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More profiler reshuffling
Add more of the marks without requiring a debug build.
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@ -737,7 +737,6 @@ _gdk_frame_clock_emit_resume_events (GdkFrameClock *frame_clock)
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"frameclock ::resume-events", "");
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}
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#ifdef G_ENABLE_DEBUG
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static gint64
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guess_refresh_interval (GdkFrameClock *frame_clock)
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{
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@ -807,35 +806,17 @@ frame_clock_get_fps (GdkFrameClock *frame_clock)
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return ((double) end_counter - start_counter) * G_USEC_PER_SEC / (end_timestamp - start_timestamp);
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}
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#endif
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void
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_gdk_frame_clock_add_timings_to_profiler (GdkFrameClock *clock,
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GdkFrameTimings *timings)
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{
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#ifdef G_ENABLE_DEBUG
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#if 0
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gdk_profiler_add_mark (timings->frame_time * 1000,
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(timings->frame_end_time - timings->frame_time) * 1000,
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"frame", "");
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if (timings->layout_start_time != 0)
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gdk_profiler_add_mark (timings->layout_start_time * 1000,
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(timings->paint_start_time - timings->layout_start_time) * 1000,
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"layout", "");
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if (timings->paint_start_time != 0)
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gdk_profiler_add_mark (timings->paint_start_time * 1000,
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(timings->frame_end_time - timings->paint_start_time) * 1000,
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"paint", "");
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#endif
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if (timings->presentation_time != 0)
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gdk_profiler_add_mark (timings->presentation_time * 1000,
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0,
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"presentation", "");
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gdk_profiler_set_counter (fps_counter,
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timings->frame_end_time * 1000,
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timings->presentation_time * 1000,
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frame_clock_get_fps (clock));
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#endif
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}
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@ -42,9 +42,7 @@ struct _GdkFrameClockIdlePrivate
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gint64 frame_time;
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gint64 min_next_frame_time;
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gint64 sleep_serial;
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#ifdef G_ENABLE_DEBUG
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gint64 freeze_time;
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#endif
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guint flush_idle_id;
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guint paint_idle_id;
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@ -408,12 +406,14 @@ gdk_frame_clock_paint_idle (void *data)
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if (priv->freeze_count == 0)
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{
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int iter;
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if (GDK_DEBUG_CHECK (FRAMES) || gdk_profiler_is_running ())
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#ifdef G_ENABLE_DEBUG
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if (GDK_DEBUG_CHECK (FRAMES))
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{
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if (priv->phase != GDK_FRAME_CLOCK_PHASE_LAYOUT &&
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(priv->requested & GDK_FRAME_CLOCK_PHASE_LAYOUT))
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timings->layout_start_time = g_get_monotonic_time ();
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}
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#endif
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priv->phase = GDK_FRAME_CLOCK_PHASE_LAYOUT;
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/* We loop in the layout phase, because we don't want to progress
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@ -436,12 +436,14 @@ gdk_frame_clock_paint_idle (void *data)
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case GDK_FRAME_CLOCK_PHASE_PAINT:
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if (priv->freeze_count == 0)
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{
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if (GDK_DEBUG_CHECK (FRAMES) || gdk_profiler_is_running ())
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#ifdef G_ENABLE_DEBUG
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if (GDK_DEBUG_CHECK (FRAMES))
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{
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if (priv->phase != GDK_FRAME_CLOCK_PHASE_PAINT &&
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(priv->requested & GDK_FRAME_CLOCK_PHASE_PAINT))
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timings->paint_start_time = g_get_monotonic_time ();
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}
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#endif
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priv->phase = GDK_FRAME_CLOCK_PHASE_PAINT;
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if (priv->requested & GDK_FRAME_CLOCK_PHASE_PAINT)
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@ -462,7 +464,7 @@ gdk_frame_clock_paint_idle (void *data)
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priv->phase = GDK_FRAME_CLOCK_PHASE_NONE;
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}
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#ifdef G_ENABLE_DEBUG
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if (GDK_DEBUG_CHECK (FRAMES) || gdk_profiler_is_running ())
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if (GDK_DEBUG_CHECK (FRAMES))
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timings->frame_end_time = g_get_monotonic_time ();
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#endif /* G_ENABLE_DEBUG */
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G_GNUC_FALLTHROUGH;
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@ -557,13 +559,11 @@ gdk_frame_clock_idle_freeze (GdkFrameClock *clock)
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GdkFrameClockIdle *clock_idle = GDK_FRAME_CLOCK_IDLE (clock);
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GdkFrameClockIdlePrivate *priv = clock_idle->priv;
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#ifdef G_ENABLE_DEBUG
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if (priv->freeze_count == 0)
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{
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if (gdk_profiler_is_running ())
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priv->freeze_time = g_get_monotonic_time ();
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}
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#endif
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priv->freeze_count++;
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maybe_stop_idle (clock_idle);
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@ -590,7 +590,6 @@ gdk_frame_clock_idle_thaw (GdkFrameClock *clock)
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priv->sleep_serial = get_sleep_serial ();
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#ifdef G_ENABLE_DEBUG
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if (gdk_profiler_is_running ())
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{
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if (priv->freeze_time != 0)
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@ -602,7 +601,6 @@ gdk_frame_clock_idle_thaw (GdkFrameClock *clock)
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priv->freeze_time = 0;
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}
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}
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#endif
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}
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}
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@ -396,10 +396,10 @@ frame_callback (void *data,
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#ifdef G_ENABLE_DEBUG
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if ((_gdk_debug_flags & GDK_DEBUG_FRAMES) != 0)
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_gdk_frame_clock_debug_print_timings (clock, timings);
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#endif
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if (gdk_profiler_is_running ())
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_gdk_frame_clock_add_timings_to_profiler (clock, timings);
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#endif
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}
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static const struct wl_callback_listener frame_listener = {
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