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Properly annotate the render node constructors
Now that the GskRenderNode subclasses are recognised as proper sub-types, we can annotate the constructors with their type. The C API remains the same.
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@ -111,7 +111,7 @@ gsk_color_node_peek_color (GskRenderNode *node)
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* Creates a #GskRenderNode that will render the color specified by @rgba into
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* the area given by @bounds.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskColorNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_color_node_new (const GdkRGBA *rgba,
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@ -231,7 +231,7 @@ gsk_linear_gradient_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will create a linear gradient from the given
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* points and color stops, and render that into the area given by @bounds.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskLinearGradientNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_linear_gradient_node_new (const graphene_rect_t *bounds,
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@ -280,7 +280,7 @@ gsk_linear_gradient_node_new (const graphene_rect_t *bounds,
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* from the given points and color stops, and render that into the area
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* given by @bounds.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskRepeatingLinearGradientNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_repeating_linear_gradient_node_new (const graphene_rect_t *bounds,
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@ -591,7 +591,7 @@ gsk_border_node_peek_colors (GskRenderNode *node)
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* given @outline. The 4 sides of the border can have different widths and
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* colors.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskBorderNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_border_node_new (const GskRoundedRect *outline,
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@ -707,7 +707,7 @@ gsk_texture_node_get_texture (GskRenderNode *node)
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* Creates a #GskRenderNode that will render the given
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* @texture into the area given by @bounds.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskTextureNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_texture_node_new (GdkTexture *texture,
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@ -1148,7 +1148,7 @@ gsk_inset_shadow_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will render an inset shadow
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* into the box given by @outline.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskInsetShadowNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_inset_shadow_node_new (const GskRoundedRect *outline,
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@ -1450,7 +1450,7 @@ gsk_outset_shadow_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will render an outset shadow
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* around the box given by @outline.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskOutsetShadowNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_outset_shadow_node_new (const GskRoundedRect *outline,
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@ -1653,7 +1653,7 @@ gsk_cairo_node_peek_surface (GskRenderNode *node)
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* into the area given by @bounds. You can draw to the cairo
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* surface using gsk_cairo_node_get_draw_context()
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskCairoNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_cairo_node_new (const graphene_rect_t *bounds)
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@ -1833,7 +1833,7 @@ gsk_container_node_diff (GskRenderNode *node1,
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* Creates a new #GskRenderNode instance for holding the given @children.
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* The new node will acquire a reference to each of the children.
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*
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* Returns: (transfer full): the new #GskRenderNode
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* Returns: (transfer full) (type GskContainerNode): the new #GskRenderNode
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*/
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GskRenderNode *
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gsk_container_node_new (GskRenderNode **children,
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@ -2043,7 +2043,7 @@ gsk_transform_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will transform the given @child
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* with the given @transform.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskTransformNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_transform_node_new (GskRenderNode *child,
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@ -2169,7 +2169,7 @@ gsk_opacity_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will drawn the @child with reduced
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* @opacity.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskOpacityNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_opacity_node_new (GskRenderNode *child,
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@ -2348,7 +2348,7 @@ gsk_color_matrix_node_draw (GskRenderNode *node,
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*
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* for every pixel.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskColorMatrixNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_color_matrix_node_new (GskRenderNode *child,
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@ -2494,7 +2494,7 @@ gsk_repeat_node_draw (GskRenderNode *node,
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* Creates a #GskRenderNode that will repeat the drawing of @child across
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* the given @bounds.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskRepeatNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_repeat_node_new (const graphene_rect_t *bounds,
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@ -2629,7 +2629,7 @@ gsk_clip_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will clip the @child to the area
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* given by @clip.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskClipNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_clip_node_new (GskRenderNode *child,
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@ -2759,7 +2759,7 @@ gsk_rounded_clip_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will clip the @child to the area
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* given by @clip.
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*
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* Returns: (transfer none): A new #GskRenderNode
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* Returns: (transfer none) (type GskRoundedClipNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_rounded_clip_node_new (GskRenderNode *child,
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@ -2973,7 +2973,7 @@ gsk_shadow_node_get_bounds (GskShadowNode *self,
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* Creates a #GskRenderNode that will draw a @child with the given
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* @shadows below it.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskShadowNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_shadow_node_new (GskRenderNode *child,
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@ -3169,7 +3169,7 @@ gsk_blend_node_diff (GskRenderNode *node1,
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* Creates a #GskRenderNode that will use @blend_mode to blend the @top
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* node onto the @bottom node.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskBlendNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_blend_node_new (GskRenderNode *bottom,
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@ -3318,7 +3318,7 @@ gsk_cross_fade_node_diff (GskRenderNode *node1,
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*
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* Creates a #GskRenderNode that will do a cross-fade between @start and @end.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskCrossFadeNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_cross_fade_node_new (GskRenderNode *start,
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@ -3510,7 +3510,7 @@ font_has_color_glyphs (const PangoFont *font)
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* Note that @color may not be used if the font contains
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* color glyphs.
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*
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* Returns: (nullable) (transfer full): a new text node, or %NULL
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* Returns: (nullable) (transfer full) (type GskTextNode): a new #GskRenderNode
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*/
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GskRenderNode *
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gsk_text_node_new (PangoFont *font,
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@ -3902,7 +3902,7 @@ gsk_blur_node_diff (GskRenderNode *node1,
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*
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* Creates a render node that blurs the child.
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*
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* Returns: (transfer full): a new #GskRenderNode
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* Returns: (transfer full) (type GskBlurNode): a new #GskRenderNode
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*/
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GskRenderNode *
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gsk_blur_node_new (GskRenderNode *child,
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@ -4028,7 +4028,7 @@ gsk_debug_node_diff (GskRenderNode *node1,
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*
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* Adding this node has no visual effect.
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*
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* Returns: (transfer full): A new #GskRenderNode
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* Returns: (transfer full) (type GskDebugNode): A new #GskRenderNode
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*/
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GskRenderNode *
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gsk_debug_node_new (GskRenderNode *child,
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