glx: Ignore all errors

In error cases, glXCreateContextAttribsARB() will always return NULL so
it is enough to run the loop until the first non-NULL context is
returned.

And at that point, we can just look at the return value and ignore all
errors.
This commit is contained in:
Benjamin Otte 2023-06-05 19:12:29 +02:00
parent fd5d15004e
commit 1e60ad1430

View File

@ -543,14 +543,14 @@ gdk_x11_context_create_glx_context (GdkGLContext *context,
if (share != NULL)
share_glx = GDK_X11_GL_CONTEXT_GLX (share);
gdk_x11_display_error_trap_push (display);
supported_versions = gdk_gl_versions_get_for_api (api);
for (j = 0; gdk_gl_version_greater_equal (&supported_versions[j], &version); j++)
{
context_attribs [major_idx] = gdk_gl_version_get_major (&supported_versions[j]);
context_attribs [minor_idx] = gdk_gl_version_get_minor (&supported_versions[j]);
gdk_x11_display_error_trap_push (display);
/* If we don't have access to GLX_ARB_create_context_profile, then
* we have to fall back to the old GLX 1.3 API.
*/
@ -568,19 +568,18 @@ gdk_x11_context_create_glx_context (GdkGLContext *context,
True,
context_attribs);
if (ctx == NULL)
{
gdk_x11_display_error_trap_pop_ignored (display);
}
else if (gdk_x11_display_error_trap_pop (display))
{
glXDestroyContext (dpy, ctx);
ctx = NULL;
}
else
if (ctx != NULL)
break;
}
gdk_x11_display_error_trap_pop_ignored (display);
if (ctx == NULL)
{
GDK_DISPLAY_DEBUG (display, OPENGL, "Failed to create a GLX context");
return 0;
}
GDK_DISPLAY_DEBUG (display, OPENGL,
"Realized GLX context[%p], %s, version: %d.%d",
context_glx->glx_context,