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vulkan: Generate vertex array headers from shaders
The script is pretty dumb but it does its job.
This commit is contained in:
parent
2e58274f23
commit
6c85ed1ba1
@ -103,6 +103,7 @@ gsk_private_vulkan_shaders = []
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# on constantly regenerated files.
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gsk_private_vulkan_compiled_shaders = []
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gsk_private_vulkan_compiled_shaders_deps = []
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gsk_private_vulkan_shader_headers = []
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if have_vulkan
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gsk_private_sources += files([
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@ -197,6 +198,7 @@ libgsk = static_library('gsk',
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gsk_private_sources,
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gsk_enums,
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gskresources,
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gsk_private_vulkan_shader_headers,
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],
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dependencies: gsk_deps,
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include_directories: [ confinc, ],
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@ -2,6 +2,8 @@
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#include "gskvulkanblendmodepipelineprivate.h"
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#include "vulkan/resources/blend-mode.vert.h"
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struct _GskVulkanBlendModePipeline
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{
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GObject parent_instance;
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@ -9,89 +11,12 @@ struct _GskVulkanBlendModePipeline
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typedef struct _GskVulkanBlendModeInstance GskVulkanBlendModeInstance;
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struct _GskVulkanBlendModeInstance
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{
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float rect[4];
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float top_rect[4];
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float bottom_rect[4];
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float top_tex_rect[4];
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float bottom_tex_rect[4];
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guint32 top_tex_id[2];
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guint32 bottom_tex_id[2];
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guint32 blend_mode;
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};
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G_DEFINE_TYPE (GskVulkanBlendModePipeline, gsk_vulkan_blend_mode_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_blend_mode_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBlendModeInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = 0,
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, top_rect),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, bottom_rect),
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},
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{
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.location = 3,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, top_tex_rect),
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},
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{
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.location = 4,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, bottom_tex_rect),
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},
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{
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.location = 5,
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.binding = 0,
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.format = VK_FORMAT_R32_UINT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, top_tex_id),
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},
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{
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.location = 6,
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.binding = 0,
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.format = VK_FORMAT_R32G32_UINT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, bottom_tex_id),
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},
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{
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.location = 7,
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.binding = 0,
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.format = VK_FORMAT_R32G32_UINT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlendModeInstance, blend_mode),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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return &gsk_vulkan_blend_mode_info;
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}
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static void
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@ -2,68 +2,19 @@
