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glglyphcache: Use stb_rect_pack for better glyph packing
This commit is contained in:
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commit
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@ -25,6 +25,7 @@
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#define MAX_OLD 0.333
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#define ATLAS_SIZE 512
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#define NODES_PER_ATLAS 512
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static guint glyph_cache_hash (gconstpointer v);
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static gboolean glyph_cache_equal (gconstpointer v1,
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@ -40,15 +41,20 @@ create_atlas (GskGLGlyphCache *self,
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GskGLGlyphAtlas *atlas;
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atlas = g_new0 (GskGLGlyphAtlas, 1);
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atlas->width = MAX (width, ATLAS_SIZE);
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atlas->height = MAX (height, ATLAS_SIZE);
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atlas->y0 = 1;
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atlas->y = 1;
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atlas->x = 1;
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atlas->image = NULL;
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GSK_RENDERER_NOTE(self->renderer, GLYPH_CACHE, g_message ("Create atlas %d x %d", atlas->width, atlas->height));
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atlas->nodes = g_malloc0 (sizeof (struct stbrp_node) * NODES_PER_ATLAS);
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stbrp_init_target (&atlas->context,
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atlas->width,
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atlas->height,
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atlas->nodes,
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NODES_PER_ATLAS);
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return atlas;
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}
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@ -63,6 +69,7 @@ free_atlas (gpointer v)
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g_free (atlas->image);
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}
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g_free (atlas->nodes);
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g_free (atlas);
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}
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@ -138,55 +145,49 @@ add_to_cache (GskGLGlyphCache *cache,
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GlyphCacheKey *key,
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GskGLCachedGlyph *value)
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{
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GskGLGlyphAtlas *atlas;
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int i;
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int width = value->draw_width * key->scale / 1024;
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int height = value->draw_height * key->scale / 1024;
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const int width = value->draw_width * key->scale / 1024;
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const int height = value->draw_height * key->scale / 1024;
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GskGLGlyphAtlas *atlas = NULL;
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stbrp_rect glyph_rect;
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guint i, p;
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for (i = 0; i < cache->atlases->len; i++)
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glyph_rect.w = width;
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glyph_rect.h = height;
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/* Try all the atlases and pick the first one that can hold
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* our new glyph */
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for (i = 0, p = cache->atlases->len; i < p; i ++)
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{
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int x, y, y0;
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GskGLGlyphAtlas *test_atlas = g_ptr_array_index (cache->atlases, i);
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atlas = g_ptr_array_index (cache->atlases, i);
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x = atlas->x;
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y = atlas->y;
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y0 = atlas->y0;
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stbrp_pack_rects (&test_atlas->context, &glyph_rect, 1);
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if (atlas->x + width + 1 >= atlas->width)
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if (glyph_rect.was_packed)
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{
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/* start a new row */
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y0 = y + 1;
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x = 1;
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atlas = test_atlas;
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break;
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}
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if (y0 + height + 1 >= atlas->height)
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continue;
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atlas->y0 = y0;
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atlas->x = x;
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atlas->y = y;
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break;
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}
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if (i == cache->atlases->len)
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if (atlas == NULL)
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{
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atlas = create_atlas (cache, width + 2, height + 2);
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g_ptr_array_add (cache->atlases, atlas);
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stbrp_pack_rects (&atlas->context, &glyph_rect, 1);
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g_assert (glyph_rect.was_packed);
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}
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value->tx = (float)atlas->x / atlas->width;
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value->ty = (float)atlas->y0 / atlas->height;
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value->tw = (float)width / atlas->width;
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value->th = (float)height / atlas->height;
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value->tx = (float)glyph_rect.x / atlas->width;
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value->ty = (float)glyph_rect.y / atlas->height;
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value->tw = (float)glyph_rect.w / atlas->width;
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value->th = (float)glyph_rect.h / atlas->height;
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value->atlas = atlas;
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atlas->pending_glyph.key = key;
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atlas->pending_glyph.value = value;
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atlas->x = atlas->x + width + 1;
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atlas->y = MAX (atlas->y, atlas->y0 + height + 1);
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#ifdef G_ENABLE_DEBUG
