1999-11-11 22:12:27 +00:00
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/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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2000-07-26 11:33:08 +00:00
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* modify it under the terms of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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2000-07-26 11:33:08 +00:00
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* Lesser General Public License for more details.
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1999-11-11 22:12:27 +00:00
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*
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2000-07-26 11:33:08 +00:00
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* You should have received a copy of the GNU Lesser General Public
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1999-11-11 22:12:27 +00:00
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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2000-07-26 11:33:08 +00:00
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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1999-11-11 22:12:27 +00:00
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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1999-11-17 00:45:37 +00:00
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#ifndef __GDK_PRIVATE_WIN32_H__
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#define __GDK_PRIVATE_WIN32_H__
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1999-11-11 22:12:27 +00:00
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1999-11-17 00:45:37 +00:00
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#include <gdk/gdkprivate.h>
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2001-10-29 06:50:55 +00:00
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#include <gdk/win32/gdkwindow-win32.h>
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#include <gdk/win32/gdkpixmap-win32.h>
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#include "gdkinternals.h"
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#include <config.h>
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/* Make up for some minor w32api header lossage */
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/* PS_JOIN_MASK is missing */
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#ifndef PS_JOIN_MASK
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#define PS_JOIN_MASK (PS_JOIN_BEVEL|PS_JOIN_MITER|PS_JOIN_ROUND)
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#endif
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/* CLR_INVALID is missing */
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#ifndef CLR_INVALID
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#define CLR_INVALID CLR_NONE
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#endif
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/* Some charsets are missing from MSVC 5 headers */
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#ifndef JOHAB_CHARSET
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#define JOHAB_CHARSET 130
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#endif
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#ifndef VIETNAMESE_CHARSET
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#define VIETNAMESE_CHARSET 163
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#endif
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#ifndef FS_VIETNAMESE
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#define FS_VIETNAMESE 0x100
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#endif
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/* Some virtual keycodes are missing */
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#ifndef VM_OEM_PLUS
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#define VK_OEM_PLUS 0xBB
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#endif
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#ifndef VK_OEM_COMMA
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#define VK_OEM_COMMA 0xBC
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#endif
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#ifndef VK_OEM_MINUS
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#define VK_OEM_MINUS 0xBD
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#endif
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#ifndef VK_OEM_PERIOD
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#define VK_OEM_PERIOD 0xBE
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#endif
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#ifndef VK_OEM_1
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#define VK_OEM_1 0xBA
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#endif
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#ifndef VK_OEM_2
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#define VK_OEM_2 0xBF
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#endif
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#ifndef VK_OEM_3
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#define VK_OEM_3 0xC0
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#endif
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#ifndef VK_OEM_4
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#define VK_OEM_4 0xDB
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#endif
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#ifndef VK_OEM_5
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#define VK_OEM_5 0xDC
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#endif
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#ifndef VK_OEM_6
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#define VK_OEM_6 0xDD
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#endif
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#ifndef VK_OEM_7
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#define VK_OEM_7 0xDE
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#endif
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#ifndef VK_OEM_8
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#define VK_OEM_8 0xDF
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#endif
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/* Missing messages */
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#ifndef WM_SYNCPAINT
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#define WM_SYNCPAINT 0x88
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#endif
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#ifndef WM_MOUSEWHEEL
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#define WM_MOUSEWHEEL 0X20A
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#endif
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#ifndef WM_GETOBJECT
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#define WM_GETOBJECT 0x3D
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#endif
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#ifndef WM_NCXBUTTONDOWN
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#define WM_NCXBUTTONDOWN 0xAB
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#endif
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#ifndef WM_NCXBUTTONUP
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#define WM_NCXBUTTONUP 0xAC
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#endif
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#ifndef WM_NCXBUTTONDBLCLK
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#define WM_NCXBUTTONDBLCLK 0xAD
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#endif
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#ifndef WM_MENURBUTTONUP
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#define WM_MENURBUTTONUP 0x122
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#endif
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#ifndef WM_MENUDRAG
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#define WM_MENUDRAG 0x123
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#endif
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#ifndef WM_MENUGETOBJECT
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#define WM_MENUGETOBJECT 0x124
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#endif
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#ifndef WM_UNINITMENUPOPUP
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#define WM_UNINITMENUPOPUP 0x125
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#endif
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#ifndef WM_MENUCOMMAND
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#define WM_MENUCOMMAND 0x126
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#endif
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#ifndef WM_CHANGEUISTATE