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#include "gskvulkanblurpipelineprivate.h"
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#include "vulkan/resources/blur.vert.h"
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struct _GskVulkanBlurPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanBlurInstance GskVulkanBlurInstance;
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struct _GskVulkanBlurInstance
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{
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float rect[4];
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float tex_rect[4];
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float blur_radius;
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guint32 tex_id[2];
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};
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G_DEFINE_TYPE (GskVulkanBlurPipeline, gsk_vulkan_blur_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_blur_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBlurInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = 0,
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlurInstance, tex_rect),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlurInstance, blur_radius),
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},
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{
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.location = 3,
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.binding = 0,
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.format = VK_FORMAT_R32G32_UINT,
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.offset = G_STRUCT_OFFSET (GskVulkanBlurInstance, tex_id),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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return &gsk_vulkan_blur_info;
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}
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static void
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@ -105,7 +56,7 @@ gsk_vulkan_blur_pipeline_collect_vertex_data (GskVulkanBlurPipeline *pipeline,
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const graphene_point_t *offset,
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const graphene_rect_t *rect,
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const graphene_rect_t *tex_rect,
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double blur_radius)
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double radius)
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{
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GskVulkanBlurInstance *instance = (GskVulkanBlurInstance *) data;
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@ -117,7 +68,7 @@ gsk_vulkan_blur_pipeline_collect_vertex_data (GskVulkanBlurPipeline *pipeline,
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instance->tex_rect[1] = tex_rect->origin.y;
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instance->tex_rect[2] = tex_rect->size.width;
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instance->tex_rect[3] = tex_rect->size.height;
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instance->blur_radius = blur_radius;
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instance->radius = radius;
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instance->tex_id[0] = tex_id[0];
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instance->tex_id[1] = tex_id[1];
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}
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@ -4,91 +4,19 @@
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#include "gskroundedrectprivate.h"
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#include "vulkan/resources/border.vert.h"
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struct _GskVulkanBorderPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanBorderInstance GskVulkanBorderInstance;
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struct _GskVulkanBorderInstance
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{
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float rect[12];
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float widths[4];
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float colors[16];
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};
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G_DEFINE_TYPE (GskVulkanBorderPipeline, gsk_vulkan_border_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_border_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBorderInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect),
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect) + 4 * sizeof (float),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect) + 8 * sizeof (float),
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},
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{
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.location = 3,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, widths),
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},
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{
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.location = 4,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors),
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},
