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Add gdk_region_rect_equal to compare a region with a rect
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@ -1581,6 +1581,32 @@ gdk_region_equal (const GdkRegion *region1,
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return TRUE;
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}
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/**
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* gdk_region_rect_equal:
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* @region: a #GdkRegion
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* @rectangle: a #GdkRectangle
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*
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* Finds out if a regions is the same as a rectangle.
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*
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* Returns: %TRUE if @region and @rectangle are equal.
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*
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* Since: 2.18
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*/
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gboolean
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gdk_region_rect_equal (const GdkRegion *region,
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const GdkRectangle *rectangle)
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{
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g_return_val_if_fail (region != NULL, FALSE);
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g_return_val_if_fail (rectangle != NULL, FALSE);
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if (region->numRects != 1) return FALSE;
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else if (region->extents.x1 != rectangle->x) return FALSE;
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else if (region->extents.y1 != rectangle->y) return FALSE;
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else if (region->extents.x2 != rectangle->x + rectangle->width) return FALSE;
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else if (region->extents.y2 != rectangle->y + rectangle->height) return FALSE;
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return TRUE;
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}
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/**
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* gdk_region_point_in:
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* @region: a #GdkRegion
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@ -77,6 +77,8 @@ void gdk_region_get_rectangles (const GdkRegion *region,
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gboolean gdk_region_empty (const GdkRegion *region);
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gboolean gdk_region_equal (const GdkRegion *region1,
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const GdkRegion *region2);
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gboolean gdk_region_rect_equal (const GdkRegion *region1,
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const GdkRectangle *rectangle);
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gboolean gdk_region_point_in (const GdkRegion *region,
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int x,
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int y);
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