gdk: Allow GdkDrawContext with a %NULL surface

This is not used yet, but it allows surfaceless GL contexts.

For that purpose, we need to make the display a construct-only property,
so that it can be set when the surface isn't.

This adds a bunch of very picky checks in the constructor so nothing bad
can happen.
This commit is contained in:
Benjamin Otte 2021-07-04 02:43:49 +02:00
parent 581e01b2da
commit 01e9fa9adb

View File

@ -43,6 +43,7 @@
typedef struct _GdkDrawContextPrivate GdkDrawContextPrivate;
struct _GdkDrawContextPrivate {
GdkDisplay *display;
GdkSurface *surface;
cairo_region_t *frame_region;
@ -77,6 +78,7 @@ gdk_draw_context_dispose (GObject *gobject)
priv->surface->draw_contexts = g_slist_remove (priv->surface->draw_contexts, context);
g_clear_object (&priv->surface);
}
g_clear_object (&priv->display);
G_OBJECT_CLASS (gdk_draw_context_parent_class)->dispose (gobject);
}
@ -92,10 +94,31 @@ gdk_draw_context_set_property (GObject *gobject,
switch (prop_id)
{
case PROP_DISPLAY:
if (priv->display != NULL)
{
g_assert (g_value_get_object (value) == NULL);
}
else
{
priv->display = g_value_dup_object (value);
}
break;
case PROP_SURFACE:
priv->surface = g_value_dup_object (value);
g_assert (priv->surface != NULL);
if (priv->surface)
{
priv->surface->draw_contexts = g_slist_prepend (priv->surface->draw_contexts, context);
if (priv->display)
{
g_assert (priv->display == gdk_surface_get_display (priv->surface));
}
else
{
priv->display = g_object_ref (gdk_surface_get_display (priv->surface));
}
}
break;
default:
@ -148,7 +171,8 @@ gdk_draw_context_class_init (GdkDrawContextClass *klass)
P_("Display"),
P_("The GDK display used to create the context"),
GDK_TYPE_DISPLAY,
G_PARAM_READABLE |
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY |
G_PARAM_STATIC_STRINGS);
/**
@ -228,7 +252,7 @@ gdk_draw_context_get_display (GdkDrawContext *context)
g_return_val_if_fail (GDK_IS_DRAW_CONTEXT (context), NULL);
return priv->surface ? gdk_surface_get_display (priv->surface) : NULL;
return priv->display;
}
/**