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#define WM_CHANGEUISTATE 0x127
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#endif
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#ifndef WM_UPDATEUISTATE
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#define WM_UPDATEUISTATE 0x128
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#endif
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#ifndef WM_QUERYUISTATE
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#define WM_QUERYUISTATE 0x129
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#endif
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#ifndef WM_XBUTTONDOWN
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#define WM_XBUTTONDOWN 0x20B
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#endif
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#ifndef WM_XBUTTONUP
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#define WM_XBUTTONUP 0x20C
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#endif
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#ifndef WM_XBUTTONDBLCLK
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#define WM_XBUTTONDBLCLK 0x20D
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#endif
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#ifndef WM_IME_REQUEST
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#define WM_IME_REQUEST 0x288
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#endif
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#ifndef WM_MOUSEHOVER
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#define WM_MOUSEHOVER 0x2A1
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#endif
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#ifndef WM_MOUSELEAVE
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#define WM_MOUSELEAVE 0x2A3
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#endif
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#ifndef WM_NCMOUSEHOVER
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#define WM_NCMOUSEHOVER 0x2A0
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#endif
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#ifndef WM_NCMOUSELEAVE
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#define WM_NCMOUSELEAVE 0x2A2
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#endif
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#ifndef WM_APPCOMMAND
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#define WM_APPCOMMAND 0x319
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#endif
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#ifndef WM_HANDHELDFIRST
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#define WM_HANDHELDFIRST 0x358
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#endif
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#ifndef WM_HANDHELDLAST
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#define WM_HANDHELDLAST 0x35F
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#endif
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#ifndef WM_AFXFIRST
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#define WM_AFXFIRST 0x360
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#endif
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#ifndef WM_AFXLAST
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#define WM_AFXLAST 0x37F
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#endif
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#ifndef CopyCursor
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#define CopyCursor(pcur) ((HCURSOR)CopyIcon((HICON)(pcur)))
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#endif
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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/* Define some combinations of GdkDebugFlags */
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#define GDK_DEBUG_EVENTS_OR_COLORMAP (GDK_DEBUG_EVENTS|GDK_DEBUG_COLORMAP)
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#define GDK_DEBUG_EVENTS_OR_INPUT (GDK_DEBUG_EVENTS|GDK_DEBUG_INPUT)
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#define GDK_DEBUG_PIXMAP_OR_COLORMAP (GDK_DEBUG_PIXMAP|GDK_DEBUG_COLORMAP)
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#define GDK_DEBUG_MISC_OR_COLORMAP (GDK_DEBUG_MISC|GDK_DEBUG_COLORMAP)
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2001-10-29 06:50:55 +00:00
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#define GDK_TYPE_GC_WIN32 (_gdk_gc_win32_get_type ())
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#define GDK_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_CAST ((object), GDK_TYPE_GC_WIN32, GdkGCWin32))
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#define GDK_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
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#define GDK_IS_GC_WIN32(object) (G_TYPE_CHECK_INSTANCE_TYPE ((object), GDK_TYPE_GC_WIN32))
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#define GDK_IS_GC_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GC_WIN32))
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#define GDK_GC_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GC_WIN32, GdkGCWin32Class))
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typedef struct _GdkColormapPrivateWin32 GdkColormapPrivateWin32;
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typedef struct _GdkCursorPrivate GdkCursorPrivate;
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typedef struct _GdkWin32SingleFont GdkWin32SingleFont;
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typedef struct _GdkFontPrivateWin32 GdkFontPrivateWin32;
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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typedef struct _GdkGCWin32 GdkGCWin32;
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typedef struct _GdkGCWin32Class GdkGCWin32Class;
|
2001-10-29 06:50:55 +00:00
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struct _GdkCursorPrivate
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{
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GdkCursor cursor;
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HCURSOR hcursor;
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};
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struct _GdkWin32SingleFont
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{
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HFONT hfont;
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UINT charset;
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UINT codepage;
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FONTSIGNATURE fs;
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};
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struct _GdkFontPrivateWin32
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{
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GdkFontPrivate base;
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GSList *fonts; /* List of GdkWin32SingleFonts */
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GSList *names;
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};
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struct _GdkVisualClass
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{
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GObjectClass parent_class;
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};
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|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
typedef enum {
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GDK_WIN32_PE_STATIC,
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GDK_WIN32_PE_AVAILABLE,
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GDK_WIN32_PE_INUSE
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} GdkWin32PalEntryState;
|
2001-10-29 06:50:55 +00:00
|
|
|
|
|
|
|
struct _GdkColormapPrivateWin32
|
|
|
|
{
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HPALETTE hpal;
|
|
|
|
gint current_size; /* Current size of hpal */
|
|
|
|
GdkWin32PalEntryState *use;
|
2001-10-29 06:50:55 +00:00
|
|
|
gint private_val;
|
|
|
|
|
|
|
|
GHashTable *hash;
|
|
|
|
GdkColorInfo *info;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct _GdkGCWin32
|
|
|
|
{
|
|
|
|
GdkGC parent_instance;
|
|
|
|
|
|
|
|
/* A Windows Device Context (DC) is not equivalent to an X11
|
|
|
|
* GC. We can use a DC only in the window for which it was
|
|
|
|
* allocated, or (in the case of a memory DC) with the bitmap that
|
|
|
|
* has been selected into it. Thus, we have to release and
|
|
|
|
* reallocate a DC each time the GdkGC is used to paint into a new
|
|
|
|
* window or pixmap. We thus keep all the necessary values in the
|
|
|
|
* GdkGCWin32 object.
