gl renderer: Remove rounded rect intersection code

Caused correctness issues.

Fixes #1917
This commit is contained in:
Timm Bäder 2019-10-09 16:41:02 +02:00
parent c23afb2c86
commit 329f7c1c40

View File

@ -1141,106 +1141,6 @@ get_inner_rect (const GskRoundedRect *rect,
rect->corner[GSK_CORNER_BOTTOM_RIGHT].height);
}
/* Best effort intersection of two rounded rectangles */
static gboolean
gsk_rounded_rect_intersection (const GskRoundedRect *outer,
const GskRoundedRect *inner,
GskRoundedRect *out_intersection)
{
const graphene_rect_t *outer_bounds = &outer->bounds;
const graphene_rect_t *inner_bounds = &inner->bounds;
graphene_rect_t outer_inner;
graphene_rect_t inner_inner;
gboolean contained_x;
gboolean contained_y;
get_inner_rect (outer, &outer_inner);
if (graphene_rect_contains_rect (&outer_inner, inner_bounds))
{
*out_intersection = *inner;
return TRUE;
}
get_inner_rect (inner, &inner_inner);
contained_x = outer_inner.origin.x <= inner_bounds->origin.x &&
(outer_inner.origin.x + outer_inner.size.width) > (inner_bounds->origin.x +
inner_bounds->size.width);
contained_y = outer_inner.origin.y <= inner_bounds->origin.y &&
(outer_inner.origin.y + outer_inner.size.height) > (inner_bounds->origin.y +
inner_bounds->size.height);
if (contained_x && !contained_y)
{
/* The intersection is @inner, but cut-off and with the cut-off corners
* set to size 0 */
*out_intersection = *inner;
if (inner_bounds->origin.y < outer_bounds->origin.y)
{
/* Set top corners to 0 */
graphene_rect_intersection (outer_bounds, inner_bounds, &out_intersection->bounds);
graphene_size_init (&out_intersection->corner[GSK_CORNER_TOP_LEFT], 0, 0);
graphene_size_init (&out_intersection->corner[GSK_CORNER_TOP_RIGHT], 0, 0);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_BOTTOM_LEFT],
&inner->corner[GSK_CORNER_BOTTOM_LEFT]);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_BOTTOM_RIGHT],
&inner->corner[GSK_CORNER_BOTTOM_RIGHT]);
return TRUE;
}
else if (inner_bounds->origin.y + inner_bounds->size.height >
outer_bounds->origin.y + outer_bounds->size.height)
{
/* Set bottom corners to 0 */
graphene_rect_intersection (outer_bounds, inner_bounds, &out_intersection->bounds);
graphene_size_init (&out_intersection->corner[GSK_CORNER_BOTTOM_LEFT], 0, 0);
graphene_size_init (&out_intersection->corner[GSK_CORNER_BOTTOM_RIGHT], 0, 0);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_TOP_LEFT],
&inner->corner[GSK_CORNER_TOP_LEFT]);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_TOP_RIGHT],
&inner->corner[GSK_CORNER_TOP_RIGHT]);
return TRUE;
}
}
else if (!contained_x && contained_y)
{
/* The intersection is @inner, but cut-off and with the cut-off corners
* set to size 0 */
*out_intersection = *inner;
if (inner_bounds->origin.x < outer_bounds->origin.x)
{
/* Set left corners to 0 */
graphene_rect_intersection (outer_bounds, inner_bounds, &out_intersection->bounds);
graphene_size_init (&out_intersection->corner[GSK_CORNER_TOP_LEFT], 0, 0);
graphene_size_init (&out_intersection->corner[GSK_CORNER_BOTTOM_LEFT], 0, 0);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_TOP_RIGHT],
&inner->corner[GSK_CORNER_TOP_RIGHT]);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_BOTTOM_RIGHT],
&inner->corner[GSK_CORNER_BOTTOM_RIGHT]);
return TRUE;
}
else if (inner_bounds->origin.x + inner_bounds->size.width >
outer_bounds->origin.x + outer_bounds->size.width)
{
/* Set right corners to 0 */
graphene_rect_intersection (outer_bounds, inner_bounds, &out_intersection->bounds);
graphene_size_init (&out_intersection->corner[GSK_CORNER_TOP_RIGHT], 0, 0);
graphene_size_init (&out_intersection->corner[GSK_CORNER_BOTTOM_RIGHT], 0, 0);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_TOP_LEFT],
&inner->corner[GSK_CORNER_TOP_LEFT]);
graphene_size_init_from_size (&out_intersection->corner[GSK_CORNER_BOTTOM_LEFT],
&inner->corner[GSK_CORNER_BOTTOM_LEFT]);
return TRUE;
}
}
/* Actually not possible or just too much work. */
return FALSE;
}
static inline void
render_rounded_clip_node (GskGLRenderer *self,
GskRenderNode *node,
@ -1250,7 +1150,6 @@ render_rounded_clip_node (GskGLRenderer *self,
GskRoundedRect child_clip = *gsk_rounded_clip_node_peek_clip (node);
GskRoundedRect transformed_clip;
GskRenderNode *child = gsk_rounded_clip_node_get_child (node);
GskRoundedRect intersection;
gboolean need_offscreen;
int i;
@ -1258,16 +1157,12 @@ render_rounded_clip_node (GskGLRenderer *self,
ops_transform_bounds_modelview (builder, &child_clip.bounds, &transformed_clip.bounds);
if (!ops_has_clip (builder))
{
intersection = transformed_clip;
need_offscreen = FALSE;
}
need_offscreen = FALSE;
else if (graphene_rect_contains_rect (&builder->current_clip->bounds,
&transformed_clip.bounds))
need_offscreen = FALSE;
else
{
need_offscreen = !gsk_rounded_rect_intersection (builder->current_clip,
&transformed_clip,
&intersection);
}
need_offscreen = TRUE;
if (!need_offscreen)
{
@ -1275,11 +1170,11 @@ render_rounded_clip_node (GskGLRenderer *self,
* the new clip and add the render ops */
for (i = 0; i < 4; i ++)
{
intersection.corner[i].width *= scale;
intersection.corner[i].height *= scale;
transformed_clip.corner[i].width *= scale;
transformed_clip.corner[i].height *= scale;
}
ops_push_clip (builder, &intersection);
ops_push_clip (builder, &transformed_clip);
gsk_gl_renderer_add_render_ops (self, child, builder);
ops_pop_clip (builder);
}