From 1ae9cdb4c95052c162c35b2113f9b65e3932000b Mon Sep 17 00:00:00 2001 From: Matthias Clasen Date: Sat, 7 Sep 2024 12:34:04 -0400 Subject: [PATCH] gpu: Print blur colors Relevant information when debugging shadows. --- gsk/gpu/gskgpublurop.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/gsk/gpu/gskgpublurop.c b/gsk/gpu/gskgpublurop.c index 260a2d70f5..a185e89bbf 100644 --- a/gsk/gpu/gskgpublurop.c +++ b/gsk/gpu/gskgpublurop.c @@ -29,6 +29,8 @@ gsk_gpu_blur_op_print_instance (GskGpuShaderOp *shader, g_string_append_printf (string, "%g,%g ", instance->blur_direction[0], instance->blur_direction[1]); gsk_gpu_print_rect (string, instance->rect); gsk_gpu_print_image (string, shader->images[0]); + if (shader->variation & VARIATION_COLORIZE) + gsk_gpu_print_rgba (string, instance->blur_color); } static const GskGpuShaderOpClass GSK_GPU_BLUR_OP_CLASS = {