|
|
|
|
*/
|
|
|
|
HDC hdc;
|
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
int saved_dc;
|
|
|
|
|
2001-10-29 06:50:55 +00:00
|
|
|
GdkRegion *clip_region;
|
|
|
|
HRGN hcliprgn;
|
|
|
|
|
|
|
|
GdkGCValuesMask values_mask;
|
|
|
|
|
|
|
|
gulong foreground; /* Pixel values from GdkColor, */
|
|
|
|
gulong background; /* not Win32 COLORREFs */
|
|
|
|
|
|
|
|
GdkFont *font;
|
|
|
|
gint rop2;
|
|
|
|
GdkFill fill_style;
|
|
|
|
GdkPixmap *tile;
|
|
|
|
GdkPixmap *stipple;
|
|
|
|
GdkSubwindowMode subwindow_mode;
|
|
|
|
gint graphics_exposures;
|
|
|
|
gint pen_width;
|
|
|
|
DWORD pen_style;
|
|
|
|
HANDLE hwnd; /* If a HDC is allocated, for which window,
|
|
|
|
* or what bitmap is selected into it
|
|
|
|
*/
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
HPALETTE holdpal;
|
2001-10-29 06:50:55 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct _GdkGCWin32Class
|
|
|
|
{
|
|
|
|
GdkGCClass parent_class;
|
|
|
|
};
|
|
|
|
|
|
|
|
GType _gdk_gc_win32_get_type (void);
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2000-10-09 19:49:42 +00:00
|
|
|
/* Routines from gdkgeometry-win32.c */
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
void _gdk_window_init_position (GdkWindow *window);
|
|
|
|
void _gdk_window_move_resize_child (GdkWindow *window,
|
|
|
|
gint x,
|
|
|
|
gint y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
2001-03-10 18:13:03 +00:00
|
|
|
void _gdk_window_process_expose (GdkWindow *window,
|
|
|
|
gulong serial,
|
|
|
|
GdkRectangle *area);
|
2000-10-09 19:49:42 +00:00
|
|
|
|
2001-04-13 23:56:19 +00:00
|
|
|
/* gdkdrawable-win32.c, background draw helper */
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_win32_draw_tiles (GdkDrawable *drawable,
|
|
|
|
GdkGC *gc,
|
|
|
|
GdkPixmap *tile,
|
|
|
|
gint x,
|
|
|
|
gint y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
2001-04-13 23:56:19 +00:00
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_win32_selection_init (void);
|
|
|
|
void _gdk_win32_dnd_exit (void);
|
2000-10-09 19:49:42 +00:00
|
|
|
|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
|
|
|
void gdk_win32_handle_table_insert (HANDLE *handle,
|
|
|
|
gpointer data);
|
|
|
|
void gdk_win32_handle_table_remove (HANDLE handle);
|
|
|
|
|
|
|
|
GdkGC *_gdk_win32_gc_new (GdkDrawable *drawable,
|
|
|
|
GdkGCValues *values,
|
|
|
|
GdkGCValuesMask values_mask);
|
|
|
|
|
|
|
|
GdkImage *_gdk_win32_get_image (GdkDrawable *drawable,
|
|
|
|
gint x,
|
|
|
|
gint y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
GdkImage *_gdk_win32_copy_to_image (GdkDrawable *drawable,
|
|
|
|
GdkImage *image,
|
|
|
|
gint src_x,
|
|
|
|
gint src_y,
|
|
|
|
gint dest_x,
|
|
|
|
gint dest_y,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
GdkPixmap *_gdk_win32_pixmap_new (GdkWindow *window,
|
|
|
|
GdkVisual *visual,
|
|
|
|
gint width,
|
|
|
|
gint height,
|
|
|
|
gint depth);
|
|
|
|
|
|
|
|
GdkImage *_gdk_win32_setup_pixmap_image (GdkPixmap *pixmap,
|
|
|
|
GdkWindow *window,
|
|
|
|
gint width,
|
|
|
|
gint height,
|
|
|
|
gint depth,
|
|
|
|
guchar *bits);
|
|
|
|
|
|
|
|
void _gdk_win32_blit (gboolean use_fg_bg,
|
|
|
|
GdkDrawableImplWin32 *drawable,
|
|
|
|
GdkGC *gc,
|
|
|
|
