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gltexture: Only use glGetFramebufferParameter() when available
Fixes #4678
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parent
14bdf82e33
commit
2c71825324
@ -175,10 +175,19 @@ gdk_gl_texture_do_download (gpointer texture_,
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glGenFramebuffers (1, &fbo);
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glBindFramebuffer (GL_FRAMEBUFFER, fbo);
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glFramebufferTexture2D (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, self->id, 0);
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_read_format);
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_read_type);
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if (!gdk_gl_texture_find_format (gdk_gl_context_get_use_es (self->context), gl_read_format, gl_read_type, &actual_format))
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actual_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED; /* pray */
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if (gdk_gl_context_check_version (self->context, 4, 3, 3, 1))
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{
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_FORMAT, &gl_read_format);
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glGetFramebufferParameteriv (GL_FRAMEBUFFER, GL_IMPLEMENTATION_COLOR_READ_TYPE, &gl_read_type);
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if (!gdk_gl_texture_find_format (gdk_gl_context_get_use_es (self->context), gl_read_format, gl_read_type, &actual_format))
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actual_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED; /* pray */
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}
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else
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{
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gl_read_format = GL_RGBA;
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gl_read_type = GL_UNSIGNED_BYTE;
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actual_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
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}
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if (download->format == actual_format &&
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(download->stride == expected_stride))
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