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glcontext: Handle failure of eglBindAPI()
We don't want to be sure if we have GL or GLES.
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2ff1ea555f
commit
3ca84c4357
@ -384,10 +384,8 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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if (forward_bit)
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flags |= EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
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if (!use_es)
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if (!use_es && eglBindAPI (EGL_OPENGL_API))
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{
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eglBindAPI (EGL_OPENGL_API);
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/* We want a core profile, unless in legacy mode */
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context_attribs[i++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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context_attribs[i++] = legacy_bit
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@ -400,16 +398,20 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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context_attribs[i++] = EGL_CONTEXT_MINOR_VERSION_KHR;
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context_attribs[i++] = legacy_bit ? 0 : minor;
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}
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else
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else if (eglBindAPI (EGL_OPENGL_ES_API))
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{
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eglBindAPI (EGL_OPENGL_ES_API);
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context_attribs[i++] = EGL_CONTEXT_CLIENT_VERSION;
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if (major == 3)
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context_attribs[i++] = 3;
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else
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context_attribs[i++] = 2;
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}
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else
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{
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g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE,
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_("The EGL implementation supports neither OpenGL nor GLES"));
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return FALSE;
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}
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/* Specify the flags */
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context_attribs[i++] = EGL_CONTEXT_FLAGS_KHR;
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@ -433,7 +435,7 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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context_attribs);
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/* If context creation failed without the ES bit, let's try again with it */
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if (ctx == NULL)
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if (ctx == NULL && eglBindAPI (EGL_OPENGL_ES_API))
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{
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i = 0;
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context_attribs[i++] = EGL_CONTEXT_MAJOR_VERSION;
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@ -445,8 +447,6 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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context_attribs[i++] = EGL_NONE;
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g_assert (i < N_EGL_ATTRS);
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eglBindAPI (EGL_OPENGL_ES_API);
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legacy_bit = FALSE;
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use_es = TRUE;
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@ -460,7 +460,7 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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}
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/* If context creation failed without the legacy bit, let's try again with it */
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if (ctx == NULL)
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if (ctx == NULL && eglBindAPI (EGL_OPENGL_API))
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{
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i = 0;
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context_attribs[i++] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
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@ -474,8 +474,6 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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context_attribs[i++] = EGL_NONE;
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g_assert (i < N_EGL_ATTRS);
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eglBindAPI (EGL_OPENGL_API);
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legacy_bit = TRUE;
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use_es = FALSE;
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@ -510,7 +508,7 @@ gdk_gl_context_real_realize (GdkGLContext *context,
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#endif
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g_set_error_literal (error, GDK_GL_ERROR, GDK_GL_ERROR_NOT_AVAILABLE,
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"The current backend does not support OpenGL");
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_("The current backend does not support OpenGL"));
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return FALSE;
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}
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