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if (GSK_RENDERER_DEBUG_CHECK (cache->renderer, GLYPH_CACHE))
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{
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@ -195,8 +196,7 @@ add_to_cache (GskGLGlyphCache *cache,
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atlas = g_ptr_array_index (cache->atlases, i);
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g_message ("atlas %d (%dx%d): %.2g%% old pixels, filled to %d, %d / %d",
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i, atlas->width, atlas->height,
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100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height),
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atlas->x, atlas->y0, atlas->y);
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100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height));
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}
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}
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#endif
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@ -204,7 +204,7 @@ add_to_cache (GskGLGlyphCache *cache,
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static gboolean
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render_glyph (const GskGLGlyphAtlas *atlas,
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DirtyGlyph *glyph,
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const DirtyGlyph *glyph,
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GskImageRegion *region)
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{
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GlyphCacheKey *key = glyph->key;
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@ -421,6 +421,12 @@ gsk_gl_glyph_cache_begin_frame (GskGLGlyphCache *self)
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g_message ("Dropping atlas %d (%g.2%% old)",
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i, 100.0 * (double)atlas->old_pixels / (double)(atlas->width * atlas->height)));
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static int kk;
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g_message ("Dropping cache...");
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gsk_gl_image_write_to_png (atlas->image, self->gl_driver,
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g_strdup_printf ("dropped_%d.png", kk++));
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if (atlas->image)
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{
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gsk_gl_image_destroy (atlas->image, self->gl_driver);
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@ -4,6 +4,7 @@
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#include "gskgldriverprivate.h"
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#include "gskglimageprivate.h"
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#include "gskrendererprivate.h"
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#include "stb_rect_pack.h"
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#include <pango/pango.h>
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#include <gdk/gdk.h>
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@ -38,10 +39,12 @@ typedef struct
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{
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GskGLImage *image;
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int width, height;
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int x, y, y0;
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guint old_pixels;
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DirtyGlyph pending_glyph;
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struct stbrp_context context;
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struct stbrp_node *nodes;
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} GskGLGlyphAtlas;
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struct _GskGLCachedGlyph
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431
gsk/gl/stb_rect_pack.c
Normal file
431
gsk/gl/stb_rect_pack.c
Normal file
@ -0,0 +1,431 @@
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#include "stb_rect_pack.h"
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#define STB_RECT_PACK_IMPLEMENTATION
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//////////////////////////////////////////////////////////////////////////////
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//
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// IMPLEMENTATION SECTION
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//
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#ifdef STB_RECT_PACK_IMPLEMENTATION
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#ifndef STBRP_SORT
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#include <stdlib.h>
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#define STBRP_SORT qsort
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#endif
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#ifndef STBRP_ASSERT
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#include <assert.h>
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#define STBRP_ASSERT assert
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#endif
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#ifdef _MSC_VER
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#define STBRP__NOTUSED(v) (void)(v)
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#else
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#define STBRP__NOTUSED(v) (void)sizeof(v)
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#endif
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enum
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{
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STBRP__INIT_skyline = 1
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};
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STBRP_DEF void stbrp_setup_heuristic(stbrp_context *context, int heuristic)
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{
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switch (context->init_mode) {
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case STBRP__INIT_skyline:
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STBRP_ASSERT(heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight || heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight);
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context->heuristic = heuristic;
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break;
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default:
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STBRP_ASSERT(0);
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}
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}
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STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_out_of_mem)
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{
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if (allow_out_of_mem)
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// if it's ok to run out of memory, then don't bother aligning them;
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// this gives better packing, but may fail due to OOM (even though
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// the rectangles easily fit). @TODO a smarter approach would be to only
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// quantize once we've hit OOM, then we could get rid of this parameter.
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context->align = 1;
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else {
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// if it's not ok to run out of memory, then quantize the widths
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// so that num_nodes is always enough nodes.
