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texture: Remove gdk_texture_download_float()
The download API is not well thought out yet, so postpone it until there's an actual usecase for it. Remove testcases, too.
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291c50202a
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@ -28,8 +28,7 @@
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* `GdkPixbuf`, or a Cairo surface, or other pixel data.
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*
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* The ownership of the pixel data is transferred to the `GdkTexture`
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* instance; you can only make a copy of it, via [method@Gdk.Texture.download]
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* or [method@Gdk.Texture.download_float].
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* instance; you can only make a copy of it, via [method@Gdk.Texture.download].
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*
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* `GdkTexture` is an immutable object: That means you cannot change
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* anything about it other than increasing the reference count via
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@ -743,48 +742,6 @@ gdk_texture_download (GdkTexture *texture,
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stride);
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}
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/**
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* gdk_texture_download_float:
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* @texture: a `GdkTexture`
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* @data: (array): pointer to enough memory to be filled with the
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* downloaded data of @texture
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* @stride: rowstride in elements, will usually be equal to
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* gdk_texture_get_width() * 4
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*
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* Downloads the @texture into local memory in a high dynamic range format.
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*
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* This may be an expensive operation, as the actual texture data
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* may reside on a GPU or on a remote display server and because the data
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* may need to be upsampled if it was not already available in this
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* format.
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*
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* You may want to use [method@Gdk.Texture.download] instead if you don't
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* need high dynamic range support.
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*
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* The data format of the downloaded data is equivalent to
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* GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, so every downloaded
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* pixel requires 16 bytes of memory.
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*
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* Note that the caller is responsible to provide sufficiently
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* aligned memory to access the resulting data directly as floats.
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*
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* Since: 4.6
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*/
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void
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gdk_texture_download_float (GdkTexture *texture,
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float *data,
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gsize stride)
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{
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g_return_if_fail (GDK_IS_TEXTURE (texture));
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g_return_if_fail (data != NULL);
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g_return_if_fail (stride >= gdk_texture_get_width (texture) * 4);
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gdk_texture_do_download (texture,
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GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
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(guchar *) data,
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stride);
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}
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GdkMemoryFormat
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gdk_texture_get_format (GdkTexture *self)
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{
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@ -31,44 +31,6 @@ struct _TextureBuilder
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gsize offset;
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};
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static float
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gdk_memory_format_precsion (GdkMemoryFormat format)
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{
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switch (format)
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{
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case GDK_MEMORY_R8G8B8:
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case GDK_MEMORY_B8G8R8:
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case GDK_MEMORY_B8G8R8A8_PREMULTIPLIED:
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case GDK_MEMORY_A8R8G8B8_PREMULTIPLIED:
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case GDK_MEMORY_R8G8B8A8_PREMULTIPLIED:
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case GDK_MEMORY_B8G8R8A8:
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case GDK_MEMORY_A8R8G8B8:
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case GDK_MEMORY_R8G8B8A8:
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case GDK_MEMORY_A8B8G8R8:
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return 1/256.f;
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case GDK_MEMORY_R16G16B16:
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case GDK_MEMORY_R16G16B16A16_PREMULTIPLIED:
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case GDK_MEMORY_R16G16B16A16:
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return 1/65536.f;
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case GDK_MEMORY_R16G16B16_FLOAT:
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case GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED:
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case GDK_MEMORY_R16G16B16A16_FLOAT:
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return 0.0009765625f;
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case GDK_MEMORY_R32G32B32_FLOAT:
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case GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED:
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case GDK_MEMORY_R32G32B32A32_FLOAT:
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return FLT_EPSILON;
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case GDK_MEMORY_N_FORMATS:
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default:
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g_assert_not_reached ();
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return 0;
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}
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}
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static gsize
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gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
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{
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@ -434,50 +396,6 @@ compare_textures (GdkTexture *expected,
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g_free (test_data);
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}
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static void
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compare_textures_float (GdkTexture *expected,
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GdkTexture *test,
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float eps,
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gboolean has_alpha)
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{
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static int R = 0;
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static int G = 1;
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static int B = 2;
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static int A = 3;
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float *expected_data, *test_data;
