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transform: Store the category in the transform
... instead of computing it every time we need it. This should be faster and we want to use it a lot more prominently. Also, we have the struct memory available anyway.
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@ -44,6 +44,7 @@ struct _GskTransform
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const GskTransformClass *transform_class;
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volatile int ref_count;
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GskTransformCategory category;
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GskTransform *next;
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};
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@ -53,7 +54,6 @@ struct _GskTransformClass
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const char *type_name;
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void (* finalize) (GskTransform *transform);
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GskTransformCategory (* categorize) (GskTransform *transform);
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void (* to_matrix) (GskTransform *transform,
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graphene_matrix_t *out_matrix);
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gboolean (* apply_2d) (GskTransform *transform,
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@ -98,12 +98,15 @@ gsk_transform_is_identity (GskTransform *self);
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/*< private >
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* gsk_transform_alloc:
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* @transform_class: class structure for this self
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* @category: The category of this transform. Will be used to initialize
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* the result's category together with &next's category
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* @next: (transfer full) Next matrix to multiply with or %NULL if none
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*
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* Returns: (transfer full): the newly created #GskTransform
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*/
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static gpointer
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gsk_transform_alloc (const GskTransformClass *transform_class,
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GskTransformCategory category,
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GskTransform *next)
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{
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GskTransform *self;
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@ -114,6 +117,7 @@ gsk_transform_alloc (const GskTransformClass *transform_class,
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self->transform_class = transform_class;
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self->ref_count = 1;
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self->category = MIN (category, next->category);
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self->next = gsk_transform_is_identity (next) ? NULL : next;
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return self;
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@ -126,12 +130,6 @@ gsk_identity_transform_finalize (GskTransform *transform)
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{
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}
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static GskTransformCategory
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gsk_identity_transform_categorize (GskTransform *transform)
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{
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return GSK_TRANSFORM_CATEGORY_IDENTITY;
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}
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static void
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gsk_identity_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -214,7 +212,6 @@ static const GskTransformClass GSK_IDENTITY_TRANSFORM_CLASS =
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sizeof (GskTransform),
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"GskIdentityMatrix",
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gsk_identity_transform_finalize,
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gsk_identity_transform_categorize,
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gsk_identity_transform_to_matrix,
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gsk_identity_transform_apply_2d,
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gsk_identity_transform_apply_affine,
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@ -254,7 +251,6 @@ struct _GskMatrixTransform
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GskTransform parent;
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graphene_matrix_t matrix;
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GskTransformCategory category;
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};
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static void
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@ -262,14 +258,6 @@ gsk_matrix_transform_finalize (GskTransform *self)
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{
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}
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static GskTransformCategory
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gsk_matrix_transform_categorize (GskTransform *transform)
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{
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GskMatrixTransform *self = (GskMatrixTransform *) transform;
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return self->category;
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}
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static void
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gsk_matrix_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -300,7 +288,7 @@ gsk_matrix_transform_apply_affine (GskTransform *transform,
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{
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GskMatrixTransform *self = (GskMatrixTransform *) transform;
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switch (self->category)
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switch (transform->category)
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{
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case GSK_TRANSFORM_CATEGORY_UNKNOWN:
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case GSK_TRANSFORM_CATEGORY_ANY:
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@ -333,7 +321,7 @@ gsk_matrix_transform_apply_translate (GskTransform *transform,
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{
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GskMatrixTransform *self = (GskMatrixTransform *) transform;
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switch (self->category)
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switch (transform->category)
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{
