mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-11-10 19:00:08 +00:00
broadway: Add outset shadow node
This commit is contained in:
parent
0ad523038c
commit
35ceb8e626
@ -13,6 +13,7 @@ typedef enum { /* Sync changes with broadway.js */
|
||||
BROADWAY_NODE_CONTAINER,
|
||||
BROADWAY_NODE_COLOR,
|
||||
BROADWAY_NODE_BORDER,
|
||||
BROADWAY_NODE_OUTSET_SHADOW,
|
||||
} BroadwayNodeType;
|
||||
|
||||
typedef enum {
|
||||
|
@ -371,82 +371,127 @@ SwapNodes.prototype.decode_rounded_rect = function() {
|
||||
return r
|
||||
}
|
||||
|
||||
function args() {
|
||||
var argsLength = arguments.length;
|
||||
var strings = [];
|
||||
for (var i = 0; i < argsLength; ++i)
|
||||
strings[i] = arguments[i];
|
||||
|
||||
return strings.join(" ");
|
||||
}
|
||||
|
||||
function px(x) {
|
||||
return x + "px";
|
||||
}
|
||||
|
||||
function set_rrect_style (div, rrect) {
|
||||
div.style["left"] = px(rrect.bounds.x);
|
||||
div.style["top"] = px(rrect.bounds.y);
|
||||
div.style["width"] = px(rrect.bounds.width);
|
||||
div.style["height"] = px(rrect.bounds.height);
|
||||
div.style["border-top-left-radius"] = args(px(rrect.sizes[0].width), px(rrect.sizes[0].height));
|
||||
div.style["border-top-right-radius"] = args(px(rrect.sizes[1].width), px(rrect.sizes[1].height));
|
||||
div.style["border-bottom-right-radius"] = args(px(rrect.sizes[2].width), px(rrect.sizes[2].height));
|
||||
div.style["border-bottom-left-radius"] = args(px(rrect.sizes[3].width), px(rrect.sizes[3].height));
|
||||
}
|
||||
|
||||
SwapNodes.prototype.handle_node = function(parent)
|
||||
{
|
||||
var type = this.decode_uint32();
|
||||
switch (type)
|
||||
{
|
||||
case 0: // TEXTURE
|
||||
var x = this.decode_uint32();
|
||||
var y = this.decode_uint32();
|
||||
var width = this.decode_uint32();
|
||||
var height = this.decode_uint32();
|
||||
var texture_id = this.decode_uint32();
|
||||
var image = new Image();
|
||||
image.width = width;
|
||||
image.height = height;
|
||||
image.style["position"] = "absolute";
|
||||
image.style["left"] = x + "px";
|
||||
image.style["top"] = y + "px";
|
||||
var texture_url = textures[texture_id];
|
||||
this.add_image(image);
|
||||
image.src = texture_url;
|
||||
parent.appendChild(image);
|
||||
{
|
||||
var x = this.decode_uint32();
|
||||
var y = this.decode_uint32();
|
||||
var width = this.decode_uint32();
|
||||
var height = this.decode_uint32();
|
||||
var texture_id = this.decode_uint32();
|
||||
var image = new Image();
|
||||
image.width = width;
|
||||
image.height = height;
|
||||
image.style["position"] = "absolute";
|
||||
image.style["left"] = px(x);
|
||||
image.style["top"] = px(y);
|
||||
var texture_url = textures[texture_id];
|
||||
this.add_image(image);
|
||||
image.src = texture_url;
|
||||
parent.appendChild(image);
|
||||
}
|
||||
break;
|
||||
|
||||
case 1: // CONTAINER
|
||||
var len = this.decode_uint32();
|
||||
for (var i = 0; i < len; i++) {
|
||||
this.handle_node(parent);
|
||||
{
|
||||
var len = this.decode_uint32();
|
||||
for (var i = 0; i < len; i++) {
|
||||
this.handle_node(parent);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case 2: // COLOR
|
||||
