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vulkan: Change handling of push constants
Instead of storing the wire format, store the true structs and only convert to the wire format when needed.
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@ -8,7 +8,7 @@ void
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gsk_vulkan_push_constants_init (GskVulkanPushConstants *constants,
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const graphene_matrix_t *mvp)
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{
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gsk_vulkan_push_constants_set_mvp (constants, mvp);
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graphene_matrix_init_from_matrix (&constants->mvp, mvp);
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}
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void
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@ -19,34 +19,36 @@ gsk_vulkan_push_constants_init_copy (GskVulkanPushConstants *self,
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}
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void
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gsk_vulkan_push_constants_set_mvp (GskVulkanPushConstants *self,
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const graphene_matrix_t *mvp)
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gsk_vulkan_push_constants_init_transform (GskVulkanPushConstants *self,
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const GskVulkanPushConstants *src,
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const graphene_matrix_t *transform)
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{
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graphene_matrix_to_float (mvp, self->vertex.mvp);
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graphene_matrix_multiply (transform, &src->mvp, &self->mvp);
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}
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static void
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gsk_vulkan_push_constants_wire_init (GskVulkanPushConstantsWire *wire,
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const GskVulkanPushConstants *self)
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{
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graphene_matrix_to_float (&self->mvp, wire->vertex.mvp);
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}
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void
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gsk_vulkan_push_constants_multiply_mvp (GskVulkanPushConstants *self,
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const graphene_matrix_t *transform)
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gsk_vulkan_push_constants_push_vertex (const GskVulkanPushConstants *self,
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VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout)
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{
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graphene_matrix_t old_mvp, new_mvp;
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GskVulkanPushConstantsWire wire;
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graphene_matrix_init_from_float (&old_mvp, self->vertex.mvp);
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graphene_matrix_multiply (transform, &old_mvp, &new_mvp);
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gsk_vulkan_push_constants_set_mvp (self, &new_mvp);
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}
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gsk_vulkan_push_constants_wire_init (&wire, self);
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void
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gsk_vulkan_push_constants_push_vertex (GskVulkanPushConstants *self,
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VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout)
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{
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vkCmdPushConstants (command_buffer,
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pipeline_layout,
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VK_SHADER_STAGE_VERTEX_BIT,
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G_STRUCT_OFFSET (GskVulkanPushConstants, vertex),
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sizeof (self->vertex),
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&self->vertex);
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G_STRUCT_OFFSET (GskVulkanPushConstantsWire, vertex),
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sizeof (wire.vertex),
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&wire.vertex);
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}
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#if 0
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@ -76,8 +78,8 @@ gst_vulkan_push_constants_get_ranges (void)
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static const VkPushConstantRange ranges[2] = {
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{
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.stageFlags = VK_SHADER_STAGE_VERTEX_BIT,
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.offset = G_STRUCT_OFFSET (GskVulkanPushConstants, vertex),
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.size = sizeof (((GskVulkanPushConstants *) 0)->vertex)
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.offset = G_STRUCT_OFFSET (GskVulkanPushConstantsWire, vertex),
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.size = sizeof (((GskVulkanPushConstantsWire *) 0)->vertex)
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#if 0
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},
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{
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@ -7,8 +7,14 @@
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G_BEGIN_DECLS
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typedef struct _GskVulkanPushConstants GskVulkanPushConstants;
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typedef struct _GskVulkanPushConstantsWire GskVulkanPushConstantsWire;
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struct _GskVulkanPushConstants
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{
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graphene_matrix_t mvp;
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};
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struct _GskVulkanPushConstantsWire
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{
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struct {
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float mvp[16];
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@ -27,13 +33,11 @@ void gsk_vulkan_push_constants_init (GskVulk
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const graphene_matrix_t *mvp);
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void gsk_vulkan_push_constants_init_copy (GskVulkanPushConstants *self,
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const GskVulkanPushConstants *src);
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void gsk_vulkan_push_constants_set_mvp (GskVulkanPushConstants *self,
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const graphene_matrix_t *mvp);
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void gsk_vulkan_push_constants_multiply_mvp (GskVulkanPushConstants *self,
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void gsk_vulkan_push_constants_init_transform (GskVulkanPushConstants *self,
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const GskVulkanPushConstants *src,
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const graphene_matrix_t *transform);
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void gsk_vulkan_push_constants_push_vertex (GskVulkanPushConstants *self,
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void gsk_vulkan_push_constants_push_vertex (const GskVulkanPushConstants *self,
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VkCommandBuffer command_buffer,
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VkPipelineLayout pipeline_layout);
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@ -156,8 +156,7 @@ gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
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gsk_transform_node_get_transform (node, &transform);
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op.type = GSK_VULKAN_OP_PUSH_VERTEX_CONSTANTS;
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gsk_vulkan_push_constants_init_copy (&op.constants.constants, constants);
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gsk_vulkan_push_constants_multiply_mvp (&op.constants.constants, &transform);
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gsk_vulkan_push_constants_init_transform (&op.constants.constants, constants, &transform);
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g_array_append_val (self->render_ops, op);
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graphene_matrix_transform_bounds (&transform, &clip->rect.bounds, &rect);
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