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Correctly upload textures for GLES
GLES doesn't support the GL_BGRA + GL_UNSIGNED_INT_24_8 hack that we use on desktop OpenGL to upload textures directly in the cairo pixel format. This adds the required conversions to all the places that currently need it. We also add a data_format to the internal gdk_gl_context_upload_texture() function to make it clearer what the format are. Currently it is always the cairo image surface format, but eventually we want to support other formats so that we can avoid some of the unnecessary conversions we do. Also, the current gdk_gl_context_upload_texture() code always converts to a cairo format and uploads that like we did before. Later commits will allow this to use other upload formats that gl supports to avoid conversions.
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8e59cdabac
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1001995d49
@ -482,6 +482,7 @@ gdk_cairo_surface_upload_to_gl (cairo_surface_t *surface,
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rect.width,
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rect.height,
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cairo_image_surface_get_stride (tmp),
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GDK_MEMORY_DEFAULT,
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target);
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cairo_surface_unmap_image (surface, tmp);
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@ -87,6 +87,7 @@
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#include "gdkglcontextprivate.h"
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#include "gdkdisplayprivate.h"
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#include "gdkmemorytextureprivate.h"
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#include "gdkinternals.h"
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#include "gdkintl.h"
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@ -227,49 +228,81 @@ gdk_gl_context_upload_texture (GdkGLContext *context,
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int width,
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int height,
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int stride,
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GdkMemoryFormat data_format,
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guint texture_target)
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{
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GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
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guchar *copy = NULL;
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guint gl_format;
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guint gl_type;
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g_return_if_fail (GDK_IS_GL_CONTEXT (context));
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if (priv->use_es)
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{
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/* GLES only supports rgba, so convert if necessary */
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if (data_format != GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
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{
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copy = g_malloc (width * height * 4);
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gdk_memory_convert (copy, width * 4,
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GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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data, stride, data_format,
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width, height);
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stride = width * 4;
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data = copy;
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}
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_BYTE;
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}
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else
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{
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if (data_format == GDK_MEMORY_DEFAULT) /* Cairo surface format */
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{
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gl_format = GL_BGRA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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else /* Fall-back, convert to cairo-surface-format */
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{
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copy = g_malloc (width * height * 4);
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gdk_memory_convert (copy, width * 4,
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GDK_MEMORY_DEFAULT,
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data, stride, data_format,
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width, height);
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stride = width * 4;
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data = copy;
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gl_format = GL_BGRA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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}
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/* GL_UNPACK_ROW_LENGTH is available on desktop GL, OpenGL ES >= 3.0, or if
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* the GL_EXT_unpack_subimage extension for OpenGL ES 2.0 is available
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*/
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if (!priv->use_es ||
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(priv->use_es && (priv->gl_version >= 30 || priv->has_unpack_subimage)))
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if (stride == width * 4)
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{
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, gl_format, gl_type, data);
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}
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else if (!priv->use_es ||
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(priv->use_es && (priv->gl_version >= 30 || priv->has_unpack_subimage)))
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{
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glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, stride / 4);
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if (priv->use_es)
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
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data);
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else
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
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data);
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, gl_format, gl_type, data);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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}
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else
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{
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int i;
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if (priv->use_es)
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{
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
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for (i = 0; i < height; i++)
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glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_RGBA, GL_UNSIGNED_BYTE, data + (i * stride));
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}
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else
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{
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, NULL);
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for (i = 0; i < height; i++)
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glTexSubImage2D (texture_target, 0, 0, i, width, 1, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, data + (i * stride));
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}
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glTexImage2D (texture_target, 0, GL_RGBA, width, height, 0, gl_format, gl_type, NULL);
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for (i = 0; i < height; i++)
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glTexSubImage2D (texture_target, 0, 0, i, width, 1, gl_format, gl_type, data + (i * stride));
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}
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g_free (copy);
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}
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static gboolean
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@ -23,6 +23,7 @@
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#include "gdkglcontext.h"
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#include "gdkdrawcontextprivate.h"
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#include "gdkmemorytexture.h"
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G_BEGIN_DECLS
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@ -84,6 +85,7 @@ void gdk_gl_context_upload_texture (GdkGLContext
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int width,
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int height,
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int stride,
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GdkMemoryFormat data_format,
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guint texture_target);
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GdkGLContextPaintData * gdk_gl_context_get_paint_data (GdkGLContext *context);
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gboolean gdk_gl_context_use_texture_rectangle (GdkGLContext *context);
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@ -7,6 +7,7 @@
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#include "gskgltextureatlasprivate.h"
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#include "gdk/gdkglcontextprivate.h"