GdkDrawable *src,
|
|
|
|
gint xsrc,
|
|
|
|
gint ysrc,
|
|
|
|
gint xdest,
|
|
|
|
gint ydest,
|
|
|
|
gint width,
|
|
|
|
gint height);
|
|
|
|
|
|
|
|
COLORREF _gdk_win32_colormap_color (GdkColormap *colormap,
|
|
|
|
gulong pixel);
|
|
|
|
|
|
|
|
HRGN _gdk_win32_bitmap_to_region (GdkPixmap *bitmap);
|
|
|
|
|
|
|
|
gchar *gdk_font_full_name_get (GdkFont *font);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_selection_property_store (GdkWindow *owner,
|
|
|
|
GdkAtom type,
|
|
|
|
gint format,
|
|
|
|
guchar *data,
|
|
|
|
gint length);
|
|
|
|
|
|
|
|
void _gdk_selection_property_delete (GdkWindow *);
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
void _gdk_dropfiles_store (gchar *data);
|
|
|
|
|
|
|
|
gint _gdk_utf8_to_ucs2 (wchar_t *dest,
|
2001-10-28 21:28:51 +00:00
|
|
|
const gchar *src,
|
|
|
|
gint src_len,
|
|
|
|
gint dest_max);
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
gchar *_gdk_ucs2_to_utf8 (const wchar_t *src,
|
|
|
|
gint src_len);
|
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
void _gdk_wchar_text_handle (GdkFont *font,
|
|
|
|
const wchar_t *wcstr,
|
|
|
|
int wclen,
|
|
|
|
void (*handler)(GdkWin32SingleFont *,
|
|
|
|
const wchar_t *,
|
|
|
|
int,
|
|
|
|
void *),
|
|
|
|
void *arg);
|
1999-11-17 00:45:37 +00:00
|
|
|
|
2000-05-12 22:29:31 +00:00
|
|
|
#ifdef G_ENABLE_DEBUG
|
2000-11-11 18:39:57 +00:00
|
|
|
gchar *gdk_win32_color_to_string (const GdkColor *color);
|
|
|
|
gchar *gdk_win32_cap_style_to_string (GdkCapStyle cap_style);
|
|
|
|
gchar *gdk_win32_fill_style_to_string (GdkFill fill);
|
|
|
|
gchar *gdk_win32_function_to_string (GdkFunction function);
|
|
|
|
gchar *gdk_win32_join_style_to_string (GdkJoinStyle join_style);
|
|
|
|
gchar *gdk_win32_line_style_to_string (GdkLineStyle line_style);
|
|
|
|
gchar *gdk_win32_message_name (UINT msg);
|
2001-10-29 06:50:55 +00:00
|
|
|
|
|
|
|
#define PING() printf(G_STRLOC),fflush(stdout)
|
|
|
|
#else
|
|
|
|
#define PING()
|
2000-05-12 22:29:31 +00:00
|
|
|
#endif
|
|
|
|
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
gchar *gdk_win32_last_error_string (void);
|
|
|
|
void gdk_win32_api_failed (const gchar *where,
|
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
2000-09-07 19:51:32 +00:00
|
|
|
void gdk_other_api_failed (const gchar *where,
|
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
|
|
|
void gdk_win32_gdi_failed (const gchar *where,
|
|
|
|
gint line,
|
|
|
|
const gchar *api);
|
Large changes to the Win32 backend, partially made necessary by the
2000-05-02 Tor Lillqvist <tml@iki.fi>
Large changes to the Win32 backend, partially made necessary by
the changes to the backend-independent internal
structures. Attempts to implement similar backing store stuff as
on X11. The current (CVS) version of the Win32 backend is *not* as
stable as it was before the no-flicker branch was merged. A
zipfile with that version is available from
http://www.gimp.org/win32/. That should be use by "production"
code until this CVS version is usable. (But note, the Win32
backend has never been claimed to be "production quality".)
* README.win32: Add the above comment about versions.
* gdk/gdkwindow.c: Don't use backing store for now on Win32.
