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compare-render: Do less work for replay
We don't need to render the node, we have a reference image.
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parent
90c65e3611
commit
5e6cf622e3
@ -592,7 +592,6 @@ main (int argc, char **argv)
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if (replay)
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{
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GskRenderNode *node2;
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GdkTexture *rendered_texture2;
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graphene_rect_t node_bounds, node2_bounds;
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GtkSnapshot *snapshot = gtk_snapshot_new ();
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@ -609,14 +608,13 @@ main (int argc, char **argv)
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/* Check that the node didn't grow. */
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success = success && graphene_rect_contains_rect (&node_bounds, &node2_bounds);
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rendered_texture = gsk_renderer_render_texture (renderer, node, &node_bounds);
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save_image (rendered_texture, node_file, "-replayed.ref.png");
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rendered_texture2 = gsk_renderer_render_texture (renderer, node2, &node_bounds);
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save_image (rendered_texture2, node_file, "-replayed.out.png");
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reference_texture = gdk_texture_new_from_filename (png_file, &error);
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rendered_texture = gsk_renderer_render_texture (renderer, node2, &node_bounds);
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save_image (rendered_texture, node_file, "-replayed.out.png");
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g_assert_nonnull (reference_texture);
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g_assert_nonnull (rendered_texture);
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g_assert_nonnull (rendered_texture2);
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diff_texture = reftest_compare_textures (rendered_texture, rendered_texture2);
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diff_texture = reftest_compare_textures (reference_texture, rendered_texture);
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if (diff_texture)
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{
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@ -625,8 +623,8 @@ main (int argc, char **argv)
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}
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g_clear_object (&diff_texture);
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g_clear_object (&reference_texture);
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g_clear_object (&rendered_texture);
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g_clear_object (&rendered_texture2);
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gsk_render_node_unref (node2);
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}
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