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//
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// I.e. num_nodes * align >= width
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// align >= width / num_nodes
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// align = ceil(width/num_nodes)
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context->align = (context->width + context->num_nodes-1) / context->num_nodes;
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}
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}
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STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
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{
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int i;
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#ifndef STBRP_LARGE_RECTS
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STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
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#endif
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for (i=0; i < num_nodes-1; ++i)
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nodes[i].next = &nodes[i+1];
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nodes[i].next = NULL;
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context->init_mode = STBRP__INIT_skyline;
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context->heuristic = STBRP_HEURISTIC_Skyline_default;
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context->free_head = &nodes[0];
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context->active_head = &context->extra[0];
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context->width = width;
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context->height = height;
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context->num_nodes = num_nodes;
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stbrp_setup_allow_out_of_mem(context, 0);
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// node 0 is the full width, node 1 is the sentinel (lets us not store width explicitly)
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context->extra[0].x = 0;
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context->extra[0].y = 0;
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context->extra[0].next = &context->extra[1];
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context->extra[1].x = (stbrp_coord) width;
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#ifdef STBRP_LARGE_RECTS
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context->extra[1].y = (1<<30);
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#else
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context->extra[1].y = 65535;
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#endif
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context->extra[1].next = NULL;
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}
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// find minimum y position if it starts at x1
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static int stbrp__skyline_find_min_y(stbrp_context *c, stbrp_node *first, int x0, int width, int *pwaste)
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{
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stbrp_node *node = first;
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int x1 = x0 + width;
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int min_y, visited_width, waste_area;
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STBRP__NOTUSED(c);
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STBRP_ASSERT(first->x <= x0);
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#if 0
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// skip in case we're past the node
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while (node->next->x <= x0)
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++node;
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#else
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STBRP_ASSERT(node->next->x > x0); // we ended up handling this in the caller for efficiency
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#endif
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STBRP_ASSERT(node->x <= x0);
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min_y = 0;
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waste_area = 0;
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visited_width = 0;
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while (node->x < x1) {
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if (node->y > min_y) {
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// raise min_y higher.
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// we've accounted for all waste up to min_y,
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// but we'll now add more waste for everything we've visted
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waste_area += visited_width * (node->y - min_y);
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min_y = node->y;
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// the first time through, visited_width might be reduced
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if (node->x < x0)
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visited_width += node->next->x - x0;
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else
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visited_width += node->next->x - node->x;
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} else {
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// add waste area
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int under_width = node->next->x - node->x;
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if (under_width + visited_width > width)
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under_width = width - visited_width;
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waste_area += under_width * (min_y - node->y);
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visited_width += under_width;
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}
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node = node->next;
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}
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*pwaste = waste_area;
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return min_y;
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}
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typedef struct
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{
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int x,y;
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stbrp_node **prev_link;
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} stbrp__findresult;
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static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int width, int height)
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{
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int best_waste = (1<<30), best_x, best_y = (1 << 30);
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stbrp__findresult fr;
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stbrp_node **prev, *node, *tail, **best = NULL;
