mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-12-24 12:41:16 +00:00
gsk: Define GSK_GLES3 if we have gles3
The compiler defines GSK_GLES only for gles2. Add another define for gles3, so we can differentiate where we need to. This took a week to find!
This commit is contained in:
parent
d02d45dd8d
commit
5eed13bd07
@ -54,6 +54,7 @@ struct _GskGLCompiler
|
||||
|
||||
guint gl3 : 1;
|
||||
guint gles : 1;
|
||||
guint gles3 : 1;
|
||||
guint legacy : 1;
|
||||
guint debug_shaders : 1;
|
||||
};
|
||||
@ -134,7 +135,10 @@ gsk_gl_compiler_new (GskGLDriver *driver,
|
||||
gdk_gl_context_get_version (context, &maj, &min);
|
||||
|
||||
if (maj >= 3)
|
||||
self->glsl_version = SHADER_VERSION_GLES3;
|
||||
{
|
||||
self->glsl_version = SHADER_VERSION_GLES3;
|
||||
self->gles3 = TRUE;
|
||||
}
|
||||
else
|
||||
{
|
||||
self->glsl_version = SHADER_VERSION_GLES;
|
||||
@ -543,6 +547,7 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
|
||||
const char *legacy = "";
|
||||
const char *gl3 = "";
|
||||
const char *gles = "";
|
||||
const char *gles3 = "";
|
||||
int program_id;
|
||||
int vertex_id;
|
||||
int fragment_id;
|
||||
@ -569,15 +574,17 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
|
||||
if (self->gles)
|
||||
gles = "#define GSK_GLES 1\n";
|
||||
|
||||
if (self->gles3)
|
||||
gles3 = "#define GSK_GLES3 1\n";
|
||||
|
||||
if (self->gl3)
|
||||
gl3 = "#define GSK_GL3 1\n";
|
||||
|
||||
vertex_id = glCreateShader (GL_VERTEX_SHADER);
|
||||
glShaderSource (vertex_id,
|
||||
10,
|
||||
11,
|
||||
(const char *[]) {
|
||||
version, debug, legacy, gl3, gles,
|
||||
clip,
|
||||
version, debug, legacy, gl3, gles, gles3, clip,
|
||||
get_shader_string (self->all_preamble),
|
||||
get_shader_string (self->vertex_preamble),
|
||||
get_shader_string (self->vertex_source),
|
||||
@ -589,6 +596,7 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
|
||||
strlen (legacy),
|
||||
strlen (gl3),
|
||||
strlen (gles),
|
||||
strlen (gles3),
|
||||
strlen (clip),
|
||||
g_bytes_get_size (self->all_preamble),
|
||||
g_bytes_get_size (self->vertex_preamble),
|
||||
@ -607,10 +615,9 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
|
||||
|
||||
fragment_id = glCreateShader (GL_FRAGMENT_SHADER);
|
||||
glShaderSource (fragment_id,
|
||||
10,
|
||||
11,
|
||||
(const char *[]) {
|
||||
version, debug, legacy, gl3, gles,
|
||||
clip,
|
||||
version, debug, legacy, gl3, gles, gles3, clip,
|
||||
get_shader_string (self->all_preamble),
|
||||
get_shader_string (self->fragment_preamble),
|
||||
get_shader_string (self->fragment_source),
|
||||
@ -622,6 +629,7 @@ gsk_gl_compiler_compile (GskGLCompiler *self,
|
||||
strlen (legacy),
|
||||
strlen (gl3),
|
||||
strlen (gles),
|
||||
strlen (gles3),
|
||||
strlen (clip),
|
||||
g_bytes_get_size (self->all_preamble),
|
||||
g_bytes_get_size (self->fragment_preamble),
|
||||
|
Loading…
Reference in New Issue
Block a user