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docs: Sync the list of debug flags
Make the docs for GDK_DEBUG match current reality.
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@ -170,35 +170,41 @@ This variable can be set to a list of debug options, which cause GDK to
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print out different types of debugging information. Some of these options
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are only available when GTK has been configured with `-Ddebug=true`.
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`cursor`
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: Information about cursor objects (only win32)
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`misc`
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: Miscellaneous information
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`events`
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: Information about events
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`dnd`
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: Information about drag-and-drop
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`input`
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: Information about input (mostly Windows)
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`eventloop`
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: Information about event loop operation (mostly macOS)
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`misc`
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: Miscellaneous information
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`frames`
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: Information about the frame clock
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`settings`
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: Information about xsettings
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`opengl`
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: Information about OpenGL
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`vulkan`
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: Information about Vulkan
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`selection`
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: Information about selections
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`clipboard`
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: Information about clipboards
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`dnd`
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: Information about drag-and-drop
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`opengl`
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: Information about OpenGL
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`vulkan`
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: Information about Vulkan
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`dmabuf`
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: Information about dmabuf handling (Linux-only)
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A number of options affect behavior instead of logging:
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@ -217,6 +223,9 @@ A number of options affect behavior instead of logging:
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`gl-fractional`
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: Enable fractional scaling for OpenGL. This is experimental
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`gl-debug`
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: Insert debugging information in OpenGL
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`gl-legacy`
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: Use a legacy OpenGL context
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@ -244,6 +253,12 @@ A number of options affect behavior instead of logging:
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`high-depth`
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: Use high bit depth rendering if possible
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`no-vsync`
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: Repaint instantly (uses 100% CPU with animations)
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`dmabuf-disable`
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: Disable dmabuf support
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The special value `all` can be used to turn on all debug options. The special
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value `help` can be used to obtain a list of all supported debug options.
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