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// align to multiple of c->align
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width = (width + c->align - 1);
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width -= width % c->align;
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STBRP_ASSERT(width % c->align == 0);
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node = c->active_head;
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prev = &c->active_head;
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while (node->x + width <= c->width) {
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int y,waste;
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y = stbrp__skyline_find_min_y(c, node, node->x, width, &waste);
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if (c->heuristic == STBRP_HEURISTIC_Skyline_BL_sortHeight) { // actually just want to test BL
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// bottom left
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if (y < best_y) {
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best_y = y;
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best = prev;
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}
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} else {
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// best-fit
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if (y + height <= c->height) {
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// can only use it if it first vertically
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if (y < best_y || (y == best_y && waste < best_waste)) {
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best_y = y;
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best_waste = waste;
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best = prev;
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}
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}
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}
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prev = &node->next;
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node = node->next;
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}
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best_x = (best == NULL) ? 0 : (*best)->x;
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// if doing best-fit (BF), we also have to try aligning right edge to each node position
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//
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// e.g, if fitting
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//
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// ____________________
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// |____________________|
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//
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// into
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//
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// | |
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// | ____________|
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// |____________|
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//
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// then right-aligned reduces waste, but bottom-left BL is always chooses left-aligned
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//
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// This makes BF take about 2x the time
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if (c->heuristic == STBRP_HEURISTIC_Skyline_BF_sortHeight) {
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tail = c->active_head;
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node = c->active_head;
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prev = &c->active_head;
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// find first node that's admissible
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while (tail->x < width)
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tail = tail->next;
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while (tail) {
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int xpos = tail->x - width;
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int y,waste;
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STBRP_ASSERT(xpos >= 0);
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// find the left position that matches this
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while (node->next->x <= xpos) {
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prev = &node->next;
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node = node->next;
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}
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STBRP_ASSERT(node->next->x > xpos && node->x <= xpos);
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y = stbrp__skyline_find_min_y(c, node, xpos, width, &waste);
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if (y + height < c->height) {
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if (y <= best_y) {
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if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
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best_x = xpos;
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STBRP_ASSERT(y <= best_y);
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best_y = y;
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best_waste = waste;
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best = prev;
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}
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}
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}
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tail = tail->next;
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}
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}
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fr.prev_link = best;
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fr.x = best_x;
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fr.y = best_y;
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return fr;
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}
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static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, int width, int height)
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{
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// find best position according to heuristic
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stbrp__findresult res = stbrp__skyline_find_best_pos(context, width, height);
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stbrp_node *node, *cur;
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// bail if:
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// 1. it failed
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// 2. the best node doesn't fit (we don't always check this)
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// 3. we're out of memory
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if (res.prev_link == NULL || res.y + height > context->height || context->free_head == NULL) {
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res.prev_link = NULL;
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return res;
