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gtk4-demo: Use #pragma once consistently
This is our current coding style.
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@ -18,8 +18,7 @@
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __BLUR_OVERLAY_H__
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#define __BLUR_OVERLAY_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -60,5 +59,3 @@ void blur_overlay_set_child (BlurOverlay *overlay,
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GtkWidget *widget);
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G_END_DECLS
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#endif /* __BLUR_OVERLAY_H__ */
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@ -18,8 +18,7 @@
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __DEMO_TAGGED_ENTRY_H__
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#define __DEMO_TAGGED_ENTRY_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -57,5 +56,3 @@ void demo_tagged_entry_tag_set_has_close_button (DemoTaggedEntryTag *
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gboolean has_close_button);
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G_END_DECLS
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#endif /* __DEMO_TAGGED_ENTRY_H__ */
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@ -15,8 +15,7 @@
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GTK_FONT_PLANE_H__
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#define __GTK_FONT_PLANE_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -60,5 +59,3 @@ GtkWidget * gtk_font_plane_new (GtkAdjustment *width_adj,
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GtkAdjustment *weight_adj);
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G_END_DECLS
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#endif /* __GTK_FONT_PLANE_H__ */
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@ -17,8 +17,7 @@
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* Authors: Matthias Clasen <mclasen@redhat.com>
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*/
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#ifndef __GSK_SHADER_PAINTABLE_H__
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#define __GSK_SHADER_PAINTABLE_H__
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#pragma once
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#include <gdk/gdk.h>
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#include <gsk/gsk.h>
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@ -42,5 +41,3 @@ void gsk_shader_paintable_update_time (GskShaderPaintable *self
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int time_idx,
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gint64 frame_time);
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G_END_DECLS
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#endif /* __GSK_SHADER_PAINTABLE_H__ */
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@ -15,8 +15,7 @@
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __GTK_FISHBOWL_H__
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#define __GTK_FISHBOWL_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -65,5 +64,3 @@ void gtk_fishbowl_set_creation_func (GtkFishbowl *fishbowl,
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GtkFishCreationFunc creation_func);
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G_END_DECLS
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#endif /* __GTK_FISHBOWL_H__ */
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@ -1,5 +1,4 @@
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#ifndef __GTK_GEARS_H__
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#define __GTK_GEARS_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -44,5 +43,3 @@ void gtk_gears_set_fps_label (GtkGears *gears,
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G_END_DECLS
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#endif /* __GTK_GEARS_H__ */
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@ -1,5 +1,4 @@
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#ifndef __GTK_SHADER_BIN_H__
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#define __GTK_SHADER_BIN_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -19,5 +18,3 @@ void gtk_shader_bin_set_child (GtkShaderBin *self,
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GtkWidget *gtk_shader_bin_get_child (GtkShaderBin *self);
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G_END_DECLS
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#endif /* __GTK_SHADER_BIN_H__ */
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@ -1,5 +1,4 @@
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#ifndef __GTK_SHADER_STACK_H__
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#define __GTK_SHADER_STACK_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -19,5 +18,3 @@ void gtk_shader_stack_set_active (GtkShaderStack *self,
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int index);
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G_END_DECLS
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#endif /* __GTK_SHADER_STACK_H__ */
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@ -1,5 +1,4 @@
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#ifndef __GTK_SHADERTOY_H__
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#define __GTK_SHADERTOY_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -30,5 +29,3 @@ void gtk_shadertoy_set_image_shader (GtkShadertoy *shadertoy,
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const char *shader);
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G_END_DECLS
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#endif /* __GTK_SHADERTOY_H__ */
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@ -1,5 +1,4 @@
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#ifndef LANGUAGE_NAMES_H
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#define LANGUAGE_NAMES_H
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#pragma once
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#include <pango/pango.h>
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@ -9,5 +8,3 @@ const char * get_language_name (PangoLanguage *language);
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const char * get_language_name_for_tag (guint32 tag);
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G_END_DECLS
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#endif
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@ -1,5 +1,4 @@
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#ifndef __PAINTABLE_H__
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#define __PAINTABLE_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -13,5 +12,3 @@ void gtk_nuclear_snapshot (GtkSnapshot *snapshot,
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GdkPaintable * gtk_nuclear_icon_new (double rotation);
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GdkPaintable * gtk_nuclear_animation_new (gboolean draw_background);
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GtkMediaStream *gtk_nuclear_media_stream_new (void);
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#endif /* __PAINTABLE_H__ */
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@ -1,5 +1,4 @@
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#ifndef __PUZZLE_PIECE_H__
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#define __PUZZLE_PIECE_H__
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#pragma once
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#include <gtk/gtk.h>
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@ -19,5 +18,3 @@ GdkPaintable * gtk_puzzle_piece_new (GdkPaintable *puzzle,
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GdkPaintable * gtk_puzzle_piece_get_puzzle (GtkPuzzlePiece *self);
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guint gtk_puzzle_piece_get_x (GtkPuzzlePiece *self);
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guint gtk_puzzle_piece_get_y (GtkPuzzlePiece *self);
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#endif /* __PUZZLE_PIECE_H__ */
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@ -1,5 +1,4 @@
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#ifndef SCRIPT_NAMES_H
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#define SCRIPT_NAMES_H
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#pragma once
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#include <glib.h>
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@ -9,5 +8,3 @@ const char * get_script_name (GUnicodeScript script);
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const char * get_script_name_for_tag (guint32 tag);
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G_END_DECLS
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#endif
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