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gdk: Allow GdkDrawContext with a %NULL surface
This is not used yet, but it allows surfaceless GL contexts. For that purpose, we need to make the display a construct-only property, so that it can be set when the surface isn't. This adds a bunch of very picky checks in the constructor so nothing bad can happen.
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@ -43,6 +43,7 @@
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typedef struct _GdkDrawContextPrivate GdkDrawContextPrivate;
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struct _GdkDrawContextPrivate {
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GdkDisplay *display;
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GdkSurface *surface;
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cairo_region_t *frame_region;
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@ -77,6 +78,7 @@ gdk_draw_context_dispose (GObject *gobject)
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priv->surface->draw_contexts = g_slist_remove (priv->surface->draw_contexts, context);
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g_clear_object (&priv->surface);
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}
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g_clear_object (&priv->display);
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G_OBJECT_CLASS (gdk_draw_context_parent_class)->dispose (gobject);
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}
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@ -92,10 +94,31 @@ gdk_draw_context_set_property (GObject *gobject,
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switch (prop_id)
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{
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case PROP_DISPLAY:
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if (priv->display != NULL)
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{
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g_assert (g_value_get_object (value) == NULL);
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}
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else
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{
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priv->display = g_value_dup_object (value);
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}
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break;
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case PROP_SURFACE:
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priv->surface = g_value_dup_object (value);
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g_assert (priv->surface != NULL);
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priv->surface->draw_contexts = g_slist_prepend (priv->surface->draw_contexts, context);
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if (priv->surface)
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{
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priv->surface->draw_contexts = g_slist_prepend (priv->surface->draw_contexts, context);
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if (priv->display)
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{
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g_assert (priv->display == gdk_surface_get_display (priv->surface));
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}
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else
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{
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priv->display = g_object_ref (gdk_surface_get_display (priv->surface));
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}
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}
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break;
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default:
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@ -148,7 +171,8 @@ gdk_draw_context_class_init (GdkDrawContextClass *klass)
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P_("Display"),
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P_("The GDK display used to create the context"),
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GDK_TYPE_DISPLAY,
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G_PARAM_READABLE |
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G_PARAM_READWRITE |
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G_PARAM_CONSTRUCT_ONLY |
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G_PARAM_STATIC_STRINGS);
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/**
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@ -228,7 +252,7 @@ gdk_draw_context_get_display (GdkDrawContext *context)
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g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
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return priv->surface ? gdk_surface_get_display (priv->surface) : NULL;
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return priv->display;
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}
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/**
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