* gdk/gdk.def: Update.
* gdk/gdkfont.h: Declare temporary Win32-only functions. Will
presumably be replaced by some more better mechanism as 1.4 gets
closer to release shape.
* gdk/makefile.{cygwin,msc}: Update.
* gdk/win32/*.c: Correct inclusions of the backend-specific and
internal headers. Change code according to changes in these. Use
gdk_drawable_*, not gdk_window_* where necessary.
* gdk/win32/gdkdnd-win32.c: Use MISC selector for GDK_NOTE, not
our old DND.
* gdk/win32/gdkdrawable-win32.c (gdk_win32_draw_text): Don't try
to interpret single characters as UTF-8. Thanks to Hans Breuer.
Use correct function name in warning messages.
* gdk/win32/gdkevents-win32.c: Use correct parameter lists for the
GSourceFuncs gdk_event_prepare and gdk_event_check.
(gdk_event_get_graphics_expose): Do implement, use
PeekMessage. Thanks to Hans Breuer.
(event_mask_string): Debugging function to print an GdkEventMask.
(gdk_pointer_grab): Use it.
* gdk/win32/gdkfont-win32.c: The Unicode subrange that the
(old) book I used claimed was Hangul actually is CJK Unified
Ideographs Extension A. Also, Hangul Syllables were missing.
Improve logging.
* gdk/win32/gdkgc-win32.c: Largish changes.
* gdk/win32/gdkim-win32.c (gdk_set_locale): Use
g_win32_getlocale() from GLib, and not setlocale() to get current
locale name.
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwin32.h: Move stuff from gdkprivate-win32.h to
gdkwin32.h, similarily as in the X11 backend.
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Bugfix,
assignment was used instead of equals in if test. Thanks to Hans
Breuer.
* gdk/win32/makefile.{cygwin,msc}
* gtk/makefile.{cygwin,msc}: Updates. Better kludge to get the
path to the Win32 headers that works also with the mingw compiler.
* gtk/gtkstyle.c: Include <string.h>.
2000-05-01 22:06:49 +00:00
|
|
|
|
2000-02-13 14:52:47 +00:00
|
|
|
#ifdef __GNUC__
|
Internal GDK error reporting changes: (gdk_win32_gdi_failed) New function
2000-03-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkmain-win32.c: Internal GDK error reporting changes:
(gdk_win32_gdi_failed) New function for reporting errors from GDI,
for which it is no use to call GetLastError on Win9x.
(gdk_other_api_failed) New function, for
general error reporting without calling GetLastError.
(gdk_win32_api_failed) OTOH, this function always calls
GetLastError. (gdk_win32_last_error_string) Remove this function,
GLib has the equivalent now.
* gdk/win32/gdkprivate-win32.h: Declare the above, and macros to
call them with function name, file name and line number in the
arguments.
* gdk/win32/*.c: Use the new macros for reporting errors from GDI
functions.
* gtk/gtk.def: Add some missing entry points.
* gtk/gtkcompat.h.in: Define gtk_paned_gutter_size and
gtk_paned_set_gutter_size, which don't exist any longer, as void.
Fixes by Hans Breuer:
* gdk/makefile.msc: Update for debugging.
* gdk/win32/gdkgc-win32.c (gdk_win32_gc_set_dashes): Fake
implementation, just use the PS_DASH, PS_DOT, PS_DASHDOT or
PS_DASHDOTDOT or PS_DASH styles depending on the number of entries
in the dash_list.
* gdk/win32/gdkwin32.h (GDK_FONT_XFONT): New macro, similar as in
the x11 backend.
* gdk/win32/gdkprivate-win32.h (IS_WIN_NT): New macro.
* gtk/testgtk.c: Include config.h, guard inclusion of unistd.h.
2000-03-08 06:18:41 +00:00
|
|
|
#define WIN32_API_FAILED(api) gdk_win32_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
|
|
|
#define WIN32_GDI_FAILED(api) gdk_win32_gdi_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
|
|
|
#define OTHER_API_FAILED(api) gdk_other_api_failed (__FILE__ ":" __PRETTY_FUNCTION__, __LINE__, api)
|
2000-02-13 14:52:47 +00:00
|
|
|
#else
|
|
|
|
#define WIN32_API_FAILED(api) gdk_win32_api_failed (__FILE__, __LINE__, api)
|
Internal GDK error reporting changes: (gdk_win32_gdi_failed) New function
2000-03-07 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkmain-win32.c: Internal GDK error reporting changes:
(gdk_win32_gdi_failed) New function for reporting errors from GDI,
for which it is no use to call GetLastError on Win9x.
