switch: Use ATK macros to reduce the amount of code

And the insanity.

Reviewed-by: Christian Persch <chpe@gnome.org>
This commit is contained in:
Emmanuele Bassi 2010-11-29 13:43:53 +00:00
parent 9ad31a5a21
commit 1f71d641e8

View File

@ -904,7 +904,11 @@ gtk_switch_activatable_interface_init (GtkActivatableIface *iface)
/* accessibility: object */
static AtkObjectClass *a11y_parent_class = NULL;
/* dummy typedefs */
typedef struct _GtkSwitchAccessible GtkSwitchAccessible;
typedef struct _GtkSwitchAccessibleClass GtkSwitchAccessibleClass;
ATK_DEFINE_TYPE (GtkSwitchAccessible, gtk_switch_accessible, GTK_TYPE_WIDGET);
static AtkStateSet *
gtk_switch_accessible_ref_state_set (AtkObject *accessible)
@ -912,7 +916,7 @@ gtk_switch_accessible_ref_state_set (AtkObject *accessible)
AtkStateSet *state_set;
GtkWidget *widget;
state_set = a11y_parent_class->ref_state_set (accessible);
state_set = ATK_OBJECT_CLASS (gtk_switch_accessible_parent_class)->ref_state_set (accessible);
widget = gtk_accessible_get_widget (GTK_ACCESSIBLE (accessible));
if (widget == NULL)
@ -928,7 +932,7 @@ static void
gtk_switch_accessible_initialize (AtkObject *accessible,
gpointer widget)
{
a11y_parent_class->initialize (accessible, widget);
ATK_OBJECT_CLASS (gtk_switch_accessible_parent_class)->initialize (accessible, widget);
atk_object_set_role (accessible, ATK_ROLE_TOGGLE_BUTTON);
atk_object_set_name (accessible, C_("light switch widget", "Switch"));
@ -936,55 +940,19 @@ gtk_switch_accessible_initialize (AtkObject *accessible,
}
static void
gtk_switch_accessible_class_init (AtkObjectClass *klass)
gtk_switch_accessible_class_init (GtkSwitchAccessibleClass *klass)
{
a11y_parent_class = g_type_class_peek_parent (klass);
AtkObjectClass *atk_class = ATK_OBJECT_CLASS (klass);
klass->initialize = gtk_switch_accessible_initialize;
klass->ref_state_set = gtk_switch_accessible_ref_state_set;
atk_class->initialize = gtk_switch_accessible_initialize;
atk_class->ref_state_set = gtk_switch_accessible_ref_state_set;
}
static GType
gtk_switch_accessible_get_type (void)
static void
gtk_switch_accessible_init (GtkSwitchAccessible *self)
{
static GType type = 0;
/* Action interface
Name etc. ... */
if (G_UNLIKELY (type == 0))
{
GType parent_atk_type;
GTypeInfo tinfo = { 0 };
GTypeQuery query;
AtkObjectFactory *factory;
if ((type = g_type_from_name ("GtkSwitchAccessible")) != G_TYPE_INVALID)
return type;
/* we inherit from the same ATK factory that provides support
* for GtkWidget; if Gail is being used then this means GailWidget.
*/
factory = atk_registry_get_factory (atk_get_default_registry (), GTK_TYPE_WIDGET);
if (factory == NULL)
return G_TYPE_INVALID;
parent_atk_type = atk_object_factory_get_accessible_type (factory);
if (parent_atk_type == G_TYPE_INVALID)
return G_TYPE_INVALID;
g_type_query (parent_atk_type, &query);
tinfo.class_init = (GClassInitFunc) gtk_switch_accessible_class_init;
tinfo.class_size = query.class_size;
tinfo.instance_size = query.instance_size;
type = g_type_register_static (parent_atk_type,
I_("GtkSwitchAccessible"),
&tinfo, 0);
}
return type;
}
/* accessibility: factory */
typedef AtkObjectFactoryClass GtkSwitchAccessibleFactoryClass;