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int width, height;
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int x, y;
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g_assert_cmpint (gdk_texture_get_width (expected), ==, gdk_texture_get_width (test));
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g_assert_cmpint (gdk_texture_get_height (expected), ==, gdk_texture_get_height (test));
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width = gdk_texture_get_width (expected);
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height = gdk_texture_get_height (expected);
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expected_data = g_new (float, width * height * 4);
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gdk_texture_download_float (expected, expected_data, width * 4);
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test_data = g_new (float, width * height * 4);
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gdk_texture_download_float (test, test_data, width * 4);
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for (y = 0; y < height; y++)
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{
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for (x = 0; x < width; x++)
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{
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g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + R], test_data[y * width + 4 * x + R], eps);
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g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + G], test_data[y * width + 4 * x + G], eps);
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g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + B], test_data[y * width + 4 * x + B], eps);
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if (has_alpha)
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g_assert_cmpfloat_with_epsilon (expected_data[y * width + 4 * x + A], test_data[y * width + 4 * x + A], eps);
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else
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g_assert_cmpfloat (1.0, ==, test_data[y * width + 4 * x + A]);
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}
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}
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g_free (expected_data);
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g_free (test_data);
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}
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static GdkTexture *
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upload_to_gl (GdkTexture *texture)
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{
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@ -682,61 +600,6 @@ test_download_192x192 (gconstpointer data)
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g_object_unref (test);
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}
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static void
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test_download_float_1x1 (gconstpointer data)
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{
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GdkMemoryFormat format;
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TextureMethod method;
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GdkTexture *expected, *test;
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gsize i;
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decode (data, &format, &method);
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for (i = 0; i < N; i++)
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{
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GdkRGBA color;
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create_random_color (&color);
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expected = create_texture (GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, TEXTURE_METHOD_LOCAL, 1, 1, &color);
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test = create_texture (format, method, 1, 1, &color);
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compare_textures_float (expected, test,
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gdk_memory_format_precsion (format),
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gdk_memory_format_has_alpha (format));
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g_object_unref (expected);
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g_object_unref (test);
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}
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}
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static void
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test_download_float_4x4 (gconstpointer data)
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{
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GdkMemoryFormat format;
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TextureMethod method;
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GdkTexture *expected, *test;
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gsize i;
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decode (data, &format, &method);
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for (i = 0; i < N; i++)
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{
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GdkRGBA color;
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create_random_color (&color);
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expected = create_texture (GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED, TEXTURE_METHOD_LOCAL, 4, 4, &color);
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test = create_texture (format, method, 4, 4, &color);
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compare_textures_float (expected, test,
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gdk_memory_format_precsion (format),
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gdk_memory_format_has_alpha (format));
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g_object_unref (expected);
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g_object_unref (test);
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}
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}
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static void
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add_test (const char *name,
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GTestDataFunc func)
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@ -772,8 +635,6 @@ main (int argc, char *argv[])
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add_test ("/memorytexture/download_1x1", test_download_1x1);
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add_test ("/memorytexture/download_4x4", test_download_4x4);
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add_test ("/memorytexture/download_192x192", test_download_192x192);
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add_test ("/memorytexture/download_float_1x1", test_download_float_1x1);
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add_test ("/memorytexture/download_float_4x4", test_download_float_4x4);
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gl_renderer = gsk_gl_renderer_new ();
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if (!gsk_renderer_realize (gl_renderer, NULL, NULL))
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@ -9,7 +9,6 @@ ensure_texture_access (GdkTexture *texture)
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{
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/* Make sure to initialize the pixel to anything but red */
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guint32 pixel = 0;
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float float_pixel[4] = { INFINITY, INFINITY, INFINITY, INFINITY };
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g_test_message ("Checking texture access in thread %p...", g_thread_self());
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/* Just to be sure */
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@ -18,14 +17,9 @@ ensure_texture_access (GdkTexture *texture)
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/* download the pixel */
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gdk_texture_download (texture, (guchar *) &pixel, 4);
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gdk_texture_download_float (texture, float_pixel, 4);
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/* check the pixel is now red */
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g_assert_cmphex (pixel, ==, 0xFFFF0000);
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g_assert_cmpfloat (float_pixel[0], ==, 1.0);
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g_assert_cmpfloat (float_pixel[1], ==, 0.0);
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g_assert_cmpfloat (float_pixel[2], ==, 0.0);
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g_assert_cmpfloat (float_pixel[3], ==, 1.0);
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g_test_message ("...done in thread %p", g_thread_self());
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}
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