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gsk: Remove child-transform from render nodes
The child-transform is useful only if we also provide clipping to the parent nodes, otherwise children will just be drawn outside of the parent's bounds. We'll introduce child transforms either at a higher layer, or once we add clipping support to GskRenderNode.
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@ -55,7 +55,6 @@ gsk_render_node_contains
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gsk_render_node_set_bounds
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gsk_render_node_set_transform
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gsk_render_node_set_anchor_point
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gsk_render_node_set_child_transform
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gsk_render_node_set_opacity
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gsk_render_node_set_hidden
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gsk_render_node_is_hidden
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@ -177,7 +177,6 @@ gsk_render_node_init (GskRenderNode *self)
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graphene_rect_init_from_rect (&self->bounds, graphene_rect_zero ());
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graphene_matrix_init_identity (&self->transform);
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graphene_matrix_init_identity (&self->child_transform);
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graphene_point3d_init (&self->anchor_point, 0.f, 0.f, 0.f);
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@ -961,31 +960,6 @@ gsk_render_node_set_anchor_point (GskRenderNode *node,
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graphene_point3d_init_from_point (&node->anchor_point, offset);
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}
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/**
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* gsk_render_node_set_child_transform:
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* @node: a #GskRenderNode
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* @transform: (nullable): a transformation matrix
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*
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* Sets the transformation matrix used when rendering the children
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* of @node.
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*
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* Since: 3.22
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*/
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void
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gsk_render_node_set_child_transform (GskRenderNode *node,
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const graphene_matrix_t *transform)
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{
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g_return_if_fail (GSK_IS_RENDER_NODE (node));
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g_return_if_fail (node->is_mutable);
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if (transform == NULL)
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graphene_matrix_init_identity (&node->child_transform);
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else
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graphene_matrix_init_from_matrix (&node->child_transform, transform);
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node->child_transform_set = !graphene_matrix_is_identity (&node->child_transform);
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}
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/**
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* gsk_render_node_set_opacity:
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* @node: a #GskRenderNode
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@ -1177,11 +1151,10 @@ gsk_render_node_update_world_matrix (GskRenderNode *node,
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if (force || node->needs_world_matrix_update)
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{
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GSK_NOTE (RENDER_NODE, g_print ("Updating cached world matrix on node %p [parent=%p, t_set=%s, ct_set=%s]\n",
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GSK_NOTE (RENDER_NODE, g_print ("Updating cached world matrix on node %p [parent=%p, t_set=%s]\n",
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node,
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node->parent != NULL ? node->parent : 0,
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node->transform_set ? "y" : "n",
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node->parent != NULL && node->parent->child_transform_set ? "y" : "n"));
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node->transform_set ? "y" : "n"));
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if (node->parent == NULL)
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{
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@ -1195,10 +1168,7 @@ gsk_render_node_update_world_matrix (GskRenderNode *node,
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GskRenderNode *parent = node->parent;
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graphene_matrix_t tmp;
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if (parent->child_transform_set)
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graphene_matrix_init_from_matrix (&tmp, &parent->child_transform);
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else
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graphene_matrix_init_identity (&tmp);
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graphene_matrix_init_identity (&tmp);
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if (node->transform_set)
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graphene_matrix_multiply (&tmp, &node->transform, &tmp);
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@ -98,9 +98,6 @@ GDK_AVAILABLE_IN_3_22
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void gsk_render_node_set_anchor_point (GskRenderNode *node,
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const graphene_point3d_t *offset);
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GDK_AVAILABLE_IN_3_22
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void gsk_render_node_set_child_transform (GskRenderNode *node,
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const graphene_matrix_t *transform);
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GDK_AVAILABLE_IN_3_22
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void gsk_render_node_set_opacity (GskRenderNode *node,
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double opacity);
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GDK_AVAILABLE_IN_3_22
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@ -55,15 +55,11 @@ struct _GskRenderNode
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graphene_point3d_t anchor_point;
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/* Transformations applied to the children of the node */
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graphene_matrix_t child_transform;
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/* Bit fields; leave at the end */
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gboolean is_mutable : 1;
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gboolean hidden : 1;
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gboolean opaque : 1;
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gboolean transform_set : 1;
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gboolean child_transform_set : 1;
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gboolean needs_world_matrix_update : 1;
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};
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