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{
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.location = 5,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 4 * sizeof (float),
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},
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{
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.location = 6,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 8 * sizeof (float),
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},
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{
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.location = 7,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 12 * sizeof (float),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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return &gsk_vulkan_border_info;
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}
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static void
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@ -137,11 +65,11 @@ gsk_vulkan_border_pipeline_collect_vertex_data (GskVulkanBorderPipeline *pipelin
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gsk_rounded_rect_to_float (rect, offset, instance->rect);
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for (i = 0; i < 4; i++)
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{
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instance->widths[i] = widths[i];
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instance->colors[4 * i + 0] = colors[i].red;
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instance->colors[4 * i + 1] = colors[i].green;
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instance->colors[4 * i + 2] = colors[i].blue;
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instance->colors[4 * i + 3] = colors[i].alpha;
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instance->border_widths[i] = widths[i];
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instance->border_colors[4 * i + 0] = colors[i].red;
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instance->border_colors[4 * i + 1] = colors[i].green;
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instance->border_colors[4 * i + 2] = colors[i].blue;
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instance->border_colors[4 * i + 3] = colors[i].alpha;
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}
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}
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@ -2,6 +2,8 @@
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#include "gskvulkanboxshadowpipelineprivate.h"
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#include "vulkan/resources/inset-shadow.vert.h"
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#include "gskroundedrectprivate.h"
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struct _GskVulkanBoxShadowPipeline
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@ -9,82 +11,12 @@ struct _GskVulkanBoxShadowPipeline
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GObject parent_instance;
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};
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typedef struct _GskVulkanBoxShadowInstance GskVulkanBoxShadowInstance;
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struct _GskVulkanBoxShadowInstance
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{
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float outline[12];
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float color[4];
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float offset[2];
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float spread;
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float blur_radius;
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};
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G_DEFINE_TYPE (GskVulkanBoxShadowPipeline, gsk_vulkan_box_shadow_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_box_shadow_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBoxShadowInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline),
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline) + 4 * sizeof (float),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, outline) + 8 * sizeof (float),
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},
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{
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.location = 3,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, color),
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},
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{
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.location = 4,
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.binding = 0,
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.format = VK_FORMAT_R32G32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, offset),
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},
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{
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.location = 5,
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.binding = 0,
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.format = VK_FORMAT_R32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, spread),
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},
