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rendernodeimpl: Inline container_node_get_bounds into _new
It's the only caller of the function and we can avoid a second loop over all child nodes this way.
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@ -1776,23 +1776,6 @@ gsk_container_node_diff (GskRenderNode *node1,
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gsk_render_node_diff_impossible (node1, node2, region);
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}
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static void
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gsk_container_node_get_bounds (GskContainerNode *container,
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graphene_rect_t *bounds)
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{
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guint i;
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if (container->n_children == 0)
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{
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graphene_rect_init_from_rect (bounds, graphene_rect_zero());
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return;
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}
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graphene_rect_init_from_rect (bounds, &container->children[0]->bounds);
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for (i = 1; i < container->n_children; i++)
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graphene_rect_union (bounds, &container->children[i]->bounds, bounds);
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}
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static const GskRenderNodeClass GSK_CONTAINER_NODE_CLASS = {
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GSK_CONTAINER_NODE,
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sizeof (GskContainerNode),
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@ -1824,10 +1807,24 @@ gsk_container_node_new (GskRenderNode **children,
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container->n_children = n_children;
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for (i = 0; i < container->n_children; i++)
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container->children[i] = gsk_render_node_ref (children[i]);
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if (n_children == 0)
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{
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graphene_rect_init_from_rect (&container->render_node.bounds, graphene_rect_zero());
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}
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else
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{
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graphene_rect_t bounds;
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gsk_container_node_get_bounds (container, &container->render_node.bounds);
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container->children[0] = gsk_render_node_ref (children[0]);
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graphene_rect_init_from_rect (&bounds, &container->children[0]->bounds);
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for (i = 1; i < n_children; i++)
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{
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container->children[i] = gsk_render_node_ref (children[i]);
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graphene_rect_union (&bounds, &children[i]->bounds, &bounds);
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}
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graphene_rect_init_from_rect (&container->render_node.bounds, &bounds);
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}
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return &container->render_node;
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}
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