(gdk_other_api_failed) New function, for
general error reporting without calling GetLastError.
(gdk_win32_api_failed) OTOH, this function always calls
GetLastError. (gdk_win32_last_error_string) Remove this function,
GLib has the equivalent now.
* gdk/win32/gdkprivate-win32.h: Declare the above, and macros to
call them with function name, file name and line number in the
arguments.
* gdk/win32/*.c: Use the new macros for reporting errors from GDI
functions.
* gtk/gtk.def: Add some missing entry points.
* gtk/gtkcompat.h.in: Define gtk_paned_gutter_size and
gtk_paned_set_gutter_size, which don't exist any longer, as void.
Fixes by Hans Breuer:
* gdk/makefile.msc: Update for debugging.
* gdk/win32/gdkgc-win32.c (gdk_win32_gc_set_dashes): Fake
implementation, just use the PS_DASH, PS_DOT, PS_DASHDOT or
PS_DASHDOTDOT or PS_DASH styles depending on the number of entries
in the dash_list.
* gdk/win32/gdkwin32.h (GDK_FONT_XFONT): New macro, similar as in
the x11 backend.
* gdk/win32/gdkprivate-win32.h (IS_WIN_NT): New macro.
* gtk/testgtk.c: Include config.h, guard inclusion of unistd.h.
2000-03-08 06:18:41 +00:00
|
|
|
#define WIN32_GDI_FAILED(api) gdk_win32_gdi_failed (__FILE__, __LINE__, api)
|
|
|
|
#define OTHER_API_FAILED(api) gdk_other_api_failed (__FILE__, __LINE__, api)
|
2000-02-13 14:52:47 +00:00
|
|
|
#endif
|
|
|
|
|
2001-10-28 21:28:51 +00:00
|
|
|
extern LRESULT CALLBACK _gdk_win32_window_procedure (HWND, UINT, WPARAM, LPARAM);
|
1999-11-17 00:45:37 +00:00
|
|
|
|
1999-11-11 22:12:27 +00:00
|
|
|
extern HWND gdk_root_window;
|
|
|
|
|
2000-07-23 01:18:34 +00:00
|
|
|
extern HDC gdk_display_hdc;
|
|
|
|
extern HINSTANCE gdk_dll_hinstance;
|
2000-07-23 21:43:23 +00:00
|
|
|
extern HINSTANCE gdk_app_hmodule;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Implement the functions that until now just were non-functional stubs. For
2002-02-26 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkkeys-win32.c: Implement the functions that until
now just were non-functional stubs. For "hardware keycodes", we
use Windows virtual keycodes. Not scancodes, although that at
first might seem more low-level and a better match to X11
keycodes.
The Windows API is really mixed up and confused with respect to
scancodes and virtual keycodes. (Surprised?) Some scancodes are
generated by two keys on the keyboard (!), and although the
keyboard messages do have a flag to indicate which key the user
pressed, other API that take a scan code as input don't let you
specify which actual key you mean.
(update_keymap): Function to build a X11-like representation of
the keyboard. Each key has four keysyms: two levels (nonshifted
and shifted) and two groups (normal and with AltGr).
(gdk_keymap_get_direction): Use the codepage corresponding to the
thread's input locale, not the system codepage.
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkwindow-win32.h
* gdk/win32/gdkwindow-win32.c: Remove the input_locale and
charset_info fields from GdkWindowImplWin32. Input locale is
per-thread in Windows, and as GDK on Windows really only works
when the GDI interaction all happens in just one thread anyway,
this state can be global. Use globals _gdk_input_locale and
_gdk_input_codepage instead. Set these based on the thread's input
locale (keyboard layout, or which IME is active).
* gdk/win32/gdkevents-win32.c: Set the group and hardware_keycode
fields in GDK key events. On input locale change messages, set
the global state variables, and inform update_keymap() that it
has to rebuild the keymap.