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{
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.location = 6,
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.binding = 0,
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.format = VK_FORMAT_R32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBoxShadowInstance, blur_radius),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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return &gsk_vulkan_inset_shadow_info;
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}
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static void
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@ -130,7 +62,7 @@ gsk_vulkan_box_shadow_pipeline_collect_vertex_data (GskVulkanBoxShadowPipeline *
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float spread,
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float blur_radius)
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{
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GskVulkanBoxShadowInstance *instance = (GskVulkanBoxShadowInstance *) data;
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GskVulkanInsetShadowInstance *instance = (GskVulkanInsetShadowInstance *) data;
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gsk_rounded_rect_to_float (outline, offset, instance->outline);
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instance->color[0] = color->red;
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@ -2,54 +2,19 @@
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#include "gskvulkancolorpipelineprivate.h"
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#include "vulkan/resources/color.vert.h"
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struct _GskVulkanColorPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanColorInstance GskVulkanColorInstance;
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struct _GskVulkanColorInstance
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{
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float rect[4];
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float color[4];
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};
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G_DEFINE_TYPE (GskVulkanColorPipeline, gsk_vulkan_color_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_color_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanColorInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = 0,
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanColorInstance, color),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_color_info;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -2,61 +2,19 @@
|
||||
|
||||
#include "gskvulkancolortextpipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/texture.vert.h"
|
||||
|
||||
struct _GskVulkanColorTextPipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanColorTextInstance GskVulkanColorTextInstance;
|
||||
|
||||
struct _GskVulkanColorTextInstance
|
||||
{
|
||||
float rect[4];
|
||||
float tex_rect[4];
|
||||
guint32 tex_id[2];
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanColorTextPipeline, gsk_vulkan_color_text_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_color_text_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanColorTextInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanColorTextInstance, rect),
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanColorTextInstance, tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanColorTextInstance, tex_id),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_texture_info;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -105,7 +63,7 @@ gsk_vulkan_color_text_pipeline_collect_vertex_data (GskVulkanColorTextPipeline *
|
||||
guint num_glyphs,
|
||||
float scale)
|
||||
{
|
||||
GskVulkanColorTextInstance *instances = (GskVulkanColorTextInstance *) data;
|
||||
GskVulkanTextureInstance *instances = (GskVulkanTextureInstance *) data;
|
||||
int i;
|
||||
int count = 0;
|
||||
int x_position = 0;
|
||||
@ -121,7 +79,7 @@ gsk_vulkan_color_text_pipeline_collect_vertex_data (GskVulkanColorTextPipeline *
|
||||
{
|
||||
double cx = (x_position + gi->geometry.x_offset) / PANGO_SCALE;
|
||||
double cy = gi->geometry.y_offset / PANGO_SCALE;
|
||||
GskVulkanColorTextInstance *instance = &instances[count];
|
||||
GskVulkanTextureInstance *instance = &instances[count];
|
||||
GskVulkanCachedGlyph *glyph;
|
||||
|
||||
glyph = gsk_vulkan_renderer_get_cached_glyph (renderer,
|
||||
|
@ -2,96 +2,19 @@
|
||||
|
||||
#include "gskvulkancrossfadepipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/cross-fade.vert.h"
|
||||
|
||||
struct _GskVulkanCrossFadePipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanCrossFadeInstance GskVulkanCrossFadeInstance;
|
||||
|
||||
struct _GskVulkanCrossFadeInstance
|
||||
{
|
||||
float rect[4];
|
||||
float start_rect[4];
|
||||
float end_rect[4];
|
||||
float start_tex_rect[4];
|
||||
float end_tex_rect[4];
|
||||
guint32 start_tex_id[2];
|
||||
guint32 end_tex_id[2];
|
||||
float progress;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanCrossFadePipeline, gsk_vulkan_cross_fade_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_cross_fade_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanCrossFadeInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = 0,