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}
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// on success, create new node
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node = context->free_head;
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node->x = (stbrp_coord) res.x;
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node->y = (stbrp_coord) (res.y + height);
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context->free_head = node->next;
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// insert the new node into the right starting point, and
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// let 'cur' point to the remaining nodes needing to be
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// stiched back in
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cur = *res.prev_link;
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if (cur->x < res.x) {
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// preserve the existing one, so start testing with the next one
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stbrp_node *next = cur->next;
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cur->next = node;
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cur = next;
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} else {
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*res.prev_link = node;
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}
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// from here, traverse cur and free the nodes, until we get to one
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// that shouldn't be freed
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while (cur->next && cur->next->x <= res.x + width) {
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stbrp_node *next = cur->next;
|
||||
// move the current node to the free list
|
||||
cur->next = context->free_head;
|
||||
context->free_head = cur;
|
||||
cur = next;
|
||||
}
|
||||
|
||||
// stitch the list back in
|
||||
node->next = cur;
|
||||
|
||||
if (cur->x < res.x + width)
|
||||
cur->x = (stbrp_coord) (res.x + width);
|
||||
|
||||
#ifdef _DEBUG
|
||||
cur = context->active_head;
|
||||
while (cur->x < context->width) {
|
||||
STBRP_ASSERT(cur->x < cur->next->x);
|
||||
cur = cur->next;
|
||||
}
|
||||
STBRP_ASSERT(cur->next == NULL);
|
||||
|
||||
{
|
||||
int count=0;
|
||||
cur = context->active_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
cur = context->free_head;
|
||||
while (cur) {
|
||||
cur = cur->next;
|
||||
++count;
|
||||
}
|
||||
STBRP_ASSERT(count == context->num_nodes+2);
|
||||
}
|
||||
#endif
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
static int rect_height_compare(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
if (p->h > q->h)
|
||||
return -1;
|
||||
if (p->h < q->h)
|
||||
return 1;
|
||||
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||
}
|
||||
|
||||
static int rect_original_order(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
const stbrp_rect *q = (const stbrp_rect *) b;
|
||||
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||
}
|
||||
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
#define STBRP__MAXVAL 0xffffffff
|
||||
#else
|
||||
#define STBRP__MAXVAL 0xffff
|
||||
#endif
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||
{
|
||||
int i, all_rects_packed = 1;
|
||||
|
||||
// we use the 'was_packed' field internally to allow sorting/unsorting
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = i;
|
||||
}
|
||||
|
||||
// sort according to heuristic
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_height_compare);
|
||||
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
if (rects[i].w == 0 || rects[i].h == 0) {
|
||||
rects[i].x = rects[i].y = 0; // empty rect needs no space
|
||||
} else {
|
||||
stbrp__findresult fr = stbrp__skyline_pack_rectangle(context, rects[i].w, rects[i].h);
|
||||
if (fr.prev_link) {
|
||||
rects[i].x = (stbrp_coord) fr.x;
|
||||
rects[i].y = (stbrp_coord) fr.y;
|
||||
} else {
|
||||
rects[i].x = rects[i].y = STBRP__MAXVAL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// unsort
|
||||
STBRP_SORT(rects, num_rects, sizeof(rects[0]), rect_original_order);
|
||||
|
||||
// set was_packed flags and all_rects_packed status
|
||||
for (i=0; i < num_rects; ++i) {
|
||||
rects[i].was_packed = !(rects[i].x == STBRP__MAXVAL && rects[i].y == STBRP__MAXVAL);
|
||||
if (!rects[i].was_packed)
|
||||
all_rects_packed = 0;
|
||||
}
|
||||
|
||||
// return the all_rects_packed status
|
||||
return all_rects_packed;
|
||||
}
|
||||
#endif
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
This software is available under 2 licenses -- choose whichever you prefer.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE A - MIT License
|
||||
Copyright (c) 2017 Sean Barrett
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
||||
this software and associated documentation files (the "Software"), to deal in
|
||||
the Software without restriction, including without limitation the rights to
|
||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
|
||||
of the Software, and to permit persons to whom the Software is furnished to do
|
||||
so, subject to the following conditions:
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
ALTERNATIVE B - Public Domain (www.unlicense.org)
|
||||
This is free and unencumbered software released into the public domain.
|
||||
Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
|
||||
software, either in source code form or as a compiled binary, for any purpose,
|
||||
commercial or non-commercial, and by any means.
|
||||
In jurisdictions that recognize copyright laws, the author or authors of this
|
||||
software dedicate any and all copyright interest in the software to the public
|
||||
domain. We make this dedication for the benefit of the public at large and to
|
||||
the detriment of our heirs and successors. We intend this dedication to be an
|
||||
overt act of relinquishment in perpetuity of all present and future rights to
|
||||
this software under copyright law.
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
||||
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
|
||||
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
------------------------------------------------------------------------------
|
||||
*/
|
191
gsk/gl/stb_rect_pack.h
Normal file
191
gsk/gl/stb_rect_pack.h
Normal file
@ -0,0 +1,191 @@
|
||||
// stb_rect_pack.h - v0.99 - public domain - rectangle packing
|
||||
// Sean Barrett 2014
|
||||
//
|
||||
// Useful for e.g. packing rectangular textures into an atlas.
|
||||
// Does not do rotation.
|
||||
//
|
||||
// Not necessarily the awesomest packing method, but better than
|
||||
// the totally naive one in stb_truetype (which is primarily what
|
||||
// this is meant to replace).
|
||||
//
|
||||
// Has only had a few tests run, may have issues.
|
||||
//
|
||||
// More docs to come.
|
||||
//
|
||||
// No memory allocations; uses qsort() and assert() from stdlib.
|
||||
// Can override those by defining STBRP_SORT and STBRP_ASSERT.
|
||||
//
|
||||
// This library currently uses the Skyline Bottom-Left algorithm.
|
||||
//
|
||||
// Please note: better rectangle packers are welcome! Please
|
||||
// implement them to the same API, but with a different init
|
||||
// function.
