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Clarify what the @event is used for when calling gtk_drag_begin()
Signed-off-by: Federico Mena Quintero <federico@novell.com>
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parent
186f858d86
commit
05e2004eb6
23
gtk/gtkdnd.c
23
gtk/gtkdnd.c
@ -2511,6 +2511,29 @@ gtk_drag_begin_internal (GtkWidget *widget,
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* starting drags itself, and is not needed when
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* gtk_drag_source_set() is used.
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*
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* The @event is used to retrieve the timestamp that will be used internally to
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* grab the pointer. If @event is #NULL, then GDK_CURRENT_TIME will be used.
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* However, you should try to pass a real event in all cases, since that can be
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* used by GTK+ to get information about the start position of the drag, for
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* example if the @event is a GDK_MOTION_NOTIFY.
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*
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* Generally there are three cases when you want to start a drag by hand by calling
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* this function:
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*
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* 1. During a button-press-event handler, if you want to start a drag immediately
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* when the user presses the mouse button. Pass the @event that you have in your
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* button-press-event handler.
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*
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* 2. During a motion-notify-event handler, if you want to start a drag when the mouse
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* moves past a certain threshold distance after a button-press. Pass the @event that you
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* have in your motion-notify-event handler.
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*
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* 3. During a timeout handler, if you want to start a drag after the mouse
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* button is held down for some time. Try to save the last event that you got
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* from the mouse, using gdk_event_copy(), and pass it to this function
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* (remember to free the event with gdk_event_free() when you are done). If you
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* can really not pass a real event, pass #NULL instead.
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*
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* Return value: the context for this drag.
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**/
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GdkDragContext *
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