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, start_rect),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, end_rect),
|
||||
},
|
||||
{
|
||||
.location = 3,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, start_tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 4,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, end_tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 5,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, start_tex_id),
|
||||
},
|
||||
{
|
||||
.location = 6,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, end_tex_id),
|
||||
},
|
||||
{
|
||||
.location = 7,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanCrossFadeInstance, progress),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_cross_fade_info;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -2,93 +2,19 @@
|
||||
|
||||
#include "gskvulkaneffectpipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/color-matrix.vert.h"
|
||||
|
||||
struct _GskVulkanEffectPipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanEffectInstance GskVulkanEffectInstance;
|
||||
|
||||
struct _GskVulkanEffectInstance
|
||||
{
|
||||
float rect[4];
|
||||
float tex_rect[4];
|
||||
float color_matrix[16];
|
||||
float color_offset[4];
|
||||
guint32 tex_id[2];
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanEffectPipeline, gsk_vulkan_effect_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_effect_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanEffectInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = 0,
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix),
|
||||
},
|
||||
{
|
||||
.location = 3,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 4,
|
||||
},
|
||||
{
|
||||
.location = 4,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 8,
|
||||
},
|
||||
{
|
||||
.location = 5,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_matrix) + sizeof (float) * 12,
|
||||
},
|
||||
{
|
||||
.location = 6,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, color_offset),
|
||||
},
|
||||
{
|
||||
.location = 7,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanEffectInstance, tex_id),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_color_matrix_info;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -133,7 +59,7 @@ gsk_vulkan_effect_pipeline_collect_vertex_data (GskVulkanEffectPipeline *pipelin
|
||||
const graphene_matrix_t *color_matrix,
|
||||
const graphene_vec4_t *color_offset)
|
||||
{
|
||||
GskVulkanEffectInstance *instance = (GskVulkanEffectInstance *) data;
|
||||
GskVulkanColorMatrixInstance *instance = (GskVulkanColorMatrixInstance *) data;
|
||||
|
||||
instance->rect[0] = rect->origin.x + offset->x;
|
||||
instance->rect[1] = rect->origin.y + offset->y;
|
||||
|
@ -2,82 +2,19 @@
|
||||
|
||||
#include "gskvulkanlineargradientpipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/linear.vert.h"
|
||||
|
||||
struct _GskVulkanLinearGradientPipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanLinearGradientInstance GskVulkanLinearGradientInstance;
|
||||
|
||||
struct _GskVulkanLinearGradientInstance
|
||||
{
|
||||
float rect[4];
|
||||
float start[2];
|
||||
float end[2];
|
||||
gint32 repeating;
|
||||
gint32 offset;
|
||||
gint32 stop_count;
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanLinearGradientPipeline, gsk_vulkan_linear_gradient_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_linear_gradient_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanLinearGradientInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = 0,
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, start),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, end),
|
||||
},
|
||||
{
|
||||
.location = 3,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, repeating),
|
||||
},
|
||||
{
|
||||
.location = 4,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, offset),
|
||||
},
|
||||
{
|
||||
.location = 5,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanLinearGradientInstance, stop_count),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_linear_info;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -123,7 +60,7 @@ gsk_vulkan_linear_gradient_pipeline_collect_vertex_data (GskVulkanLinearGradient
|
||||
gsize gradient_offset,
|
||||
gsize n_stops)
|
||||
{
|
||||
GskVulkanLinearGradientInstance *instance = (GskVulkanLinearGradientInstance *) data;
|
||||
GskVulkanLinearInstance *instance = (GskVulkanLinearInstance *) data;
|
||||
|
||||
instance->rect[0] = rect->origin.x + offset->x;
|
||||
instance->rect[1] = rect->origin.y + offset->y;
|
||||
@ -134,7 +71,7 @@ gsk_vulkan_linear_gradient_pipeline_collect_vertex_data (GskVulkanLinearGradient
|
||||
instance->end[0] = end->x + offset->x;
|
||||
instance->end[1] = end->y + offset->y;
|
||||
instance->repeating = repeating;
|
||||
instance->offset = gradient_offset;
|
||||
instance->stop_offset = gradient_offset;
|
||||
instance->stop_count = n_stops;
|
||||
}
|
||||
|
||||
|
@ -2,68 +2,19 @@
|
||||
|
||||
#include "gskvulkantextpipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/mask.vert.h"
|
||||
|
||||
struct _GskVulkanTextPipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanTextInstance GskVulkanTextInstance;
|
||||
|
||||
struct _GskVulkanTextInstance
|
||||
{
|
||||
float rect[4];
|
||||
float tex_rect[4];
|
