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Fix to pixmap mask handling. (gtk-fortier-971122-0.patch)
-owt
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2e943b280e
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@ -429,15 +429,21 @@ gdk_pixmap_create_from_xpm (GdkWindow *window,
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gc = NULL;
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if (mask)
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{
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/* The pixmap mask is just a bits pattern.
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* Color 0 is used for background and 1 for foreground.
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* We don't care about the colormap, we just need 0 and 1.
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*/
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GdkColor mask_pattern;
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*mask = gdk_pixmap_new (window, width, height, 1);
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gc = gdk_gc_new (*mask);
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gdk_color_black (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 0;
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gdk_gc_set_foreground (gc, &mask_pattern);
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gdk_draw_rectangle (*mask, gc, TRUE, 0, 0, -1, -1);
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gdk_color_white (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 1;
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gdk_gc_set_foreground (gc, &mask_pattern);
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}
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for (ycnt = 0; ycnt < height; ycnt++)
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@ -573,15 +579,21 @@ gdk_pixmap_create_from_xpm_d (GdkWindow *window,
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gc = NULL;
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if (mask)
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{
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/* The pixmap mask is just a bits pattern.
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* Color 0 is used for background and 1 for foreground.
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* We don't care about the colormap, we just need 0 and 1.
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*/
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GdkColor mask_pattern;
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*mask = gdk_pixmap_new (window, width, height, 1);
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gc = gdk_gc_new (*mask);
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gdk_color_black (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 0;
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gdk_gc_set_foreground (gc, &mask_pattern);
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gdk_draw_rectangle (*mask, gc, TRUE, 0, 0, -1, -1);
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gdk_color_white (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 1;
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gdk_gc_set_foreground (gc, &mask_pattern);
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}
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for (ycnt = 0; ycnt < height; ycnt++)
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@ -429,15 +429,21 @@ gdk_pixmap_create_from_xpm (GdkWindow *window,
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gc = NULL;
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if (mask)
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{
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/* The pixmap mask is just a bits pattern.
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* Color 0 is used for background and 1 for foreground.
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* We don't care about the colormap, we just need 0 and 1.
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*/
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GdkColor mask_pattern;
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*mask = gdk_pixmap_new (window, width, height, 1);
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gc = gdk_gc_new (*mask);
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gdk_color_black (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 0;
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gdk_gc_set_foreground (gc, &mask_pattern);
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gdk_draw_rectangle (*mask, gc, TRUE, 0, 0, -1, -1);
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gdk_color_white (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 1;
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gdk_gc_set_foreground (gc, &mask_pattern);
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}
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for (ycnt = 0; ycnt < height; ycnt++)
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@ -573,15 +579,21 @@ gdk_pixmap_create_from_xpm_d (GdkWindow *window,
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gc = NULL;
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if (mask)
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{
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/* The pixmap mask is just a bits pattern.
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* Color 0 is used for background and 1 for foreground.
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* We don't care about the colormap, we just need 0 and 1.
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*/
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GdkColor mask_pattern;
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*mask = gdk_pixmap_new (window, width, height, 1);
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gc = gdk_gc_new (*mask);
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gdk_color_black (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 0;
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gdk_gc_set_foreground (gc, &mask_pattern);
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gdk_draw_rectangle (*mask, gc, TRUE, 0, 0, -1, -1);
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gdk_color_white (colormap, &tmp_color);
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gdk_gc_set_foreground (gc, &tmp_color);
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mask_pattern.pixel = 1;
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gdk_gc_set_foreground (gc, &mask_pattern);
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}
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for (ycnt = 0; ycnt < height; ycnt++)
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