var x = this.decode_uint32();
|
||||
var y = this.decode_uint32();
|
||||
var width = this.decode_uint32();
|
||||
var height = this.decode_uint32();
|
||||
var c = this.decode_color ()
|
||||
var div = document.createElement('div');
|
||||
div.style["position"] = "absolute";
|
||||
div.style["left"] = x + "px";
|
||||
div.style["top"] = y + "px";
|
||||
div.style["width"] = width + "px";
|
||||
div.style["height"] = height + "px";
|
||||
div.style["background-color"] = c;
|
||||
parent.appendChild(div);
|
||||
{
|
||||
var x = this.decode_uint32();
|
||||
var y = this.decode_uint32();
|
||||
var width = this.decode_uint32();
|
||||
var height = this.decode_uint32();
|
||||
var c = this.decode_color ();
|
||||
var div = document.createElement('div');
|
||||
div.style["position"] = "absolute";
|
||||
div.style["left"] = x + "px";
|
||||
div.style["top"] = y + "px";
|
||||
div.style["width"] = width + "px";
|
||||
div.style["height"] = height + "px";
|
||||
div.style["background-color"] = c;
|
||||
parent.appendChild(div);
|
||||
}
|
||||
break;
|
||||
|
||||
case 3: // BORDER
|
||||
var rrect = this.decode_rounded_rect();
|
||||
var border_widths = []
|
||||
for (var i = 0; i < 4; i++)
|
||||
border_widths[i] = this.decode_float();
|
||||
var border_colors = []
|
||||
for (var i = 0; i < 4; i++)
|
||||
border_colors[i] = this.decode_color();
|
||||
{
|
||||
var rrect = this.decode_rounded_rect();
|
||||
var border_widths = [];
|
||||
for (var i = 0; i < 4; i++)
|
||||
border_widths[i] = this.decode_float();
|
||||
var border_colors = [];
|
||||
for (var i = 0; i < 4; i++)
|
||||
border_colors[i] = this.decode_color();
|
||||
|
||||
var div = document.createElement('div');
|
||||
div.style["position"] = "absolute";
|
||||
div.style["left"] = rrect.bounds.x + "px";
|
||||
div.style["top"] = rrect.bounds.y + "px";
|
||||
div.style["width"] = (rrect.bounds.width - border_widths[1] - border_widths[3]) + "px";
|
||||
div.style["height"] = (rrect.bounds.height - border_widths[0] - border_widths[2]) + "px";
|
||||
div.style["border-style"] = "solid";
|
||||
div.style["border-top-left-radius"] = rrect.sizes[0].width + "px " + rrect.sizes[0].height + "px";
|
||||
div.style["border-top-right-radius"] = rrect.sizes[1].width + "px " + rrect.sizes[1].height + "px";
|
||||
div.style["border-bottom-right-radius"] = rrect.sizes[2].width + "px " + rrect.sizes[2].height + "px";
|
||||
div.style["border-bottom-left-radius"] = rrect.sizes[3].width + "px " + rrect.sizes[3].height + "px";
|
||||
div.style["border-top-color"] = border_colors[0];
|
||||
div.style["border-top-width"] = border_widths[0] + "px";
|
||||
div.style["border-right-color"] = border_colors[1];
|
||||
div.style["border-right-width"] = border_widths[1] + "px";
|
||||
div.style["border-bottom-color"] = border_colors[2];
|
||||
div.style["border-bottom-width"] = border_widths[2] + "px";
|
||||
div.style["border-left-color"] = border_colors[3];
|
||||
div.style["border-left-width"] = border_widths[3] + "px";
|
||||
parent.appendChild(div);
|
||||
var div = document.createElement('div');
|
||||
div.style["position"] = "absolute";
|
||||
rrect.bounds.width -= border_widths[1] + border_widths[3];