||||
float color[4];
|
||||
guint32 tex_id[2];
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanTextPipeline, gsk_vulkan_text_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_text_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanTextInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextInstance, rect),
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextInstance, tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextInstance, color),
|
||||
},
|
||||
{
|
||||
.location = 3,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextInstance, tex_id),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_mask_info;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -113,7 +64,7 @@ gsk_vulkan_text_pipeline_collect_vertex_data (GskVulkanTextPipeline *pipeline,
|
||||
guint num_glyphs,
|
||||
float scale)
|
||||
{
|
||||
GskVulkanTextInstance *instances = (GskVulkanTextInstance *) data;
|
||||
GskVulkanMaskInstance *instances = (GskVulkanMaskInstance *) data;
|
||||
int i;
|
||||
int count = 0;
|
||||
int x_position = 0;
|
||||
@ -129,7 +80,7 @@ gsk_vulkan_text_pipeline_collect_vertex_data (GskVulkanTextPipeline *pipeline,
|
||||
{
|
||||
double cx = (x_position + gi->geometry.x_offset) / PANGO_SCALE;
|
||||
double cy = gi->geometry.y_offset / PANGO_SCALE;
|
||||
GskVulkanTextInstance *instance = &instances[count];
|
||||
GskVulkanMaskInstance *instance = &instances[count];
|
||||
GskVulkanCachedGlyph *glyph;
|
||||
|
||||
glyph = gsk_vulkan_renderer_get_cached_glyph (renderer,
|
||||
|
@ -2,61 +2,19 @@
|
||||
|
||||
#include "gskvulkantexturepipelineprivate.h"
|
||||
|
||||
#include "vulkan/resources/texture.vert.h"
|
||||
|
||||
struct _GskVulkanTexturePipeline
|
||||
{
|
||||
GObject parent_instance;
|
||||
};
|
||||
|
||||
typedef struct _GskVulkanTextureInstance GskVulkanTextureInstance;
|
||||
|
||||
struct _GskVulkanTextureInstance
|
||||
{
|
||||
float rect[4];
|
||||
float tex_rect[4];
|
||||
guint32 tex_id[2];
|
||||
};
|
||||
|
||||
G_DEFINE_TYPE (GskVulkanTexturePipeline, gsk_vulkan_texture_pipeline, GSK_TYPE_VULKAN_PIPELINE)
|
||||
|
||||
static const VkPipelineVertexInputStateCreateInfo *
|
||||
gsk_vulkan_texture_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
|
||||
{
|
||||
static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
|
||||
{
|
||||
.binding = 0,
|
||||
.stride = sizeof (GskVulkanTextureInstance),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}
|
||||
};
|
||||
static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
|
||||
{
|
||||
.location = 0,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextureInstance, rect),
|
||||
},
|
||||
{
|
||||
.location = 1,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextureInstance, tex_rect),
|
||||
},
|
||||
{
|
||||
.location = 2,
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET (GskVulkanTextureInstance, tex_id),
|
||||
}
|
||||
};
|
||||
static const VkPipelineVertexInputStateCreateInfo info = {
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
|
||||
.pVertexBindingDescriptions = vertexBindingDescriptions,
|
||||
.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
|
||||
.pVertexAttributeDescriptions = vertexInputAttributeDescription
|
||||
};
|
||||
|
||||
return &info;
|
||||
return &gsk_vulkan_texture_info;
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -3,9 +3,7 @@
|
||||
#include "clip.vert.glsl"
|
||||
#include "rounded-rect.glsl"
|
||||
|
||||
layout(location = 0) in vec4 inRect;
|
||||
layout(location = 1) in vec4 inCornerWidths;
|
||||
layout(location = 2) in vec4 inCornerHeights;
|
||||
layout(location = 0) in mat3x4 inRect;
|
||||
layout(location = 3) in vec4 inBorderWidths;
|
||||
layout(location = 4) in mat4 inBorderColors;
|
||||
|
||||
@ -44,47 +42,47 @@ void main() {
|
||||
int slice_index = gl_VertexIndex / 6;
|
||||
int vert_index = gl_VertexIndex % 6;
|
||||
|
||||
vec4 corner_widths = max (inCornerWidths, inBorderWidths.wyyw);
|
||||
vec4 corner_heights = max (inCornerHeights, inBorderWidths.xxzz);
|
||||
vec4 corner_widths = max (inRect[1], inBorderWidths.wyyw);
|
||||
vec4 corner_heights = max (inRect[2], inBorderWidths.xxzz);
|
||||
|
||||
Rect rect;
|
||||
|
||||
switch (slice_index)
|
||||
{
|
||||
case SLICE_TOP_LEFT:
|
||||
rect = rect_from_gsk (vec4(inRect.xy, corner_widths[TOP_LEFT], corner_heights[TOP_LEFT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].xy, corner_widths[TOP_LEFT], corner_heights[TOP_LEFT]));
|
||||
rect = rect_round_larger (rect);
|
||||
vert_index = (vert_index + 3) % 6;
|
||||
break;
|
||||
case SLICE_TOP:
|
||||
rect = rect_from_gsk (vec4(inRect.x + corner_widths[TOP_LEFT], inRect.y, inRect.z - corner_widths[TOP_LEFT] - corner_widths[TOP_RIGHT], inBorderWidths[TOP]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x + corner_widths[TOP_LEFT], inRect[0].y, inRect[0].z - corner_widths[TOP_LEFT] - corner_widths[TOP_RIGHT], inBorderWidths[TOP]));
|
||||
rect = rect_round_smaller_larger (rect);
|
||||
outColor = inBorderColors[TOP];
|
||||
break;
|
||||
case SLICE_TOP_RIGHT:
|
||||
rect = rect_from_gsk (vec4(inRect.x + inRect.z - corner_widths[TOP_RIGHT], inRect.y, corner_widths[TOP_RIGHT], corner_heights[TOP_RIGHT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x + inRect[0].z - corner_widths[TOP_RIGHT], inRect[0].y, corner_widths[TOP_RIGHT], corner_heights[TOP_RIGHT]));
|
||||
