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demos: Round up the paintable demos with a media stream
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@ -184,6 +184,7 @@
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<file>pagesetup.c</file>
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<file>paintable.c</file>
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<file>paintable_animated.c</file>
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<file>paintable_mediastream.c</file>
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<file>panes.c</file>
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<file>pickers.c</file>
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<file>pixbufs.c</file>
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@ -47,6 +47,7 @@ demos = files([
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'overlay2.c',
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'paintable.c',
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'paintable_animated.c',
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'paintable_mediastream.c',
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'panes.c',
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'pickers.c',
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'pixbufs.c',
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@ -10,5 +10,6 @@ void gtk_nuclear_snapshot (GtkSnapshot *snapshot,
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GdkPaintable * gtk_nuclear_icon_new (double rotation);
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GdkPaintable * gtk_nuclear_animation_new (void);
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GtkMediaStream *gtk_nuclear_media_stream_new (void);
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#endif /* __PAINTABLE_H__ */
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312
demos/gtk-demo/paintable_mediastream.c
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312
demos/gtk-demo/paintable_mediastream.c
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@ -0,0 +1,312 @@
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/* Paintable/A media stream
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*
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* GdkPaintable is also used by the GtkMediaStream class.
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*
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* This demo code turns the nuclear media_stream into the object
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* GTK uses for videos. This allows treating the icon like a
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* regular video, so we can for example attach controls to it.
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*
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* After all, what good is an media_stream if one cannot pause
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* it.
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*/
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#include <gtk/gtk.h>
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#include "paintable.h"
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static GtkWidget *window = NULL;
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/* First, add the boilerplate for the object itself.
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* This part would normally go in the header.
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*/
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#define GTK_TYPE_NUCLEAR_MEDIA_STREAM (gtk_nuclear_media_stream_get_type ())
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G_DECLARE_FINAL_TYPE (GtkNuclearMediaStream, gtk_nuclear_media_stream, GTK, NUCLEAR_MEDIA_STREAM, GtkMediaStream)
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/* Do a full rotation in 5 seconds.
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*
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* We do not save steps here but real timestamps.
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* GtkMediaStream uses microseconds, so we will do so, too.
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*/
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#define DURATION (5 * G_USEC_PER_SEC)
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/* Declare the struct. */
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struct _GtkNuclearMediaStream
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{
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/* We now inherit from the media stream object. */
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GtkMediaStream parent_instance;
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/* This variable stores the progress of our video.
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*/
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gint64 progress;
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/* This variable stores the timestamp of the last
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* time we updated the progress variable when the
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* video is currently playing.
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* This is so that we can always accurately compute the
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* progress we've had, even if the timeout does not
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* exactly work.
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*/
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gint64 last_time;
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/* This variable again holds the ID of the timer that
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* updates our progress variable. Nothing changes about
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* how this works compared to the previous example.
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*/
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guint source_id;
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};
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struct _GtkNuclearMediaStreamClass
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{
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GObjectClass parent_class;
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};
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/* GtkMediaStream is a GdkPaintable. So when we want to display video,
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* we have to implement the interface, just like in the animation example.
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*/
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static void
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gtk_nuclear_media_stream_snapshot (GdkPaintable *paintable,
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GdkSnapshot *snapshot,
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double width,
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double height)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (paintable);
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/* We call the function from the previous example here. */
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gtk_nuclear_snapshot (snapshot,
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width, height,
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2 * G_PI * nuclear->progress / DURATION);
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}
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static GdkPaintable *
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gtk_nuclear_media_stream_get_current_image (GdkPaintable *paintable)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (paintable);
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/* Same thing as with the animation */
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return gtk_nuclear_icon_new (2 * G_PI * nuclear->progress / DURATION);
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}
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static GdkPaintableFlags
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gtk_nuclear_media_stream_get_flags (GdkPaintable *paintable)
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{
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/* And same thing as with the animation over here, too. */
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return GDK_PAINTABLE_STATIC_SIZE;
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}
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static void
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gtk_nuclear_media_stream_paintable_init (GdkPaintableInterface *iface)
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{
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iface->snapshot = gtk_nuclear_media_stream_snapshot;
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iface->get_current_image = gtk_nuclear_media_stream_get_current_image;
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iface->get_flags = gtk_nuclear_media_stream_get_flags;
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}
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/* This time, we inherit from GTK_TYPE_MEDIA_STREAM */
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G_DEFINE_TYPE_WITH_CODE (GtkNuclearMediaStream, gtk_nuclear_media_stream, GTK_TYPE_MEDIA_STREAM,
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G_IMPLEMENT_INTERFACE (GDK_TYPE_PAINTABLE,
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gtk_nuclear_media_stream_paintable_init))
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static gboolean
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gtk_nuclear_media_stream_step (gpointer data)
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{
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GtkNuclearMediaStream *nuclear = data;
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gint64 current_time;
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/* Compute the time that has elapsed since the last time we were called
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* and add it to our current progress.
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*/
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current_time = g_source_get_time (g_main_current_source ());
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nuclear->progress += current_time - nuclear->last_time;
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/* Check if we've ended */
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if (nuclear->progress > DURATION)
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{
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if (gtk_media_stream_get_loop (GTK_MEDIA_STREAM (nuclear)))
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{
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/* We're looping. So make the progress loop using modulo */
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nuclear->progress %= DURATION;
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}
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else
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{
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/* Just make sure we don't overflow */
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nuclear->progress = DURATION;
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}
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}
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/* Update the last time to the current timestamp. */
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nuclear->last_time = current_time;
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/* Update the timestamp of the media stream */
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gtk_media_stream_update (GTK_MEDIA_STREAM (nuclear), nuclear->progress);
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/* We also need to invalidate our contents again.
