gtk/gsk/vulkan/gskvulkancolormatrixopprivate.h

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#pragma once
#include "gskvulkanopprivate.h"
G_BEGIN_DECLS
void gsk_vulkan_color_matrix_op (GskVulkanRender *render,
GskVulkanShaderClip clip,
GskVulkanImage *image,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_rect_t *tex_rect,
const graphene_matrix_t *color_matrix,
const graphene_vec4_t *color_offset);
void gsk_vulkan_color_matrix_op_opacity (GskVulkanRender *render,
GskVulkanShaderClip clip,
GskVulkanImage *image,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_rect_t *tex_rect,
float opacity);
G_END_DECLS