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broadway: Use gdk_texture_save_to_png_bytes()
Instead of using Cairo, save the texture directly.
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@ -609,56 +609,39 @@ open_shared_memory (void)
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return ret;
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}
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typedef struct {
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int fd;
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gsize size;
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} PngData;
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static cairo_status_t
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write_png_cb (void *closure,
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const guchar *data,
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unsigned int length)
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{
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PngData *png_data = closure;
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int fd = png_data->fd;
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while (length)
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{
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gssize ret = write (fd, data, length);
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if (ret <= 0)
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return CAIRO_STATUS_WRITE_ERROR;
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png_data->size += ret;
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length -= ret;
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data += ret;
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}
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return CAIRO_STATUS_SUCCESS;
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}
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guint32
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gdk_broadway_server_upload_texture (GdkBroadwayServer *server,
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GdkTexture *texture)
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{
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guint32 id;
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cairo_surface_t *surface = gdk_texture_download_surface (texture);
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BroadwayRequestUploadTexture msg;
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PngData data;
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GBytes *bytes;
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const guchar *data;
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gsize size;
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int fd;
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id = server->next_texture_id++;
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data.fd = open_shared_memory ();
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data.size = 0;
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cairo_surface_write_to_png_stream (surface, write_png_cb, &data);
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bytes = gdk_texture_save_to_png_bytes (texture);
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fd = open_shared_memory ();
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data = g_bytes_get_data (bytes, &size);
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msg.id = id;
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msg.offset = 0;
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msg.size = data.size;
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while (size)
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{
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gssize ret = write (fd, data, size);
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if (ret <= 0)
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break;
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size -= ret;
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data += ret;
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}
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g_bytes_unref (bytes);
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/* This passes ownership of fd */
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gdk_broadway_server_send_fd_message (server, msg,
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BROADWAY_REQUEST_UPLOAD_TEXTURE, data.fd);
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BROADWAY_REQUEST_UPLOAD_TEXTURE, fd);
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return id;
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}
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