and subtract time for that.
*/
if (iter->gdip_anim->loading)
loop = 0;
else {
/* If current_frame is NULL at this point, we have loaded the
* animation from a source which fell behind the speed of the
* display. We remember how much slower the first loop was due
* to this and correct the position calculation in order to not
* jump in the middle of the second loop.
*/
if (iter->current_frame == NULL)
iter->first_loop_slowness = MAX(0, elapsed - iter->gdip_anim->total_time);
loop = (elapsed - iter->first_loop_slowness) / iter->gdip_anim->total_time;
elapsed = (elapsed - iter->first_loop_slowness) % iter->gdip_anim->total_time;
}
iter->position = elapsed;
/* Now move to the proper frame */
if (iter->gdip_anim->loop == 0 || loop < iter->gdip_anim->loop)
tmp = iter->gdip_anim->frames;
else
tmp = NULL;
while (tmp != NULL) {
GdkPixbufFrame *frame = tmp->data;
if (iter->position >= frame->elapsed &&
iter->position < (frame->elapsed + frame->delay_time))
break;
tmp = tmp->next;
}
old = iter->current_frame;
iter->current_frame = tmp;
return iter->current_frame != old;
}
int
gdk_pixbuf_gdip_anim_iter_get_delay_time (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufFrame *frame;
GdkPixbufGdipAnimIter *iter;
iter = GDK_PIXBUF_GDIP_ANIM_ITER (anim_iter);
if (iter->current_frame) {
frame = iter->current_frame->data;
#if 0
g_print ("frame start: %d pos: %d frame len: %d frame remaining: %d\n",
frame->elapsed,
iter->position,
frame->delay_time,
frame->delay_time - (iter->position - frame->elapsed));
#endif
return frame->delay_time - (iter->position - frame->elapsed);
} else
return -1; /* show last frame forever */
}
GdkPixbuf*
gdk_pixbuf_gdip_anim_iter_get_pixbuf (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufGdipAnimIter *iter;
GdkPixbufFrame *frame;
iter = GDK_PIXBUF_GDIP_ANIM_ITER (anim_iter);
frame = iter->current_frame ? iter->current_frame->data : g_list_last (iter->gdip_anim->frames)->data;
#if 0
if (FALSE && frame)
g_print ("current frame %d dispose mode %d %d x %d\n",
g_list_index (iter->gdip_anim->frames,
frame),
frame->action,
gdk_pixbuf_get_width (frame->pixbuf),
gdk_pixbuf_get_height (frame->pixbuf));
#endif
if (frame == NULL)
return NULL;
return frame->pixbuf;
}
static gboolean
gdk_pixbuf_gdip_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *anim_iter)
{
GdkPixbufGdipAnimIter *iter;
iter = GDK_PIXBUF_GDIP_ANIM_ITER (anim_iter);
return iter->current_frame == NULL || iter->current_frame->next == NULL;
}