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png: Port to MemoryTextureBuilder
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@ -21,7 +21,7 @@
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#include <glib/gi18n-lib.h>
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#include "gdkmemoryformatprivate.h"
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#include "gdkmemorytexture.h"
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#include "gdkmemorytexturebuilder.h"
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#include "gdkprofilerprivate.h"
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#include "gdktexturedownloaderprivate.h"
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#include "gsk/gl/fp16private.h"
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@ -143,6 +143,7 @@ gdk_load_png (GBytes *bytes,
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gsize i, stride;
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int depth, color_type;
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int interlace;
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GdkMemoryTextureBuilder *builder;
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GdkMemoryFormat format;
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guchar *buffer = NULL;
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guchar **row_pointers = NULL;
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@ -297,7 +298,14 @@ gdk_load_png (GBytes *bytes,
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png_read_end (png, info);
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out_bytes = g_bytes_new_take (buffer, height * stride);
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texture = gdk_memory_texture_new (width, height, format, out_bytes, stride);
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builder = gdk_memory_texture_builder_new ();
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gdk_memory_texture_builder_set_format (builder, format);
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gdk_memory_texture_builder_set_width (builder, width);
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gdk_memory_texture_builder_set_height (builder, height);
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gdk_memory_texture_builder_set_bytes (builder, out_bytes);
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gdk_memory_texture_builder_set_stride (builder, stride);
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texture = gdk_memory_texture_builder_build (builder);
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g_object_unref (builder);
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g_bytes_unref (out_bytes);
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if (options && png_get_text (png, info, &text, &num_texts))
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