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Cosmetics
Rename some arguments, since atlases->atlases is awful.
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@ -21,37 +21,37 @@ free_atlas (gpointer v)
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GskGLTextureAtlases *
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gsk_gl_texture_atlases_new (void)
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{
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GskGLTextureAtlases *atlases;
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GskGLTextureAtlases *self;
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atlases = g_new (GskGLTextureAtlases, 1);
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atlases->atlases = g_ptr_array_new_with_free_func (free_atlas);
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self = g_new (GskGLTextureAtlases, 1);
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self->atlases = g_ptr_array_new_with_free_func (free_atlas);
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atlases->ref_count = 1;
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self->ref_count = 1;
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return atlases;
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return self;
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}
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GskGLTextureAtlases *
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gsk_gl_texture_atlases_ref (GskGLTextureAtlases *atlases)
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gsk_gl_texture_atlases_ref (GskGLTextureAtlases *self)
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{
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atlases->ref_count++;
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self->ref_count++;
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return atlases;
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return self;
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}
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void
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gsk_gl_texture_atlases_unref (GskGLTextureAtlases *atlases)
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gsk_gl_texture_atlases_unref (GskGLTextureAtlases *self)
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{
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g_assert (atlases->ref_count > 0);
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g_assert (self->ref_count > 0);
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if (atlases->ref_count == 1)
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if (self->ref_count == 1)
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{
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g_ptr_array_unref (atlases->atlases);
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g_free (atlases);
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g_ptr_array_unref (self->atlases);
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g_free (self);
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return;
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}
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atlases->ref_count--;
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self->ref_count--;
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}
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#if 0
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@ -74,13 +74,13 @@ write_atlas_to_png (GskGLTextureAtlas *atlas,
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#endif
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void
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gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *atlases)
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gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *self)
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{
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int i;
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for (i = atlases->atlases->len - 1; i >= 0; i--)
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for (i = self->atlases->len - 1; i >= 0; i--)
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{
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GskGLTextureAtlas *atlas = g_ptr_array_index (atlases->atlases, i);
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GskGLTextureAtlas *atlas = g_ptr_array_index (self->atlases, i);
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if (gsk_gl_texture_atlas_get_unused_ratio (atlas) > MAX_OLD_RATIO)
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{
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@ -94,7 +94,7 @@ gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *atlases)
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atlas->texture_id = 0;
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}
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g_ptr_array_remove_index (atlases->atlases, i);
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g_ptr_array_remove_index (self->atlases, i);
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}
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}
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@ -104,9 +104,9 @@ gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *atlases)
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timestamp++;
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if (timestamp % 10 == 0)
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for (i = 0; i < atlases->atlases->len; i++)
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for (i = 0; i < self->atlases->len; i++)
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{
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GskGLTextureAtlas *atlas = g_ptr_array_index (atlases->atlases, i);
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GskGLTextureAtlas *atlas = g_ptr_array_index (self->atlases, i);
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if (atlas->texture_id)
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{
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@ -122,7 +122,7 @@ gsk_gl_texture_atlases_begin_frame (GskGLTextureAtlases *atlases)
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}
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gboolean
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gsk_gl_texture_atlases_pack (GskGLTextureAtlases *atlases,
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gsk_gl_texture_atlases_pack (GskGLTextureAtlases *self,
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int width,
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int height,
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GskGLTextureAtlas **atlas_out,
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@ -138,9 +138,9 @@ gsk_gl_texture_atlases_pack (GskGLTextureAtlases *atlases,
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atlas = NULL;
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for (i = 0; i < atlases->atlases->len; i++)
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for (i = 0; i < self->atlases->len; i++)
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{
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atlas = g_ptr_array_index (atlases->atlases, i);
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atlas = g_ptr_array_index (self->atlases, i);
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if (gsk_gl_texture_atlas_pack (atlas, width, height, &x, &y))
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break;
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@ -154,7 +154,7 @@ gsk_gl_texture_atlases_pack (GskGLTextureAtlases *atlases,
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atlas = g_malloc (sizeof (GskGLTextureAtlas));
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gsk_gl_texture_atlas_init (atlas, ATLAS_SIZE, ATLAS_SIZE);
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gsk_gl_texture_atlas_realize (atlas);
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g_ptr_array_add (atlases->atlases, atlas);
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g_ptr_array_add (self->atlases, atlas);
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/* Pack it onto that one, which surely has enough space... */
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gsk_gl_texture_atlas_pack (atlas, width, height, &x, &y);
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