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case GSK_TRANSFORM_CATEGORY_UNKNOWN:
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case GSK_TRANSFORM_CATEGORY_ANY:
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@ -391,7 +379,7 @@ gsk_matrix_transform_apply (GskTransform *transform,
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return gsk_transform_matrix_with_category (apply_to,
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&self->matrix,
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self->category);
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transform->category);
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}
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static GskTransform *
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@ -409,7 +397,7 @@ gsk_matrix_transform_invert (GskTransform *transform,
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return gsk_transform_matrix_with_category (next,
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&inverse,
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self->category);
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transform->category);
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}
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static gboolean
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@ -428,7 +416,6 @@ static const GskTransformClass GSK_TRANSFORM_TRANSFORM_CLASS =
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sizeof (GskMatrixTransform),
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"GskMatrixTransform",
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gsk_matrix_transform_finalize,
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gsk_matrix_transform_categorize,
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gsk_matrix_transform_to_matrix,
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gsk_matrix_transform_apply_2d,
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gsk_matrix_transform_apply_affine,
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@ -444,10 +431,9 @@ gsk_transform_matrix_with_category (GskTransform *next,
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const graphene_matrix_t *matrix,
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GskTransformCategory category)
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{
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GskMatrixTransform *result = gsk_transform_alloc (&GSK_TRANSFORM_TRANSFORM_CLASS, next);
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GskMatrixTransform *result = gsk_transform_alloc (&GSK_TRANSFORM_TRANSFORM_CLASS, category, next);
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graphene_matrix_init_from_matrix (&result->matrix, matrix);
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result->category = category;
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return &result->parent;
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}
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@ -484,17 +470,6 @@ gsk_translate_transform_finalize (GskTransform *self)
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{
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}
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static GskTransformCategory
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gsk_translate_transform_categorize (GskTransform *transform)
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{
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GskTranslateTransform *self = (GskTranslateTransform *) transform;
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if (self->point.z != 0.0)
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return GSK_TRANSFORM_CATEGORY_3D;
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return GSK_TRANSFORM_CATEGORY_2D_TRANSLATE;
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}
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static void
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gsk_translate_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -613,7 +588,6 @@ static const GskTransformClass GSK_TRANSLATE_TRANSFORM_CLASS =
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sizeof (GskTranslateTransform),
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"GskTranslateTransform",
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gsk_translate_transform_finalize,
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gsk_translate_transform_categorize,
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gsk_translate_transform_to_matrix,
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gsk_translate_transform_apply_2d,
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gsk_translate_transform_apply_affine,
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@ -657,7 +631,12 @@ GskTransform *
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gsk_transform_translate_3d (GskTransform *next,
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const graphene_point3d_t *point)
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{
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GskTranslateTransform *result = gsk_transform_alloc (&GSK_TRANSLATE_TRANSFORM_CLASS, next);
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GskTranslateTransform *result;
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result = gsk_transform_alloc (&GSK_TRANSLATE_TRANSFORM_CLASS,
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point->z == 0.0 ? GSK_TRANSFORM_CATEGORY_2D_TRANSLATE
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: GSK_TRANSFORM_CATEGORY_3D,
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next);
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graphene_point3d_init_from_point (&result->point, point);
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@ -680,12 +659,6 @@ gsk_rotate_transform_finalize (GskTransform *self)
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{
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}
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static GskTransformCategory
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gsk_rotate_transform_categorize (GskTransform *transform)
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{
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return GSK_TRANSFORM_CATEGORY_2D;
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}
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static void
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gsk_rotate_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -796,7 +769,6 @@ static const GskTransformClass GSK_ROTATE_TRANSFORM_CLASS =
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sizeof (GskRotateTransform),
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"GskRotateTransform",
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gsk_rotate_transform_finalize,
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gsk_rotate_transform_categorize,
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gsk_rotate_transform_to_matrix,
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gsk_rotate_transform_apply_2d,
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gsk_rotate_transform_apply_affine,
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@ -820,7 +792,9 @@ GskTransform *
