gl renderer: Remove unused uniform from inset shadow shader

This commit is contained in:
Timm Bäder 2019-11-30 12:44:15 +01:00
parent b91913d10d
commit 56b456ff21

View File

@ -1,5 +1,4 @@
uniform float u_spread;
uniform float u_blur_radius;
uniform vec4 u_color;
uniform vec2 u_offset;
uniform vec4 u_outline;