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testsuite: Add png and tiff methods
We encode the texture to a PNG or TIFF and then decode it again, in various ways.
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@ -12,6 +12,10 @@ typedef enum {
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TEXTURE_METHOD_LOCAL,
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TEXTURE_METHOD_GL,
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TEXTURE_METHOD_GL_RELEASED,
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TEXTURE_METHOD_PNG,
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TEXTURE_METHOD_PNG_PIXBUF,
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TEXTURE_METHOD_TIFF,
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TEXTURE_METHOD_TIFF_PIXBUF,
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N_TEXTURE_METHODS
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} TextureMethod;
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@ -448,6 +452,68 @@ create_texture (GdkMemoryFormat format,
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gdk_gl_texture_release (GDK_GL_TEXTURE (texture));
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break;
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case TEXTURE_METHOD_PNG:
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{
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GBytes *bytes = gdk_texture_save_to_png_bytes (texture);
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g_assert (bytes);
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g_object_unref (texture);
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texture = gdk_texture_new_from_bytes (bytes, NULL);
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g_assert (texture);
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g_bytes_unref (bytes);
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}
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break;
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case TEXTURE_METHOD_PNG_PIXBUF:
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{
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GInputStream *stream;
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GdkPixbuf *pixbuf;
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GBytes *bytes;
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bytes = gdk_texture_save_to_png_bytes (texture);
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g_assert (bytes);
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g_object_unref (texture);
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stream = g_memory_input_stream_new_from_bytes (bytes);
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pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
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g_object_unref (stream);
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g_assert (pixbuf);
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texture = gdk_texture_new_for_pixbuf (pixbuf);
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g_assert (texture);
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g_object_unref (pixbuf);
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g_bytes_unref (bytes);
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}
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break;
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case TEXTURE_METHOD_TIFF:
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{
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GBytes *bytes = gdk_texture_save_to_tiff_bytes (texture);
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g_assert (bytes);
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g_object_unref (texture);
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texture = gdk_texture_new_from_bytes (bytes, NULL);
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g_assert (texture);
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g_bytes_unref (bytes);
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}
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break;
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case TEXTURE_METHOD_TIFF_PIXBUF:
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{
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GInputStream *stream;
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GdkPixbuf *pixbuf;
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GBytes *bytes;
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bytes = gdk_texture_save_to_png_bytes (texture);
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g_assert (bytes);
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g_object_unref (texture);
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stream = g_memory_input_stream_new_from_bytes (bytes);
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pixbuf = gdk_pixbuf_new_from_stream (stream, NULL, NULL);
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g_object_unref (stream);
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g_assert (pixbuf);
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texture = gdk_texture_new_for_pixbuf (pixbuf);
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g_assert (texture);
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g_object_unref (pixbuf);
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g_bytes_unref (bytes);
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}
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break;
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case N_TEXTURE_METHODS:
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default:
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g_assert_not_reached ();
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@ -584,7 +650,7 @@ add_test (const char *name,
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{
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for (method = 0; method < N_TEXTURE_METHODS; method++)
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{
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const char *method_names[N_TEXTURE_METHODS] = { "local", "gl", "gl-released" };
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const char *method_names[N_TEXTURE_METHODS] = { "local", "gl", "gl-released", "png", "png-pixbuf", "tiff", "tiff-pixbuf" };
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char *test_name = g_strdup_printf ("%s/%s/%s",
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name,
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g_enum_get_value (enum_class, format)->value_nick,
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