|
||||
//
|
||||
// Credits
|
||||
//
|
||||
// Library
|
||||
// Sean Barrett
|
||||
// Minor features
|
||||
// Martins Mozeiko
|
||||
// github:IntellectualKitty
|
||||
//
|
||||
// Bugfixes / warning fixes
|
||||
// Jeremy Jaussaud
|
||||
//
|
||||
// Version history:
|
||||
//
|
||||
// 0.99 (2019-02-07) warning fixes
|
||||
// 0.11 (2017-03-03) return packing success/fail result
|
||||
// 0.10 (2016-10-25) remove cast-away-const to avoid warnings
|
||||
// 0.09 (2016-08-27) fix compiler warnings
|
||||
// 0.08 (2015-09-13) really fix bug with empty rects (w=0 or h=0)
|
||||
// 0.07 (2015-09-13) fix bug with empty rects (w=0 or h=0)
|
||||
// 0.06 (2015-04-15) added STBRP_SORT to allow replacing qsort
|
||||
// 0.05: added STBRP_ASSERT to allow replacing assert
|
||||
// 0.04: fixed minor bug in STBRP_LARGE_RECTS support
|
||||
// 0.01: initial release
|
||||
//
|
||||
// LICENSE
|
||||
//
|
||||
// See end of file for license information.
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// INCLUDE SECTION
|
||||
//
|
||||
|
||||
#ifndef STB_INCLUDE_STB_RECT_PACK_H
|
||||
#define STB_INCLUDE_STB_RECT_PACK_H
|
||||
|
||||
#define STB_RECT_PACK_VERSION 1
|
||||
|
||||
#ifdef STBRP_STATIC
|
||||
#define STBRP_DEF static
|
||||
#else
|
||||
#define STBRP_DEF extern
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct stbrp_context stbrp_context;
|
||||
typedef struct stbrp_node stbrp_node;
|
||||
typedef struct stbrp_rect stbrp_rect;
|
||||
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
typedef int stbrp_coord;
|
||||
#else
|
||||
typedef unsigned short stbrp_coord;
|
||||
#endif
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
|
||||
// Assign packed locations to rectangles. The rectangles are of type
|
||||
// 'stbrp_rect' defined below, stored in the array 'rects', and there
|
||||
// are 'num_rects' many of them.
|
||||
//
|
||||
// Rectangles which are successfully packed have the 'was_packed' flag
|
||||
// set to a non-zero value and 'x' and 'y' store the minimum location
|
||||
// on each axis (i.e. bottom-left in cartesian coordinates, top-left
|
||||
// if you imagine y increasing downwards). Rectangles which do not fit
|
||||
// have the 'was_packed' flag set to 0.
|
||||
//
|
||||
// You should not try to access the 'rects' array from another thread
|
||||
// while this function is running, as the function temporarily reorders
|
||||
// the array while it executes.
|
||||
//
|
||||
// To pack into another rectangle, you need to call stbrp_init_target
|
||||
// again. To continue packing into the same rectangle, you can call
|
||||
// this function again. Calling this multiple times with multiple rect
|
||||
// arrays will probably produce worse packing results than calling it
|
||||
// a single time with the full rectangle array, but the option is
|
||||
// available.
|
||||
//
|
||||
// The function returns 1 if all of the rectangles were successfully
|
||||
// packed and 0 otherwise.
|
||||
|
||||
struct stbrp_rect
|
||||
{
|
||||
// reserved for your use:
|
||||
int id;
|
||||
|
||||
// input:
|
||||
stbrp_coord w, h;
|
||||
|
||||
// output:
|
||||
stbrp_coord x, y;
|
||||
int was_packed; // non-zero if valid packing
|
||||
|
||||
}; // 16 bytes, nominally
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_init_target (stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes);
|
||||
// Initialize a rectangle packer to:
|
||||
// pack a rectangle that is 'width' by 'height' in dimensions
|
||||
// using temporary storage provided by the array 'nodes', which is 'num_nodes' long
|
||||
//
|
||||
// You must call this function every time you start packing into a new target.