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#include "gdk/gdkmemorytextureprivate.h"
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#include <graphene.h>
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#include <cairo.h>
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@ -186,6 +187,10 @@ upload_glyph (GlyphCacheKey *key,
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GskGLCachedGlyph *value)
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{
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GskImageRegion r;
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guchar *pixel_data;
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guchar *free_data = NULL;
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guint gl_format;
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guint gl_type;
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gdk_gl_context_push_debug_group_printf (gdk_gl_context_get_current (),
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"Uploading glyph %d",
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@ -197,15 +202,27 @@ upload_glyph (GlyphCacheKey *key,
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glBindTexture (GL_TEXTURE_2D, value->texture_id);
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if (gdk_gl_context_get_use_es (gdk_gl_context_get_current ()))
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glTexSubImage2D (GL_TEXTURE_2D, 0, r.x, r.y, r.width, r.height,
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GL_RGBA, GL_UNSIGNED_BYTE,
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r.data);
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{
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pixel_data = free_data = g_malloc (r.width * r.height * 4);
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gdk_memory_convert (pixel_data, r.width * 4,
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GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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r.data, r.width * 4,
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GDK_MEMORY_DEFAULT, r.width, r.height);
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_BYTE;
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}
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else
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glTexSubImage2D (GL_TEXTURE_2D, 0, r.x, r.y, r.width, r.height,
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GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
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r.data);
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{
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pixel_data = r.data;
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gl_format = GL_BGRA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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glTexSubImage2D (GL_TEXTURE_2D, 0, r.x, r.y, r.width, r.height,
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gl_format, gl_type, pixel_data);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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g_free (r.data);
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g_free (free_data);
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}
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gdk_gl_context_pop_debug_group (gdk_gl_context_get_current ());
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@ -1,6 +1,7 @@
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#include "gskgliconcacheprivate.h"
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#include "gskgltextureatlasprivate.h"
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#include "gdk/gdktextureprivate.h"
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#include "gdk/gdkmemorytextureprivate.h"
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#include "gdk/gdkglcontextprivate.h"
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#include <epoxy/gl.h>
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@ -134,7 +135,10 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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int packed_y = 0;
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cairo_surface_t *surface;
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unsigned char *surface_data;
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unsigned char *pixel_data;
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guchar *free_data = NULL;
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guint gl_format;
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guint gl_type;
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gsk_gl_texture_atlases_pack (self->atlases, width + 2, height + 2, &atlas, &packed_x, &packed_y);
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@ -158,36 +162,47 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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"Uploading texture");
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if (gdk_gl_context_get_use_es (gdk_gl_context_get_current ()))
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gl_format = GL_RGBA;
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{
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pixel_data = free_data = g_malloc (width * height * 4);
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gdk_memory_convert (pixel_data, width * 4,
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GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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surface_data, cairo_image_surface_get_stride (surface),
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GDK_MEMORY_DEFAULT, width, height);
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gl_format = GL_RGBA;
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gl_type = GL_UNSIGNED_BYTE;
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}
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else
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gl_format = GL_BGRA;
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{
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pixel_data = surface_data;
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gl_format = GL_BGRA;
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gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
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}
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glBindTexture (GL_TEXTURE_2D, atlas->texture_id);
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + 1, packed_y + 1,
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width, height,
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gl_format,
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GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding top */
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + 1, packed_y,
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width, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding left */
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x, packed_y + 1,
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1, height,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding top left */
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x, packed_y,
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1, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding right */
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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@ -195,14 +210,14 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + width + 1, packed_y + 1,
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1, height,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding top right */
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + width + 1, packed_y,
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1, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding bottom */
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glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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@ -210,22 +225,22 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + 1, packed_y + 1 + height,
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width, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding bottom left */
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x, packed_y + 1 + height,
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1, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Padding bottom right */
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glPixelStorei (GL_UNPACK_ROW_LENGTH, width);
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glPixelStorei (GL_UNPACK_SKIP_PIXELS, width - 1);
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glTexSubImage2D (GL_TEXTURE_2D, 0,
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packed_x + 1 + width, packed_y + 1 + height,
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1, 1,
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gl_format, GL_UNSIGNED_BYTE,
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surface_data);
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gl_format, gl_type,
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pixel_data);
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/* Reset this */
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glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0);
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glPixelStorei (GL_UNPACK_ROW_LENGTH, 0);
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@ -236,6 +251,7 @@ gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
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*out_icon_data = icon_data;
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cairo_surface_destroy (surface);
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g_free (free_data);
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#if 0
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{
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