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gdk/wayland: freeze popups when hidden
Previously, there was an issue with glitching after showing/hiding a popover that was not also destroyed. This was due to the popover having an update_freeze_count of zero after hiding the surface. That resulted in it's toplevel continuously dropping frames such as during high-frame-rate scrolling in textviews. This problem is much more visible on high-frame-rate displays such as 120hz/144hz. With this commit, we freeze the frame clock of the popup until it is mapped again.
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parent
26b250503d
commit
4bf07aeef9
@ -113,6 +113,7 @@ struct _GdkWaylandSurface
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PopupState popup_state;
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PopupState popup_state;
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unsigned int popup_thaw_upon_show : 1;
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unsigned int initial_configure_received : 1;
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unsigned int initial_configure_received : 1;
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unsigned int has_uncommitted_ack_configure : 1;
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unsigned int has_uncommitted_ack_configure : 1;
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unsigned int mapped : 1;
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unsigned int mapped : 1;
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@ -2984,6 +2985,9 @@ gdk_wayland_surface_hide_surface (GdkSurface *surface)
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if (GDK_IS_POPUP (surface))
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if (GDK_IS_POPUP (surface))
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{
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{
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impl->popup_thaw_upon_show = TRUE;
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gdk_surface_freeze_updates (surface);
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switch (impl->popup_state)
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switch (impl->popup_state)
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{
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{
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case POPUP_STATE_WAITING_FOR_REPOSITIONED:
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case POPUP_STATE_WAITING_FOR_REPOSITIONED:
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@ -3223,6 +3227,12 @@ show_popup (GdkSurface *surface,
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if (!impl->display_server.wl_surface)
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if (!impl->display_server.wl_surface)
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gdk_wayland_surface_create_surface (surface);
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gdk_wayland_surface_create_surface (surface);
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if (impl->popup_thaw_upon_show)
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{
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impl->popup_thaw_upon_show = FALSE;
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gdk_surface_thaw_updates (surface);
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}
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gdk_wayland_surface_map_popup (surface, width, height, layout);
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gdk_wayland_surface_map_popup (surface, width, height, layout);
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}
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}
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