gl renderer: Use ops_transform_bounds_modelview in more places

This commit is contained in:
Timm Bäder 2018-12-02 11:04:15 +01:00
parent 9df9087a13
commit 58a4ae94e9

View File

@ -324,7 +324,7 @@ rounded_rect_to_floats (GskGLRenderer *self,
int i;
graphene_rect_t transformed_bounds;
graphene_matrix_transform_bounds (builder->current_modelview, &rect->bounds, &transformed_bounds);
ops_transform_bounds_modelview (builder, &rect->bounds, &transformed_bounds);
outline[0] = transformed_bounds.origin.x;
outline[1] = transformed_bounds.origin.y;
@ -601,8 +601,8 @@ render_border_node (GskGLRenderer *self,
/* Prepare outline */
outline = *rounded_outline;
graphene_matrix_transform_bounds (builder->current_modelview,
&outline.bounds, &outline.bounds);
ops_transform_bounds_modelview (builder, &outline.bounds, &outline.bounds);
for (i = 0; i < 4; i ++)
{
outline.corner[i].width *= scale;
@ -860,7 +860,7 @@ render_clip_node (GskGLRenderer *self,
GskRoundedRect child_clip;
transformed_clip = *gsk_clip_node_peek_clip (node);
graphene_matrix_transform_bounds (builder->current_modelview, &transformed_clip, &transformed_clip);
ops_transform_bounds_modelview (builder, &transformed_clip, &transformed_clip);
graphene_rect_intersection (&transformed_clip,
&builder->current_clip.bounds,
@ -890,7 +890,7 @@ render_rounded_clip_node (GskGLRenderer *self,
int i;
transformed_clip = child_clip;
graphene_matrix_transform_bounds (builder->current_modelview, &child_clip.bounds, &transformed_clip.bounds);
ops_transform_bounds_modelview (builder, &child_clip.bounds, &transformed_clip.bounds);
if (graphene_rect_contains_rect (&builder->current_clip.bounds,
&transformed_clip.bounds))