cairo-gl: Don't leak framebuffers

The framebufffer was cached, but never deleted. And because this
function is deprecated and nobody should ever use it: Don't bother with
caching now.
This commit is contained in:
Benjamin Otte 2021-10-06 01:23:02 +02:00
parent 482845b027
commit 111c2769a5

View File

@ -355,10 +355,8 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
es_use_bgra = gdk_gl_context_use_es_bgra (paint_context);
gdk_gl_context_make_current (paint_context);
paint_data = gdk_gl_context_get_paint_data (paint_context);
if (paint_data->tmp_framebuffer == 0)
glGenFramebuffers (1, &paint_data->tmp_framebuffer);
glGenFramebuffers (1, &framebuffer);
if (source_type == GL_RENDERBUFFER)
{
@ -397,7 +395,6 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
cairo_surface_set_device_scale (image, buffer_scale, buffer_scale);
framebuffer = paint_data->tmp_framebuffer;
glBindFramebuffer (GL_FRAMEBUFFER, framebuffer);
if (source_type == GL_RENDERBUFFER)
@ -428,6 +425,8 @@ gdk_cairo_draw_from_gl (cairo_t *cr,
glBindFramebuffer (GL_FRAMEBUFFER, 0);
glDeleteFramebuffers (1, &framebuffer);
cairo_surface_mark_dirty (image);
cairo_set_source_surface (cr, image, 0, 0);