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vulkan: Don't store the renderpass
It's only used when parsing.
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11a0646281
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@ -15,7 +15,6 @@ struct _GskVulkanRenderPassOp
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GskVulkanOp op;
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GskVulkanImage *image;
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GskVulkanRenderPass *render_pass;
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cairo_rectangle_int_t area;
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graphene_size_t viewport_size;
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@ -29,7 +28,6 @@ gsk_vulkan_render_pass_op_finish (GskVulkanOp *op)
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GskVulkanRenderPassOp *self = (GskVulkanRenderPassOp *) op;
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g_object_unref (self->image);
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gsk_vulkan_render_pass_free (self->render_pass);
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}
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static void
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@ -254,6 +252,7 @@ gsk_vulkan_render_pass_op (GskVulkanRender *render,
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{
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GskVulkanRenderPassOp *self;
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GskVulkanRenderPassEndOp *end;
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GskVulkanRenderPass *render_pass;
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self = (GskVulkanRenderPassOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_RENDER_PASS_OP_CLASS);
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@ -263,15 +262,15 @@ gsk_vulkan_render_pass_op (GskVulkanRender *render,
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self->area = *area;
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self->viewport_size = viewport->size;
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self->render_pass = gsk_vulkan_render_pass_new ();
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render_pass = gsk_vulkan_render_pass_new ();
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/* This invalidates the self pointer */
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gsk_vulkan_render_pass_add (self->render_pass,
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gsk_vulkan_render_pass_add (render_pass,
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render,
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scale,
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viewport,
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area,
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node);
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gsk_vulkan_render_pass_free (render_pass);
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end = (GskVulkanRenderPassEndOp *) gsk_vulkan_op_alloc (render, &GSK_VULKAN_RENDER_PASS_END_OP_CLASS);
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