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* After all, we are a video and not just an audio stream.
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*/
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gdk_paintable_invalidate_contents (GDK_PAINTABLE (nuclear));
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/* Now check if we have finished playing and if so,
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* tell the media stream. The media stream will then
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* call our pause function to pause the stream.
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*/
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if (nuclear->progress >= DURATION)
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gtk_media_stream_ended (GTK_MEDIA_STREAM (nuclear));
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/* The timeout function is removed by the pause function,
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* so we can just always return this value.
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*/
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return G_SOURCE_CONTINUE;
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}
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static gboolean
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gtk_nuclear_media_stream_play (GtkMediaStream *stream)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream);
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/* If we're already at the end of the stream, we don't want
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* to start playing and exit early.
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*/
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if (nuclear->progress >= DURATION)
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return FALSE;
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/* This time, we add the source only when we start playing.
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*/
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nuclear->source_id = g_timeout_add (10,
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gtk_nuclear_media_stream_step,
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nuclear);
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/* We also want to initialize our time, so that we can
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* do accurate updates.
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*/
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nuclear->last_time = g_get_monotonic_time ();
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/* We successfully started playing, so we return TRUE here. */
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return TRUE;
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}
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static void
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gtk_nuclear_media_stream_pause (GtkMediaStream *stream)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream);
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/* This function will be called when a playing stream
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* gets paused.
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* So we remove the updating source here and set it
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* back to 0 so that the finalize function doesn't try
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* to remove it again.
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*/
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g_source_remove (nuclear->source_id);
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nuclear->source_id = 0;
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nuclear->last_time = 0;
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}
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static void
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gtk_nuclear_media_stream_seek (GtkMediaStream *stream,
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gint64 timestamp)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (stream);
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/* This is optional functionality for media streams,
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* but not being able to seek is kinda boring.
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* And it's trivial to implement, so let's go for it.
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*/
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nuclear->progress = timestamp;
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/* Media streams are asynchronous, so seeking can take a while.
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* We however don't need that functionality, so we can just
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* report success.
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*/
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gtk_media_stream_seek_success (stream);
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/* We also have to update our timestamp and tell the
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* paintable interface abbout the seek
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*/
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gtk_media_stream_update (stream, nuclear->progress);
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gdk_paintable_invalidate_contents (GDK_PAINTABLE (nuclear));
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}
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/* Again, we need to implement the finalize function.
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*/
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static void
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gtk_nuclear_media_stream_finalize (GObject *object)
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{
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GtkNuclearMediaStream *nuclear = GTK_NUCLEAR_MEDIA_STREAM (object);
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/* This time, we need to check if the source exists before
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* removing it as it only exists while we are playing.
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*/
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if (nuclear->source_id > 0)
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g_source_remove (nuclear->source_id);
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/* Don't forget to chain up to the parent class' implementation
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* of the finalize function.
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*/
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G_OBJECT_CLASS (gtk_nuclear_media_stream_parent_class)->finalize (object);
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}
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/* In the class declaration, we need to implement the media stream */
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static void
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gtk_nuclear_media_stream_class_init (GtkNuclearMediaStreamClass *klass)
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{
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GtkMediaStreamClass *stream_class = GTK_MEDIA_STREAM_CLASS (klass);
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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stream_class->play = gtk_nuclear_media_stream_play;
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stream_class->pause = gtk_nuclear_media_stream_pause;
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stream_class->seek = gtk_nuclear_media_stream_seek;
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gobject_class->finalize = gtk_nuclear_media_stream_finalize;
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}
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static void
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gtk_nuclear_media_stream_init (GtkNuclearMediaStream *nuclear)
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{
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/* This time, we don't have to add a timer here, because media
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* streams start paused.
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*
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* However, media streams need to tell GTK once they are intialized,
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* so we do that here.
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*/
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gtk_media_stream_prepared (GTK_MEDIA_STREAM (nuclear),
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FALSE,
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TRUE,
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TRUE,
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DURATION);
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}
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/* And finally, we add the simple constructor we declared in the header. */
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GtkMediaStream *
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gtk_nuclear_media_stream_new (void)
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{
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return g_object_new (GTK_TYPE_NUCLEAR_MEDIA_STREAM, NULL);
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}
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GtkWidget *
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do_paintable_mediastream (GtkWidget *do_widget)
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{
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GtkMediaStream *nuclear;
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GtkWidget *video;
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if (!window)
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{
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window = gtk_window_new (GTK_WINDOW_TOPLEVEL);
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gtk_window_set_display (GTK_WINDOW (window),
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gtk_widget_get_display (do_widget));
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gtk_window_set_title (GTK_WINDOW (window), "Nuclear MediaStream");
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gtk_window_set_default_size (GTK_WINDOW (window), 300, 200);
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nuclear = gtk_nuclear_media_stream_new ();
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gtk_media_stream_set_loop (GTK_MEDIA_STREAM (nuclear), TRUE);
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video = gtk_video_new_for_media_stream (nuclear);
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gtk_container_add (GTK_CONTAINER (window), video);
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g_object_unref (nuclear);
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}
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if (!gtk_widget_get_visible (window))
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gtk_widget_show (window);
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else
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gtk_widget_destroy (window);
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return window;
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}
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