|
||||
rrect.bounds.height -= border_widths[0] + border_widths[2];
|
||||
set_rrect_style(div, rrect, border_widths);
|
||||
div.style["border-style"] = "solid";
|
||||
div.style["border-top-color"] = border_colors[0];
|
||||
div.style["border-top-width"] = px(border_widths[0]);
|
||||
div.style["border-right-color"] = border_colors[1];
|
||||
div.style["border-right-width"] = px(border_widths[1]);
|
||||
div.style["border-bottom-color"] = border_colors[2];
|
||||
div.style["border-bottom-width"] = px(border_widths[2]);
|
||||
div.style["border-left-color"] = border_colors[3];
|
||||
div.style["border-left-width"] = px(border_widths[3]);
|
||||
parent.appendChild(div);
|
||||
}
|
||||
break;
|
||||
|
||||
case 4: // OUTSET_SHADOW
|
||||
{
|
||||
var rrect = this.decode_rounded_rect();
|
||||
var color = this.decode_color();
|
||||
var dx = this.decode_float();
|
||||
var dy = this.decode_float();
|
||||
var spread = this.decode_float();
|
||||
var blur = this.decode_float();
|
||||
|
||||
var div = document.createElement('div');
|
||||
div.style["position"] = "absolute";
|
||||
set_rrect_style(div, rrect, null);
|
||||
div.style["box-shadow"] = args(px(dx), px(dy), px(blur), px(spread), color);
|
||||
parent.appendChild(div);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
alert("Unexpected node type " + type);
|
||||
}
|
||||
|
@ -239,6 +239,9 @@ rewrite_node_textures (BroadwayClient *client,
|
||||
case BROADWAY_NODE_BORDER:
|
||||
pos += NODE_SIZE_RRECT + 4 * NODE_SIZE_FLOAT + 4 * NODE_SIZE_COLOR;
|
||||
break;
|
||||
case BROADWAY_NODE_OUTSET_SHADOW:
|
||||
pos += NODE_SIZE_RRECT + NODE_SIZE_COLOR + 4 * NODE_SIZE_COLOR;
|
||||
break;
|
||||
case BROADWAY_NODE_TEXTURE:
|
||||
data[pos+4] = GPOINTER_TO_INT (g_hash_table_lookup (client->textures,
|
||||
GINT_TO_POINTER (data[pos+4])));
|
||||
|
@ -188,13 +188,25 @@ gsk_broadway_renderer_add_node (GskRenderer *self,
|
||||
|
||||
case GSK_BORDER_NODE:
|
||||
{
|
||||
int i;
|
||||
int i;
|
||||
add_uint32 (nodes, BROADWAY_NODE_BORDER);
|
||||
add_rounded_rect (nodes, gsk_border_node_peek_outline (node));
|
||||
for (i = 0; i < 4; i++)
|
||||
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
|
||||
for (i = 0; i < 4; i++)
|
||||
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
|
||||
add_rounded_rect (nodes, gsk_border_node_peek_outline (node));
|
||||
for (i = 0; i < 4; i++)
|
||||
add_float (nodes, gsk_border_node_peek_widths (node)[i]);
|
||||
for (i = 0; i < 4; i++)
|
||||
add_rgba (nodes, &gsk_border_node_peek_colors (node)[i]);
|
||||
}
|
||||
return;
|
||||
|
||||
case GSK_OUTSET_SHADOW_NODE:
|
||||
{
|
||||
add_uint32 (nodes, BROADWAY_NODE_OUTSET_SHADOW);
|
||||
add_rounded_rect (nodes, gsk_outset_shadow_node_peek_outline (node));
|
||||
add_rgba (nodes, gsk_outset_shadow_node_peek_color (node));
|
||||
add_float (nodes, gsk_outset_shadow_node_get_dx (node));
|
||||
add_float (nodes, gsk_outset_shadow_node_get_dy (node));
|
||||
add_float (nodes, gsk_outset_shadow_node_get_spread (node));
|
||||
add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
|
||||
}
|
||||
return;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user