|
||||
//
|
||||
// There is no "shutdown" function. The 'nodes' memory must stay valid for
|
||||
// the following stbrp_pack_rects() call (or calls), but can be freed after
|
||||
// the call (or calls) finish.
|
||||
//
|
||||
// Note: to guarantee best results, either:
|
||||
// 1. make sure 'num_nodes' >= 'width'
|
||||
// or 2. call stbrp_allow_out_of_mem() defined below with 'allow_out_of_mem = 1'
|
||||
//
|
||||
// If you don't do either of the above things, widths will be quantized to multiples
|
||||
// of small integers to guarantee the algorithm doesn't run out of temporary storage.
|
||||
//
|
||||
// If you do #2, then the non-quantized algorithm will be used, but the algorithm
|
||||
// may run out of temporary storage and be unable to pack some rectangles.
|
||||
|
||||
STBRP_DEF void stbrp_setup_allow_out_of_mem (stbrp_context *context, int allow_out_of_mem);
|
||||
// Optionally call this function after init but before doing any packing to
|
||||
// change the handling of the out-of-temp-memory scenario, described above.
|
||||
// If you call init again, this will be reset to the default (false).
|
||||
|
||||
|
||||
STBRP_DEF void stbrp_setup_heuristic (stbrp_context *context, int heuristic);
|
||||
// Optionally select which packing heuristic the library should use. Different
|
||||
// heuristics will produce better/worse results for different data sets.
|
||||
// If you call init again, this will be reset to the default.
|
||||
|
||||
enum
|
||||
{
|
||||
STBRP_HEURISTIC_Skyline_default=0,
|
||||
STBRP_HEURISTIC_Skyline_BL_sortHeight = STBRP_HEURISTIC_Skyline_default,
|
||||
STBRP_HEURISTIC_Skyline_BF_sortHeight
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// the details of the following structures don't matter to you, but they must
|
||||
// be visible so you can handle the memory allocations for them
|
||||
|
||||
struct stbrp_node
|
||||
{
|
||||
stbrp_coord x,y;
|
||||
stbrp_node *next;
|
||||
};
|
||||
|
||||
struct stbrp_context
|
||||
{
|
||||
int width;
|
||||
int height;
|
||||
int align;
|
||||
int init_mode;
|
||||
int heuristic;
|
||||
int num_nodes;
|
||||
stbrp_node *active_head;
|
||||
stbrp_node *free_head;
|
||||
stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'width+2'
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -45,6 +45,7 @@ gsk_private_sources = files([
|
||||
'gl/gskglrenderops.c',
|
||||
'gl/gskglshadowcache.c',
|
||||
'gl/gskglnodesample.c',
|
||||
'gl/stb_rect_pack.c',
|
||||
])
|
||||
|
||||
gsk_public_headers = files([
|
||||
|
@ -36,7 +36,9 @@ snapshot_blur (GtkWidget *widget,
|
||||
|
||||
|
||||
static void
|
||||
gtk_blur_box_init (GtkBlurBox *box) {}
|
||||
gtk_blur_box_init (GtkBlurBox *box) {
|
||||
box->radius = 1;
|
||||
}
|
||||
|
||||
static void
|
||||
gtk_blur_box_class_init (GtkBlurBoxClass *klass)
|
||||
@ -99,7 +101,7 @@ main (int argc, char **argv)
|
||||
gtk_container_add (GTK_CONTAINER (blur_box), value_label);
|
||||
|
||||
|
||||
scale = gtk_scale_new_with_range (GTK_ORIENTATION_HORIZONTAL, 0, 10, 0.5);
|
||||
scale = gtk_scale_new_with_range (GTK_ORIENTATION_HORIZONTAL, 0, 10, 0.05);
|
||||
gtk_widget_set_size_request (scale, 200, -1);
|
||||
gtk_widget_set_halign (scale, GTK_ALIGN_CENTER);
|
||||
gtk_widget_set_valign (scale, GTK_ALIGN_CENTER);
|
||||
|
Loading…
Reference in New Issue
Block a user