2002-02-26 01:18:27 +00:00
|
|
|
/* These are thread specific, but GDK/win32 works OK only when invoked
|
|
|
|
* from a single thread anyway.
|
|
|
|
*/
|
|
|
|
extern HKL _gdk_input_locale;
|
|
|
|
extern UINT _gdk_input_codepage;
|
|
|
|
|
|
|
|
extern guint _gdk_keymap_serial;
|
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* Registered clipboard formats */
|
|
|
|
extern WORD cf_rtf;
|
|
|
|
extern WORD cf_utf8_string;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* GdkAtoms: Targets */
|
|
|
|
extern GdkAtom utf8_string;
|
|
|
|
extern GdkAtom compound_text;
|
|
|
|
extern GdkAtom text_uri_list;
|
2000-07-25 17:31:05 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
|
|
|
/* DND selections */
|
|
|
|
extern GdkAtom local_dnd;
|
|
|
|
extern GdkAtom gdk_win32_dropfiles;
|
|
|
|
extern GdkAtom gdk_ole2_dnd;
|
1999-11-11 22:12:27 +00:00
|
|
|
|
2001-10-29 06:50:55 +00:00
|
|
|
extern GdkAtom _gdk_selection_property;
|
Make gdkx.h the only installed header from gdk/x11. All structures in
Fri Sep 7 11:51:44 2001 Owen Taylor <otaylor@redhat.com>
Make gdkx.h the only installed header from gdk/x11.
All structures in gdk/x11 are opaque.
* gdk/x11/Makefile.am gdk/x11/gdkx.h gdk/x11/gdkprivate-x11.h:
Don't install gdk{drawable,pixmap,window}-x11.h.
* gdk/x11/{gdkcolormap-x11.c, gdkfont-x11.c, gdkx.h, gdkvisual-x11.c:
Move GdkColormapPrivateX11, GdkFontPrivateX GdkImagePrivateX11,
GdkVisualClass into C files.
* gdk/gdkpixmap-x11.[ch]: Make gdk_pixmap_impl_get_type() static.
* gdk/x11/{gdkcolor-x11.c, gdkcursor-x11.c, gdkdrawable-x11.c,
gdkfont-x11.c, gdkgc-x11.c, gdkx.h, gdkimage-x11,gdkvisual-x11.c}
Add public functions to replace previously exported direct
structure access.
gdk_x11_colormap_get_{xdisplay,xcolormap}
gdk_x11_cursor_get_{xdisplay,xcursor},
gdk_x11_drawable_get_{xdisplay,xcursor,gdk_x11_visual_get_xvisual,
gdk_x11_font_get_{xdisplay,xfont}, gdk_x11_image_get_{xdisplay,ximage},
gdk_x11_gc_get_{xdisplay,ximage}
* gdk/gdkprivate.h gdk/gdkinternals.h: Move GdkColorInfo,
GdkEventFilter, GdkClientFilter, GdkFontPrivate to gdkinternals.
Fix a number of variables and functions that were exported
"accidentally" from GDK.
* gdk/**.[ch]: gdk => _gdk for gdk_visual_init,
gdk_events_init, gdk_input_init, gdk_dnd_init, gdk_image_exit,
gdk_input_exit, gdk_windowing_exit, gdk_event_func, gdk_event_data,
gdk_event_notify, gdk_queued_events, gdk_queued_tail,
gdk_event_new, gdk_events_queue, gdk_events_unqueue,
gdk_event_queue_find_first, gdk_event_queue_remove_link,
gdk_event_queue_append, gdk_event_button_generate,
gdk_debug_flags, gdk_default_filters, gdk_parent_root.
* gdk/x11/{gdkevents-x11.c, gdkglobals-x11.c, gdkimage-x11.c,
gdkmain-x11.c, gdkprivate-x11.h, gdk/x11/gdkwindow-x11.c}:
gdk => _gdk for gdk_event_mask_table, gkd_nevent_masks,
gdk_wm_window_protocols, gdk_leader_window, gdk_xgrab_window,
gdk_use_xshm, gdk_input_ignore_core.
* gdk/x11/xsettings-common.h (xsettings_list_insert): Add
#defines to namespace functions into the private _gdk_
namespace.
* gdk/gdkwindow.[ch] gdk/x11/gdkx.h: Add gdk_get_default_root_window ()
to replace gdk_parent_root exported variable. Adjust and
deprecate GDK_ROOT_PARENT().
* demos/{testpixbuf-drawable.c,testpixbuf-save.c}: Fix
GDK_ROOT_PARENT usage, remove includes of port-specific
headers.
* gdk/{win32,x11,fb}/gdkinput*.[ch]: s/gdk/_gdk/ for
_gdk_input_gxid_host, _gdk_input_gxid_port, _gdk_input_ignore_core,
gdk_input_devices, _gdk_input_windows, gdk_init_input_core.
* gdk/x11/{gdkevents-x11.,c gdkglobals-x11.c, gdkmain-x11.c}
docs/Changes-2.0.txt: Remove gdk_wm_protocols,
gdk_wm_delete_window functions, gdk_wm_take_focus,
use gdk_atom_intern() instead.
