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Merge branch 'ebassi/glade-docs' into 'main'
docs: Remove mentions of Glade See merge request GNOME/gtk!5168
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114e2b607b
@ -8,8 +8,7 @@ are organized in a hierarchy. The window widget is the main container.
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The user interface is then built by adding buttons, drop-down menus, input
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The user interface is then built by adding buttons, drop-down menus, input
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fields, and other widgets to the window. If you are creating complex user
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fields, and other widgets to the window. If you are creating complex user
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interfaces it is recommended to use GtkBuilder and its GTK-specific markup
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interfaces it is recommended to use GtkBuilder and its GTK-specific markup
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description language, instead of assembling the interface manually. You can
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description language, instead of assembling the interface manually.
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also use a visual user interface editor, like [Glade](https://glade.gnome.org/).
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GTK is event-driven. The toolkit listens for events such as a click
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GTK is event-driven. The toolkit listens for events such as a click
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on a button, and passes the event to your application.
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on a button, and passes the event to your application.
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@ -712,11 +711,20 @@ A common location to install UI descriptions and similar data is
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`/usr/share/appname`.
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`/usr/share/appname`.
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It is also possible to embed the UI description in the source code as a
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It is also possible to embed the UI description in the source code as a
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string and use [`method@Gtk.Builder.add_from_string`] to load it. But keeping the
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string and use [`method@Gtk.Builder.add_from_string`] to load it. But keeping
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UI description in a separate file has several advantages: It is then possible
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the UI description in a separate file has several advantages:
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to make minor adjustments to the UI without recompiling your program, and,
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more importantly, graphical UI editors such as [Glade](http://glade.gnome.org)
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- it is possible to make minor adjustments to the UI without recompiling your
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can load the file and allow you to create and modify your UI by point-and-click.
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program
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- it is easier to isolate the UI code from the business logic of your
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application
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- it is easier to restructure your UI into separate classes using composite
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widget templates
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Using [GResource](https://docs.gtk.org/gio/struct.Resource.html) it is possible
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to combine the best of both worlds: you can keep the UI definition files
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separate inside your source code repository, and then ship them embedded into
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your application.
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## Building applications
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## Building applications
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@ -321,14 +321,14 @@
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* The interface description semantics expected in composite template descriptions
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* The interface description semantics expected in composite template descriptions
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* is slightly different from regular [class@Gtk.Builder] XML.
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* is slightly different from regular [class@Gtk.Builder] XML.
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*
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*
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* Unlike regular interface descriptions, [method@Gtk.WidgetClass.set_template] will
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* Unlike regular interface descriptions, [method@Gtk.WidgetClass.set_template]
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* expect a `<template>` tag as a direct child of the toplevel `<interface>`
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* will expect a `<template>` tag as a direct child of the toplevel
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* tag. The `<template>` tag must specify the “class” attribute which must be
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* `<interface>` tag. The `<template>` tag must specify the “class” attribute
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* the type name of the widget. Optionally, the “parent” attribute may be
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* which must be the type name of the widget. Optionally, the “parent”
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* specified to specify the direct parent type of the widget type, this is
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* attribute may be specified to specify the direct parent type of the widget
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* ignored by `GtkBuilder` but required for UI design tools like
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* type; this is ignored by `GtkBuilder` but can be used by UI design tools to
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* [Glade](https://glade.gnome.org/) to introspect what kind of properties and
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* introspect what kind of properties and internal children exist for a given
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* internal children exist for a given type when the actual type does not exist.
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* type when the actual type does not exist.
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*
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*
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* The XML which is contained inside the `<template>` tag behaves as if it were
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* The XML which is contained inside the `<template>` tag behaves as if it were
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* added to the `<object>` tag defining the widget itself. You may set properties
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* added to the `<object>` tag defining the widget itself. You may set properties
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