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gl: Store the legacy bit in the GL program data
We need to know if we're using a legacy GL context in various places. https://bugzilla.gnome.org/show_bug.cgi?id=756142
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@ -345,7 +345,10 @@ gdk_gl_context_get_paint_data (GdkGLContext *context)
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GdkGLContextPrivate *priv = gdk_gl_context_get_instance_private (context);
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if (priv->paint_data == NULL)
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{
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priv->paint_data = g_new0 (GdkGLContextPaintData, 1);
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priv->paint_data->is_legacy = priv->is_legacy;
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}
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return priv->paint_data;
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}
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@ -67,6 +67,8 @@ typedef struct {
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GdkGLContextProgram texture_rect_quad_program;
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GdkGLContextProgram *current_program;
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guint is_legacy : 1;
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} GdkGLContextPaintData;
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void gdk_gl_context_set_is_legacy (GdkGLContext *context,
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