rect = rect_round_larger (rect);
|
||||
break;
|
||||
case SLICE_RIGHT:
|
||||
rect = rect_from_gsk (vec4(inRect.x + inRect.z - inBorderWidths[RIGHT], inRect.y + corner_heights[TOP_RIGHT], inBorderWidths[RIGHT], inRect.w - corner_heights[TOP_RIGHT] - corner_heights[BOTTOM_RIGHT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x + inRect[0].z - inBorderWidths[RIGHT], inRect[0].y + corner_heights[TOP_RIGHT], inBorderWidths[RIGHT], inRect[0].w - corner_heights[TOP_RIGHT] - corner_heights[BOTTOM_RIGHT]));
|
||||
rect = rect_round_larger_smaller (rect);
|
||||
outColor = inBorderColors[RIGHT];
|
||||
break;
|
||||
case SLICE_BOTTOM_RIGHT:
|
||||
rect = rect_from_gsk (vec4(inRect.x + inRect.z - corner_widths[BOTTOM_RIGHT], inRect.y + inRect.w - corner_heights[BOTTOM_RIGHT], corner_widths[BOTTOM_RIGHT], corner_heights[BOTTOM_RIGHT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x + inRect[0].z - corner_widths[BOTTOM_RIGHT], inRect[0].y + inRect[0].w - corner_heights[BOTTOM_RIGHT], corner_widths[BOTTOM_RIGHT], corner_heights[BOTTOM_RIGHT]));
|
||||
rect = rect_round_larger (rect);
|
||||
break;
|
||||
case SLICE_BOTTOM:
|
||||
rect = rect_from_gsk (vec4(inRect.x + corner_widths[BOTTOM_LEFT], inRect.y + inRect.w - inBorderWidths[BOTTOM], inRect.z - corner_widths[BOTTOM_LEFT] - corner_widths[BOTTOM_RIGHT], inBorderWidths[BOTTOM]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x + corner_widths[BOTTOM_LEFT], inRect[0].y + inRect[0].w - inBorderWidths[BOTTOM], inRect[0].z - corner_widths[BOTTOM_LEFT] - corner_widths[BOTTOM_RIGHT], inBorderWidths[BOTTOM]));
|
||||
rect = rect_round_smaller_larger (rect);
|
||||
break;
|
||||
case SLICE_BOTTOM_LEFT:
|
||||
rect = rect_from_gsk (vec4(inRect.x, inRect.y + inRect.w - corner_heights[BOTTOM_LEFT], corner_widths[BOTTOM_LEFT], corner_heights[BOTTOM_LEFT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x, inRect[0].y + inRect[0].w - corner_heights[BOTTOM_LEFT], corner_widths[BOTTOM_LEFT], corner_heights[BOTTOM_LEFT]));
|
||||
vert_index = (vert_index + 3) % 6;
|
||||
rect = rect_round_larger (rect);
|
||||
break;
|
||||
case SLICE_LEFT:
|
||||
rect = rect_from_gsk (vec4(inRect.x, inRect.y + corner_heights[TOP_LEFT], inBorderWidths[LEFT], inRect.w - corner_heights[TOP_LEFT] - corner_heights[BOTTOM_LEFT]));
|
||||
rect = rect_from_gsk (vec4(inRect[0].x, inRect[0].y + corner_heights[TOP_LEFT], inBorderWidths[LEFT], inRect[0].w - corner_heights[TOP_LEFT] - corner_heights[BOTTOM_LEFT]));
|
||||
rect = rect_round_larger_smaller (rect);
|
||||
break;
|
||||
}
|
||||
@ -99,7 +97,7 @@ void main() {
|
||||
gl_Position = push.mvp * vec4 (pos, 0.0, 1.0);
|
||||
outColor = inBorderColors[((gl_VertexIndex / 3 + 15) / 4) % 4];
|
||||
outPos = pos;
|
||||
outRect = RoundedRect(inRect.xyxy + vec4(0,0,inRect.zw), inCornerWidths, inCornerHeights);
|
||||
outRect = RoundedRect(inRect[0].xyxy + vec4(0,0,inRect[0].zw), inRect[1], inRect[2]);
|
||||
outRect = rounded_rect_scale (outRect, push.scale);
|
||||
outBorderWidths = inBorderWidths * push.scale.yxyx;
|
||||
}
|
||||
|
192
gsk/vulkan/resources/generate-header.py
Normal file
192
gsk/vulkan/resources/generate-header.py
Normal file
@ -0,0 +1,192 @@
|
||||
#!/usr/bin/env python3
|
||||
|
||||
import sys
|
||||
import re
|
||||
import os
|
||||
|
||||
name = os.path.splitext(os.path.basename(sys.argv[1]))[0]
|
||||
var_name = "gsk_vulkan_" + name.replace('-', '_')
|
||||
struct_name = "GskVulkan" + name.title().replace('-', '') + "Instance"
|
||||
|
||||
lines = open (sys.argv[1]).readlines()
|
||||
matches = []
|
||||
|
||||
for line in lines:
|
||||
match = re.search("^layout\(location = ([0-9]+)\) in ([a-z0-9]+) ([a-zA-Z0-9]+);$", line)
|
||||
if not match:
|
||||
if re.search("layout.*\sin\s.*", line):
|
||||
raise Exception("Failed to parse file")
|
||||
continue;
|
||||
if not match.group(3).startswith('in'):
|
||||
raise Exception("Variable doesn't start with 'in'")
|
||||
matches.append({ 'name': ''.join('_' + char.lower() if char.isupper() else char for char in match.group(3))[3:],
|
||||
'location': int(match.group(1)),
|
||||
'type': match.group(2) })
|
||||
|
||||
print(
|
||||
f'''#pragma once
|
||||
|
||||
typedef struct _{struct_name} {struct_name};
|
||||
|
||||
struct _{struct_name} {{''')
|
||||
|
||||
expected = 0;
|
||||
for match in matches:
|
||||
if expected != int(match['location']):
|
||||
raise Exception(f"Should be layout location {expected} but is {match['location']}")
|
||||
|
||||
match match['type']:
|
||||
case "float":
|
||||
print(f" float {match['name']};")
|
||||
expected += 1
|
||||
case "int":
|
||||
print(f" gint32 {match['name']};")
|
||||
expected += 1
|
||||
case "uint":
|
||||
print(f" guint32 {match['name']};")
|
||||
expected += 1
|
||||
case "uvec2":
|
||||
print(f" guint32 {match['name']}[2];")
|
||||
expected += 1
|
||||
case "vec2":
|
||||
print(f" float {match['name']}[2];")
|
||||
expected += 1
|
||||
case "vec4":
|
||||
print(f" float {match['name']}[4];")
|
||||
expected += 1
|
||||
case "mat3x4":
|
||||
print(f" float {match['name']}[12];")
|
||||
expected += 3
|
||||
case "mat4":
|
||||
print(f" float {match['name']}[16];")
|
||||
expected += 4
|
||||
case _:
|
||||
raise Exception(f"Don't know what a {match['type']} is")
|
||||
|
||||
print(
|
||||
'''};
|
||||
''')
|
||||
|
||||
print(
|
||||
f'''static const VkPipelineVertexInputStateCreateInfo {var_name}_info = {{