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gsk_transform_rotate (GskTransform *next,
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float angle)
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{
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GskRotateTransform *result = gsk_transform_alloc (&GSK_ROTATE_TRANSFORM_CLASS, next);
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GskRotateTransform *result = gsk_transform_alloc (&GSK_ROTATE_TRANSFORM_CLASS,
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GSK_TRANSFORM_CATEGORY_2D,
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next);
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result->angle = angle;
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@ -844,12 +818,6 @@ gsk_rotate3d_transform_finalize (GskTransform *self)
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{
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}
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static GskTransformCategory
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gsk_rotate3d_transform_categorize (GskTransform *transform)
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{
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return GSK_TRANSFORM_CATEGORY_3D;
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}
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static void
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gsk_rotate3d_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -942,7 +910,6 @@ static const GskTransformClass GSK_ROTATE3D_TRANSFORM_CLASS =
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sizeof (GskRotate3dTransform),
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"GskRotate3dTransform",
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gsk_rotate3d_transform_finalize,
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gsk_rotate3d_transform_categorize,
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gsk_rotate3d_transform_to_matrix,
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gsk_rotate3d_transform_apply_2d,
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gsk_rotate3d_transform_apply_affine,
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@ -975,7 +942,9 @@ gsk_transform_rotate_3d (GskTransform *next,
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if (graphene_vec3_get_x (axis) == 0.0 && graphene_vec3_get_y (axis) == 0.0)
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return gsk_transform_rotate (next, angle);
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result = gsk_transform_alloc (&GSK_ROTATE3D_TRANSFORM_CLASS, next);
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result = gsk_transform_alloc (&GSK_ROTATE3D_TRANSFORM_CLASS,
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GSK_TRANSFORM_CATEGORY_3D,
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next);
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result->angle = angle;
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graphene_vec3_init_from_vec3 (&result->axis, axis);
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@ -1001,17 +970,6 @@ gsk_scale_transform_finalize (GskTransform *self)
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{
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}
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static GskTransformCategory
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gsk_scale_transform_categorize (GskTransform *transform)
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{
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GskScaleTransform *self = (GskScaleTransform *) transform;
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if (self->factor_z != 1.0)
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return GSK_TRANSFORM_CATEGORY_3D;
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return GSK_TRANSFORM_CATEGORY_2D_AFFINE;
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}
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static void
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gsk_scale_transform_to_matrix (GskTransform *transform,
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graphene_matrix_t *out_matrix)
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@ -1136,7 +1094,6 @@ static const GskTransformClass GSK_SCALE_TRANSFORM_CLASS =
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sizeof (GskScaleTransform),
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"GskScaleTransform",
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gsk_scale_transform_finalize,
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gsk_scale_transform_categorize,
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gsk_scale_transform_to_matrix,
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gsk_scale_transform_apply_2d,
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gsk_scale_transform_apply_affine,
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@ -1183,7 +1140,12 @@ gsk_transform_scale_3d (GskTransform *next,
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float factor_y,
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float factor_z)
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{
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GskScaleTransform *result = gsk_transform_alloc (&GSK_SCALE_TRANSFORM_CLASS, next);
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GskScaleTransform *result;
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result = gsk_transform_alloc (&GSK_SCALE_TRANSFORM_CLASS,
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factor_z != 1.0 ? GSK_TRANSFORM_CATEGORY_3D
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: GSK_TRANSFORM_CATEGORY_2D_AFFINE,
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next);
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result->factor_x = factor_x;
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result->factor_y = factor_y;
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@ -1555,8 +1517,7 @@ gsk_transform_get_category (GskTransform *self)
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if (self == NULL)
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return GSK_TRANSFORM_CATEGORY_IDENTITY;
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return MIN (gsk_transform_get_category (self->next),
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self->transform_class->categorize (self));
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return self->category;
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}
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/*
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@ -1570,7 +1531,7 @@ gsk_transform_get_category (GskTransform *self)
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GskTransform *
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gsk_transform_new (void)
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{
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return gsk_transform_alloc (&GSK_IDENTITY_TRANSFORM_CLASS, NULL);
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return gsk_transform_alloc (&GSK_IDENTITY_TRANSFORM_CLASS, GSK_TRANSFORM_CATEGORY_IDENTITY, NULL);
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}
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/**
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