* gdk/linux-fb/{gdkselection-fb.c, gdkmain-fb.c, gdkprivatefb.h}
gdk/win32/{gdkselection-win32.c, gdkmgdkwin32.h, gdkprivate-win32.h}
gdk/x11/{gdkselection-x11.c gdkx.h, gtkprivate-x11.h}
gtk/gtkselection.c
Unexport gdk_selection_property, just use
gdk_atom_intern ("GDK_SELECTION").
* gdk/x11/{gdkprivate-x11.h,gdkdrawable-x11h,gdkgc-x11.c,gdkx.h}:
Unexport gdk_drawable_impl_x11_get_type, gdk_gc_x11_get_type,
GDK_GC_X11 cast macros, GdkGCX11 structures, GdkCursorPrivate,
GdkVisualprivate, gdk_x11_gc_flush.
Make a number of public exports of variables into functions
to increase encapsulation.
* gdk/gdkinternals.h gdk/gdkinput.h gdk/gdkevents.h
gdk/linux-fb/gdkmouse-fb.c: gdk_core_pointer => _gdk_core_pointer,
move to gdkinternals.h. Add gdk_device_get_core_pointer ().
* gdk/gdkprivate.h gdk/gdkpango.c gdk/gdkinternals.h
docs/Changes-2.0.txt: Unexport gdk_parent_root, gdk_error_code,
gdk_error_warnings.
* gdk/x11/{gdkcolormap-x11.c, gdkmain-x11.c, gdkx.h}
docs/Changes-2.0.txt:
s/gdk_screen/_gdk_screen/, add gdk_x11_get_default_screen()
s/gdk_root_window/_gdk_root_window/, add gdk_x11_get_default_root_xwindow()
Add gdk_x11_get_default_xdisplay().
* gdk/gdk.h gdk/gdk.c linux-fb/gdkfb.h linux-fb/gdkglobals-fb.c
win32/gdkwin32.h x11/gdkglobals-x11.c gdk/x11/gdkmain-x11.c
gdk/x11/gdkx.h: gdk/gdk.def: Add gdk_get/set_program_class,
Don't export gdk_progclass, move --class command line
option and handling to common portion of GDK.
Miscellaneous fixes:
* gdk/x11/gdkwindow-x11.c (gdk_window_set_icon_list): Fix
g_return_val_if_fail that should have been g_return_if_fail.
* gdk/gdkinternals.h gdk/gdkprivate.h: Move
gdk_synthesize_window_state() to the semi-public gdkprivate.h.
* gtk/gtkdnd.c (_gtk_drag_source_handle_event): Remove uneeded
X11 dependency.
* gdk/linux-fb/gdkmain-fb.c gdk/win32/gdkmain-win32.c gdk/TODO:
Remove unused gdk_key_repeat_disable/restore.
* linux-fb/gdkglobals-fb.c win32/gdkglobals-win32.c
x11/gdkglobals-x11.c x11/gdkprivate-x11.h gdk/gdk.def:
Remove unused gdk_null_window_warnings variable.
* gdk/Makefile.am (DIST_SUBDIRS) nanox/*: cvs remove nanox;
it can be retrieved from the repository; it is too far
from functional to be worth having people check out;
it would be easier to start from scratch, I suspect.
* gdk/x11/gdkpixmap-x11.c: Fix lvalue usage of GDK_PIXMAP_XID().
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
* gdk/x11/gdkkeys-x11.c gdk/gdkrgb.c gdk/gdkwindow.c
gdk/x11/gdkpango-x11.c gdk/x11/gdkselection-x11.c:
Fix some accidentally global variables and unused global variables.
Add some space for future expansion to multihead.
* gdk/gdkdrawable.h: Add four reserved function pointers
for future expansion of GdkDrawableClass.
* gtk/gtkwindow.h gtk/gtkinvisible.h: Add reserved pointer
where we can put a GdkScreen * later.
2001-09-07 21:50:20 +00:00
|
|
|
|
Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
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extern DWORD windows_version;
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#define IS_WIN_NT() (windows_version < 0x80000000)
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/* Options */
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extern gboolean gdk_input_ignore_wintab;
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extern gboolean gdk_event_func_from_window_proc;
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Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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extern gint gdk_max_colors;
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Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
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|
Massive changes. Too many to list here, but I'll try a summary:
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-02-17 00:25:05 +00:00
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#define GDK_WIN32_COLORMAP_DATA(cmap) ((GdkColormapPrivateWin32 *) GDK_COLORMAP (cmap)->windowing_data)
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2000-10-22 17:16:42 +00:00
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1999-11-17 00:45:37 +00:00
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#endif /* __GDK_PRIVATE_WIN32_H__ */
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