|
||||
.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
|
||||
.vertexBindingDescriptionCount = 1,
|
||||
.pVertexBindingDescriptions = (VkVertexInputBindingDescription[1]) {{
|
||||
{{
|
||||
.binding = 0,
|
||||
.stride = sizeof ({struct_name}),
|
||||
.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
|
||||
}}
|
||||
}},
|
||||
.vertexAttributeDescriptionCount = {expected},
|
||||
.pVertexAttributeDescriptions = (VkVertexInputAttributeDescription[{expected}]) {{''')
|
||||
|
||||
for match in matches:
|
||||
match match['type']:
|
||||
case "float":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "int":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_SINT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "uint":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32_UINT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "uvec2":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_UINT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "vec2":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "vec4":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},''')
|
||||
|
||||
case "mat3x4":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},
|
||||
{{
|
||||
.location = {int(match['location']) + 1},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}) + sizeof (float) * 4,
|
||||
}},
|
||||
{{
|
||||
.location = {int(match['location']) + 2},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}) + sizeof (float) * 8,
|
||||
}},''')
|
||||
|
||||
case "mat4":
|
||||
print(
|
||||
f''' {{
|
||||
.location = {match['location']},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}),
|
||||
}},
|
||||
{{
|
||||
.location = {int(match['location']) + 1},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}) + sizeof (float) * 4,
|
||||
}},
|
||||
{{
|
||||
.location = {int(match['location']) + 2},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}) + sizeof (float) * 8,
|
||||
}},
|
||||
{{
|
||||
.location = {int(match['location']) + 3},
|
||||
.binding = 0,
|
||||
.format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
||||
.offset = G_STRUCT_OFFSET({struct_name}, {match['name']}) + sizeof (float) * 12,
|
||||
}},''')
|
||||
|
||||
case _:
|
||||
raise Exception(f"Don't know what a {match['type']} is")
|
||||
|
||||
print(" },")
|
||||
print("};")
|
@ -2,9 +2,7 @@
|
||||
|
||||
#include "clip.vert.glsl"
|
||||
|
||||
layout(location = 0) in vec4 inOutline;
|
||||
layout(location = 1) in vec4 inOutlineCornerWidths;
|
||||
layout(location = 2) in vec4 inOutlineCornerHeights;
|
||||
layout(location = 0) in mat3x4 inOutline;
|
||||
layout(location = 3) in vec4 inColor;
|
||||
layout(location = 4) in vec2 inOffset;
|
||||
layout(location = 5) in float inSpread;
|
||||
@ -26,15 +24,15 @@ vec2 offsets[6] = { vec2(0.0, 0.0),
|
||||
vec2(1.0, 1.0) };
|
||||
|
||||
void main() {
|
||||
vec4 rect = clip (inOutline);
|
||||
vec4 rect = clip (inOutline[0]);
|
||||
|
||||
vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
|
||||
gl_Position = push.mvp * vec4 (push.scale * pos, 0.0, 1.0);
|
||||
outPos = pos;
|
||||
|
||||
outOutline = inOutline;
|
||||
outOutlineCornerWidths = inOutlineCornerWidths;
|
||||
outOutlineCornerHeights = inOutlineCornerHeights;
|
||||
outOutline = inOutline[0];
|
||||
outOutlineCornerWidths = inOutline[1];
|
||||
outOutlineCornerHeights = inOutline[2];
|
||||
outColor = inColor;
|
||||
outOffset = inOffset;
|
||||
outSpread = inSpread;
|
||||
|
@ -90,3 +90,14 @@ foreach shader: gsk_private_vulkan_shaders
|
||||
endif
|
||||
gsk_private_vulkan_compiled_shaders += files(spv_shader, clip_spv_shader, clip_rounded_spv_shader)
|
||||
endforeach
|
||||
|
||||
foreach shader: gsk_private_vulkan_vertex_shaders
|
||||
shader_header = configure_file(output: '@0@.h'.format(shader),
|
||||
input: shader,
|
||||
command: [
|
||||
find_program('generate-header.py'),
|
||||
'@INPUT@',
|
||||
],
|
||||
capture: true)
|
||||
gsk_private_vulkan_shader_headers += shader_header
|
||||
endforeach
|
||||
|
@ -2,9 +2,7 @@
|
||||
|
||||
#include "clip.vert.glsl"
|
||||
|
||||
layout(location = 0) in vec4 inOutline;
|
||||
layout(location = 1) in vec4 inOutlineCornerWidths;
|
||||
layout(location = 2) in vec4 inOutlineCornerHeights;
|
||||
layout(location = 0) in mat3x4 inOutline;
|
||||
layout(location = 3) in vec4 inColor;
|
||||
layout(location = 4) in vec2 inOffset;
|
||||
layout(location = 5) in float inSpread;
|
||||
@ -31,19 +29,19 @@ float radius_pixels(float radius) {
|
||||
}
|
||||
|
||||
void main() {
|
||||
vec4 rect = inOutline;
|
||||
vec4 rect = inOutline[0];
|
||||
float spread = inSpread + radius_pixels(inBlurRadius);
|
||||
rect += vec4(inOffset - spread, vec2(2 * spread));
|
||||
|
||||
clip (inOutline);
|
||||
clip (inOutline[0]);
|
||||
|
||||
vec2 pos = rect.xy + rect.zw * offsets[gl_VertexIndex];
|
||||
gl_Position = push.mvp * vec4 (push.scale * pos, 0.0, 1.0);
|
||||
outPos = pos;
|
||||
|
||||
outOutline = inOutline;
|
||||
outOutlineCornerWidths = inOutlineCornerWidths;
|
||||
outOutlineCornerHeights = inOutlineCornerHeights;
|
||||
outOutline = inOutline[0];
|
||||
outOutlineCornerWidths = inOutline[1];
|
||||
outOutlineCornerHeights = inOutline[2];
|
||||
outColor = inColor;
|
||||
outOffset = inOffset;
|
||||
outSpread = inSpread;
|
||||
|
Loading…
Reference in New Issue
Block a user