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gsk: Add GL profiler
We can use the GL_ARB_timer_query extension (available since OpenGL 3.2, and part of the OpenGL specification since version 3.3) to query the time elapsed when drawing each frame. This allows us to gather timing information on our use of the GPU.
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@ -38,6 +38,7 @@ gsk_private_source_h = \
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gskcairorendererprivate.h \
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gskdebugprivate.h \
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gskgldriverprivate.h \
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gskglprofilerprivate.h \
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gskglrendererprivate.h \
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gskprivate.h \
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gskrendererprivate.h \
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@ -55,6 +56,7 @@ gsk_source_c = \
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gskcairorenderer.c \
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gskdebug.c \
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gskgldriver.c \
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gskglprofiler.c \
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gskglrenderer.c \
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gskrenderer.c \
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gskrendernode.c \
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108
gsk/gskglprofiler.c
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108
gsk/gskglprofiler.c
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@ -0,0 +1,108 @@
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#include "config.h"
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#include "gskglprofilerprivate.h"
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#include <epoxy/gl.h>
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#define N_QUERIES 4
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struct _GskGLProfiler
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{
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GObject parent_instance;
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/* Creating GL queries is kind of expensive, so we pay the
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* price upfront and create a circular buffer of queries
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*/
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GLuint gl_queries[N_QUERIES];
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GLuint active_query;
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gboolean has_timer : 1;
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gboolean first_frame : 1;
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};
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G_DEFINE_TYPE (GskGLProfiler, gsk_gl_profiler, G_TYPE_OBJECT)
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static void
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gsk_gl_profiler_finalize (GObject *gobject)
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{
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GskGLProfiler *self = GSK_GL_PROFILER (gobject);
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glDeleteQueries (N_QUERIES, self->gl_queries);
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G_OBJECT_CLASS (gsk_gl_profiler_parent_class)->finalize (gobject);
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}
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static void
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gsk_gl_profiler_class_init (GskGLProfilerClass *klass)
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{
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G_OBJECT_CLASS (klass)->finalize = gsk_gl_profiler_finalize;
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}
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static void
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gsk_gl_profiler_init (GskGLProfiler *self)
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{
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glGenQueries (N_QUERIES, self->gl_queries);
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self->first_frame = TRUE;
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self->has_timer = epoxy_has_gl_extension ("GL_ARB_timer_query");
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}
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GskGLProfiler *
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gsk_gl_profiler_new (void)
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{
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return g_object_new (GSK_TYPE_GL_PROFILER, NULL);
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}
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void
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gsk_gl_profiler_begin_gpu_region (GskGLProfiler *profiler)
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{
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GLuint query_id;
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g_return_if_fail (GSK_IS_GL_PROFILER (profiler));
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if (!profiler->has_timer)
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return;
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query_id = profiler->gl_queries[profiler->active_query];
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glBeginQuery (GL_TIME_ELAPSED, query_id);
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}
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guint64
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gsk_gl_profiler_end_gpu_region (GskGLProfiler *profiler)
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{
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GLuint last_query_id;
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GLint res;
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GLuint64 elapsed;
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g_return_val_if_fail (GSK_IS_GL_PROFILER (profiler), 0);
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if (!profiler->has_timer)
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return 0;
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glEndQuery (GL_TIME_ELAPSED);
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if (profiler->active_query == 0)
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last_query_id = N_QUERIES - 1;
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else
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last_query_id = profiler->active_query - 1;
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/* Advance iterator */
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profiler->active_query += 1;
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if (profiler->active_query == N_QUERIES)
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profiler->active_query = 0;
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/* If this is the first frame we already have a result */
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if (profiler->first_frame)
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{
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profiler->first_frame = FALSE;
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return 0;
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}
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glGetQueryObjectiv (profiler->gl_queries[last_query_id], GL_QUERY_RESULT_AVAILABLE, &res);
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if (res == 1)
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glGetQueryObjectui64v (profiler->gl_queries[last_query_id], GL_QUERY_RESULT, &elapsed);
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else
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elapsed = 0;
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return elapsed;
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}
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18
gsk/gskglprofilerprivate.h
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18
gsk/gskglprofilerprivate.h
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@ -0,0 +1,18 @@
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#ifndef __GSK_GL_PROFILER_PRIVATE_H__
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#define __GSK_GL_PROFILER_PRIVATE_H__
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#include <gsk/gsktypes.h>
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G_BEGIN_DECLS
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#define GSK_TYPE_GL_PROFILER (gsk_gl_profiler_get_type ())
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G_DECLARE_FINAL_TYPE (GskGLProfiler, gsk_gl_profiler, GSK, GL_PROFILER, GObject)
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GskGLProfiler * gsk_gl_profiler_new (void);
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void gsk_gl_profiler_begin_gpu_region (GskGLProfiler *profiler);
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guint64 gsk_gl_profiler_end_gpu_region (GskGLProfiler *profiler);
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G_END_DECLS
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#endif /* __GSK_GL_PROFILER_PRIVATE_H__ */
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@ -5,6 +5,7 @@
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#include "gskdebugprivate.h"
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#include "gskenums.h"
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#include "gskgldriverprivate.h"
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#include "gskglprofilerprivate.h"
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#include "gskrendererprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gskrendernodeiter.h"
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@ -89,7 +90,7 @@ struct _GskGLRenderer
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GQuark attributes[N_ATTRIBUTES];
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GskGLDriver *gl_driver;
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GskGLProfiler *gl_profiler;
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GskShaderBuilder *shader_builder;
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int gl_min_filter;
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@ -421,6 +422,7 @@ gsk_gl_renderer_realize (GskRenderer *renderer)
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g_assert (self->gl_driver == NULL);
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self->gl_driver = gsk_gl_driver_new (self->context);
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self->gl_profiler = gsk_gl_profiler_new ();
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GSK_NOTE (OPENGL, g_print ("Creating buffers and programs\n"));
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if (!gsk_gl_renderer_create_programs (self))
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@ -447,6 +449,7 @@ gsk_gl_renderer_unrealize (GskRenderer *renderer)
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gsk_gl_renderer_destroy_buffers (self);
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gsk_gl_renderer_destroy_programs (self);
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g_clear_object (&self->gl_profiler);
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g_clear_object (&self->gl_driver);
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if (self->context == gdk_gl_context_get_current ())
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@ -815,6 +818,7 @@ gsk_gl_renderer_render (GskRenderer *renderer,
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gboolean use_alpha;
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int status;
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guint i;
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guint64 gpu_time;
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if (self->context == NULL)
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return;
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@ -837,6 +841,8 @@ gsk_gl_renderer_render (GskRenderer *renderer,
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if (!gsk_gl_renderer_validate_tree (self, root))
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goto out;
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gsk_gl_profiler_begin_gpu_region (self->gl_profiler);
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gsk_gl_driver_begin_frame (self->gl_driver);
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/* Ensure that the viewport is up to date */
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@ -887,6 +893,10 @@ gsk_gl_renderer_render (GskRenderer *renderer,
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GSK_NOTE (OPENGL, g_print ("Drawing GL content on Cairo surface using a %s\n",
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self->texture_id != 0 ? "texture" : "renderbuffer"));
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gsk_gl_driver_end_frame (self->gl_driver);
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gpu_time = gsk_gl_profiler_end_gpu_region (self->gl_profiler);
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GSK_NOTE (OPENGL, g_print ("GPU time: %" G_GUINT64_FORMAT " nsec\n", gpu_time));
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out:
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use_alpha = gsk_renderer_get_use_alpha (renderer);
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@ -898,7 +908,6 @@ out:
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0, 0, viewport.size.width, viewport.size.height);
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gdk_gl_context_make_current (self->context);
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gsk_gl_driver_end_frame (self->gl_driver);
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gsk_gl_renderer_clear_tree (self);
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}
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